06.12.2012, 15:57
Код:
public OnPlayerSpawn(playerid)
{
if(DM[playerid] == true)
{
new rand = random(sizeof(RandomSpawnDM));
SetPlayerPos(playerid, RandomSpawnDM[rand][0], RandomSpawnDM[rand][1],RandomSpawnDM[rand][2]);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 24, 20000);
GivePlayerWeapon(playerid, 25, 20000);
GivePlayerWeapon(playerid, 29, 20000);
SetPlayerVirtualWorld(playerid, 2);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
}
if(DM1[playerid] == true)
{
new rando = random(sizeof(RandomSpawnDM1));
SetPlayerPos(playerid, RandomSpawnDM1[rando][0], RandomSpawnDM1[rando][1],RandomSpawnDM1[rando][2]);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 24, 20000);
GivePlayerWeapon(playerid, 25, 20000);
GivePlayerWeapon(playerid, 29, 20000);
SetPlayerVirtualWorld(playerid, 2);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
}
return 1;
}
Код:
new Float:RandomSpawnDM1[][4] =
{
{3141.1995,-1470.5856,5.1300,231.2364},
{3145.8940,-1505.7411,5.1300,282.6237},
{3173.8682,-1507.9838,5.1300,97.4653}
};
new Float:RandomSpawnDM[][4] =
{
{-1303.1121,2542.2937,93.3047,174.8515},
{-1318.7681,2540.9197,87.6752,172.9792},
{-1311.6586,2519.6934,87.2836,152.9255}
};


