[Pedido] Alguem pode refazer isso pra mim? e simples mais eu nao consigo Oo
#1

seguinte eu postei aqui para ajudarem por que esta dando 26 Errors Oo ae me disseram para refazer tudo
eu fiz refiz refiz refiz...umas 7 ou 8 vezes mais aconteceu sempre a mesma coisa entгo se alguem por favor puder
agradesso pq eu nao consegui de verdade
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#2

poste todo o cуdigo (Completo)
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#3

Aki axei q tinha colocado a pastbin e me esqueci eita mlk burro eu --'

http://pastebin.com/XUpYA6S5

obrigado pela ajuda desde ja
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#4

Cadк a callback OnGameModeInit? Os Mapas й para ser lб e nгo estou vendo ela! :O
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#5

cara acho que na hora de fazer fiquei tao perdido que me esqueci de colocar foi todas Oo alem da GameModInt falta mals alguma?
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#6

seguinte coloquei a OnGameModeInt mais ainda sim continuaram 5 erros

Код:
C:\Users\Akatsuki\Desktop\Pawno\Tutorial\gangs.pwn(58) : error 001: expected token: ";", but found "new"
C:\Users\Akatsuki\Desktop\Pawno\Tutorial\gangs.pwn(608) : error 025: function heading differs from prototype
C:\Users\Akatsuki\Desktop\Pawno\Tutorial\gangs.pwn(608 -- 627) : error 021: symbol already defined: "cmd"
C:\Users\Akatsuki\Desktop\Pawno\Tutorial\gangs.pwn(626) : error 010: invalid function or declaration
C:\Users\Akatsuki\Desktop\Pawno\Tutorial\gangs.pwn(626 -- 691) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


5 Errors.
Bom aqui esta a pastbin com os as alteraзхes que fiz

http://pastebin.com/uKWwuJnJ

mais ja ajudo bastante muito obrigado
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#7

Depois da include a_samp coloque:

pawn Код:
#include <zcmd>
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#8

Com a include <zcmd> almentou + 1 Oo

Код:
C:\Users\Akatsuki\Desktop\Pawno\Tutorial\gangs.pwn(33) : error 018: initialization data exceeds declared size
C:\Users\Akatsuki\Desktop\Pawno\Tutorial\gangs.pwn(59) : error 001: expected token: ";", but found "new"
C:\Users\Akatsuki\Desktop\Pawno\Tutorial\gangs.pwn(620) : error 017: undefined symbol "Orgnome"
C:\Users\Akatsuki\Desktop\Pawno\Tutorial\gangs.pwn(620) : warning 215: expression has no effect
C:\Users\Akatsuki\Desktop\Pawno\Tutorial\gangs.pwn(620) : error 001: expected token: ";", but found "]"
C:\Users\Akatsuki\Desktop\Pawno\Tutorial\gangs.pwn(620) : error 029: invalid expression, assumed zero
C:\Users\Akatsuki\Desktop\Pawno\Tutorial\gangs.pwn(620) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


6 Errors.
VLLWWW
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#9

Removi todos erros tinha um monte!

@edit pode existir bugs mas o cуdigo esta compilando sem erros agora. se vc fosse remover todos erros iria ficar o dia todo

Quem criou esse fs?

Код:
#include <a_samp>
#include <ZCMD>
#include <sii>
#include <sscanf2>

#pragma tabsize 0


#define Banco 0xFFFFFFAA
#define Preto 0x00000000
#define Verde 0x00DE00FF//Groove
#define Roxo 0x8F0072FF//balas
#define Azul 0x3159F7FF//aztecas
#define Amarelo 0xFFCC00FF//vagos
#define Cinzaverde 0xCBD689FF//Pcc
#define Vermelhoclaro 0xFF0000FF//CV
#define Marrom 0xA66E56FF//MS-13
#define Cinza 0x919191FF//Hitman
#define Cinzaazul 0x5D75A8FF//Triad
#define Verdeescuro 0x2E6632FF//SOF
#define Roxoescuro 0x410052FF//CN
#define Rosa 0xFF00F7FF//My
#define Cinzamarrom 0x6B584CFF//Farc
#define Marromavermelhado 0x6E3131FF//Gi
#define Verdeexe 0x295E00FF//exercito
#define Azulagua 0x00D0FFFF//PM
#define Roxoagua 0x826BC2FF//Rotam
#define Vermelhorpf 0x7D0000FF//PF
#define laranja 0xFF9933A//Reporteres
#define azulciano 0x2641FEAA //taxistas

#define VDaOrg(%0,%1,%2) GetPlayerVehicleID(playerid) >= %0[%1] && GetPlayerVehicleID(playerid) <= %0[%2]

new VPCivil[10];
new VPMilitar [38];//Policia Militar
new VPFederal [17];//Policia Federal
new VPRotam[25];//ROTAM
new VExercito [23];//EXERCITO
new Vgrove[12];//GROVE
new VBallas [14];//BALLAS
new VAztecas [12];//AZTECAS
new VVagos [14];//VAGOS
new VCv [14];//COMANDO VERMELHO
new VPcc [12];//PCC
new VMs13 [14];//MS-13
new VHitman[17];//HITMAN
new VTriad[18];//TRIAD
new VSons[13];//SONS OF ANARCHY
new VCosa[13];//COSA NOSTRA
new VYaku[13]; //YAKUZA
new VFarc[25];//FARC
new VGuer[32];//GI
new VTaxi[17];//Taxistas
new VReport[10];//Reporteres

enum Info
{
    Membro,
    Cargo
};
new ProgressaoInfo[MAX_PLAYERS][Info];

new Nomeorgs[21][128] =
{
    "Civil",           	 //Org [0]: Civis
    "PMilitar",      	 //Org [1]: Policia Militar
    "PFederal",      	 //Org [2]: policia Federal
    "Exercito",         //Org [3]: Exercito
    "Policial Federal",  //Org [4]: Policiais Federais
	"Groove",        	//Org [5] Gangsters Groove
	"Ballas",      	 	//Org [6] Ballas
	"Aztecas",     		 //Org [7] Aztecas
	"Vagos",         	//Org [8] Vagos
	"Cv",            	//Org [9]CV
	"Pcc",           	//Org [10]PCC
	"Ms13",          	//Org [11]MS-13
	"Hitman",        	//Org [12]Hitmans
	"Triad",         	//Org [13]Triad
	"Sons",          	//Org [14]Sons Of Anarchy
	"Cosa",          	//Org [15]Cosa Nostra
	"Yaku",          	//Org [16]Yakusa
	"Farc",          	//Org [17]As FARC
	"Guer",          	//Org [18]Guerrilheiros Isrraelistas
	"Taxi",              //Org [19]Taxistas
	"Repor"             //Org [20]Reporteres
};

new Texto[256];


//=================================================FIM=======================================================================


public OnFilterScriptInit()
{
//===========================================GROOVE===============================================================
    Vgrove[0]= AddStaticVehicleEx(405,2486.50000000,-1682.69995117,13.30000019,270.00000000,16,16,15); //1Sentinel
    Vgrove[1]= AddStaticVehicleEx(536,2492.59960938,-1682.50000000,13.19999981,270.00000000,16,16,15); //2Blade
    Vgrove[2] = AddStaticVehicleEx(461,2501.89990234,-1680.90002441,13.10000038,34.00000000,16,16,15); //3PCJ-600
    Vgrove[3] = AddStaticVehicleEx(468,2502.89990234,-1680.50000000,13.10000038,38.00000000,16,16,15); //4Sanchez
    Vgrove[4] = AddStaticVehicleEx(521,2503.69995117,-1679.69995117,13.00000000,44.00000000,16,16,15); //5FCR-900
    Vgrove[5] = AddStaticVehicleEx(522,2504.30004883,-1678.90002441,13.00000000,42.00000000,16,16,15); //6NRG-500
    Vgrove[6] = AddStaticVehicleEx(536,2506.60009766,-1675.90002441,13.19999981,326.00000000,16,16,15); //7Blade
    Vgrove[7] = AddStaticVehicleEx(536,2508.19995117,-1666.09997559,13.30000019,9.99731445,16,16,15); //8Blade
    Vgrove[8] = AddStaticVehicleEx(536,2502.39990234,-1657.40002441,13.30000019,54.00000000,16,16,15); //9Blade
    Vgrove[9] = AddStaticVehicleEx(603,2499.89941406,-1684.89941406,13.39999962,21.99462891,16,16,15); //10Phoenix
    Vgrove[10] = AddStaticVehicleEx(487,2506.30004883,-1694.59997559,18.20000076,48.00000000,86,16,15); //11Maverick
    Vgrove[11] = AddStaticVehicleEx(548,2530.10009766,-1677.50000000,21.79999924,90.00000000,16,16,15); //12Cargobob
	CreateObject(12950,2524.39990234,-1666.59997559,16.20000076,0.00000000,0.00000000,178.00000000); //Escada)
	CreateObject(14407,2507.19995117,-1701.69995117,14.19999981,0.00000000,0.00000000,184.00000000); //Escada
//==============================================BALLAS=========================================================
	VBallas[0] = AddStaticVehicleEx(405,1086.19995117,-1191.90002441,18.20000076,270.00000000,22,22,15); //Sentinel
	VBallas[1] = AddStaticVehicleEx(405,1086.09997559,-1196.00000000,18.10000038,270.00000000,22,22,15); //Sentinel
	VBallas[2] = AddStaticVehicleEx(405,1086.09997559,-1200.19995117,17.89999962,270.00000000,22,22,15); //Sentinel
	VBallas[3] = AddStaticVehicleEx(461,1107.09997559,-1191.50000000,17.89999962,180.00000000,22,22,15); //PCJ-600
	VBallas[4] = AddStaticVehicleEx(521,1108.80004883,-1191.59997559,17.79999924,180.00000000,22,22,15); //FCR-900
	VBallas[5] = AddStaticVehicleEx(522,1110.30004883,-1191.90002441,17.79999924,180.00000000,22,22,15); //NRG-500
	VBallas[6] = AddStaticVehicleEx(581,1111.80004883,-1191.90002441,17.79999924,180.00000000,22,22,15); //BF-400
	VBallas[7] = AddStaticVehicleEx(405,1119.69995117,-1194.69995117,17.50000000,89.99987793,22,22,15); //Sentinel
	VBallas[8] = AddStaticVehicleEx(405,1119.40002441,-1198.80004883,17.50000000,89.99450684,22,22,15); //Sentinel
	VBallas[9] = AddStaticVehicleEx(405,1118.00000000,-1214.69995117,17.89999962,89.99450684,22,22,15); //Sentinel
	VBallas[10] = AddStaticVehicleEx(405,1117.90002441,-1218.80004883,18.00000000,89.99450684,22,22,15); //Sentinel
	VBallas[11] = AddStaticVehicleEx(603,1096.90002441,-1182.50000000,18.39999962,180.00000000,22,22,15); //Phoenix
	VBallas[12] = AddStaticVehicleEx(487,1120.90002441,-1261.30004883,21.79999924,272.00000000,22,22,15); //Maverick
	VBallas[13] = AddStaticVehicleEx(417,1129.69995117,-1238.09997559,25.50000000,180.00000000,22,22,15); //Leviathan
	CreateObject(3605,1141.50000000,-1179.19995117,37.09999847,0.00000000,0.00000000,90.00000000); //Casarгo
	CreateObject(5130,1133.09997559,-1259.09997559,21.29999924,0.00000000,0.00000000,226.00000000); //Escada
//================================================AZTECAS=============================================================

	VAztecas[0] = AddStaticVehicleEx(559,311.79998779,-1808.69995117,4.50000000,0.00000000,106,1,15); //1Sentinel
	VAztecas[1] = AddStaticVehicleEx(559,314.70001221,-1808.59997559,4.50000000,0.00000000,106,1,15); //2Sentinel
	VAztecas[2] = AddStaticVehicleEx(560,318.00000000,-1808.69995117,4.50000000,0.00000000,106,1,15); //3Sentinel
	VAztecas[3] = AddStaticVehicleEx(560,321.29998779,-1808.59997559,4.50000000,0.00000000,106,1,15); //4Sentinel
	VAztecas[4] = AddStaticVehicleEx(405,324.29998779,-1808.50000000,4.50000000,0.00000000,106,1,15); //5Sentinel
	VAztecas[5] = AddStaticVehicleEx(567,327.79998779,-1808.69995117,4.50000000,0.00000000,106,1,15); //6Sentinel
	VAztecas[6] = AddStaticVehicleEx(567,312.00000000,-1788.50000000,4.30000019,180.00000000,7,1,15); //7PCJ-600
	VAztecas[7] = AddStaticVehicleEx(521,315.20001221,-1788.50000000,4.30000019,180.00000000,2,1,15); //8FCR-900
	VAztecas[8] = AddStaticVehicleEx(522,318.29998779,-1788.40002441,4.30000019,180.00000000,2,1,15); //6NRG-500
	VAztecas[9] = AddStaticVehicleEx(468,321.50000000,-1788.40002441,4.50000000,180.00000000,7,1,15); //10Sanchez
	VAztecas[10] = AddStaticVehicleEx(487,317.89999390,-1765.00000000,13.00000000,180.00000000,7,54,15); //11Maverick
	VAztecas[11] = AddStaticVehicleEx(548,305.39999390,-1759.80004883,9.60000038,180.00000000,-1,-1,15); //12Cargobob
	CreateObject(8614,301.29998779,-1763.59997559,5.30000019,0.00000000,0.00000000,272.00000000); //Escada
	CreateObject(12839,326.89999390,-1762.90002441,7.40000010,0.00000000,0.00000000,180.00000000); //Escada

