01.01.2013, 03:57
Hello, let's just straight forward to the topic,
Well, what I want to know is that, if every time if a player level -up and their EXP will get higher and higher.
Example: Currently I'm level 2 and I've 12/12 experience , after I /levelup and it will go like this
Level 3 0/16 Experience, so every time a player level-up, their Experience target will +4.
So my question is, is there any example of how to make the player's experience target to +4 after level-up ?
BTW, sorry for bad english
Well, what I want to know is that, if every time if a player level -up and their EXP will get higher and higher.
Example: Currently I'm level 2 and I've 12/12 experience , after I /levelup and it will go like this
Level 3 0/16 Experience, so every time a player level-up, their Experience target will +4.
So my question is, is there any example of how to make the player's experience target to +4 after level-up ?
BTW, sorry for bad english