[Ajuda] Spawn
#1

Player demora mto pra spawnar dps q registra/loga
Public onplayerlogin
pawn Код:
public OnPlayerLogin(playerid,password[])
{
    new tmp2[256];
    new string2[256];
    format(string2, sizeof(string2), "Players/%s.ini", pNome(playerid));
    strmid(PlayerInfo[playerid][pKey], dini_Get(string2, "Key"), 0, strlen(dini_Get(string2, "Key")), 255);
    new File: UserFile = fopen(string2, io_read);
    new string[128];
    new string3[128];
    new ip[128];
    if (UserFile)
    {
        if(strcmp(PlayerInfo[playerid][pKey],password, true ) == 0)
        {
                new key[ 256 ] , val[ 256 ];
                new Data[ 256 ];
                while (fread(UserFile, Data, sizeof(Data)))
                {
                    key = ini_GetKey( Data );
                    if( strcmp( key , "Level" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLevel] = strval( val ); }
                    if( strcmp( key , "AdminLevel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdmin] = strval( val ); }
                    if( strcmp( key , "DonateRank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pVIP] = strval( val ); }
                    if( strcmp( key , "UpgradePoints" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][gPupgrade] = strval( val ); }
                    if( strcmp( key , "ConnectedTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pConnectTime] = strval( val ); }
                    if( strcmp( key , "Registered" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pReg] = strval( val ); }
                    if( strcmp( key , "Sex" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSex] = strval( val ); }
                    if( strcmp( key , "Muted" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMuted] = strval( val ); }
                    if( strcmp( key , "Respect" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pExp] = strval( val ); }
                    if( strcmp( key , "Money" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCash] = strval( val ); }
                    if( strcmp( key , "Bank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pConta] = strval( val ); }
                    if( strcmp( key , "Crimes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrimes] = strval( val ); }
                    if( strcmp( key , "Kills" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pKills] = strval( val ); }
                    if( strcmp( key , "Deaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDeaths] = strval( val ); }
                    if( strcmp( key , "Phonebook" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhoneBook] = strval( val ); }
                    if( strcmp( key , "LottoNr" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLottoNr] = strval( val ); }
                    if( strcmp( key , "Fishes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishes] = strval( val ); }
                    if( strcmp( key , "BiggestFish" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBiggestFish] = strval( val ); }
                    if( strcmp( key , "Emprego" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pEmprego] = strval( val ); }
                    if( strcmp( key , "Paycheck" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSalario] = strval( val ); }
                    if( strcmp( key , "HeadValue" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHeadValue] = strval( val ); }
                    if( strcmp( key , "Jailed" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailed] = strval( val ); }
                    if( strcmp( key , "JailTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailTime] = strval( val ); }
                    if( strcmp( key , "Materiais" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMats] = strval( val ); }
                    if( strcmp( key , "Maconha" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrogas] = strval( val ); }
                    if( strcmp( key , "Cocaina" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrogas2] = strval( val ); }
                    if( strcmp( key , "Crack" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrogas3] = strval( val ); }
                    if( strcmp( key , "Lider" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLider] = strval( val ); }
                    if( strcmp( key , "Member" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMembro] = strval( val ); }