//=============================================VAGOS===============================================================
	VVagos[0] = AddStaticVehicleEx(474,2814.10009766,-1187.59997559,25.20000076,270.00000000,6,6,15); //1Hermes
	VVagos[1] = AddStaticVehicleEx(474,2821.50000000,-1187.90002441,25.10000038,270.00000000,6,6,15); //2Hermes
	VVagos[2] = AddStaticVehicleEx(474,2821.89990234,-1178.40002441,25.10000038,270.00000000,6,6,15); //3Hermes
	VVagos[3] = AddStaticVehicleEx(474,2814.50000000,-1178.50000000,25.20000076,270.00000000,6,6,15); //4Hermes
	VVagos[4] = AddStaticVehicleEx(551,2827.10009766,-1193.50000000,24.89999962,340.00000000,6,6,15); //5Merit
	VVagos[5] = AddStaticVehicleEx(551,2827.39990234,-1171.90002441,24.89999962,221.99633789,6,6,15); //6Merit
	VVagos[6] = AddStaticVehicleEx(474,2827.60009766,-1165.80004883,25.00000000,232.00000000,6,6,15); //7Hermes
	VVagos[7] = AddStaticVehicleEx(603,2827.60009766,-1200.50000000,24.89999962,336.00000000,6,57,15); //8Phoenix
	VVagos[8] = AddStaticVehicleEx(461,2804.19995117,-1186.00000000,25.10000038,274.00000000,6,6,15); //9PCJ-600
	VVagos[9] = AddStaticVehicleEx(468,2803.89990234,-1184.40002441,25.20000076,282.00000000,6,6,15); //10Sanchez
	VVagos[10] = AddStaticVehicleEx(521,2804.00000000,-1182.80004883,25.10000038,274.00000000,6,6,15); //11FCR-900
	VVagos[11] = AddStaticVehicleEx(522,2804.10009766,-1181.30004883,25.10000038,278.00000000,6,6,15); //12NRG-500
	VVagos[12] = AddStaticVehicleEx(563,2818.89990234,-1197.09997559,33.59999847,270.00000000,6,65,15); //13Raindance
	VVagos[13] = AddStaticVehicleEx(487,2817.00000000,-1168.09997559,32.90000153,272.00000000,6,6,15); //14Maverick
	CreateObject(12950,2818.69995117,-1205.30004883,28.39999962,0.00000000,0.00000000,90.00000000); //Escada
	CreateObject(14394,2819.89990234,-1202.09997559,26.89999962,0.00000000,0.00000000,180.00000000); //Escada
	CreateObject(14394,2822.19995117,-1202.09997559,25.39999962,0.00000000,0.00000000,179.99450684); //Escada
	CreateObject(14394,2823.30004883,-1202.09997559,24.70000076,0.00000000,0.00000000,179.99450684); //Escada
	CreateObject(14411,2816.89990234,-1162.30004883,27.39999962,0.00000000,0.00000000,90.00000000); //Escada

//==================================================COMANDO VERMELHO===================================================
	VCv[0] = AddStaticVehicleEx(585,2228.10009766,-1162.69995117,25.50000000,90.00000000,3,1,15); //1Emperor
	VCv[1] = AddStaticVehicleEx(585,2228.10009766,-1169.90002441,25.39999962,90.00000000,3,1,15); //2Emperor
	VCv[2] = AddStaticVehicleEx(560,2228.10009766,-1166.40002441,25.39999962,90.00000000,3,1,15); //3Sultan
	VCv[3] = AddStaticVehicleEx(560,2228.19995117,-1159.69995117,25.50000000,90.00000000,3,1,15); //4Sultan
	VCv[4] = AddStaticVehicleEx(559,2206.19995117,-1160.69995117,25.39999962,270.00000000,3,1,15); //5Jester
	VCv[5] = AddStaticVehicleEx(559,2206.10009766,-1165.00000000,25.39999962,270.00000000,3,1,15); //6Jester
	VCv[6] = AddStaticVehicleEx(567,2206.10009766,-1168.80004883,25.39999962,270.00000000,3,1,15); //7Savana
	VCv[7] = AddStaticVehicleEx(567,2206.00000000,-1172.50000000,25.39999962,270.00000000,3,1,15); //8Savana
	VCv[8] = AddStaticVehicleEx(461,2217.30004883,-1170.50000000,25.39999962,90.00000000,3,1,15); //9PCJ-600
	VCv[9] = AddStaticVehicleEx(521,2217.19995117,-1165.80004883,25.39999962,90.00000000,3,1,15); //10FCR-900
	VCv[10] = AddStaticVehicleEx(522,2217.39990234,-1161.50000000,25.39999962,90.00000000,3,1,15); //11NRG-500
	VCv[11] = AddStaticVehicleEx(581,2217.39990234,-1156.69995117,25.39999962,90.00000000,3,1,15); //12BF-400
	VCv[12] = AddStaticVehicleEx(563,2194.89990234,-1173.50000000,34.70000076,180.00000000,3,117,15); //13Raindance
	VCv[13] = AddStaticVehicleEx(487,2241.60009766,-1174.30004883,33.79999924,180.00000000,3,115,15); //14Maverick
	CreateObject(12985,2201.69995117,-1176.50000000,30.70000076,0.00000000,0.00000000,0.00000000); //Escada
	CreateObject(12985,2232.60009766,-1177.30004883,30.79999924,0.00000000,0.00000000,0.00000000); //Escada

//=================================================PCC===================================================================


	VPcc[0] = AddStaticVehicleEx(560,1320.5999756,-874.2999878,39.4000015,0.0000000,65,65,15); //1Sultan
	VPcc[1] = AddStaticVehicleEx(560,1316.4000244,-874.2999878,39.4000015,0.0000000,65,65,15); //2Sultan
	VPcc[2] = AddStaticVehicleEx(559,1311.8000488,-874.2000122,39.2999992,0.0000000,65,65,15); //3Jester
	VPcc[3] = AddStaticVehicleEx(559,1307.5999756,-874.0000000,39.2999992,0.0000000,65,65,15); //4Jester
	VPcc[4] = AddStaticVehicleEx(567,1313.0999756,-855.7000122,39.5999985,180.0000000,65,65,15); //5Savanna
	VPcc[5] = AddStaticVehicleEx(567,1308.3994141,-855.7998047,39.5999985,180.0000000,65,65,15); //6Savanna
	VPcc[6] = AddStaticVehicleEx(522,1319.0999756,-856.0000000,39.2000008,180.0000000,65,65,15); //7NRG-500
	VPcc[7] = AddStaticVehicleEx(522,1317.0000000,-855.5996094,39.2000008,180.0000000,65,65,15); //8NRG-500
	VPcc[8] = AddStaticVehicleEx(522,1321.3000488,-856.0000000,39.2000008,180.0000000,65,65,15); //9NRG-500
	VPcc[9] = AddStaticVehicleEx(522,1325.3000488,-856.2999878,39.2000008,180.0000000,65,65,15); //10NRG-500
	VPcc[10] = AddStaticVehicleEx(522,1323.3994141,-856.1992188,39.2000008,180.0000000,65,65,15); //11NRG-500
	VPcc[11] = AddStaticVehicleEx(487,1330.0000000,-860.7000122,39.7999992,180.0000000,65,65,15); //12Maverick
	CreateObject(1493,1323.9000244,-876.9000244,38.5000000,0.0000000,0.0000000,0.0000000); //object(gen_doorshop01) (1)

//===================================================MS-13==============================================================

    VMs13[0] = AddStaticVehicleEx(560,882.5000000,-1454.0000000,13.3999996,0.0000000,104,104,15); //1Sultan
	VMs13[1] = AddStaticVehicleEx(560,878.0999756,-1453.8000488,13.3999996,0.0000000,104,104,15); //2Sultan
	VMs13[2] = AddStaticVehicleEx(560,874.4000244,-1453.5999756,13.3999996,0.0000000,104,104,15); //3Sultan
	VMs13[3] = AddStaticVehicleEx(559,859.4000244,-1453.8000488,13.3999996,0.0000000,104,104,15); //4Jester
	VMs13[4] = AddStaticVehicleEx(559,855.4000244,-1453.6999512,13.3999996,0.0000000,104,104,15); //5Jester
	VMs13[5] = AddStaticVehicleEx(559,851.5000000,-1453.5999756,13.3999996,0.0000000,104,104,15); //6Jester
	VMs13[6] = AddStaticVehicleEx(567,846.7000122,-1452.8000488,13.6000004,0.0000000,104,104,15); //7Savanna
	VMs13[7] = AddStaticVehicleEx(461,870.7000122,-1437.6999512,13.1000004,178.0126343,104,104,15); //8PCJ-600
	VMs13[8] = AddStaticVehicleEx(461,879.7000122,-1438.5000000,13.1999998,178.0126343,104,104,15); //9PCJ-600
	VMs13[9] = AddStaticVehicleEx(461,870.6992188,-1437.6992188,13.1000004,178.0114746,104,104,15); //10PCJ-600
	VMs13[10] = AddStaticVehicleEx(461,872.8994141,-1438.0000000,13.1000004,178.0114746,104,104,15); //11PCJ-600
	VMs13[11] = AddStaticVehicleEx(461,875.2998047,-1438.0996094,13.1000004,178.0114746,104,104,15); //12PCJ-600
	VMs13[12] = AddStaticVehicleEx(461,877.5996094,-1438.2998047,13.1000004,178.0114746,104,104,15); //13PCJ-600
	VMs13[13] = AddStaticVehicleEx(487,821.5000000,-1454.6999512,21.3999996,0.0000000,104,104,15); //14Maverick
	CreateObject(8613,833.0000000,-1451.5000000,16.5000000,0.0000000,0.0000000,86.0000000); //object(vgssstairs03_lvs) (1)

//==================================================TAXISTAS=================================================================

