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		How do I detect if a player is in range of IsACop (cops in my GM). I would like to make a police radar detector, I just need to know how I would set it up...
Thanks:
jakejohnsonusa
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 854
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	Joined: Jun 2012
	
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		It will detect if a Police is near the player that uses /detector
	
	
	
	
		
	
 
 
	
	
	
		
	Posts: 854
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	Joined: Jun 2012
	
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		This will alert the player that a Police Officer is nearby? I would like it to constantly check for officers (so while they are driving if an officer starts to drive in the area around them they will get a message "Law Enforcment Detected"
How would I do that with the script you gave me... Also +1 Rep.
Thanks: jakejohnsonusa