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Hi, I know that this thread would most probably get locked but anyway SA-MP 0.3e R2 had increased the occurrence of the ban bug (when you crash, the client tries to reconnect but is stopped as it says "You are banned from this server.")
This means every time I compile my script I have to close my server AND my GTA client and reconnect which quite frankly ain't fun to do when you are testing a small feature.
Also, my server has too many invalid ban reports because of this increase. If there is anything that can be done would be nice.
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I agree, this has caused a lot of problems regarding people complaining about being banned when they are not, and when reconnecting to a server.
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I'd love this to be fixed, I have the same problem, when I am coding a new update, I reboot the server, then having to restart SA-MP cause of the bug.
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This really needs to be 'fixed'.
+1
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Support! +9
I used 0.3e R1 instead of R2 as it happened more during R2, but I can't really get away from using 0.3x!
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Well, that would be an option if only the MySQL plugin wouldn't randomly crash on a gmx.
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This very rarely happens if you use changemode instead of closing the server (especially when done with "x" instead of "exit").
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It happens every time not rarely, every single time the "samp_server" is close and started up again (restarted) will couse that.And then I fu have minimised the game and go back to u it u will be banned.
But 1 way to by pass is if u close the server go back ingame, wait for the "retrying to connect" message and then start up and you will not get banned.
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Quote:
Originally Posted by park4bmx
It happens every time not rarely, every single time the "samp_server" is close and started up again (restarted) will couse that.And then I fu have minimised the game and go back to u it u will be banned.
But 1 way to by pass is if u close the server go back ingame, wait for the "retrying to connect" message and then start up and you will not get banned.
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That because you close and restart it, instead of reloading the mode! The server is not meant to be shut down using "x" EVER - even when players aren't connecting. Basically you're doing things wrong then complaining that it doesn't work.
As for the MySQL plugin, I've said this before too - you realise it IS open source, right?
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I'm still using 0.3e samp-server.exe instead of R2 for testing purposes in my local server. That's how I "solved" it.
EDIT: I completely forgot about 0.3x! So this is no option unless you're not using any of the new natives.
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I also agree it must get fixed