    VTaxi[0] = AddStaticVehicleEx(603,2508.30004883,-1666.80004883,13.39999962,16.00000000,-1,18,15); //Phoenix
	VTaxi[1] = AddStaticVehicleEx(420,1792.09997559,-1691.59997559,13.39999962,180.00000000,-1,1,15); //Taxi
	VTaxi[2] = AddStaticVehicleEx(420,1798.00000000,-1691.59997559,13.39999962,180.00000000,-1,1,15); //Taxi
	VTaxi[3] = AddStaticVehicleEx(420,1786.00000000,-1691.59997559,13.30000019,180.00000000,1,1,15); //Taxi
	VTaxi[4] = AddStaticVehicleEx(420,1779.90002441,-1691.59997559,13.30000019,180.00000000,1,1,15); //Taxi
	VTaxi[5] = AddStaticVehicleEx(420,1773.90002441,-1691.59997559,13.30000019,180.00000000,6,1,15); //Taxi
	VTaxi[6] = AddStaticVehicleEx(420,1768.09997559,-1691.59997559,13.30000019,180.00000000,6,1,15); //Taxi
	VTaxi[7] = AddStaticVehicleEx(420,1807.00000000,-1698.90002441,13.39999962,90.00000000,6,1,15); //Taxi
	VTaxi[8] = AddStaticVehicleEx(420,1807.00000000,-1702.90002441,13.39999962,90.00000000,6,1,15); //Taxi
	VTaxi[9] = AddStaticVehicleEx(420,1807.00000000,-1707.19921875,13.39999962,90.00000000,6,1,15); //Taxi
	VTaxi[10] = AddStaticVehicleEx(586,1808.80004883,-1712.50000000,13.10000038,90.00000000,6,1,15); //Wayfarer
	VTaxi[11] = AddStaticVehicleEx(586,1808.80004883,-1714.59997559,13.10000038,90.00000000,6,1,15); //Wayfarer
	VTaxi[12] = AddStaticVehicleEx(586,1808.80004883,-1716.90002441,13.10000038,90.00000000,6,1,15); //Wayfarer
	VTaxi[13] = AddStaticVehicleEx(586,1808.80004883,-1719.19995117,13.10000038,90.00000000,6,1,15); //Wayfarer
	VTaxi[14] = AddStaticVehicleEx(586,1808.80004883,-1710.80004883,13.10000038,90.00000000,6,1,15); //Wayfarer
	VTaxi[15] = AddStaticVehicleEx(487,1790.69995117,-1692.50000000,19.20000076,180.00000000,6,6,15); //Maverick
	VTaxi[16] = AddStaticVehicleEx(487,1776.69921875,-1692.19921875,19.20000076,180.00000000,6,6,15); //Maverick
	CreateObject(16362,1783.00000000,-1692.09997559,15.60000038,0.00000000,0.00000000,90.00000000); //object(desn2_tscanopy) (1)
	CreateObject(12985,1803.69995117,-1692.40002441,16.20000076,0.00000000,0.00000000,180.00000000); //object(cos_sbanksteps05) (1)
	CreateObject(2990,1761.09997559,-1692.30004883,13.80000019,0.00000000,0.00000000,270.00000000); //object(wongs_gate) (1)
	CreateObject(2990,1766.30004883,-1686.40002441,13.69999981,0.00000000,0.00000000,0.00000000); //object(wongs_gate) (2)
	CreateObject(2990,1776.00000000,-1686.30004883,13.69999981,0.00000000,0.00000000,0.00000000); //object(wongs_gate) (3)
	CreateObject(2990,1786.00000000,-1686.40002441,13.80000019,0.00000000,0.00000000,0.00000000); //object(wongs_gate) (4)
	CreateObject(2990,1795.09997559,-1686.59997559,13.69999981,0.00000000,0.00000000,0.00000000); //object(wongs_gate) (5)
	CreateObject(2990,1805.19995117,-1686.59997559,13.69999981,0.00000000,0.00000000,0.00000000); //object(wongs_gate) (6)
	CreateObject(2990,1806.30004883,-1686.59997559,13.69999981,0.00000000,0.00000000,0.00000000); //object(wongs_gate) (7)
	CreateObject(2990,1811.19995117,-1691.59997559,13.69999981,0.00000000,0.00000000,90.00000000); //object(wongs_gate) (8)
	CreateObject(2990,1811.09997559,-1701.50000000,13.69999981,0.00000000,0.00000000,90.00000000); //object(wongs_gate) (9)
	CreateObject(2990,1811.09997559,-1711.40002441,13.69999981,0.00000000,0.00000000,90.00000000); //object(wongs_gate) (10)
	CreateObject(2990,1811.19995117,-1717.30004883,13.69999981,0.00000000,0.00000000,90.00000000); //object(wongs_gate) (11)
	CreateObject(2945,1809.59997559,-1722.09997559,15.39999962,0.00000000,0.00000000,0.00000000); //object(kmb_netting) (1)
	CreateObject(2945,1761.50000000,-1705.00000000,15.10000038,0.00000000,0.00000000,90.00000000); //object(kmb_netting) (2)

//=====================================================REPORTERES=============================================================

	VReport[0] = AddStaticVehicleEx(582,736.50000000,-1337.19995117,13.69999981,180.00000000,87,1,15); //Newsvan
	VReport[1] = AddStaticVehicleEx(582,742.29998779,-1337.19995117,13.69999981,180.00000000,87,1,15); //Newsvan
	VReport[2] = AddStaticVehicleEx(582,748.50000000,-1337.19995117,13.69999981,180.00000000,87,1,15); //Newsvan
	VReport[3] = AddStaticVehicleEx(582,753.90002441,-1337.19995117,13.69999981,180.00000000,87,1,15); //Newsvan
	VReport[4] = AddStaticVehicleEx(582,760.20001221,-1337.19995117,13.69999981,180.00000000,87,1,15); //Newsvan
	VReport[5] = AddStaticVehicleEx(582,766.59997559,-1337.19995117,13.69999981,180.00000000,87,1,15); //Newsvan
	VReport[6] = AddStaticVehicleEx(488,746.50000000,-1365.59997559,26.00000000,180.00000000,53,1,15); //News Chopper
	VReport[7] = AddStaticVehicleEx(488,734.50000000,-1365.30004883,26.00000000,180.00000000,53,1,15); //News Chopper
	VReport[8] = AddStaticVehicleEx(488,746.50000000,-1376.00000000,26.00000000,180.00000000,53,1,15); //News Chopper
	VReport[9] = AddStaticVehicleEx(488,735.29998779,-1377.00000000,26.00000000,180.00000000,53,1,15); //News Chopper
	CreateObject(980,777.90002441,-1330.19995117,14.80000019,0.00000000,0.00000000,0.00000000); //object(airportgate) (1)
	CreateObject(16362,782.00000000,-1350.90002441,15.69999981,0.00000000,0.00000000,0.00000000); //object(desn2_tscanopy) (1)
	CreateObject(18452,781.79998779,-1371.90002441,15.50000000,0.00000000,0.00000000,0.00000000); //object(cw_tscanopy01) (1)
	CreateObject(16362,751.09997559,-1334.90002441,15.60000038,0.00000000,0.00000000,90.00000000); //object(desn2_tscanopy) (2)

//=================================================HITMANS===================================================================

	VHitman[0] = AddStaticVehicleEx(559,1526.0999756,-1460.0999756,9.3000002,180.0000000,105,105,15); //1Jester
	VHitman[1] = AddStaticVehicleEx(559,1522.5999756,-1460.0999756,9.3000002,180.0000000,105,105,15); //2Jester
	VHitman[2] = AddStaticVehicleEx(559,1519.3000488,-1460.1999512,9.3000002,180.0000000,105,105,15); //3Jester
	VHitman[3] = AddStaticVehicleEx(559,1515.8000488,-1460.0000000,9.3000002,180.0000000,105,105,15); //4Jester
	VHitman[4] = AddStaticVehicleEx(559,1512.0000000,-1459.9000244,9.3000002,180.0000000,105,105,15); //5Jester
	VHitman[5] = AddStaticVehicleEx(559,1512.3000488,-1467.8000488,9.3000002,270.0000000,105,105,15); //6Jester
	VHitman[6] = AddStaticVehicleEx(560,1512.6999512,-1472.8000488,9.3000002,270.0000000,105,105,15); //7Sultan
	VHitman[7] = AddStaticVehicleEx(560,1512.5999756,-1477.0999756,9.3000002,270.0000000,105,105,15); //8Sultan
	VHitman[8] = AddStaticVehicleEx(560,1523.0000000,-1478.5000000,9.3000002,0.0000000,105,105,15); //9Sultan
	VHitman[9] = AddStaticVehicleEx(560,1526.3000488,-1478.3000488,9.3000002,0.0000000,105,105,15); //10Sultan
	VHitman[10] = AddStaticVehicleEx(560,1530.3000488,-1478.1999512,9.3000002,0.0000000,105,105,15); //11Sultan
	VHitman[11] = AddStaticVehicleEx(560,1519.5000000,-1478.4000244,9.3000002,0.0000000,105,105,15); //12Sultan
	VHitman[12] = AddStaticVehicleEx(522,1533.9000244,-1477.8000488,9.1999998,0.0000000,105,105,15); //13NRG-500
	VHitman[13] = AddStaticVehicleEx(522,1535.4000244,-1477.8000488,9.1999998,0.0000000,105,105,15); //14NRG-500
	VHitman[14] = AddStaticVehicleEx(522,1536.5999756,-1477.8000488,9.1999998,0.0000000,105,105,15); //15NRG-500
	VHitman[15] = AddStaticVehicleEx(522,1537.8000488,-1477.8000488,9.1999998,0.0000000,105,105,15); //16NRG-500
	VHitman[16] = AddStaticVehicleEx(522,1532.8000488,-1477.8000488,9.1999998,0.0000000,105,105,15); //17NRG-500

//==================================================TRIAD===================================================================

	VTriad[0] = AddStaticVehicleEx(559,2325.6000977,-1243.4000244,22.2999992,270.0000000,2,2,15); //1Jester
	VTriad[1] = AddStaticVehicleEx(559,2325.6000977,-1233.0999756,22.2999992,270.0000000,2,2,15); //2Jester
	VTriad[2] = AddStaticVehicleEx(559,2325.5996094,-1237.3994141,22.2999992,270.0000000,2,2,15); //3Jester
	VTriad[3] = AddStaticVehicleEx(559,2325.5996094,-1256.5999756,22.2999992,270.0000000,2,2,15); //4Jester
	VTriad[4] = AddStaticVehicleEx(559,2325.5996094,-1246.8994141,22.2999992,270.0000000,2,2,15); //5Jester
	VTriad[5] = AddStaticVehicleEx(559,2325.5996094,-1252.2998047,22.2999992,270.0000000,2,2,15); //6Jester
	VTriad[6] = AddStaticVehicleEx(560,2348.6999512,-1233.0999756,22.2999992,90.0000000,2,2,15); //7Sultan
	VTriad[7] = AddStaticVehicleEx(560,2348.6999512,-1237.5000000,22.2999992,90.0000000,2,2,15); //8Sultan
	VTriad[8] = AddStaticVehicleEx(560,2348.6999512,-1243.0000000,22.2999992,90.0000000,2,2,15); //9Sultan
	VTriad[9] = AddStaticVehicleEx(560,2348.6999512,-1246.5999756,22.2999992,90.0000000,2,2,15); //10Sultan
	VTriad[10] = AddStaticVehicleEx(560,2348.6999512,-1252.0000000,22.2999992,90.0000000,2,2,15); //11Sultan
	VTriad[11] = AddStaticVehicleEx(560,2348.6999512,-1256.5999756,22.2999992,90.0000000,2,2,15); //12Sultan
	VTriad[12] = AddStaticVehicleEx(522,2347.5000000,-1225.0000000,22.2000008,90.0000000,2,2,15); //13NRG-500
	VTriad[14] = AddStaticVehicleEx(522,2347.5000000,-1228.2998047,22.2000008,90.0000000,2,2,15); //14NRG-500
	VTriad[15] = AddStaticVehicleEx(522,2347.5000000,-1226.5996094,22.2000008,90.0000000,2,2,15); //15NRG-500
	VTriad[16] = AddStaticVehicleEx(522,2347.5000000,-1223.1999512,22.2000008,90.0000000,2,2,15); //16NRG-500
	VTriad[17] = AddStaticVehicleEx(522,2347.5000000,-1221.6999512,22.2000008,90.0000000,2,2,15); //17NRG-500

//================================================SONS OF ANARCHY=============================================================