                    if( strcmp( key , "Rank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCargo] = strval( val ); }
                    if( strcmp( key , "Char" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSkin] = strval( val ); }
                    if( strcmp( key , "ContractTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pContractTime] = strval( val ); }
                    if( strcmp( key , "DetSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDetSkill] = strval( val ); }
                    if( strcmp( key , "SexSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSexSkill] = strval( val ); }
                    if( strcmp( key , "BoxSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoxSkill] = strval( val ); }
                    if( strcmp( key , "LawSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLawSkill] = strval( val ); }
                    if( strcmp( key , "MechSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMechSkill] = strval( val ); }
                    if( strcmp( key , "NewsSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNewsSkill] = strval( val ); }
                    if( strcmp( key , "DrogasSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrogasSkill] = strval( val ); }
                    if( strcmp( key , "CookSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCookSkill] = strval( val ); }
                    if( strcmp( key , "FishSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishSkill] = strval( val ); }
                    if( strcmp( key , "pSHealth" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSHealth] = floatstr( val ); }
                    if( strcmp( key , "Team" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTeam] = strval( val ); }
                    if( strcmp( key , "PhoneNr" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPnumber] = strval( val ); }
                    if( strcmp( key , "House" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPHousekey] = strval( val ); }
                    if( strcmp( key , "Bizz" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPbiskey] = strval( val ); }
                    if( strcmp( key , "Pos_x" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_x] = floatstr( val ); }
                    if( strcmp( key , "Pos_y" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_y] = floatstr( val ); }
                    if( strcmp( key , "Pos_z" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_z] = floatstr( val ); }
                    if( strcmp( key , "CarLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarLic] = strval( val ); }
                    if( strcmp( key , "FlyLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFlyLic] = strval( val ); }
                    if( strcmp( key , "BoatLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoatLic] = strval( val ); }
                    if( strcmp( key , "FishLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishLic] = strval( val ); }
                    if( strcmp( key , "GunLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGunLic] = strval( val ); }
                    if( strcmp( key , "PayDay" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayDay] = strval( val ); }
                    if( strcmp( key , "CDPlayer" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCDPlayer] = strval( val ); }
                    if( strcmp( key , "Wins" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWins] = strval( val ); }
                    if( strcmp( key , "Loses" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLoses] = strval( val ); }
                    if( strcmp( key , "AlcoholPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAlcoholPerk] = strval( val ); }
                    if( strcmp( key , "DrugPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugPerk] = strval( val ); }
                    if( strcmp( key , "MiserPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMiserPerk] = strval( val ); }
                    if( strcmp( key , "PainPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPainPerk] = strval( val ); }
                    if( strcmp( key , "TraderPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTraderPerk] = strval( val ); }
                    if( strcmp( key , "Tutorial" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTut] = strval( val ); }
                    if( strcmp( key , "Avisos" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWarns] = strval( val ); }
