[Ajuda] Bug Na mesagem /lider
#1

Algum me ajuda pf

tipo eu queria colocar uma messagem quando seto lider a alguem, Consgui colocar a messagem ela fuinciona normalmente, Mas Invez de aparecer o Nome da Org que o player entro aparece Civil ...ajudem-me

SS da messagem:


Como esta o codigo
Код:
if(strcmp(cmd, "/lider", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "USE: /lider [id] [Numero(1-26)]");
				return 1;
			}
			new para1;
			new level;
			para1 = ReturnUser(tmp);
			tmp = strtok(cmdtext, idx);
			level = strval(tmp);
			if(level == 0) { SendClientMessage(playerid, COLOR_GREY, "Para tirar o lider de uma organizaзгo vocк deve usar /limparlider"); return 1; }
			if(level > 26 || level < 1) { SendClientMessage(playerid, COLOR_GREY, "Empregos de 1 a 26"); return 1; }
			if (PlayerInfo[playerid][pAdmin] >= 1336)
			{
			    if(admtrampando[playerid] < 1 && PlayerInfo[playerid][pAdmin] != 1342)
				{
					SendClientMessage(playerid, COLOR_GRAD1, "Vocк nгo estб trabalhando! (/trabalhar)");
					return 1;
				}
				if(PlayerInfo[para1][pLider] != 0 || PlayerInfo[para1][pMembro] != 0)
				{
				    SendClientMessage(playerid, COLOR_GRAD1, "   Este player jб participa de uma organizaзгo!");
				    return 1;
				}
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
						if(strcmp(InfoOrg[level][Lider],"Ninguem",true)==0)
						{
							ConviteInfoOrg(PlayerName(para1), level, 6);
						}
						else
						{
						    SendClientMessage(playerid, COLOR_GRAD2, "Jб tem lнder nessa ORG, use /limparlider antes de colocar outro lider");
						    return 1;
						}
						if(level == 1) { PlayerInfo[para1][pSkin] = 283; }//Policia Militar
						else if(level == 2)	{ PlayerInfo[para1][pSkin] = 285; }//B.O.P.E
						else if(level == 3) { PlayerInfo[para1][pSkin] = 287; }//Exйrcito
						else if(level == 4) { PlayerInfo[para1][pSkin] = 70; }//Fire/Ambulance
						else if(level == 5) { PlayerInfo[para1][pSkin] = 115; }//Varrios Los Aztecas
						else if(level == 6) { PlayerInfo[para1][pSkin] = 249; }//Hamas
						else if(level == 7) { PlayerInfo[para1][pSkin] = 147; }//Prefeito
						else if(level == 8) { PlayerInfo[para1][pSkin] = 294; }//Hitmans
						else if(level == 9) { PlayerInfo[para1][pSkin] = 227; }//Repуrters
						else if(level == 10) { PlayerInfo[para1][pSkin] = 61; }//Taxistas
						else if(level == 11) { PlayerInfo[para1][pSkin] = 295; }//Policia Federal
						else if(level == 12) { PlayerInfo[para1][pSkin] = 113; }//Mбfia Cosa Nostra
						else if(level == 13) { PlayerInfo[para1][pSkin] = 120; }//Mбfia Yakuza