	VSons[0] = AddStaticVehicleEx(560,2434.3000488,-1242.6999512,24.1000004,0.0000000,51,51,15); //1Sultan
	VSons[1] = AddStaticVehicleEx(560,2430.8000488,-1242.6999512,24.1000004,0.0000000,51,51,15); //2Sultan
	VSons[2] = AddStaticVehicleEx(498,2426.0000000,-1242.6999512,24.1000004,359.9998779,51,51,15); //3Sultan
	VSons[3] = AddStaticVehicleEx(498,2421.6999512,-1242.6999512,24.1000004,359.9945068,51,51,15); //4Sultan
	VSons[4] = AddStaticVehicleEx(559,2411.6999512,-1242.6999512,23.6000004,359.9945068,51,51,15); //5Sultan
	VSons[5] = AddStaticVehicleEx(559,2406.6999512,-1242.6999512,23.6000004,359.9945068,51,51,15); //6Sultan
	VSons[6] = AddStaticVehicleEx(559,2410.3999023,-1224.6999512,24.7999992,180.0000000,51,51,15); //7Sultan
	VSons[7] = AddStaticVehicleEx(559,2415.1000977,-1224.6999512,24.7999992,180.0000000,51,51,15); //8Sultan
	VSons[8] = AddStaticVehicleEx(522,2419.1000977,-1224.6999512,24.7999992,180.0000000,51,51,15); //9Sultan
	VSons[9] = AddStaticVehicleEx(522,2425.6000977,-1224.6999512,24.7999992,180.0000000,51,51,15); //10Sultan
	VSons[10] = AddStaticVehicleEx(522,2431.1000977,-1224.6999512,24.7999992,180.0000000,51,51,15); //11Sultan
	VSons[11] = AddStaticVehicleEx(522,2436.1000977,-1224.6999512,24.7999992,180.0000000,51,51,15); //12Sultan
	VSons[12] = AddStaticVehicleEx(487,2430.1999512,-1215.0999756,36.2999992,270.0000000,51,51,15); //13Maverick
	CreateObject(987,2440.6000977,-1218.5999756,29.5000000,0.0000000,19.0000000,272.0000000); //object(elecfence_bar) (1)
	CreateObject(987,2441.1000977,-1229.5999756,26.0000000,0.0000000,18.9953613,269.9995117); //object(elecfence_bar) (2)
	CreateObject(987,2441.3999023,-1234.5000000,24.5000000,0.0000000,18.9898682,269.9945068); //object(elecfence_bar) (3)
	CreateObject(987,2429.5000000,-1246.5999756,19.6000004,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (4)
	CreateObject(987,2420.0000000,-1246.4000244,19.6000004,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (5)
	CreateObject(9482,2414.8000488,-1246.3000488,25.2000008,0.0000000,0.0000000,272.0000000); //object(chinagate) (1)
	CreateObject(987,2402.5000000,-1245.9000244,19.6000004,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (6)
	CreateObject(987,2391.0000000,-1246.0000000,19.6000004,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (7)
	CreateObject(987,2440.8999023,-1201.5000000,32.2000008,0.0000000,18.9953613,261.4995117); //object(elecfence_bar) (8)
	CreateObject(8674,2440.8000488,-1215.5000000,35.2999992,0.0000000,0.0000000,272.0000000); //object(csrsfence02_lvs) (1)
	CreateObject(8674,2440.5000000,-1213.8000488,35.2999992,0.0000000,0.0000000,267.9995117); //object(csrsfence02_lvs) (2)
	CreateObject(8674,2435.8999023,-1209.5999756,35.2999992,0.0000000,0.0000000,181.9949951); //object(csrsfence02_lvs) (3)
	CreateObject(16375,2420.0000000,-1236.8000488,35.0000000,0.0000000,0.0000000,272.0000000); //object(by_helimarkings) (1)
	CreateObject(16731,2399.6000977,-1223.9000244,29.5000000,0.0000000,0.0000000,88.0000000); //object(cxrf_a51_stairs08) (1)
	CreateObject(14414,2402.5000000,-1225.6999512,24.5000000,0.0000000,0.0000000,0.0000000); //object(carter-stairs05) (1)
	CreateObject(14414,2413.3999023,-1216.6999512,32.0000000,0.0000000,0.0000000,92.0000000); //object(carter-stairs05) (2)
	CreateObject(14414,2413.1999512,-1213.0000000,32.0000000,0.0000000,0.0000000,91.9995117); //object(carter-stairs05) (3)
	CreateObject(14414,2413.1000977,-1211.0000000,32.0000000,0.0000000,0.0000000,91.9995117); //object(carter-stairs05) (4)
	CreateObject(2957,2403.6999512,-1228.5000000,25.0000000,0.0000000,0.0000000,270.0000000); //object(chinatgaragedoor) (1)
	CreateObject(2957,2403.6999512,-1225.5999756,23.7999992,0.0000000,320.0000000,264.0000000); //object(chinatgaragedoor) (2)
 //=======================================================COSA NOSTRA=============================================================
 	VCosa[0] = AddStaticVehicleEx(560,1002.7000122,-1368.4000244,13.1000004,0.0000000,101,101,15); //1Sultan
	VCosa[1] = AddStaticVehicleEx(560,1006.4000244,-1368.4000244,13.1000004,0.0000000,101,101,15); //2Sultan
	VCosa[2] = AddStaticVehicleEx(498,1010.4000244,-1368.4000244,13.1000004,0.0000000,101,101,15); //3Sultan
	VCosa[3] = AddStaticVehicleEx(498,1014.7000122,-1368.4000244,13.1000004,0.0000000,101,101,15); //4Sultan
	VCosa[4] = AddStaticVehicleEx(559,1020.0000000,-1368.4000244,13.1999998,0.0000000,101,101,15); //5Sultan
	VCosa[5] = AddStaticVehicleEx(559,1024.0000000,-1368.4000244,13.1999998,0.0000000,101,101,15); //6Sultan
	VCosa[6] = AddStaticVehicleEx(559,1027.3000488,-1357.5999756,13.3999996,90.0000000,101,101,15); //7Sultan
	VCosa[7] = AddStaticVehicleEx(559,1027.3000488,-1354.0999756,13.3999996,90.0000000,101,101,15); //8Sultan
	VCosa[8] = AddStaticVehicleEx(522,1027.3000488,-1350.0000000,13.3999996,90.0000000,101,101,15); //9Sultan
	VCosa[9] = AddStaticVehicleEx(522,1027.3000488,-1346.3000488,13.3999996,90.0000000,101,101,15); //10Sultan
	VCosa[10] = AddStaticVehicleEx(522,1027.3000488,-1342.9000244,13.3999996,90.0000000,101,101,15); //11Sultan
	VCosa[11] = AddStaticVehicleEx(522,1027.3000488,-1361.6999512,13.3999996,90.0000000,101,101,15); //12Sultan
	VCosa[12] = AddStaticVehicleEx(487,1002.7000122,-1348.5999756,13.6000004,0.0000000,101,101,15); //13Maverick
	CreateObject(9482,993.4000244,-1378.9000244,7.5000000,0.0000000,180.0000000,272.0000000); //object(chinagate) (1)
	CreateObject(9482,993.3994141,-1378.8994141,20.7000008,0.0000000,0.0000000,271.9995117); //object(chinagate) (2)
	CreateObject(3471,988.2000122,-1384.5999756,13.8999996,0.0000000,0.0000000,268.0000000); //object(vgschinalion1) (1)
	CreateObject(3471,998.2000122,-1384.8000488,13.1999998,0.0000000,0.0000000,267.9949951); //object(vgschinalion1) (2)
	CreateObject(2957,1031.8000488,-1384.9000244,14.1999998,0.0000000,0.0000000,0.0000000); //object(chinatgaragedoor) (1)
	CreateObject(2957,1028.8000488,-1384.9000244,14.1999998,0.0000000,0.0000000,0.0000000); //object(chinatgaragedoor) (2)
	CreateObject(2957,1031.8000488,-1384.9000244,15.6999998,0.0000000,0.0000000,0.0000000); //object(chinatgaragedoor) (3)
	CreateObject(2957,1028.8000488,-1384.9000244,15.6999998,0.0000000,0.0000000,0.0000000); //object(chinatgaragedoor) (4)
	CreateObject(16375,1024.8000488,-1359.8000488,12.6000004,0.0000000,0.0000000,0.0000000); //object(by_helimarkings) (1)
	CreateObject(8659,1016.4000244,-1340.3000488,13.5000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall11_lvs) (1)
	CreateObject(8659,999.4000244,-1340.3000488,13.5000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall11_lvs) (2)
	CreateObject(8659,1016.4000244,-1340.3000488,15.0000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall11_lvs) (3)
	CreateObject(8659,999.4000244,-1340.3000488,15.0000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall11_lvs) (4)

//===========================================================YAKUSA===================================================================

	VYaku[0] = AddStaticVehicleEx(560,657.2999878,-1289.5000000,13.3999996,270.0000000,126,126,15); //1Sultan
	VYaku[1] = AddStaticVehicleEx(560,657.4000244,-1285.3000488,13.3999996,270.0000000,126,126,15); //2Sultan
	VYaku[2] = AddStaticVehicleEx(498,657.2000122,-1280.3000488,13.3999996,270.0000000,126,126,15); //3Sultan
	VYaku[3] = AddStaticVehicleEx(498,657.2999878,-1275.5000000,13.3999996,270.0000000,126,126,15); //4Sultan
	VYaku[4] = AddStaticVehicleEx(559,657.4000244,-1270.3000488,13.3999996,270.0000000,126,126,15); //5Sultan
	VYaku[5] = AddStaticVehicleEx(559,657.5000000,-1265.0999756,13.3999996,270.0000000,126,126,15); //6Sultan
	VYaku[6] = AddStaticVehicleEx(559,673.2999878,-1265.0999756,13.3999996,90.0000000,126,126,15); //7Sultan
	VYaku[7] = AddStaticVehicleEx(559,673.2000122,-1270.0999756,13.3999996,90.0000000,126,126,15); //8Sultan
	VYaku[8] = AddStaticVehicleEx(522,672.7999878,-1282.5999756,13.3999996,90.0000000,126,126,15); //9Sultan
	VYaku[9] = AddStaticVehicleEx(522,672.7000122,-1288.4000244,13.3999996,90.0000000,126,126,15); //10Sultan
	VYaku[10] = AddStaticVehicleEx(522,672.7000122,-1293.4000244,13.3999996,90.0000000,126,126,15); //11Sultan
	VYaku[11] = AddStaticVehicleEx(522,672.4000244,-1298.0000000,13.3999996,90.0000000,126,126,15); //12Sultan
	VYaku[12] = AddStaticVehicleEx(487,666.0000000,-1256.1999512,13.6999998,180.0000000,126,126,15); //13Maverick
	CreateObject(980,784.0000000,-1152.4000244,25.2999992,0.0000000,0.0000000,274.0000000); //object(airportgate) (1)
	CreateObject(980,659.2000122,-1227.0000000,17.5000000,0.0000000,0.0000000,62.0000000); //object(airportgate) (2)
	CreateObject(3475,663.9000244,-1215.6999512,18.8999996,0.0000000,0.0000000,334.0000000); //object(vgsn_fncelec_pst) (1)
	CreateObject(3475,667.0000000,-1210.5000000,18.8999996,0.0000000,0.0000000,333.9953613); //object(vgsn_fncelec_pst) (2)
	CreateObject(3928,665.9000244,-1255.5000000,12.6000004,0.0000000,0.0000000,0.0000000); //object(helipad) (1)

//======================================================FARC===============================================================
	VFarc[0] = AddStaticVehicleEx(560,394.8999939,2442.3000488,16.2999992,0.0000000,36,36,15); //12Sultan
	VFarc[1] = AddStaticVehicleEx(560,400.3999939,2442.5000000,16.2999992,0.0000000,36,36,15); //13Sultan
	VFarc[2] = AddStaticVehicleEx(560,407.6000061,2442.6999512,16.2999992,0.0000000,36,36,15); //14Sultan
	VFarc[3] = AddStaticVehicleEx(560,415.6000061,2442.8999023,16.2999992,0.0000000,36,36,15); //15Sultan
	VFarc[4] = AddStaticVehicleEx(560,415.5996094,2442.8994141,16.2814484,0.0000000,36,36,15); //16Sultan
	VFarc[5] = AddStaticVehicleEx(560,411.7000122,2451.8000488,16.2999992,0.0000000,36,36,15); //17Sultan
	VFarc[6] = AddStaticVehicleEx(560,404.2000122,2452.1000977,16.2999992,0.0000000,36,36,15); //18Sultan
	VFarc[7] = AddStaticVehicleEx(560,397.7000122,2452.0000000,16.2999992,0.0000000,36,36,15); //19Sultan
	VFarc[8] = AddStaticVehicleEx(470,388.7000122,2441.8999023,16.6000004,0.0000000,36,36,15); //20Patriot
	VFarc[10] = AddStaticVehicleEx(470,388.6000061,2451.6999512,16.6000004,0.0000000,36,36,15); //21Patriot
	VFarc[11] = AddStaticVehicleEx(470,388.6000061,2460.1999512,16.6000004,0.0000000,36,36,15); //22Patriot
	VFarc[12] = AddStaticVehicleEx(470,422.1000061,2460.0000000,16.6000004,0.0000000,36,36,15); //23Patriot
	VFarc[13] = AddStaticVehicleEx(470,422.0996094,2460.0000000,16.6000004,0.0000000,36,36,15); //24Patriot
	VFarc[14] = AddStaticVehicleEx(470,422.1000061,2451.5000000,16.6000004,0.0000000,36,36,15); //25Patriot
	VFarc[15] = AddStaticVehicleEx(470,421.8999939,2441.6999512,16.6000004,0.0000000,36,36,15); //26Patriot
	VFarc[16] = AddStaticVehicleEx(522,413.3999939,2437.0000000,16.2000008,0.0000000,36,36,15); //27NRG-500
	VFarc[17] = AddStaticVehicleEx(522,402.2000122,2437.3999023,16.2000008,0.0000000,36,36,15); //28NRG-500
	VFarc[18] = AddStaticVehicleEx(522,411.0000000,2437.2998047,16.2000008,0.0000000,36,36,15); //29NRG-500
	VFarc[19] = AddStaticVehicleEx(522,408.5000000,2437.2998047,16.2000008,0.0000000,36,36,15); //30NRG-500
	VFarc[20] = AddStaticVehicleEx(522,405.2999878,2437.1999512,16.2000008,0.0000000,36,36,15); //31NRG-500
	VFarc[21] = AddStaticVehicleEx(522,403.6992188,2437.2998047,16.2000008,0.0000000,36,36,15); //32NRG-500
	VFarc[22] = AddStaticVehicleEx(522,398.5000000,2437.1000977,16.2000008,0.0000000,36,36,15); //33NRG-500
	VFarc[23] = AddStaticVehicleEx(522,397.0000000,2437.1999512,16.2000008,0.0000000,36,36,15); //34NRG-500
	VFarc[24] = AddStaticVehicleEx(522,395.2999878,2437.1000977,16.2000008,0.0000000,36,36,15); //35NRG-500
	VFarc[15] = AddStaticVehicleEx(559,415.2000122,2462.6999512,16.2999992,0.0000000,36,36,15); //36Jester
	VFarc[16] = AddStaticVehicleEx(559,408.7000122,2462.8000488,16.2999992,0.0000000,36,36,15); //37Jester
	VFarc[17] = AddStaticVehicleEx(559,401.2000122,2462.8999023,16.2999992,0.0000000,36,36,15); //38Jester
	VFarc[18] = AddStaticVehicleEx(559,394.2000122,2463.0000000,16.2999992,0.0000000,36,36,15); //39Jester
	VFarc[19] = AddStaticVehicleEx(520,422.2999878,2515.5000000,17.3999996,90.0000000,-1,-1,15); //40Hydra
	VFarc[20] = AddStaticVehicleEx(520,422.0000000,2502.5000000,17.3999996,90.0000000,-1,-1,15); //41Hydra
	VFarc[21] = AddStaticVehicleEx(520,421.7000122,2489.0000000,17.3999996,90.0000000,-1,-1,15); //42Hydra
	VFarc[22] = AddStaticVehicleEx(425,365.3999939,2537.0000000,17.5000000,180.0000000,95,10,15); //43Hunter
	VFarc[23] = AddStaticVehicleEx(487,348.7999878,2539.5000000,17.0000000,180.0000000,36,36,15); //44Maverick
//==========================================GUERRILHEIROS ISRRAELITAS========================================================

