16.12.2012, 19:01
Hi everyone,
i've already asked in the german SAMP-Forum, but here are maybe some more plugin-development-professionals.
I would like to code a Gamemode completely with C++, so i could work with object orientation and classes.
Has anybody here already done something like this, and is this possible and recommendable?
I've heared already about the SAMP-GDK, and read that it's not stable enough. The invoke-method does not seems so easy to me, because i would have to write this code for a simle GetPlayerName:
Maybe someone have some idea.
Thanks.
Sorry for my english!
i've already asked in the german SAMP-Forum, but here are maybe some more plugin-development-professionals.

I would like to code a Gamemode completely with C++, so i could work with object orientation and classes.
Has anybody here already done something like this, and is this possible and recommendable?
I've heared already about the SAMP-GDK, and read that it's not stable enough. The invoke-method does not seems so easy to me, because i would have to write this code for a simle GetPlayerName:
Code:
g_Invoke->callNative(&PAWN::GetPlayerName, params[1], name);
Thanks.
Sorry for my english!