						else if(level == 14) { PlayerInfo[para1][pSkin] = 270; }//Groove
                        else if(level == 15) { PlayerInfo[para1][pSkin] = 123; }//ALQaeda
						else if(level == 16) { PlayerInfo[para1][pSkin] = 186; }//Policia Civil
                        else if(level == 17) { PlayerInfo[para1][pSkin] = 104; }//Ballas
                        else if(level == 18) { PlayerInfo[para1][pSkin] = 108; }//Vagos
                        else if(level == 19) { PlayerInfo[para1][pSkin] = 19; }//CV
                        else if(level == 20) { PlayerInfo[para1][pSkin] = 143; }//PCC
                        else if(level == 21) { PlayerInfo[para1][pSkin] = 28; }//TCP
                        else if(level == 22) { PlayerInfo[para1][pSkin] = 174; }//ADA
                        else if(level == 23) { PlayerInfo[para1][pSkin] = 248; }//Sons
                        else if(level == 24) { PlayerInfo[para1][pSkin] = 266; }//Policia Rodoviaria Federal
                        else if(level == 25) { PlayerInfo[para1][pSkin] = 292; }//Drifters
                        else if(level == 26) { PlayerInfo[para1][pSkin] = 279; }//Bombeiros
						GetPlayerName(para1, giveplayer, sizeof(giveplayer));
						GetPlayerName(playerid, sendername, sizeof(sendername));
						PlayerInfo[para1][pLider] = level;
						if(admtrampando[playerid] == 1 && admhide[playerid] == 1)
						{
							SendClientMessage(para1, COLOR_LIGHTBLUE, "   Vocк foi promovido a lider pelo admin BHG_BOT");
						}
						else
						{
							format(string, sizeof(string), "   Vocк foi promovido a lider pelo admin %s", sendername);
							SendClientMessage(para1, COLOR_LIGHTBLUE, string);
						}
						SendClientMessage(para1, COLOR_LIGHTBLUE,"   Promovido Com sucesso !!");
						format(string, sizeof(string), "   Vocк promoveu %s a Lider.", giveplayer);
                        SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
                        format(string, sizeof(string), "{FF0000} %s {FFFFFF} E o Novo Lider {FF0000}Administrativo {FFFFFF}da Org:{FF80FF} %s.",giveplayer, NomeORG(level));                        
                        SendClientMessageToAll(0xFFFFFFAA, string);
                        LideresLog(string);
                        MedicBill[para1] = 0;
						gTeam[para1] = 11;
					    PlayerInfo[para1][pTeam] = 11;
					    PlayerInfo[para1][pCargo] = 6;
					    SetPlayerSkin(para1, PlayerInfo[para1][pSkin]);
					    SetPlayerSpawn(para1);
					}
				}//not connected
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD1, "   Vocк nгo esta autorizado a usar este comando!");
			}
		}
		return 1;
	}
Reply
#2

