31.12.2012, 08:23
[ES] Logs System
Features[/CENTER]
The logs system logs important things, When player connect, On RCON Login on RCON command, Or regular command, Disconnects and so on...
It doesn't requires to create a folder in advance, as it creates it when the filterscript loads.
And it uses JaTochNietDan's FileManager plug-in and include. Logs can be cleared simply by Typing:
/clearlogs - If you're admin, Clears logs
You can customize to log vehicle and player settings, as it can spam logs and server console (samp-server.exe), as can be seen in line (22) and (23)
You need to have JaTochNietDan's FileManager (See Download section).
Download
FileManager (by JaTochNietDan) - Here
Source
Credits
Uoe_Andreas - Script
JaTochNietDan - File manager
Features[/CENTER]
The logs system logs important things, When player connect, On RCON Login on RCON command, Or regular command, Disconnects and so on...
It doesn't requires to create a folder in advance, as it creates it when the filterscript loads.
And it uses JaTochNietDan's FileManager plug-in and include. Logs can be cleared simply by Typing:
/clearlogs - If you're admin, Clears logs
You can customize to log vehicle and player settings, as it can spam logs and server console (samp-server.exe), as can be seen in line (22) and (23)
Bugs
Not Yet found, report if you find one.You need to have JaTochNietDan's FileManager (See Download section).
Download
FileManager (by JaTochNietDan) - Here
Source
Code:
Log almost everything in your server! */ #include <a_samp> #include <filemanager> #define ghillie "scriptfiles/aGhillieSniper" #define LogFile "scriptfiles/aGhillieSniper/Log.log" new spawnlog = 0; // <-- Change it to 1 if you want to Log when player Spawns / Deaths --> Can spam severely new vehiclelog = 0; // <-- Change it to 1 if you want to Log when vehicle Spawns / Destoys --> Can spam severely public OnFilterScriptInit() { print(" [S]S]S]S] "); print(" "); print(" **"); print(" **"); print(" **"); print(" **"); print(" **"); print(" ***********"); print(" Logs"); print("____________________________________________________"); print(" "); print("[aGS-Logs] Checking for folders and files..."); if(!dir_exists(ghillie)) { printf("[aGS-Logs] Directroy path %s wasn't found, It has been auto-created!", ghillie); dir_create(ghillie); } if(!file_exists(LogFile)) { printf("[aGS-Logs] File path %s wasn't found, It has been auto-created!", LogFile); file_create(LogFile); } if(file_exists(LogFile) && dir_exists(ghillie)) { printf("[aGS-Logs] Files verified, server starting...", LogFile); } Log("Server succesful started"); return 1; } public OnFilterScriptExit() { Log("FilterScript unloaded"); return 1; } public OnPlayerConnect(playerid) { new str[128], name[128]; GetPlayerName(playerid, name, sizeof(name)); format(str, sizeof(str), "Player %s [id:%d] connected", name, playerid); Log(str); return 1; } public OnPlayerDisconnect(playerid, reason) { new str[128], name[128]; GetPlayerName(playerid, name, sizeof(name)); format(str, sizeof(str), "Player %s [id:%d] disconnected [R: %d]", name, playerid, reason); Log(str); return 1; } public OnPlayerSpawn(playerid) { if(spawnlog == 1) { new str[128], name[128]; GetPlayerName(playerid, name, sizeof(name)); format(str, sizeof(str), "Player %s [id:%d] spawned", name, playerid); Log(str); return 1; } return 1; } public OnPlayerDeath(playerid, killerid, reason) { if(spawnlog == 1) { new str[128], name[128], oname[128]; GetPlayerName(playerid, name, sizeof(name)); GetPlayerName(killerid, oname, sizeof(oname)); format(str, sizeof(str), "Player %s [id:%d] killed %s [id:%d]", oname, killerid, name, playerid); Log(str); return 1; } return 1; } public OnVehicleSpawn(vehicleid) { if(vehiclelog == 1) { new str[128]; format(str, sizeof(str), "Vehicleid %d spawned", vehicleid); Log(str); return 1; } return 1; } public OnVehicleDeath(vehicleid, killerid) { if(vehiclelog == 1) { new str[128], name[128]; GetPlayerName(killerid, name, sizeof(name)); format(str, sizeof(str), "Vehicleid %d destroyed by: %s [id:%d]", vehicleid, name, killerid); Log(str); return 1; } return 1; } public OnPlayerText(playerid, text[]) { new str[128], name[128]; GetPlayerName(playerid, name, sizeof(name)); format(str, sizeof(str), "[Chat] %s: %s", name, text); Log(str); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { new str[128], name[128]; GetPlayerName(playerid, name, sizeof(name)); format(str, sizeof(str), "[Command] %s typed %s", name, cmdtext); Log(str); if(strcmp("/clearlogs", cmdtext, true) == 0) { if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, 0xFFFFFFFF, "You're not an admin!"); SendClientMessage(playerid, 0xFFFFFFFF, "Logs cleared!"); ClearLogs(); Log("=> LOGS CLEARED =<"); return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { new str[128]; format(str, sizeof(str), "==>> RCON COMMAND | Command: %s", cmd); Log(str); return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { new str[128]; if(!success) { format(str, sizeof(str), "==>> RCON LOGIN | IP: %s | Attempt Password: %s | *FAILED* TO LOGIN <<==", ip, password); } if(success) { format(str, sizeof(str), "==>> RCON LOGIN | IP: %s | Attempt Password: %s | *SUCCESS* TO LOGIN <<==", ip, password); } Log(str); return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; } stock Log(string[]) { new Year, Month, Day, Hour, Minute, line[300]; getdate(Year, Month, Day); gettime(Hour, Minute); format(line, sizeof(line), "[%d/%d/%d %d:%d] %s\n\r", Day, Month, Year, Hour, Minute, string); file_write(LogFile, line); print(line); return 1; } stock ClearLogs() { file_delete(LogFile); file_create(LogFile); return 1; }
Uoe_Andreas - Script
JaTochNietDan - File manager