	VGuer[0] = AddStaticVehicleEx(560,-2252.6999512,2336.0000000,4.5999999,90.0000000,66,66,15); //1Sultan
	VGuer[1] = AddStaticVehicleEx(560,-2252.6999512,2329.8000488,4.5999999,90.0000000,66,66,15); //2Sultan
	VGuer[2] = AddStaticVehicleEx(560,-2252.6999512,2324.0000000,4.5999999,90.0000000,66,66,15); //3Sultan
	VGuer[3] = AddStaticVehicleEx(560,-2252.6999512,2317.8000488,4.5999999,90.0000000,66,66,15); //4Sultan
	VGuer[4] = AddStaticVehicleEx(560,-2252.6999512,2312.0000000,4.5999999,90.0000000,66,66,15); //5Sultan
	VGuer[5] = AddStaticVehicleEx(560,-2252.6999512,2306.1999512,4.5999999,90.0000000,66,66,15); //6Sultan
	VGuer[6] = AddStaticVehicleEx(560,-2252.6992188,2299.8994141,4.5999999,90.0000000,66,66,15); //7Sultan
	VGuer[7] = AddStaticVehicleEx(559,-2270.6999512,2333.3000488,4.5999999,270.0000000,66,66,15); //8Jester
	VGuer[8] = AddStaticVehicleEx(559,-2270.6999512,2327.3000488,4.5999999,270.0000000,66,66,15); //9Jester
	VGuer[9] = AddStaticVehicleEx(559,-2270.6999512,2321.3000488,4.5999999,270.0000000,66,66,15); //1Jester
	VGuer[10] = AddStaticVehicleEx(559,-2270.6999512,2315.5000000,4.5999999,270.0000000,66,66,15); //11Jester
	VGuer[11] = AddStaticVehicleEx(522,-2270.6999512,2309.3000488,4.5000000,270.0000000,66,66,15); //12NRG-500
	VGuer[12] = AddStaticVehicleEx(522,-2270.6999512,2306.3000488,4.5000000,270.0000000,66,66,15); //13NRG-500
	VGuer[13] = AddStaticVehicleEx(522,-2270.6999512,2303.6000977,4.5000000,270.0000000,66,66,15); //14NRG-500
	VGuer[14] = AddStaticVehicleEx(522,-2270.6999512,2300.6000977,4.5000000,270.0000000,66,66,15); //15NRG-500
	VGuer[15] = AddStaticVehicleEx(522,-2270.6999512,2297.6000977,4.5000000,270.0000000,66,66,15); //16NRG-500
	VGuer[16] = AddStaticVehicleEx(522,-2270.6999512,2294.6000977,4.5000000,270.0000000,66,66,15); //17NRG-500
	VGuer[17] = AddStaticVehicleEx(522,-2270.6999512,2291.3999023,4.5000000,270.0000000,66,66,15); //18NRG-500
	VGuer[18] = AddStaticVehicleEx(522,-2270.6999512,2288.6000977,4.5000000,270.0000000,66,66,15); //19NRG-500
	VGuer[19] = AddStaticVehicleEx(522,-2270.6999512,2285.6000977,4.5000000,270.0000000,66,66,15); //20NRG-500
	VGuer[20] = AddStaticVehicleEx(470,-2246.6999512,2295.1000977,5.0999999,90.0000000,66,66,15); //21Patriot
	VGuer[22] = AddStaticVehicleEx(470,-2255.6999512,2281.5000000,5.0999999,0.0000000,66,66,15); //22Patriot
	VGuer[23] = AddStaticVehicleEx(470,-2260.6999512,2281.5000000,5.0999999,0.0000000,66,66,15); //23Patriot
	VGuer[24] = AddStaticVehicleEx(470,-2265.6999512,2281.5000000,5.0999999,0.0000000,66,66,15); //24Patriot
	VGuer[25] = AddStaticVehicleEx(470,-2251.0000000,2281.5000000,5.0999999,0.0000000,66,66,15); //25Patriot
	VGuer[26] = AddStaticVehicleEx(470,-2246.6999512,2289.1999512,5.0999999,90.0000000,66,66,15); //26Patriot
	VGuer[27] = AddStaticVehicleEx(425,-2227.8000488,2326.8999023,8.3999996,0.0000000,95,10,15); //27Hunter
	VGuer[28] = AddStaticVehicleEx(487,-2230.8000488,2295.3999023,5.5999999,0.0000000,66,66,15); //28Maverick
	VGuer[29] = AddStaticVehicleEx(520,-2271.3000488,2248.6000977,3.9000001,180.0000000,-1,-1,15); //29Hydra
	VGuer[30] = AddStaticVehicleEx(520,-2256.3999023,2210.1000977,2.9000001,180.0000000,-1,-1,15); //30Hydra
	VGuer[31] = AddStaticVehicleEx(520,-2269.8999023,2150.1999512,2.9000001,180.0000000,-1,-1,15); //31Hydra
	CreateObject(10767,-2262.1999512,2186.8999023,-13.6000004,0.0000000,0.0000000,224.0000000); //object(airport_11_sfse)

//============================================POLICIA MILITAR================================================================
	VPMilitar[0] = AddStaticVehicleEx(596,1577.19995117,-1610.69995117,13.19999981,180.00000000,-1,1,15); //1Police Car (LSPD)
	VPMilitar[1] = AddStaticVehicleEx(596,1571.19995117,-1610.69995117,13.19999981,180.00000000,-1,1,15); //2Police Car (LSPD)
	VPMilitar[2] = AddStaticVehicleEx(596,1583.69995117,-1610.69995117,13.19999981,180.00000000,-1,1,15); //3Police Car (LSPD)
	VPMilitar[3] = AddStaticVehicleEx(596,1589.40002441,-1610.69995117,13.19999981,180.00000000,-1,1,15); //4Police Car (LSPD)
	VPMilitar[4] = AddStaticVehicleEx(596,1595.09997559,-1610.69995117,13.19999981,180.00000000,-1,1,15); //5Police Car (LSPD)
	VPMilitar[5] = AddStaticVehicleEx(596,1584.90002441,-1671.69995117,5.69999981,270.00000000,-1,1,15); //6Police Car (LSPD)
	VPMilitar[6] = AddStaticVehicleEx(596,1584.90002441,-1668.00000000,5.69999981,270.00000000,-1,1,15); //7Police Car (LSPD)
	VPMilitar[7] = AddStaticVehicleEx(596,1601.09997559,-1684.09997559,5.69999981,90.00000000,-1,1,15); //8Police Car (LSPD)
	VPMilitar[8] = AddStaticVehicleEx(596,1601.09997559,-1688.00000000,5.69999981,90.00000000,-1,1,15); //9Police Car (LSPD)
	VPMilitar[9] = AddStaticVehicleEx(596,1601.09997559,-1692.19995117,5.69999981,90.00000000,-1,1,15); //10Police Car (LSPD)
	VPMilitar[10] = AddStaticVehicleEx(596,1601.09997559,-1696.40002441,5.69999981,90.00000000,-1,1,15); //11Police Car (LSPD)
	VPMilitar[11] = AddStaticVehicleEx(596,1601.09997559,-1700.09997559,5.69999981,90.00000000,-1,1,15); //12Police Car (LSPD)
	VPMilitar[12] = AddStaticVehicleEx(596,1601.09997559,-1704.30004883,5.69999981,90.00000000,-1,1,15); //13Police Car (LSPD)
	VPMilitar[13] = AddStaticVehicleEx(596,1595.19995117,-1709.90002441,5.69999981,0.00000000,-1,1,15); //14Police Car (LSPD)
	VPMilitar[14] = AddStaticVehicleEx(596,1591.40002441,-1709.90002441,5.69999981,0.00000000,-1,1,15); //15Police Car (LSPD)
	VPMilitar[15] = AddStaticVehicleEx(596,1587.09997559,-1709.90002441,5.69999981,0.00000000,-1,1,15); //16Police Car (LSPD)
	VPMilitar[16] = AddStaticVehicleEx(596,1583.09997559,-1709.90002441,5.69999981,0.00000000,-1,1,15); //17Police Car (LSPD)
	VPMilitar[17] = AddStaticVehicleEx(596,1577.90002441,-1709.90002441,5.69999981,0.00000000,-1,1,15); //18Police Car (LSPD)
	VPMilitar[18] = AddStaticVehicleEx(596,1574.19995117,-1709.90002441,5.69999981,0.00000000,-1,1,15); //19Police Car (LSPD)
	VPMilitar[19] = AddStaticVehicleEx(596,1570.30004883,-1709.90002441,5.69999981,0.00000000,-1,1,15); //20Police Car (LSPD)
	VPMilitar[20] = AddStaticVehicleEx(599,1529.00000000,-1688.09997559,6.30000019,270.00000000,-1,1,15); //21Police Ranger
	VPMilitar[21] = AddStaticVehicleEx(599,1529.00000000,-1684.00000000,6.30000019,270.00000000,-1,1,15); //22Police Ranger
	VPMilitar[22] = AddStaticVehicleEx(599,1545.00000000,-1684.19995117,6.30000019,90.00000000,-1,1,15); //23Police Ranger
	VPMilitar[23] = AddStaticVehicleEx(599,1545.00000000,-1680.40002441,6.30000019,90.00000000,-1,1,15); //24Police Ranger
	VPMilitar[24] = AddStaticVehicleEx(599,1545.00000000,-1676.09997559,6.30000019,90.00000000,-1,1,15); //25Police Ranger
	VPMilitar[25] = AddStaticVehicleEx(523,1544.40002441,-1668.19995117,5.59999990,90.00000000,-1,1,15); //26HPV1000
	VPMilitar[26] = AddStaticVehicleEx(523,1544.40002441,-1672.00000000,5.59999990,90.00000000,-1,1,15); //27HPV1000
	VPMilitar[27] = AddStaticVehicleEx(523,1565.00000000,-1610.69995117,13.00000000,180.00000000,-1,1,15); //28HPV1000
	VPMilitar[28] = AddStaticVehicleEx(523,1563.30004883,-1610.69995117,13.00000000,180.00000000,-1,1,15); //29HPV1000
	VPMilitar[29] = AddStaticVehicleEx(523,1561.59997559,-1610.69995117,13.00000000,180.00000000,-1,1,15); //30HPV1000
	VPMilitar[30] = AddStaticVehicleEx(523,1559.90002441,-1610.69995117,13.00000000,180.00000000,-1,1,15); //31HPV1000
	VPMilitar[31] = AddStaticVehicleEx(523,1558.30004883,-1610.69995117,13.00000000,180.00000000,-1,1,15); //32HPV1000
	VPMilitar[32] = AddStaticVehicleEx(523,1556.69995117,-1610.69995117,13.00000000,180.00000000,-1,1,15); //33HPV1000
	VPMilitar[34] = AddStaticVehicleEx(523,1554.80004883,-1610.69995117,13.00000000,180.00000000,-1,1,15); //34HPV1000
	VPMilitar[35] = AddStaticVehicleEx(497,1572.30004883,-1645.50000000,28.70000076,180.00000000,-1,1,15); //35Police Maverick
	VPMilitar[36] = AddStaticVehicleEx(497,1560.40002441,-1645.50000000,28.70000076,180.00000000,-1,1,15); //36Police Maverick
	VPMilitar[37] = AddStaticVehicleEx(497,1548.59997559,-1645.50000000,28.70000076,180.00000000,-1,1,15); //37Police Maverick
	CreateObject(11547,1521.09997559,-1677.50000000,15.50000000,0.00000000,0.00000000,0.00000000); //object(desn_tscanopy) (1)
	CreateObject(16088,1547.09997559,-1625.69995117,11.60000038,0.00000000,0.00000000,0.00000000); //object(des_pipestrut01) (1)
	CreateObject(16089,1546.90002441,-1641.40002441,5.59999990,0.00000000,0.00000000,0.00000000); //object(des_pipestrut02) (1)
	CreateObject(16089,1547.19995117,-1641.09997559,7.00000000,0.00000000,0.00000000,0.00000000); //object(des_pipestrut02) (2)
	CreateObject(16089,1547.80004883,-1639.59997559,8.19999981,0.00000000,0.00000000,0.00000000); //object(des_pipestrut02) (3)
	CreateObject(16089,1547.19995117,-1639.59997559,10.10000038,0.00000000,0.00000000,0.00000000); //object(des_pipestrut02) (4)
	CreateObject(16089,1547.19995117,-1639.90002441,11.60000038,0.00000000,0.00000000,0.00000000); //object(des_pipestrut02) (5)
	CreateObject(3530,1547.00000000,-1619.80004883,12.10000038,0.00000000,0.00000000,0.00000000); //object(vgsn_constrbeam2) (1)
	CreateObject(10828,1555.69995117,-1602.30004883,16.50000000,0.00000000,0.00000000,0.00000000); //object(drydock1_sfse) (2)
	CreateObject(10828,1591.09997559,-1603.00000000,16.39999962,0.00000000,0.00000000,0.00000000); //object(drydock1_sfse) (3)
	CreateObject(10828,1607.40002441,-1619.59997559,16.29999924,0.00000000,0.00000000,90.00000000); //object(drydock1_sfse) (4)
	CreateObject(970,1539.59997559,-1605.19995117,16.60000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (1)
	CreateObject(970,1539.59997559,-1609.30004883,16.50000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (2)
	CreateObject(970,1539.59997559,-1613.40002441,16.50000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (3)
	CreateObject(970,1539.90002441,-1615.69995117,16.39999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (4)
	CreateObject(970,1541.69995117,-1617.90002441,16.39999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (5)
	CreateObject(970,1545.40002441,-1617.90002441,16.50000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (6)
	CreateObject(970,1605.90002441,-1638.09997559,16.50000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (7)
	CreateObject(970,1608.00000000,-1636.00000000,16.50000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (8)
	CreateObject(16362,1586.09997559,-1609.69995117,15.50000000,0.00000000,0.00000000,90.00000000); //object(desn2_tscanopy) (1)

