21.12.2012, 21:33
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Last edited by aslan890; 21/12/2012 at 10:05 PM.
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Hi guys i got this code from pastebin - i was searching for clan system [FS] i put this [FS] in my server.cfg and started server - clan commands its showing like i thing it works is well i don't know when i write like /create clan [NAME] it showing avaliable clans - commands i need help for this + when the [FS]Clan is available on server the server commands doesn't work
Can someone fix this commands & give it to me?
Pastebin-link: CLICK HERE
Can someone fix this commands & give it to me?
Pastebin-link: CLICK HERE
Code:
// Clan System by COD // Credits : COD For Scripting , Kitten For help on the commands #include <a_samp> // Defines #define MAX_SAVE 70 #define MAX_CLANS 70 // Change this to amount of the clans you want to have to be created #define MAX_CLAN_MEMBERS 20 // Change this to amount of members can be in your clan system #define MAX_CLAN_NAME 16 // Amount of letters for Clan to create cant be longer than that // Color Defines #define COLOR_ORANGE 0xF97804FF #define COLOR_WHITE 0xFFFFFFAA #define COLOR_YELLOW 0xDABB3EAA #define COLOR_GREEN 0x21DD00FF #define COLOR_PINK 0xFFC0CBAA #define COLOR_BLACK 0x000000FF #define COLOR_RED 0xE60000FF // Variables new clanMembers[MAX_CLANS][MAX_CLAN_MEMBERS]; new clanNames[MAX_CLANS][MAX_CLAN_NAME]; new clanInfo[MAX_CLANS][3]; //0 created 1-members 2 color new playerclan[MAX_PLAYERS]; new clanInvite[MAX_PLAYERS]; new playerColors[100] = { 0xFF8C13FF,0xC715FFFF,0x20B2AAFF,0xDC143CFF,0x6495EDFF,0xf0e68cFF,0x778899FF,0xFF1493FF,0xF4A460FF,0xEE82EEFF,0xFFD720FF, 0x8b4513FF,0x4949A0FF,0x148b8bFF,0x14ff7fFF,0x556b2fFF,0x0FD9FAFF,0x10DC29FF,0x534081FF,0x0495CDFF,0xEF6CE8FF,0xBD34DAFF, 0x247C1BFF,0x0C8E5DFF,0x635B03FF,0xCB7ED3FF,0x65ADEBFF,0x5C1ACCFF,0xF2F853FF,0x11F891FF,0x7B39AAFF,0x53EB10FF,0x54137DFF, 0x275222FF,0xF09F5BFF,0x3D0A4FFF,0x22F767FF,0xD63034FF,0x9A6980FF,0xDFB935FF,0x3793FAFF,0x90239DFF,0xE9AB2FFF,0xAF2FF3FF, 0x057F94FF,0xB98519FF,0x388EEAFF,0x028151FF,0xA55043FF,0x0DE018FF,0x93AB1CFF,0x95BAF0FF,0x369976FF,0x18F71FFF,0x4B8987FF, 0x491B9EFF,0x829DC7FF,0xBCE635FF,0xCEA6DFFF,0x20D4ADFF,0x2D74FDFF,0x3C1C0DFF,0x12D6D4FF,0x48C000FF,0x2A51E2FF,0xE3AC12FF, 0xFC42A8FF,0x2FC827FF,0x1A30BFFF,0xB740C2FF,0x42ACF5FF,0x2FD9DEFF,0xFAFB71FF,0x05D1CDFF,0xC471BDFF,0x94436EFF,0xC1F7ECFF, 0xCE79EEFF,0xBD1EF2FF,0x93B7E4FF,0x3214AAFF,0x184D3BFF,0xAE4B99FF,0x7E49D7FF,0x4C436EFF,0xFA24CCFF,0xCE76BEFF,0xA04E0AFF, 0x9F945CFF,0xDCDE3DFF,0x10C9C5FF,0x70524DFF,0x0BE472FF,0x8A2CD7FF,0x6152C2FF,0xCF72A9FF,0xE59338FF,0xEEDC2DFF,0xD8C762FF, 0x3FE65CFF }; // Forwards forward PlayerLeaveClan(playerid); public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Clan System Loaded"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { print("\n--------------------------------------"); print(" Clan System Unloaded"); print("--------------------------------------\n"); return 1; } public PlayerLeaveClan(playerid) { new string[256]; new playername[MAX_PLAYER_NAME]; new clannum = playerclan[playerid]; if(clannum > 0) { for(new i = 0; i < clanInfo[clannum][1]; i++) { if(clanMembers[clannum][i]==playerid) { clanInfo[clannum][1]--; for(new j = i; j < clanInfo[clannum][1]; j++) { clanMembers[clannum][j]=clanMembers[clannum][j+1]; } if(clanInfo[clannum][1]<1) { clanInfo[clannum][0]=0; clanInfo[clannum][1]=0; } for(new j = 0; j < clanInfo[clannum][1]; j++) { GetPlayerName(playerid, playername, MAX_PLAYER_NAME); format(string, sizeof(string),"%s has quit your clan.", playername); SendClientMessage(clanMembers[clannum][j], COLOR_ORANGE, string); } format(string, sizeof(string),"You have quit the clan '%s' (id: %d)", clanNames[clannum], clannum); SendClientMessage(playerid, COLOR_ORANGE, string); playerclan[playerid]=0; SetPlayerColor(playerid,playerColors[playerid]); return; } } } else { SendClientMessage(playerid, COLOR_RED, "You are not in a clan."); } } public OnPlayerDisconnect(playerid, reason) { PlayerLeaveClan(playerid); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { new string[256]; new sendername[MAX_PLAYER_NAME]; new giveplayer[MAX_PLAYER_NAME]; new cmd[256]; new giveplayerid , idx; cmd = strtok(cmdtext, idx); if(strcmp(cmd, "/commands", true) == 0) { SendClientMessage(playerid, COLOR_YELLOW,"/clan create [name]"); SendClientMessage(playerid, COLOR_YELLOW,"/clan join"); SendClientMessage(playerid, COLOR_YELLOW,"/clan invite [playerID]"); SendClientMessage(playerid, COLOR_YELLOW,"/clan quit"); SendClientMessage(playerid, COLOR_YELLOW,"/claninfo [number]"); SendClientMessage(playerid, COLOR_YELLOW,"/clans - Displays the current clans"); return 1; } if(strcmp(cmd, "/clan", true) == 0) { new tmp[256]; new clancmd, clannum; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /clan [create/join/invite/quit] [name/number]"); return 1; } giveplayerid = strval(tmp); if(strcmp(tmp, "create", true)==0) clancmd = 1; else if(strcmp(tmp, "invite", true)==0) clancmd = 2; else if(strcmp(tmp, "join", true)==0) clancmd = 3; else if(strcmp(tmp, "quit", true)==0) clancmd = 4; tmp = strtok(cmdtext, idx); if(clancmd < 3 && !strlen(tmp)) { if(clancmd==0) SendClientMessage(playerid, COLOR_WHITE, "USAGE: /clan [create/join/invite/quit] [name/number]"); else if(clancmd==1) SendClientMessage(playerid, COLOR_WHITE, "USAGE: /clan [create] [name]"); else if(clancmd==2) SendClientMessage(playerid, COLOR_WHITE, "USAGE: /clan [invite] [playerID]"); return 1; } if(clancmd==1) { if(playerclan[playerid]>0) { SendClientMessage(playerid, COLOR_RED, "You are already in a clan!"); return 1; } for(new i = 1; i < MAX_CLANS; i++) { if(clanInfo[i][0]==0) { format(clanNames[i], MAX_CLAN_NAME, "%s", tmp); clanInfo[i][0]=1; clanInfo[i][1]=1; clanInfo[i][2]=playerColors[playerid]; clanMembers[i][0] = playerid; format(string, sizeof(string),"You have created the clan '%s' (id: %d)", clanNames[i], i); SendClientMessage(playerid, COLOR_GREEN, string); playerclan[playerid]=i; return 1; } } return 1; } else if (clancmd==3) { clannum = clanInvite[playerid]; if(playerclan[playerid]>0) { SendClientMessage(playerid, COLOR_RED, "You are already in a clan!"); return 