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Filterscripts and scripts that run along-side your gamemode.
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The idea behind Filterscripts is that they filter things like bad words sent to the chat or when people flood the chat. But they have many other uses than just chat text filtering.
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Yeah, basically anything you can do on a gamemode you can do on a filterscript (I think so anyway). If you use a function like
OnPlayerPrivMsg(etc)
In both your gamemode and filterscript, it will execute both blocks of code (from FS + GM). Not sure which one first, though. Can anyone clear that up? I'm curious myself about that
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Normally the function induced in the GM will react, then the one from the FS