                    if( strcmp( key , "Married" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMarried] = strval( val ); }
                    if( strcmp( key , "MarriedTo" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pMarriedTo], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Spawn" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSpawn] = strval( val ); }
                    if( strcmp( key , "SafeMaconha" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSafeDrogas] = strval( val ); }
                    if( strcmp( key , "SafeCocaina" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSafeDrogas2] = strval( val ); }
                    if( strcmp( key , "SafeCrack" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSafeDrogas3] = strval( val ); }
                    if( strcmp( key , "NivelProcurado" , true ) == 0 ) { val = ini_GetValue( Data ); WantedPoints[playerid] = strval( val ); }
                    if( strcmp( key , "SafeMateriais" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][psMats] = strval( val ); }
                    if( strcmp( key , "Luta" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLuta] = strval( val ); }
                    if( strcmp( key , "Dorgado" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDorgado] = strval( val ); }
                    if( strcmp( key , "Dorgado2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDorgado2] = strval( val ); }
                    if( strcmp( key , "Doenca" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDoenca] = strval( val ); }
                    if( strcmp( key , "Creditos" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCreditos] = strval( val ); }
                    if( strcmp( key , "Not" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pnot] = strval( val ); }
                    if( strcmp( key , "papa" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][ppapa] = strval( val ); }
                    if( strcmp( key , "vps" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pvps] = strval( val ); }
                    if( strcmp( key , "LU" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pLastLogin], val, 0, strlen(val)-1, 255); }
                    if( strcmp( key , "Socio" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSocio] = strval( val ); }
                    if( strcmp( key , "Helper" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHelper] = strval( val ); }
                    if( strcmp( key , "Gun1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun1] = strval( val ); }
                    if( strcmp( key , "Gun2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun2] = strval( val ); }
                    if( strcmp( key , "Gun3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun3] = strval( val ); }
                    if( strcmp( key , "Gun4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun4] = strval( val ); }
                    if( strcmp( key , "Gun5" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun5] = strval( val ); }
                    if( strcmp( key , "Gun6" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun6] = strval( val ); }
                    if( strcmp( key , "Gun7" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun7] = strval( val ); }
                    if( strcmp( key , "Gun8" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun8] = strval( val ); }
                    if( strcmp( key , "Gun9" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun9] = strval( val ); }
                    if( strcmp( key , "Gun10" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun10] = strval( val ); }
                    if( strcmp( key , "Gun11" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun11] = strval( val ); }
                    if( strcmp( key , "Gun12" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun12] = strval( val ); }
                    if( strcmp( key , "Ammo1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo1] = strval( val ); }
                    if( strcmp( key , "Ammo2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo2] = strval( val ); }
                    if( strcmp( key , "Ammo3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo3] = strval( val ); }
                    if( strcmp( key , "Ammo4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo4] = strval( val ); }
                    if( strcmp( key , "Ammo5" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo5] = strval( val ); }
