Vehicle Command Help needed!
#1

Hello!

I have a problem. I'm using LuxAdmin system. In my server is DM-ing not allowed and I dont want that players can take hydras, rhinos and such a vehicles. But the problem is. I have no idea how to script that into LuxAdmin.

When the player types /car hydra or /car 520(hydra id) then I want that the player gets killed. Can enyone help me please with this problem. I'm not a pro scripter I give +rep

Please help and Thank You!


Sorry For Bad English!
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#2

In the car cmd just add
pawn Код:
if(vehid == 520 || vehid == 432) return SetPlayerHealth(playerid, 0);
// vehid is your vehicleid variable in the command
// 520 Hydra - 432 Rhino
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#3

As I said, I'm not very pro in this!

Код:
dcmd_car(playerid,params[])
{
	if(AccInfo[playerid][Level] >= 0)
	{
		new Index;
	    new tmp[256];  tmp  = strtok(params,Index);
		new tmp2[256]; tmp2 = strtok(params,Index);
		new tmp3[256]; tmp3 = strtok(params,Index);
	    if(!strlen(tmp)) return
		SendClientMessage(playerid, LIGHTBLUE2, "Usage: /car [ModelID/Name] [Colour1] [Colour2]") &&
   	    SendClientMessage(playerid, orange, "Function: Will create a Car with specified Colours");
		new car;
		new string[128];
		new colour1, colour2;
   		if(!IsNumeric(tmp))
	 	car = GetVehicleModelIDFromName(tmp);
  		else car = strval(tmp);
		if(car < 400 || car > 611) return  SendClientMessage(playerid, red, "ERROR: Invalid Vehicle Model ID!");
		if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
		if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
		
		if(AccInfo[playerid][pCar] != -1 && !IsPlayerAdmin(playerid))
		EraseVeh(AccInfo[playerid][pCar]);
		new LVehicleID;
		new Float:X,Float:Y,Float:Z;
		new Float:Angle,int1;
		GetPlayerPos(playerid, X,Y,Z);
		GetPlayerFacingAngle(playerid,Angle);
		int1 = GetPlayerInterior(playerid);
		LVehicleID = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1);
		LinkVehicleToInterior(LVehicleID,int1);
		AccInfo[playerid][pCar] = LVehicleID;
		SendCommandToAdmins(playerid,"Car");
		format(string, sizeof(string), "%s Spawned a \"%s\" (Model:%d) Colours (%d, %d), Pos: X:%0.2f, Y:%0.2f, Z:%0.2f", pName(playerid), VehicleNames[car-400], car, colour1, colour2, X, Y, Z);
        SaveIn("CarSpawns",string);
		format(string, sizeof(string), "|- You have Spawned a \"%s\" (Model: %d) with Colours: %d,%d -|", VehicleNames[car-400], car, colour1, colour2);
		return SendClientMessage(playerid,LIGHTBLUE, string);
	}
	else return ErrorMessages(playerid, 1);
}
Where I add this?
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#4

pawn Код:
dcmd_car(playerid,params[])
{
    if(AccInfo[playerid][Level] >= 0)
    {
        new Index;
        new tmp[256];  tmp  = strtok(params,Index);
        new tmp2[256]; tmp2 = strtok(params,Index);
        new tmp3[256]; tmp3 = strtok(params,Index);
        if(!strlen(tmp)) return
        SendClientMessage(playerid, LIGHTBLUE2, "Usage: /car [ModelID/Name] [Colour1] [Colour2]") &&
        SendClientMessage(playerid, orange, "Function: Will create a Car with specified Colours");
        new car;
        new string[128];
        new colour1, colour2;
        if(!IsNumeric(tmp))
        car = GetVehicleModelIDFromName(tmp);
        else car = strval(tmp);

        if(car == 520 || car == 432) return SetPlayerHealth(playerid, 0); // THIS IS THE NEW LINE

        if(car < 400 || car > 611) return  SendClientMessage(playerid, red, "ERROR: Invalid Vehicle Model ID!");
        if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
        if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
       
        if(AccInfo[playerid][pCar] != -1 && !IsPlayerAdmin(playerid))
        EraseVeh(AccInfo[playerid][pCar]);
        new LVehicleID;
        new Float:X,Float:Y,Float:Z;
        new Float:Angle,int1;
        GetPlayerPos(playerid, X,Y,Z);
        GetPlayerFacingAngle(playerid,Angle);
        int1 = GetPlayerInterior(playerid);
        LVehicleID = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1);
        LinkVehicleToInterior(LVehicleID,int1);
        AccInfo[playerid][pCar] = LVehicleID;
        SendCommandToAdmins(playerid,"Car");
        format(string, sizeof(string), "%s Spawned a \"%s\" (Model:%d) Colours (%d, %d), Pos: X:%0.2f, Y:%0.2f, Z:%0.2f", pName(playerid), VehicleNames[car-400], car, colour1, colour2, X, Y, Z);
        SaveIn("CarSpawns",string);
        format(string, sizeof(string), "|- You have Spawned a \"%s\" (Model: %d) with Colours: %d,%d -|", VehicleNames[car-400], car, colour1, colour2);
        return SendClientMessage(playerid,LIGHTBLUE, string);
    }
    else return ErrorMessages(playerid, 1);
}
Replace your command with that.
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#5

Oh Yeah, It Works. Thank you for your help. +rep
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