19.12.2012, 19:19 
	
	
	
		Hello folks.. 
I really curious about #include, let's say we have this code
load_object.pwn file is empty
textdraw from load_textdraw.pwn not loading, but if i put load_textdraw.pwn before load_object.pwn then textdraw is loaded.. i don't understand..
can someone explain to me when and where i can use #include and when or where can't?
Sorry for english..
	
	
	
I really curious about #include, let's say we have this code
Код:
public OnGameModeInit()
{
#include "load_object.pwn"
#include "load_textdraw.pwn"
}
textdraw from load_textdraw.pwn not loading, but if i put load_textdraw.pwn before load_object.pwn then textdraw is loaded.. i don't understand..
can someone explain to me when and where i can use #include and when or where can't?
Sorry for english..