sim o problema й que estб getando a org do player na hora em que usa o comando tente fazer um timer para esta mensagem.. ja tive este problema e o corrigi assim!
Reply
#3

sim fassa um timer para esta mensagem!

pawn Код:
format(string, sizeof(string), "{FF0000} %s {FFFFFF} E o Novo Lider {FF0000}Administrativo {FFFFFF}da Org:{FF80FF} %s.",giveplayer, NomeORG(level));                        
                        SendClientMessageToAll(0xFFFFFFAA, string);
Reply
#4

E como devo colocar o timer
Reply
#5

Ta ae cara:
PHP код:
    if(strcmp(cmd"/lider"true) == 0)
    {
        if(
IsPlayerConnected(playerid))
        {
            
tmp strtok(cmdtextidx);
            if(!
strlen(tmp))
                return 
SendClientMessage(playeridCOLOR_GRAD2"USE: /lider [id] [Numero(1-26)]");
            new 
para1level;
            
para1 ReturnUser(tmp);
            
tmp strtok(cmdtextidx);
            
level strval(tmp);
            if(
level == 0) { SendClientMessage(playeridCOLOR_GREY"Para tirar o lider de uma organizaзгo vocк deve usar /limparlider"); return 1; }
            if(
level 26 || level 1) { SendClientMessage(playeridCOLOR_GREY"Empregos de 1 a 26"); return 1; }
            if (
PlayerInfo[playerid][pAdmin] >= 1336)
            {
                if(
admtrampando[playerid] < && PlayerInfo[playerid][pAdmin] != 1342)
                    return 
SendClientMessage(playeridCOLOR_GRAD1"Vocк nгo estб trabalhando! (/trabalhar)");
                if(
PlayerInfo[para1][pLider] != || PlayerInfo[para1][pMembro] != 0)
                    return 
SendClientMessage(playeridCOLOR_GRAD1"   Este player jб participa de uma organizaзгo!");
                if(
IsPlayerConnected(para1))
                {
                    if(
para1 != INVALID_PLAYER_ID)
                    {
                        if(
strcmp(InfoOrg[level][Lider],"Ninguem",true)==0ConviteInfoOrg(PlayerName(para1), level6);
                        else
                            return 
SendClientMessage(playeridCOLOR_GRAD2"Jб tem lнder nessa ORG, use /limparlider antes de colocar outro lider");
                        if(
level == 1) { PlayerInfo[para1][pSkin] = 283; }//Policia Militar
                        
else if(level == 2)    { PlayerInfo[para1][pSkin] = 285; }//B.O.P.E
                        
else if(level == 3) { PlayerInfo[para1][pSkin] = 287; }//Exйrcito
                        
else if(level == 4) { PlayerInfo[para1][pSkin] = 70; }//Fire/Ambulance
                        
else if(level == 5) { PlayerInfo[para1][pSkin] = 115; }//Varrios Los Aztecas
                        
else if(level == 6) { PlayerInfo[para1][pSkin] = 249; }//Hamas
                        
else if(level == 7) { PlayerInfo[para1][pSkin] = 147; }//Prefeito
                        
else if(level == 8) { PlayerInfo[para1][pSkin] = 294; }//Hitmans
                        
else if(level == 9) { PlayerInfo[para1][pSkin] = 227; }//Repуrters
                        
else if(level == 10) { PlayerInfo[para1][pSkin] = 61; }//Taxistas
                        
else if(level == 11) { PlayerInfo[para1][pSkin] = 295; }//Policia Federal
                        
else if(level == 12) { PlayerInfo[para1][pSkin] = 113; }//Mбfia Cosa Nostra
                        
else if(level == 13) { PlayerInfo[para1][pSkin] = 120; }//Mбfia Yakuza
                        
else if(level == 14) { PlayerInfo[para1][pSkin] = 270; }//Groove
                        
else if(level == 15) { PlayerInfo[para1][pSkin] = 123; }//ALQaeda
                        
else if(level == 16) { PlayerInfo[para1][pSkin] = 186; }//Policia Civil
                        
else if(level == 17) { PlayerInfo[para1][pSkin] = 104; }//Ballas
                        
else if(level == 18) { PlayerInfo[para1][pSkin] = 108; }//Vagos
                        
else if(level == 19) { PlayerInfo[para1][pSkin] = 19; }//CV
                        
else if(level == 20) { PlayerInfo[para1][pSkin] = 143; }//PCC
                        
else if(level == 21) { PlayerInfo[para1][pSkin] = 28; }//TCP
                        
else if(level == 22) { PlayerInfo[para1][pSkin] = 174; }//ADA
                        
else if(level == 23) { PlayerInfo[para1][pSkin] = 248; }//Sons
                        
else if(level == 24) { PlayerInfo[para1][pSkin] = 266; }//Policia Rodoviaria Federal
                        
else if(level == 25) { PlayerInfo[para1][pSkin] = 292; }//Drifters
                        
else if(level == 26) { PlayerInfo[para1][pSkin] = 279; }//Bombeiros
                        
GetPlayerName(para1giveplayersizeof(giveplayer));
                        
GetPlayerName(playeridsendernamesizeof(sendername));
                        
PlayerInfo[para1][pLider] = level;
                        if(
admtrampando[playerid] == && admhide[playerid] == 1SendClientMessage(para1COLOR_LIGHTBLUE"   Vocк foi promovido a lider pelo admin BHG_BOT");
                        else
                        {
                            
format(stringsizeof(string), "   Vocк foi promovido a lider pelo admin %s"sendername);
                            