                    if( strcmp( key , "Ammo6" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo6] = strval( val ); }
                    if( strcmp( key , "Ammo7" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo7] = strval( val ); }
                    if( strcmp( key , "Ammo8" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo8] = strval( val ); }
                    if( strcmp( key , "Ammo9" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo9] = strval( val ); }
                    if( strcmp( key , "Ammo10" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo10] = strval( val ); }
                    if( strcmp( key , "Ammo11" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo11] = strval( val ); }
                    if( strcmp( key , "Ammo12" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo12] = strval( val ); }
                    if( strcmp( key , "RingTone" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pRing] = strval( val ); }
                    if( strcmp( key , "Voto" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pVoto] = strval( val ); }
                    if( strcmp( key , "Caixinha" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCaixinha] = strval( val ); }
                    CheckOwner(playerid);
                    //CheckAdmin(playerid);
                    CheckOwnerb(playerid);
                    CheckOwnerh(playerid);
                    //CheckVip(playerid);
                }//end while
                fclose(UserFile);//close the file after everything has been read in the while
        }
        else
        {
            MSGPLAYER(playerid, COLOR_YELLOW, "(BNE): Senha errada! - Se errar a senha 5 vezes terб o IP Banido!");
            CameraPos(playerid,1483.8164,-1727.4125,13.3828);
            SetPlayerCameraLookAt(playerid,1481.0267,-1772.1371,19.4570);
            PlayerPlayMusic(playerid);
            new loginstring[256];
            new loginname[64];
            GetPlayerName(playerid,loginname,sizeof(loginname));
            MSGPLAYER(playerid, COLOR_GRAD2, "(=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-)");
            format(loginstring,sizeof(loginstring),"{BFC0C2}((=-=-=-=-=-=-=-=-=-=( {87CEEB}BNE{BFC0C2} )=-=-=-=-=-=-=-=-=-=-=))\n\n{f2fafa}Seja Bem vindo: {7CFC00}%s\n\n{f2fafa}Digite sua Senha para Logar !!!\n\n{BFC0C2}((=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=))",loginname);
            ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT,"Brasil Novo Estilo  ®",loginstring,"Logar","Cancelar");
            fclose(UserFile);
            gPlayerLogTries[playerid] += 1;
            if(gPlayerLogTries[playerid] == 5)
            {
                new stri[64], tmp[20], tmp3[20];
                GetPlayerIp(playerid, ip, sizeof ip);
                format(stri, sizeof(stri), "IPsBanidos/%s.ini",ip);
                getdate(Ano, Mes, Dia);
                format(tmp, 20, "%d/%d/%d", Dia, Mes, Ano);
                gettime(Hora, Minuto, Segundo);
                format(tmp3, 20, "%d:%d:%d", Hora, Minuto, Segundo);
                format(stri, sizeof(stri), "IPsBanidos/%s.ini",ip);
                dini_Create(stri);
                dini_Set(stri,"Motivo","Errou a senha 5 vezes");
                dini_Set(stri,"Admin","Malvadinho_BooT");
                dini_Set(stri,"Data",tmp);
                dini_Set(stri,"Hora",tmp3);
                dini_Set(stri,"Nick",PlayerName(playerid));
            }
            return 1;
        }
        ClearChatbox(playerid, 100);
        ResetPlayerMoney(playerid);
        ConsumingMoney[playerid] = 1;
        GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);
        CurrentMoney[playerid] = PlayerInfo[playerid][pCash];
        SetPlayerWantedLevel(playerid, WantedPoints[playerid]);
        if(PlayerInfo[playerid][pReg] == 0)
        {
            PlayerInfo[playerid][pLevel] = 3;
            PlayerInfo[playerid][pSHealth] = 0.0;
            PlayerInfo[playerid][pPos_x] = 2246.6;
            PlayerInfo[playerid][pPos_y] = -1161.9;
            PlayerInfo[playerid][pPos_z] = 1029.7;
            PlayerInfo[playerid][pInt] = 0;
            PlayerInfo[playerid][pLocal] = 255;
            PlayerInfo[playerid][pTeam] = 3;
            if(PlayerInfo[playerid][pSex] == 1) { PlayerInfo[playerid][pSkin] = 101; } else { PlayerInfo[playerid][pSkin] = 195; }
            new randphone = 1000 + random(8999);//
            PlayerInfo[playerid][pPnumber] = randphone;
            PlayerInfo[playerid][pPHousekey] = 255;