//==============================================================ROTAM===========================================================

	VPRotam[0] = AddStaticVehicleEx(427,300.89999390,-1490.69995117,24.79999924,236.00000000,-1,1,15); //1Enforcer
	VPRotam[1] = AddStaticVehicleEx(427,303.79998779,-1486.59997559,24.79999924,235.99633789,-1,1,15); //2Enforcer
	VPRotam[2] = AddStaticVehicleEx(427,307.50000000,-1482.40002441,24.79999924,233.99633789,-1,1,15); //3Enforcer
	VPRotam[3] = AddStaticVehicleEx(490,278.50000000,-1535.19921875,24.89999962,238.00000000,-1,-1,15); //4FBI Rancher
	VPRotam[4] = AddStaticVehicleEx(490,281.89999390,-1530.09997559,24.89999962,237.99682617,-1,-1,15); //5FBI Rancher
	VPRotam[5] = AddStaticVehicleEx(490,284.79998779,-1526.19995117,24.89999962,237.99682617,-1,-1,15); //6FBI Rancher
	VPRotam[6] = AddStaticVehicleEx(490,288.50000000,-1521.69995117,24.89999962,237.99682617,-1,-1,15); //7FBI Rancher
	VPRotam[7] = AddStaticVehicleEx(490,291.79998779,-1517.09997559,24.89999962,237.99682617,-1,-1,15); //8FBI Rancher
	VPRotam[8] = AddStaticVehicleEx(490,294.20001221,-1512.59997559,24.89999962,237.99682617,-1,-1,15); //9FBI Rancher
	VPRotam[9] = AddStaticVehicleEx(490,297.70001221,-1508.30004883,24.89999962,237.99682617,-1,-1,15); //10FBI Rancher
	VPRotam[10] = AddStaticVehicleEx(490,301.29998779,-1503.90002441,24.89999962,237.99682617,-1,-1,15); //11FBI Rancher
	VPRotam[11] = AddStaticVehicleEx(523,307.39999390,-1517.69995117,24.50000000,54.00000000,-1,-1,15); //12HPV1000
	VPRotam[12] = AddStaticVehicleEx(523,308.39999390,-1516.19995117,24.60000038,53.99780273,-1,-1,15); //13HPV1000
	VPRotam[13] = AddStaticVehicleEx(523,306.50000000,-1518.80004883,24.60000038,53.99780273,-1,-1,15); //14HPV1000
	VPRotam[14] = AddStaticVehicleEx(523,309.10000610,-1514.90002441,24.60000038,53.99780273,-1,-1,15); //15HPV1000
	VPRotam[15] = AddStaticVehicleEx(523,309.79998779,-1513.69995117,24.60000038,53.99780273,-1,-1,15); //16HPV1000
	VPRotam[16] = AddStaticVehicleEx(596,334.79998779,-1531.09997559,33.09999847,324.00000000,-1,-1,15); //17Police Car (LSPD)
	VPRotam[17] = AddStaticVehicleEx(596,339.10000610,-1525.09997559,33.09999847,319.99780273,-1,-1,15); //18Police Car (LSPD)
	VPRotam[18] = AddStaticVehicleEx(596,344.29998779,-1518.90002441,33.09999847,313.99328613,-1,-1,15); //19Police Car (LSPD)
	VPRotam[19] = AddStaticVehicleEx(599,335.50000000,-1539.59997559,33.70000076,324.00000000,-1,-1,15); //20Police Ranger
	VPRotam[20] = AddStaticVehicleEx(599,350.39999390,-1520.09997559,33.50000000,314.00000000,-1,-1,15); //21Police Ranger
	VPRotam[22] = AddStaticVehicleEx(427,290.89999390,-1544.30004883,24.79999924,56.00000000,-1,1,15); //22Enforcer
	VPRotam[23] = AddStaticVehicleEx(427,293.60000610,-1540.30004883,24.79999924,55.99731445,-1,1,15); //23Enforcer
	VPRotam[24] = AddStaticVehicleEx(427,297.00000000,-1536.19995117,24.79999924,55.99731445,-1,1,15); //24Enforcer

//====================================================================EXERCITO======================================================

	VExercito[0] = AddStaticVehicleEx(432,-1476.6999512,458.8999939,7.3000002,0.0000000,16,16,15); //1Rhino
	VExercito[1] = AddStaticVehicleEx(433,-1470.6999512,459.2999878,7.8000002,0.0000000,16,16,15); //2Barracks
	VExercito[2] = AddStaticVehicleEx(433,-1464.6999512,459.7000122,7.8000002,0.0000000,16,16,15); //3Barracks
	VExercito[3] = AddStaticVehicleEx(433,-1458.1999512,459.7999878,7.8000002,0.0000000,16,16,15); //4Barracks
	VExercito[4] = AddStaticVehicleEx(596,-1452.5999756,458.2000122,7.0000000,0.0000000,16,16,15); //5Police Car (LSPD)
	VExercito[5] = AddStaticVehicleEx(596,-1448.3000488,458.2000122,7.0000000,0.0000000,16,16,15); //6Police Car (LSPD)
	VExercito[6] = AddStaticVehicleEx(596,-1443.8000488,458.2000122,7.0000000,0.0000000,16,16,15); //7Police Car (LSPD)
	VExercito[7] = AddStaticVehicleEx(596,-1439.8000488,458.2000122,7.0000000,0.0000000,16,16,15); //8Police Car (LSPD)
	VExercito[8] = AddStaticVehicleEx(596,-1435.0000000,458.2000122,7.0000000,0.0000000,16,16,15); //9Police Car (LSPD)
	VExercito[9] = AddStaticVehicleEx(596,-1430.0000000,458.2000122,7.0000000,0.0000000,16,16,15); //10Police Car (LSPD)
	VExercito[10] = AddStaticVehicleEx(425,-1455.3000488,501.2000122,10.8999996,270.0000000,16,16,15); //11Hunter
	VExercito[11] = AddStaticVehicleEx(497,-1404.1999512,494.1000061,18.5000000,270.0000000,16,16,15); //12Police Maverick
	VExercito[12] = AddStaticVehicleEx(520,-1429.1999512,497.1000061,19.2000008,270.0000000,16,16,15); //13Hydra
	VExercito[13] = AddStaticVehicleEx(520,-1439.4000244,508.7000122,19.2000008,270.0000000,16,16,15); //14Hydra
	VExercito[14] = AddStaticVehicleEx(520,-1400.3000488,506.7999878,19.2000008,270.0000000,16,16,15); //15Hydra
	VExercito[15] = AddStaticVehicleEx(520,-1354.0999756,507.0000000,19.2000008,270.0000000,16,16,15); //16Hydra
	VExercito[16] = AddStaticVehicleEx(522,-1426.0999756,458.5000000,6.8000002,0.0000000,16,16,15); //17NRG-500
	VExercito[17] = AddStaticVehicleEx(522,-1423.0999756,458.6000061,6.8000002,0.0000000,16,16,15); //18NRG-500
	VExercito[18] = AddStaticVehicleEx(522,-1419.5999756,458.7000122,6.8000002,0.0000000,16,16,15); //19NRG-500
	VExercito[19] = AddStaticVehicleEx(522,-1416.4000244,458.7999878,6.8000002,0.0000000,16,16,15); //20NRG-500
	VExercito[20] = AddStaticVehicleEx(522,-1413.1999512,458.8999939,6.8000002,0.0000000,16,16,15); //21NRG-500
	VExercito[21] = AddStaticVehicleEx(522,-1410.5000000,459.0000000,6.8000002,0.0000000,16,16,15); //22NRG-500
	VExercito[22] = AddStaticVehicleEx(522,-1407.5000000,459.1000061,6.8000002,0.0000000,16,16,15); //23NRG-500
	CreateObject(2885,-1469.0999756,508.1000061,12.5000000,11.0000000,0.0000000,268.0000000); //object(xref_garagedoor) (1)
	CreateObject(2885,-1467.6999512,508.0000000,6.0000000,10.9973145,0.0000000,267.9949951); //object(xref_garagedoor) (2)
	CreateObject(2885,-1466.3000488,507.6000061,-0.2000000,50.0000000,0.0000000,267.9949951); //object(xref_garagedoor) (3)
	CreateObject(2885,-1466.0000000,499.3999939,-0.2000000,49.9987793,0.0000000,267.9949951); //object(xref_garagedoor) (4)
	CreateObject(2885,-1465.4000244,494.8999939,-0.2000000,49.9987793,0.0000000,267.9949951); //object(xref_garagedoor) (5)
	CreateObject(2885,-1465.3994141,494.8994141,-0.2000000,49.9987793,0.0000000,267.9949951); //object(xref_garagedoor) (6)
	CreateObject(2885,-1465.3994141,494.8994141,-0.2000000,49.9987793,0.0000000,267.9949951); //object(xref_garagedoor) (7)
	CreateObject(2885,-1465.3994141,494.8994141,-0.2000000,49.9987793,0.0000000,267.9949951); //object(xref_garagedoor) (8)
	CreateObject(2885,-1467.8000488,498.5000000,6.0000000,10.9973145,0.0000000,269.9949951); //object(xref_garagedoor) (9)
	CreateObject(2885,-1467.3000488,494.7999878,6.0000000,10.9973145,0.0000000,267.9949951); //object(xref_garagedoor) (10)
	CreateObject(2885,-1469.0999756,497.7000122,12.5000000,10.9973145,0.0000000,269.9949951); //object(xref_garagedoor) (11)
	CreateObject(2885,-1469.0000000,494.8999939,12.5000000,10.9973145,0.0000000,269.9945068); //object(xref_garagedoor) (12)
	CreateObject(2990,-1474.5000000,485.5000000,4.0999999,0.0000000,0.0000000,182.0000000); //object(wongs_gate) (1)
	CreateObject(2990,-1479.5000000,480.2999878,2.3000000,0.0000000,0.0000000,269.9995117); //object(wongs_gate) (2)
	CreateObject(2990,-1465.0999756,485.6000061,4.0999999,0.0000000,0.0000000,179.0000000); //object(wongs_gate) (3)
	CreateObject(2990,-1460.1999512,485.6000061,4.0999999,0.0000000,0.0000000,181.9995270); //object(wongs_gate) (4)
	CreateObject(3399,-1334.0000000,478.3999939,8.8000002,0.0000000,0.0000000,92.0000000); //object(cxrf_a51_stairs) (1)
	CreateObject(8171,-1433.5999756,433.1000061,-28.2999992,40.0000000,0.0000000,0.0000000); //object(vgssairportland06) (1)
//===============================================================Policia Federal======================================================

