30.12.2012, 17:34
(
Последний раз редактировалось Bobman; 01.01.2013 в 17:02.
)
SOLVED!
else if(IsPlayerInRangeOfPoint(playerid, 1.0, 1806.1694,-1584.3303,700.4300)) // { SetPlayerPos(playerid, 3472.6418,-617.8442,902.3203); SetPlayerInterior(playerid, 0); SetPlayerFacingAngle(playerid, 80.4306); SetCameraBehindPlayer(playerid); GameTextForPlayer(playerid, "~b~ Cafeteria", 3000, 1); TogglePlayerControllable(playerid, 0); SetTimerEx("LoadingObjects", 1000, false, "d", playerid); } else if(IsPlayerInRangeOfPoint(playerid, 1.0, 3472.6418,-617.8442,902.3203))// { SetPlayerPos(playerid, 1806.1694,-1584.3303,700.4300); SetPlayerInterior(playerid, 0); SetPlayerFacingAngle(playerid, 180.0); SetCameraBehindPlayer(playerid); GameTextForPlayer(playerid, "~w~ Cell Blocks", 3000, 1); TogglePlayerControllable(playerid, 0); SetTimerEx("LoadingObjects", 1000, false, "d", playerid);