            PlayerInfo[playerid][pPbiskey] = 255;
            PlayerInfo[playerid][pConta] = 100;
            PlayerInfo[playerid][pReg] = 1;
            PlayerInfo[playerid][pEmprego] = 0;
            PlayerInfo[playerid][pKills] = 0;
            PlayerInfo[playerid][pDeaths] = 0;
            ResetPlayerMoney(playerid);
        }
        if(PlayerInfo[playerid][pWarns] == 1) //1 aviso
        {
            MSGPLAYER(playerid, COLOR_YELLOW, "Sua Conta Jб tem 1 Aviso!");
            MSGPLAYER(playerid, COLOR_YELLOW, "Se Vocк tiver 3 avisos serб banido automaticamente!");
        }
        if(PlayerInfo[playerid][pWarns] == 2) //2 avisos
        {
            MSGPLAYER(playerid, COLOR_YELLOW, "Sua Conta Jб tem 2 Avisos!");
            MSGPLAYER(playerid, COLOR_YELLOW, "Se Vocк tiver 3 avisos serб banido automaticamente!");
        }
        if(PlayerInfo[playerid][pWarns] >= 3) //3 avisos
        {
            PlayerInfo[playerid][pWarns] = 0;
        }
        if(PlayerInfo[playerid][pAdmin] >= 1343)//autoban
        {
            getdate(Ano, Mes, Dia);
            SBan(playerid, "Admin maior que 1342", "Automбtico");
        }
        printf("%s has logged in.",PlayerName(playerid));
        GetPlayerIp(playerid, ip, sizeof ip);
        format(string3, sizeof(string3), "Banidos/%s.ini", pNome(playerid));
        if(fexist(string3)) //autoban
        {
            ClearChatbox(playerid, 10);
            strmid(BanInfo[playerid][pMotivo], dini_Get(string3,"Motivo"), 0, strlen(dini_Get(string3,"Motivo")), 255);
            strmid(BanInfo[playerid][pAdmBan], dini_Get(string3,"Admin"), 0, strlen(dini_Get(string3,"Admin")), 255);
            strmid(BanInfo[playerid][pData], dini_Get(string3,"Data"), 0, strlen(dini_Get(string3,"Data")), 255);
            strmid(BanInfo[playerid][pHora], dini_Get(string3,"Hora"), 0, strlen(dini_Get(string3,"Hora")), 255);
            format(string, sizeof(string), "Seu Nick:[%s] estб Banido do Brasil Novo Estilo ", PlayerName(playerid));
            MSGPLAYER(playerid, COLOR_LIGHTRED, string);
            format(string, sizeof(string), "Motivo: %s", BanInfo[playerid][pMotivo]);
            MSGPLAYER(playerid, COLOR_YELLOW, string);
            format(string, sizeof(string), "Admin: %s", BanInfo[playerid][pAdmBan]);
            MSGPLAYER(playerid, COLOR_YELLOW, string);
            format(string, sizeof(string), "Dia: %s, Hora: %s", BanInfo[playerid][pData], BanInfo[playerid][pHora]);
            MSGPLAYER(playerid, COLOR_YELLOW, string);
            MSGPLAYER(playerid, COLOR_YELLOW, "Para revisгo de ban acesse nosso forum: www.BrasilNovoEstilo.forumeiros.com");
            MSGPLAYER(playerid, COLOR_YELLOW, "Atenзгo: Vocк sу serб desbanido caso for inocente !");
            new stri[128], tmp[128];
            format(stri, sizeof(stri), "IPsBanidos/%s.ini",ip);
            getdate(Ano, Mes, Dia);
            format(tmp, 20, "%d/%d/%d", Dia, Mes, Ano);
            gettime(Hora, Minuto, Segundo);
            format(tmp2, 20, "%d:%d:%d", Hora, Minuto, Segundo);
            if(dini_Exists(stri))
            {
                Kick(playerid);
            }
            else
            {
                dini_Create(stri);
                dini_Set(stri,"Motivo",BanInfo[playerid][pMotivo]);
                dini_Set(stri,"Admin",BanInfo[playerid][pAdmBan]);
                dini_Set(stri,"Data",BanInfo[playerid][pData]);
                dini_Set(stri,"Hora",BanInfo[playerid][pHora]);
                dini_Set(stri,"Nick",PlayerName(playerid));
            }
            Kick(playerid);
        }
        format(string3, sizeof(string3), "IPsBanidos/%s.ini", ip);
        if(fexist(string3))
        {
            ClearChatbox(playerid, 10);
            strmid(BanInfo[playerid][pMotivo], dini_Get(string3,"Motivo"), 0, strlen(dini_Get(string3,"Motivo")), 255);
            strmid(BanInfo[playerid][pAdmBan], dini_Get(string3,"Admin"), 0, strlen(dini_Get(string3,"Admin")), 255);
            strmid(BanInfo[playerid][pData], dini_Get(string3,"Data"), 0, strlen(dini_Get(string3,"Data")), 255);
            strmid(BanInfo[playerid][pHora], dini_Get(string3,"Hora"), 0, strlen(dini_Get(string3,"Hora")), 255);
            strmid(BanInfo[playerid][pNick], dini_Get(string3,"Nick"), 0, strlen(dini_Get(string3,"Nick")), 255);
            MSGPLAYER(playerid, COLOR_GRAD2, "(=-=-=-=-=-=-=-=-=-==( {F60000}Informaзхes do Ban{BFC0C2} )=-=-=-=-=-=-=-=-=-==|");
            format(string, sizeof(string), "Seu IP:[%s] estб Banido do Brasil Novo Estilo ", ip);
