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Ever heard of indentation?
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SetTimer("Clock(playerid)", 1000, 1); is probably causing your problem.
Use SetTimerEx on OnPlayerConnect OR loop instead of playerid.
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my clock starts with gamemode init. and when the timer timers the var minutes is addet 1 and if minutes = 60 minutes = 0 and hours = hours+1 and then
for (something for every id)
playersetclock(plid,minutes,hours)
and yeah it works!