    VPFederal[0] = AddStaticVehicleEx(596,-2413.6000977,539.9000244,29.7000008,266.0000000,0,0,15); //1Police Car (LSPD)
	VPFederal[1] = AddStaticVehicleEx(596,-2413.8000488,536.0000000,29.7000008,259.9954834,0,0,15); //2Police Car (LSPD)
	VPFederal[2] = AddStaticVehicleEx(596,-2414.8999023,532.2000122,29.7000008,255.9914551,0,0,15); //3Police Car (LSPD)
	VPFederal[3] = AddStaticVehicleEx(415,-2416.8999023,528.5999756,29.7999992,238.0000000,0,0,15); //4Cheetah
	VPFederal[4] = AddStaticVehicleEx(415,-2419.1999512,524.9000244,29.7999992,227.9967651,0,0,15); //5Cheetah
	VPFederal[5] = AddStaticVehicleEx(415,-2422.5000000,521.9000244,29.7999992,227.9937744,0,0,15); //6Cheetah
	VPFederal[6] = AddStaticVehicleEx(490,-2425.6000977,518.0999756,30.2000008,224.0000000,0,0,15); //7FBI Rancher
	VPFederal[7] = AddStaticVehicleEx(490,-2429.5000000,515.0000000,30.2000008,217.9947510,0,0,15); //8FBI Rancher
	VPFederal[8] = AddStaticVehicleEx(599,-2464.1999512,504.3999939,30.5000000,180.0000000,0,0,15); //9Police Ranger
	VPFederal[9] = AddStaticVehicleEx(599,-2468.3999023,504.3999939,30.5000000,180.0000000,0,0,15); //10Police Ranger
	VPFederal[10] = AddStaticVehicleEx(599,-2473.1000977,504.3999939,30.5000000,180.0000000,0,0,15); //11Police Ranger
	VPFederal[11] = AddStaticVehicleEx(522,-2484.6000977,504.7998047,29.7000008,180.0000000,0,0,15); //12NRG-500
	VPFederal[12] = AddStaticVehicleEx(522,-2485.8999023,504.7998047,29.7000008,180.0000000,0,0,15); //13NRG-500
	VPFederal[13] = AddStaticVehicleEx(522,-2481.8999023,504.7998047,29.7000008,180.0000000,0,0,15); //14NRG-500
	VPFederal[14] = AddStaticVehicleEx(522,-2480.6992188,504.7998047,29.7000008,180.0000000,0,0,15); //15NRG-500
	VPFederal[15] = AddStaticVehicleEx(522,-2483.1999512,504.7998047,29.7000008,180.0000000,0,0,15); //16NRG-500
	VPFederal[16] = AddStaticVehicleEx(599,-2477.3999023,504.3999939,30.5000000,180.0000000,0,0,15); //17Police Ranger
	CreateObject(982,-2428.3999023,499.1000061,21.5000000,90.0000000,180.0000000,113.9999695); //object(fenceshit) (1)
	CreateObject(982,-2437.6000977,494.5000000,21.1000004,90.0000000,179.9945068,113.9996948); //object(fenceshit) (2)
	CreateObject(982,-2429.5000000,498.5996094,21.3999996,90.0000000,179.9945068,113.9996338); //object(fenceshit) (3)
	CreateObject(982,-2438.7998047,494.2998047,21.2000008,90.0000000,179.9945068,113.9996338); //object(fenceshit) (4)
	CreateObject(982,-2438.7998047,494.2998047,21.2000008,90.0000000,180.0054932,113.9886780); //object(fenceshit) (5)


	return true;
}
public OnPlayerStateChange(playerid, newstate, oldstate) //Verificarб a mudanзa de estado do player
{
    if(newstate == PLAYER_STATE_DRIVER) //O novo estado do player й de motorista.
    {
    	if(VDaOrg(VPCivil,0,2)) SendClientMessage(playerid, -1, "Vocк entrou em um veнculo Civil");
        if(VDaOrg(VPMilitar,0,4)  && ProgressaoInfo[playerid][Membro] != 2) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Vocк nгo й da Policia Militar");
        if(VDaOrg(VPFederal,0,6) && ProgressaoInfo[playerid][Membro] != 3) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Vocк nгo й da Policia Federal");
        if(VDaOrg(VPRotam,0,3)    && ProgressaoInfo[playerid][Membro] != 4) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Vocк nгo й um ROTAM");
        if(VDaOrg(Vgrove,0,5)    && ProgressaoInfo[playerid][Membro] != 5) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Sai Fora manй! Vocк nгo й do groove Street");
        if(VDaOrg(VBallas,0,5)    && ProgressaoInfo[playerid][Membro] != 6) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Sai Fora manй! Vocк nгo й dos Ballas");
        if(VDaOrg(VAztecas,0,5)    && ProgressaoInfo[playerid][Membro] != 7) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Sai Fora manй! Vocк nгo й dos Aztecas");
        if(VDaOrg(VVagos,0,5)    && ProgressaoInfo[playerid][Membro] != 8)  return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Sai Fora manй! Vocк nгo й Los Vagos");
        if(VDaOrg(VCv,0,5)    && 	ProgressaoInfo[playerid][Membro] != 9) 	return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Sai Fora manй! Vocк nгo й do Comando Vemelho");
        if(VDaOrg(VPcc,0,5)    && 	ProgressaoInfo[playerid][Membro] != 10) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Sai Fora manй! Vocк nгo й do Pcc");
        if(VDaOrg(VMs13,0,5)    && 	ProgressaoInfo[playerid][Membro] != 11) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Sai Fora manй! Vocк nгo й da Mara Salvatrutcha 13");
        if(VDaOrg(VSons,0,5)    && ProgressaoInfo[playerid][Membro] != 12) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Saia jб deste veiculo! vocк nгo й da Mafia Sons Of Anarchy");
        if(VDaOrg(VCosa,0,5)    && ProgressaoInfo[playerid][Membro] != 13) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Saia jб deste veiculo! vocк nгo й da Mafia Cosa Nostra");
        if(VDaOrg(VYaku,0,5)    && ProgressaoInfo[playerid][Membro] != 14) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Saia jб deste veiculo! vocк nгo й da Mafia Yakuza");
        if(VDaOrg(VFarc,0,5)    && ProgressaoInfo[playerid][Membro] != 15) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Saia jб deste veiculo! vocк nгo й da AS FARC");
        if(VDaOrg(VGuer,0,5)    && ProgressaoInfo[playerid][Membro] != 16) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Saia jб deste veiculo! vocк nгo й dos Guerrilheiros Isrraelitas");
        if(VDaOrg(VHitman,0,5)    && ProgressaoInfo[playerid][Membro] != 17) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Saia jб deste veiculo! vocк nгo й Hitman");
        if(VDaOrg(VTriad,0,5)    && ProgressaoInfo[playerid][Membro] != 18) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Saia jб deste veiculo! vocк nгo й Triad");
        if(VDaOrg(VTaxi,0,5)    && ProgressaoInfo[playerid][Membro] != 19) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Vocк nгo й um Repуrter");
        if(VDaOrg(VReport,0,5)    && ProgressaoInfo[playerid][Membro] != 20) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Vocк nгo й um Taxista");
        if(VDaOrg(VExercito,0,5)    && ProgressaoInfo[playerid][Membro] != 20) return RemovePlayerFromVehicle(playerid), SendClientMessage(playerid, Azulagua, "Vocк nгo й um Taxista");

    }
    return true;
}



cmd(membros, playerid, params[])
{
    #pragma unused params
    new corda[70];
    for(new i, PP = GetMaxPlayers(); i < PP; i++)
    {
        if(!IsPlayerConnected(PP)) continue;    //
        if(ProgressaoInfo[i][Membro] == ProgressaoInfo[playerid][Membro])
        {
            new nome[MAX_PLAYER_NAME];
            GetPlayerName(playerid, nome, sizeof(nome));
            format(corda, sizeof(corda), "%s membro da org %s cargo %d\n", nome, ProgressaoInfo[i][Membro], ProgressaoInfo[i][Cargo]);
        }
    }
    ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, "Lista de membros online", Texto, "OK", "");
    strdel(Texto, 0, sizeof(Texto));
    return true;
}

cmd(equipar, playerid, params[])
{
    #pragma unused params
    if(ProgressaoInfo[playerid][Membro] == 1 && IsPlayerInRangeOfPoint(playerid, 3.0, 1580.1666,-1635.0116,13.5612))
    {
    //GROVE
        ResetPlayerWeapons(playerid);
        GivePlayerWeapon(playerid, 1, 1);
	    GivePlayerWeapon(playerid, 24, 150);
        GivePlayerWeapon(playerid, 25, 100);
        GivePlayerWeapon(playerid, 43,1);
        GivePlayerWeapon(playerid, 29, 250);
        GivePlayerWeapon(playerid, 30, 250);
        SetPlayerHealth(playerid, 100);
        SetPlayerArmour(playerid, 25);
        SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
        return true;
    }
    else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 1134.3196,-1174.3928,32.8184)) //No X, Y e Z as coordenadas do local de equipe da org 2 = Aeronautica
    {
	//BALAS
        ResetPlayerWeapons(playerid);
        GivePlayerWeapon(playerid, 1, 1);
	    GivePlayerWeapon(playerid, 24, 150);
        GivePlayerWeapon(playerid, 25, 100);
        GivePlayerWeapon(playerid, 43,1);
        GivePlayerWeapon(playerid, 29, 250);
        GivePlayerWeapon(playerid, 30, 250);
        SetPlayerHealth(playerid, 100);
        SetPlayerArmour(playerid, 25);
        SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
        return true;
    }
    else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 315.8751,-1771.4147,4.6849))
    {
    //Aztecas
        ResetPlayerWeapons(playerid);
        GivePlayerWeapon(playerid, 1, 1);
	    GivePlayerWeapon(playerid, 24, 150);
        GivePlayerWeapon(playerid, 25, 100);
        GivePlayerWeapon(playerid, 43,1);
        GivePlayerWeapon(playerid, 29, 250);
        GivePlayerWeapon(playerid, 30, 250);
        SetPlayerHealth(playerid, 100);
        SetPlayerArmour(playerid, 25);
        SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
        return true;
    }
    else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 2808.2266,-1189.9840,25.3395))
    {
	//Vagos
        ResetPlayerWeapons(playerid);
		GivePlayerWeapon(playerid, 1, 1);
	    GivePlayerWeapon(playerid, 24, 150);
        GivePlayerWeapon(playerid, 25, 100);
        GivePlayerWeapon(playerid, 43,1);
        GivePlayerWeapon(playerid, 29, 250);
        GivePlayerWeapon(playerid, 30, 250);
        SetPlayerHealth(playerid, 100);
        SetPlayerArmour(playerid, 25);
        SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
        return true;
    }

    else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 2232.7310,-1176.8070,25.8972))
    {
 	//Comando Vemelho
        ResetPlayerWeapons(playerid);
		GivePlayerWeapon(playerid, 1, 1);
	    GivePlayerWeapon(playerid, 24, 150);
        GivePlayerWeapon(playerid, 25, 100);
        GivePlayerWeapon(playerid, 43,1);
        GivePlayerWeapon(playerid, 29, 250);
        GivePlayerWeapon(playerid, 30, 250);
        SetPlayerHealth(playerid, 100);
        SetPlayerArmour(playerid, 25);
        SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
        return true;
    }

    else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 1304.9670,-865.2408,39.5781))
    {
	//PCC
        ResetPlayerWeapons(playerid);
		GivePlayerWeapon(playerid, 1, 1);
	    GivePlayerWeapon(playerid, 24, 150);
        GivePlayerWeapon(playerid, 25, 100);
        GivePlayerWeapon(playerid, 43,1);
        GivePlayerWeapon(playerid, 29, 250);
        GivePlayerWeapon(playerid, 30, 250);
        SetPlayerHealth(playerid, 100);
        SetPlayerArmour(playerid, 25);
        SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
        return true;
    }

