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as above! I just encountered one and I was out of my mind when I finally found the goddamn fix! Was making a skin saving system and the variable wasn't saving. Turns out it didn't cuz i was doing it without actually saving it onplayerdisconnect. What about you?
Posts: 2,220
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The most annoying errors are the error that don't give an error in the compiler, but turn out to bug in the script without any signs of problems in the script.
Posts: 2,187
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agree with the first reply. Though, until missing bracket finders, missing brackets were a pain in the ass!
Posts: 2,262
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I have to agree, missing brackets can be an issue.
Especially when you close to code not knowing it's missing and you go back later to the script not knowing where you last finished.
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Runtime error "File or Function is not found", when you have hundreds of custom natives... Luckily nowadays though there is a plugin which gives more information.
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the most annoying "bug" (although not technically a bug) is unoptimized code that creates lag and slow times in the SA:MP server, it takes me a while to find out what part is causing the slow-downs and the benchmarking processes are everywhere.
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Few years ago, I've had a bug in the detection of "auto-reconnect" hack, which caused every player who connected to server has been banned.
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I think mine was when I came out with my weapon anticheat/server side weapons system. It produced so many false positives and banned many people till i was able to iron it out lol.
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The login system.I was pissed of