1; } if(clanInvite[playerid]==0) { SendClientMessage(playerid, COLOR_RED, "You have not been invited to a clan."); return 1; } if(clanInfo[clannum][0]==0) { SendClientMessage(playerid, COLOR_RED, "That clan does not exist!"); return 1; } if(clanInfo[clannum][1] < MAX_CLAN_MEMBERS) { new i = clanInfo[clannum][1]; clanInvite[playerid]=0; clanMembers[clannum][i] = playerid; GetPlayerName(playerid, sendername, MAX_PLAYER_NAME); for(new j = 0; j < clanInfo[clannum][1]; j++) { format(string, sizeof(string),"%s has joined your clan.", sendername); SendClientMessage(clanMembers[clannum][j], COLOR_ORANGE, string); } clanInfo[clannum][1]++; playerclan[playerid] = clannum; SetPlayerColor(playerid,clanInfo[clannum][2]); format(string, sizeof(string),"You have joined the clan '%s' (id: %d)", clanNames[clannum], clannum); SendClientMessage(playerid, COLOR_GREEN, string); return 1; } SendClientMessage(playerid, COLOR_RED, "That clan is full."); return 1; } else if (clancmd==2) { giveplayerid = strval(tmp); if(playerclan[playerid]==0) { SendClientMessage(playerid, COLOR_RED, "You are not in a clan!"); return 1; } if(IsPlayerConnected(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string),"You have sent a clan invite to %s.", giveplayer); SendClientMessage(playerid, COLOR_GREEN, string); format(string, sizeof(string),"You have recieved a clan invite from %s to '%s' (id: %d)", sendername, clanNames[playerclan[playerid]],playerclan[playerid]); SendClientMessage(giveplayerid, COLOR_GREEN, string); clanInvite[giveplayerid]=playerclan[playerid]; } else SendClientMessage(playerid, COLOR_RED, "No such player exists!"); } else if (clancmd==4) { PlayerLeaveClan(playerid); } return 1; } if(strcmp(cmd, "/claninfo", true) == 0) { new tmp[256]; new clannum; tmp = strtok(cmdtext, idx); if(!strlen(tmp) && playerclan[playerid]==0) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /claninfo [number]"); return 1; } else if (!strlen(tmp)) clannum = playerclan[playerid]; else clannum = strval(tmp); if(clanInfo[clannum][0]==0) { SendClientMessage(playerid, COLOR_RED, "No such clan exists!"); return 1; } format(string, sizeof(string),"'%s' clan Members (id: %d)", clanNames[clannum], clannum); SendClientMessage(playerid, COLOR_GREEN, string); for(new i = 0; i < clanInfo[clannum][1]; i++) { GetPlayerName(clanMembers[clannum][i], giveplayer, sizeof(giveplayer)); format(string, sizeof(string),"%s (%d)", giveplayer, clanMembers[clannum][i]); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } if(strcmp(cmd, "/clans", true) == 0) { new x; SendClientMessage(playerid, COLOR_GREEN, "Current clan:"); for(new i=0; i < MAX_CLANS; i++) { if(clanInfo[i][0]==1) { format(string, sizeof(string), "%s%s(%d) - %d members", string,clanNames[i],i,clanInfo[i][1]); x++; if(x > 2) { SendClientMessage(playerid, COLOR_YELLOW, string); x = 0; format(string, sizeof(string), ""); } else { format(string, sizeof(string), "%s, ", string); } } } if(x <= 2 && x > 0) { string[strlen(string)-2] = '.'; SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } return 0; } strtok(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; }