04.01.2013, 21:06
Thanks man,helped me a lot!!!
I'm glad to see someone else contribute to the community with something like this.
However, one thing I've always disagreed with in every tutorial I've ever read or watched regarding SA:MP scripting is the approach. Everyone starts by going directly into programming a simple gamemode. All in all, that is fine, but I find beginning with the language itself and explaining the features more intuitive. For example, if you show how to create a certain system using an enumeration, the viewer will most likely only know how to use the enumeration in that way. If you had taught enumerations and their whole process before, they would understand that they could implement it in different ways, instead of being specific to a certain feature in a script. I will hopefully be writing some sort of guide soon to help cover my personal issues with everyone's tutorial, however, I'm not very good at explaining concepts. |
There are plenty of VERY basic C tutorials that cover all the absolute basics (variables, for-while loops, if-else statements, etc...). It's good he dives right into scripting, just get on with it and lets learn stuff, I like that approach
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