06.01.2013, 00:51
I guess it's more or less a scripting related issue so I'll put it here...
Basically. I have a script I've been working on for a while, and there are several new objects at the Area51 base which I have placed there. SA-MP Map Construction is a GREAT tool for adding objects, getting the coordinates and then just adding them to the script via pawno.
However, when you go back to those objects, and decide to remove some, add different ones or move them, the software doesn't write back to the original pawn file. Instead, it takes every object in the game and gives you a bunch of CreateObject lines, which is silly because all mine are commented so I know what and where they are.
What would anybody recommend I do to make editing my maps more simpler? And before anybody says it, I have searched the holy grail trying to find a video or tutorial on re-editing edited maps using SA-MP Map Construction, and I can't find anything anywhere.
Basically. I have a script I've been working on for a while, and there are several new objects at the Area51 base which I have placed there. SA-MP Map Construction is a GREAT tool for adding objects, getting the coordinates and then just adding them to the script via pawno.
However, when you go back to those objects, and decide to remove some, add different ones or move them, the software doesn't write back to the original pawn file. Instead, it takes every object in the game and gives you a bunch of CreateObject lines, which is silly because all mine are commented so I know what and where they are.
What would anybody recommend I do to make editing my maps more simpler? And before anybody says it, I have searched the holy grail trying to find a video or tutorial on re-editing edited maps using SA-MP Map Construction, and I can't find anything anywhere.