SendClientMessage(para1COLOR_LIGHTBLUEstring);
                        }
                        
SendClientMessage(para1COLOR_LIGHTBLUE,"   Promovido Com sucesso !!");
                        
LideresLog(string);
                        
MedicBill[para1] = 0;
                        
gTeam[para1] = 11;
                        
PlayerInfo[para1][pTeam] = 11;
                        
PlayerInfo[para1][pCargo] = 6;
                        
SetPlayerSkin(para1PlayerInfo[para1][pSkin]);
                        
SetPlayerSpawn(para1);
                        
format(stringsizeof(string), "   Vocк promoveu %s a Lider."giveplayer);
                        
SendClientMessage(playeridCOLOR_LIGHTBLUEstring);
                        
format(stringsizeof(string), "{FF0000} %s {FFFFFF} E o Novo Lider {FF0000}Administrativo {FFFFFF}da Org:{FF80FF} %s.",giveplayerNomeORG(level));
                        
SendClientMessageToAll(0xFFFFFFAAstring);
                    }
                }
//not connected
            
}
            else 
SendClientMessage(playeridCOLOR_GRAD1"   Vocк nгo esta autorizado a usar este comando!");
        }
        return 
1;
    } 
Reply
#6

Quote:
Originally Posted by EditPawn
Посмотреть сообщение
Ta ae cara:
PHP код:
    if(strcmp(cmd"/lider"true) == 0)
    {
        if(
IsPlayerConnected(playerid))
        {
            
tmp strtok(cmdtextidx);
            if(!
strlen(tmp))
                return 
SendClientMessage(playeridCOLOR_GRAD2"USE: /lider [id] [Numero(1-26)]");
            new 
para1level;
            
para1 ReturnUser(tmp);
            
tmp strtok(cmdtextidx);
            
level strval(tmp);
            if(
level == 0) { SendClientMessage(playeridCOLOR_GREY"Para tirar o lider de uma organizaзгo vocк deve usar /limparlider"); return 1; }
            if(
level 26 || level 1) { SendClientMessage(playeridCOLOR_GREY"Empregos de 1 a 26"); return 1; }
            if (
PlayerInfo[playerid][pAdmin] >= 1336)
            {
                if(
admtrampando[playerid] < && PlayerInfo[playerid][pAdmin] != 1342)
                    return 
SendClientMessage(playeridCOLOR_GRAD1"Vocк nгo estб trabalhando! (/trabalhar)");
                if(
PlayerInfo[para1][pLider] != || PlayerInfo[para1][pMembro] != 0)
                    return 
SendClientMessage(playeridCOLOR_GRAD1"   Este player jб participa de uma organizaзгo!");
                if(
IsPlayerConnected(para1))
                {
                    if(
para1 != INVALID_PLAYER_ID)
                    {
                        if(
strcmp(InfoOrg[level][Lider],"Ninguem",true)==0ConviteInfoOrg(PlayerName(para1), level6);
                        else
                            return 
SendClientMessage(playeridCOLOR_GRAD2"Jб tem lнder nessa ORG, use /limparlider antes de colocar outro lider");
                        if(
level == 1) { PlayerInfo[para1][pSkin] = 283; }//Policia Militar
                        