    else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 852.7123,-1440.8517,13.5722))
    {
	//MS13
        ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
		GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
	    GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
        GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
        GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
        GivePlayerWeapon(playerid, 29, 250);
        GivePlayerWeapon(playerid, 30, 250);
        SetPlayerHealth(playerid, 100);
        SetPlayerArmour(playerid, 25);
        SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
        return true;
    }


    else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 852.7123,-1440.8517,13.5722))
    {
	//Policia Militar
        ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
		GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
	    GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
        GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
        GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
        GivePlayerWeapon(playerid, 29, 250);
        GivePlayerWeapon(playerid, 31, 250);
        GivePlayerWeapon(playerid, 34, 250);
        GivePlayerWeapon(playerid, 16, 10);
        SetPlayerHealth(playerid, 100);
        SetPlayerArmour(playerid, 100);
        SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
        return true;
    }

    else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, -2446.5059,516.0255,30.2289))
    {
	//Policia Federal
        ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
		GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
	    GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
        GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
        GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
        GivePlayerWeapon(playerid, 29, 250);
        GivePlayerWeapon(playerid, 31, 250);
        GivePlayerWeapon(playerid, 34, 250);
        GivePlayerWeapon(playerid, 16, 10);
        SetPlayerHealth(playerid, 100);
        SetPlayerArmour(playerid, 100);
        SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
        return true;
    }


    else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, -1521.5555,461.9335,7.1875)) //No X, Y e Z as coordenadas do local de equipe da org 4 = Policia Federal
    {
	//Exercito
        ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
		GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
	    GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
        GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
        GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
        GivePlayerWeapon(playerid, 29, 250);
        GivePlayerWeapon(playerid, 31, 250);
        GivePlayerWeapon(playerid, 34, 250);
        GivePlayerWeapon(playerid, 16, 10);
        SetPlayerHealth(playerid, 100);
        SetPlayerArmour(playerid, 100);
        SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
        return true;
    }


    else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0 ,400.2921,2539.0344,16.5449))
    {
	//FARC
        ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
		GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
	    GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
        GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
        GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
        GivePlayerWeapon(playerid, 29, 250);
        GivePlayerWeapon(playerid, 31, 250);
        GivePlayerWeapon(playerid, 34, 250);
        GivePlayerWeapon(playerid, 4, 1);
        SetPlayerHealth(playerid, 100);
        SetPlayerArmour(playerid, 50);
        SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
        return true;
    }


    else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, -2237.8708, 2352.4209,4.9808 ))
    {
	//Guerrilheiros Isrraelitas
        ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
		GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
	    GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
        GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
        GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
        GivePlayerWeapon(playerid, 29, 250);
        GivePlayerWeapon(playerid, 31, 250);
        GivePlayerWeapon(playerid, 34, 250);
        GivePlayerWeapon(playerid, 4, 1);
        SetPlayerHealth(playerid, 100);
        SetPlayerArmour(playerid, 50);
        SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
        return true;
    }


    else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 2405.5813,-1232.0928,23.8188))
    {
	//Sons Of Anarchy
        ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
	    GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
        GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
        GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
        GivePlayerWeapon(playerid, 29, 250);
        GivePlayerWeapon(playerid, 31, 250);
        GivePlayerWeapon(playerid, 34, 250);
        GivePlayerWeapon(playerid, 4, 1);
        SetPlayerHealth(playerid, 100);
        SetPlayerArmour(playerid, 75);
        SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
        return true;
    }

    else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 988.0839,-1356.8136,13.5701))
    {
	//Cosa Nostra
        ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
	    GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
        GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
        GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
        GivePlayerWeapon(playerid, 29, 250);
        GivePlayerWeapon(playerid, 31, 250);
        GivePlayerWeapon(playerid, 34, 250);
        GivePlayerWeapon(playerid, 4, 1);
        SetPlayerHealth(playerid, 100);
        SetPlayerArmour(playerid, 75);
        SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
        return true;
    }

    else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 852.7123,-1440.8517,13.5722))
    {
	//Yakuza
        ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
	    GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
        GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
        GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
        GivePlayerWeapon(playerid, 29, 250);
        GivePlayerWeapon(playerid, 31, 250);
        GivePlayerWeapon(playerid, 34, 250);
        GivePlayerWeapon(playerid, 4, 1);
        SetPlayerHealth(playerid, 100);
        SetPlayerArmour(playerid, 75);
        SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
        return true;
    }

    else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 1785.1127,-1705.9121,13.5234))
    {
	//Taxistas
        ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
	    GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
        GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
        GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
        GivePlayerWeapon(playerid, 29, 250);
        GivePlayerWeapon(playerid, 31, 250);
        GivePlayerWeapon(playerid, 34, 250);
        GivePlayerWeapon(playerid, 4, 1);
        SetPlayerHealth(playerid, 100);
        SetPlayerArmour(playerid, 50);
        SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
        return true;
    }

    else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 733.2974,-1344.4500,13.5185))
    {
	//Reporteres
        ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
	    GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
        GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
        GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
        GivePlayerWeapon(playerid, 29, 250);
        GivePlayerWeapon(playerid, 31, 250);
        GivePlayerWeapon(playerid, 34, 250);
        GivePlayerWeapon(playerid, 4, 1);
        SetPlayerHealth(playerid, 100);
        SetPlayerArmour(playerid, 50);
        SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
        return true;
    }

    else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 1527.3781,-1466.5220,9.5000))
    {
	//Hitmans
        ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
		GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
	    GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
        GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
        GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
        GivePlayerWeapon(playerid, 29, 250);
        GivePlayerWeapon(playerid, 31, 250);
        GivePlayerWeapon(playerid, 34, 250);
        GivePlayerWeapon(playerid, 4, 1);
	    GivePlayerWeapon(playerid, 41, 1000);
		SetPlayerHealth(playerid, 100);
        SetPlayerArmour(playerid, 100);
        SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
        return true;
    }

    else if(ProgressaoInfo[playerid][Membro] == 2 && IsPlayerInRangeOfPoint(playerid, 3.0, 2324.1450,-1225.7278,22.5918))
    {
	//Triad
        ResetPlayerWeapons(playerid); //Tirarб as armas do player evitando que ele se equipe vбrias vezes pra conseguir muniзгo infinita.
		GivePlayerWeapon(playerid, 1, 1); //Lhe equiparб com uma M4 e 500 balas.
	    GivePlayerWeapon(playerid, 24, 150); //Lhe equiparб com uma M4 e 500 balas.
        GivePlayerWeapon(playerid, 25, 100); //Lhe equiparб com uma Eagle e 300 balas.
        GivePlayerWeapon(playerid, 43,1); //Lhe equiparб com uma Shotgun e 250 balas.
        GivePlayerWeapon(playerid, 29, 250);
        GivePlayerWeapon(playerid, 31, 250);
        GivePlayerWeapon(playerid, 34, 250);
        GivePlayerWeapon(playerid, 4, 1);
	    GivePlayerWeapon(playerid, 41, 1000);
		SetPlayerHealth(playerid, 100);
        SetPlayerArmour(playerid, 100);
        SendClientMessage(playerid, Azulagua, "Vocк foi equipado");
        return true;
    }
    
    return true;
}

cmd(chatorg, playerid, params[])
{

    new corda[128];
    if(sscanf(params, "s[128]", corda)) return SendClientMessage(playerid, GetPlayerColor(playerid), "Uso correto: /ChatOrg [Mensagem]");
    if(ProgressaoInfo[playerid][Membro] == 0) return SendClientMessage(playerid, 0xFFFFFFFF, "Civis nгo tem chat prуprio");
    new nome[MAX_PLAYER_NAME];
    GetPlayerName(playerid, nome, sizeof(nome));
    format(Texto, 128, "%s[%d] diz: %s", nome, ProgressaoInfo[playerid][Cargo], corda);
    for(new PP, Progressao = GetMaxPlayers(); PP < Progressao; PP++)
    {
        if(!IsPlayerConnected(PP)) continue;
        if(ProgressaoInfo[PP][Membro] == ProgressaoInfo[playerid][Membro])
        {
            SendClientMessage(PP, GetPlayerColor(playerid), Texto);
        }
    }
    return true;
}

cmd(convidar, playerid, params[])
{
    new PlayerB, nome[MAX_PLAYER_NAME]; //
    if(sscanf(params, "d", PlayerB)) return SendClientMessage(playerid, 0x1E90FF99, "Uso correto: /convidar [id]");
    if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, 0x1E90FF99, "Este jogador nгo estб online");
    GetPlayerName(PlayerB, nome, sizeof(nome));
    format(Texto, 70, "Vocк convidou %s para sua organizaзгo", nome);
    SendClientMessage(playerid, GetPlayerColor(playerid), Texto);
    GetPlayerName(playerid, nome, sizeof(nome));
    format(Texto, 128, "%s estб lhe convidando para fazer parte da organizaзгo: %s \nDeseja aceitar?", nome, Nomeorgs[ProgressaoInfo[playerid][Membro]]);
    ShowPlayerDialog(PlayerB, 100, DIALOG_STYLE_MSGBOX, "Convite para organizaзгo", Texto, "Sim", "Nгo");
    SetPVarInt(PlayerB, "OrgConvidado", ProgressaoInfo[playerid][Membro]);
    return true;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == 100 && response)
    {
        ProgressaoInfo[playerid][Membro] = GetPVarInt(playerid, "OrgConvidado");
        ProgressaoInfo[playerid][Cargo] = 1;
        DeletePVar(playerid, "OrgConvidado");
        return true;
    }
    return true;
}
CMD:promover( playerid, params[])
{
    new PlayerB, cargo;
    if( sscanf( params, "dd", PlayerB, cargo)) return SendClientMessage(playerid, 0x1E90FF99, "Uso correto: /Promover [id] [cargo]");
    if(ProgressaoInfo[playerid][Cargo] != 10) return SendClientMessage(playerid, 0x1E90FF99, "Vocк nгo й lнder");
    if(ProgressaoInfo[PlayerB][Membro] != ProgressaoInfo[playerid][Membro]) return SendClientMessage(playerid, 0x1E90FF99, "Este jogador nгo й da mesma organizaзгo que vocк.");
    ProgressaoInfo[playerid][Cargo] = cargo;
    return true;
}
CMD:demitir( playerid, params[])
{
    new PlayerB;
    if(sscanf(params, "d", PlayerB)) return SendClientMessage(playerid, 0x1E90FF99, "Uso correto: /Demitir [id]");
    if(!IsPlayerConnected(PlayerB)) return SendClientMessage(playerid, 0x1E90FF99, "Este jogador nгo estб online");
    if(ProgressaoInfo[playerid][Membro] != ProgressaoInfo[PlayerB][Membro]) return SendClientMessage(playerid, 0x1E90FF99, "Este jogador nгo й da sua organizaзгo");
    if(ProgressaoInfo[playerid][Cargo] != 10) return SendClientMessage(playerid, 0x1E90FF99, "Vocк nгo й lнder da organizaзгo");
    ProgressaoInfo[PlayerB][Membro] = 0;
    ProgressaoInfo[PlayerB][Cargo] = 0;
    SendClientMessage(PlayerB, Azulagua, "Vocк foi demitido");
    SetPlayerColor(playerid, Azulagua);
    SendClientMessage(playerid, 0x1E90FF99, "Player demitido");
    return true;
}

public OnPlayerDisconnect(playerid, reason)
{
    SalvarPlayer(playerid);
    return true;
}

stock SalvarPlayer(playerid)
{
    new nome[MAX_PLAYER_NAME];
    GetPlayerName(playerid, nome, sizeof(nome));
    format(Texto, 35, "Jogadores/%s", nome);
    INI_Open(Texto);
    INI_WriteInt("Organizaзгo", ProgressaoInfo[playerid][Membro]);
    INI_WriteInt("Cargo", ProgressaoInfo[playerid][Cargo]);
    INI_Save();
    INI_Close();
    return true;
}

public OnPlayerConnect(playerid)
{
    new nome[MAX_PLAYER_NAME];
    GetPlayerName(playerid, nome, sizeof(nome));
    format(Texto, 35, "Jogadores/%s", nome);
    if(fexist(Texto))
    {
        INI_Open(Texto);
        ProgressaoInfo[playerid][Membro] = INI_ReadInt("Organizaзгo");
        ProgressaoInfo[playerid][Cargo] = INI_ReadInt("Cargo");
        INI_Close();
    }
    return true;
}
Reply
#10

Na linha 620 mude

pawn Код:
Orgnome[ProgressaoInfo[i][Membro]], ProgressaoInfo[i][Cargo]);
para

pawn Код:
Nomeorgs[ProgressaoInfo[i][Membro]], ProgressaoInfo[i][Cargo]);
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