else if(level == 2)    { PlayerInfo[para1][pSkin] = 285; }//B.O.P.E
                        
else if(level == 3) { PlayerInfo[para1][pSkin] = 287; }//Exйrcito
                        
else if(level == 4) { PlayerInfo[para1][pSkin] = 70; }//Fire/Ambulance
                        
else if(level == 5) { PlayerInfo[para1][pSkin] = 115; }//Varrios Los Aztecas
                        
else if(level == 6) { PlayerInfo[para1][pSkin] = 249; }//Hamas
                        
else if(level == 7) { PlayerInfo[para1][pSkin] = 147; }//Prefeito
                        
else if(level == 8) { PlayerInfo[para1][pSkin] = 294; }//Hitmans
                        
else if(level == 9) { PlayerInfo[para1][pSkin] = 227; }//Repуrters
                        
else if(level == 10) { PlayerInfo[para1][pSkin] = 61; }//Taxistas
                        
else if(level == 11) { PlayerInfo[para1][pSkin] = 295; }//Policia Federal
                        
else if(level == 12) { PlayerInfo[para1][pSkin] = 113; }//Mбfia Cosa Nostra
                        
else if(level == 13) { PlayerInfo[para1][pSkin] = 120; }//Mбfia Yakuza
                        
else if(level == 14) { PlayerInfo[para1][pSkin] = 270; }//Groove
                        
else if(level == 15) { PlayerInfo[para1][pSkin] = 123; }//ALQaeda
                        
else if(level == 16) { PlayerInfo[para1][pSkin] = 186; }//Policia Civil
                        
else if(level == 17) { PlayerInfo[para1][pSkin] = 104; }//Ballas
                        
else if(level == 18) { PlayerInfo[para1][pSkin] = 108; }//Vagos
                        
else if(level == 19) { PlayerInfo[para1][pSkin] = 19; }//CV
                        
else if(level == 20) { PlayerInfo[para1][pSkin] = 143; }//PCC
                        
else if(level == 21) { PlayerInfo[para1][pSkin] = 28; }//TCP
                        
else if(level == 22) { PlayerInfo[para1][pSkin] = 174; }//ADA
                        
else if(level == 23) { PlayerInfo[para1][pSkin] = 248; }//Sons
                        
else if(level == 24) { PlayerInfo[para1][pSkin] = 266; }//Policia Rodoviaria Federal
                        
else if(level == 25) { PlayerInfo[para1][pSkin] = 292; }//Drifters
                        
else if(level == 26) { PlayerInfo[para1][pSkin] = 279; }//Bombeiros
                        
GetPlayerName(para1giveplayersizeof(giveplayer));
                        
GetPlayerName(playeridsendernamesizeof(sendername));
                        
PlayerInfo[para1][pLider] = level;
                        if(
admtrampando[playerid] == && admhide[playerid] == 1SendClientMessage(para1COLOR_LIGHTBLUE"   Vocк foi promovido a lider pelo admin BHG_BOT");
                        else
                        {
                            
format(stringsizeof(string), "   Vocк foi promovido a lider pelo admin %s"sendername);
                            
SendClientMessage(para1COLOR_LIGHTBLUEstring);
                        }
                        
SendClientMessage(para1COLOR_LIGHTBLUE,"   Promovido Com sucesso !!");
                        
LideresLog(string);
                        
MedicBill[para1] = 0;
                        
gTeam[para1] = 11;
                        
PlayerInfo[para1][pTeam] = 11;
                        
PlayerInfo[para1][pCargo] = 6;
                        
SetPlayerSkin(para1PlayerInfo[para1][pSkin]);
                        
SetPlayerSpawn(para1);
                        
format(stringsizeof(string), "   Vocк promoveu %s a Lider."giveplayer);
                        
SendClientMessage(playeridCOLOR_LIGHTBLUEstring);
                        
format(stringsizeof(string), "{FF0000} %s {FFFFFF} E o Novo Lider {FF0000}Administrativo {FFFFFF}da Org:{FF80FF} %s.",giveplayerNomeORG(level));
                        
SendClientMessageToAll(0xFFFFFFAAstring);
                    }
                }
//not connected
            
}
            else 
SendClientMessage(playeridCOLOR_GRAD1"   Vocк nгo esta autorizado a usar este comando!");
        }
        return 
1;
    } 
Nao deu mano

Poderiam me explicar como coloco a settimer?? devo mesmo criar uma public??
Reply
#7

Settimer ou uma maneira de atrasar um pouco esta mensagem!
Reply
#8

Queria saber como + - colocar o timer, Tipo terei de criar uma public com a mesagm?
Reply


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