            MSGPLAYER(playerid, COLOR_LIGHTRED, string);
            format(string, sizeof(string), "Motivo: %s", BanInfo[playerid][pMotivo]);
            MSGPLAYER(playerid, COLOR_YELLOW, string);
            if(strcmp(BanInfo[playerid][pNick],"", true ) == 0)
            {
                format(string, sizeof(string), "Admin: %s", BanInfo[playerid][pAdmBan]);
            }
            else
            {
                format(string, sizeof(string), "Admin: %s, Nick Fake: %s", BanInfo[playerid][pAdmBan], BanInfo[playerid][pNick]);
            }
            MSGPLAYER(playerid, COLOR_YELLOW, string);
            format(string, sizeof(string), "Dia: %s, Hora: %s", BanInfo[playerid][pData], BanInfo[playerid][pHora]);
            MSGPLAYER(playerid, COLOR_YELLOW, string);
            MSGPLAYER(playerid, COLOR_YELLOW, "Para revisгo de ban acesse nosso forum: www.BrasilNovoEstilo.forumeiros.com");
            MSGPLAYER(playerid, COLOR_YELLOW, "Atenзгo: Vocк sу serб desbanido caso for inocente !");
            Kick(playerid);
        }
new Info[6][10];
        split(PlayerInfo[playerid][pLastLogin],Info,'/');
        GameTextForPlayer(playerid, "~w~Bem Vindo ao~n~ ~p~Brasil Novo Estilo", 1000, 4);
        SendClientMessage(playerid, 0xFFFFFFFF, "(=-=-=-=-=-=-=-=-=-=-=-=-=-=(  {FF0000}Brasil Novo Estilo{FFFFFF}  )=-=-=-=-=-=-=-=-=-=-=-=-=-=)");
        SendClientMessage(playerid, COLOR_GRAD1, "{FFFF00}Duvida? Precisa de Ajuda? Use: /atendimento"); // 1є - Tira Sua Carteira de Motorista
        SendClientMessage(playerid, COLOR_GRAD1, "{FFFF00}Adicione nosso Msn de Suporte: m_vinicius_sp@live.com");// Atenзгo Local: /gps > Locais em Geral > Detran
        SendClientMessage(playerid, COLOR_GRAD1, "{FF0000}-------------------------------------------------------");
        SendClientMessage(playerid, COLOR_GRAD1, "{FFFF00}Scripter: Style_MagnaTa");
        SendClientMessage(playerid, COLOR_GRAD1, "{FFFF00}Fundadores: CoreiiiA_FusiioN");
        SendClientMessage(playerid, COLOR_GRAD1, "{FFFF00}WebSite: www.BrasilNovoEstilo.forumeiros.com");
        SendClientMessage(playerid, COLOR_GRAD1, "{FF0000}-------------------------------------------------------");
        SendClientMessage(playerid, COLOR_GRAD1, "{FFFF00}Desejamos um Bom Jogo!.");
        format(string2, sizeof(string2), "{FFFF00}Seu Ultimo Login Foi No Dia {FF0000}%d/%d/%d {FFFF00}Horбrio {FF0000}%d:%d:%d",strval(Info[0]),strval(Info[1]),strval(Info[2]),strval(Info[3]),strval(Info[4]),strval(Info[5]));
        MSGPLAYER(playerid, COLOR_GRAD1,string2);
        SendClientMessage(playerid, 0xFFFFFFFF, "{FF0000}-------------------------------------------------------");
        DateProp(playerid);
        new dia,mes,ano,hora,mins,seg;
        getdate(ano,mes,dia);
        gettime(hora,mins,seg);
        format(string3, sizeof(string3),"%d/%d/%d/%d/%d/%d",dia,mes,ano,hora,mins,seg);
        strmid(PlayerInfo[playerid][pLastLogin],string3,0,strlen(string3),255);
        GetPlayerIp(playerid, ip, sizeof ip);
        format(gstring, 128, "Atenзгo: %s[%d] [IP: %s]! Acabou de Entrar no Servidor !!",PlayerName(playerid),playerid, ip);
        SendMessageToOthersAdmins(playerid, COLOR_YELLOW, gstring);
        SpawnPlayer(playerid);
        if (AdmCheck(playerid) == 0 && PlayerInfo[playerid][pAdmin] > 0)//teste adminfo
        {
            PlayerInfo[playerid][pAdmin] = 0;
            MSGPLAYER(playerid, 0x7CFC00FF, "{FFFF00}(BNE): Vocк nгo й mais um {FF0000}Admin.");
        }
        else if(PlayerInfo[playerid][pAdmin] > 0)
        {
            format(string2, sizeof(string2), "{FFFF00}(BNE): Vocк logou com Level {FF0000}%d {FFFF00}de Admin.",PlayerInfo[playerid][pAdmin]);
            MSGPLAYER(playerid, 0x551A8B,string2);
        }
        if (VipCheck(playerid) == 0 && PlayerInfo[playerid][pVIP] > 0)//teste vipinfo
        {
            PlayerInfo[playerid][pVIP] = 0;
            MSGPLAYER(playerid, 0x551A8B, "{FFFF00}(BNE): Vocк nгo й mais um jogador {FF0000}VIP/Premium, {FFFF00}renove seu VIP e receba seus {FF0000}benefнcios {FFFF00}de volta");
        }
        else if (PlayerInfo[playerid][pVIP] == 1)
        {
            MSGPLAYER(playerid, 0x551A8B,"{FFFF00}(BNE): Vocк й um jogador {FF0000}Vip.");
        }
        else if (PlayerInfo[playerid][pVIP] == 2)
        {
            MSGPLAYER(playerid, 0x551A8B,"{FFFF00}(BNE): Vocк й um jogador {FF0000}Vip Premium.");
        }
        if (PlayerInfo[playerid][pSocio]  == 1)
        {
            MSGPLAYER(playerid, 0x551A8B,"{FFFF00}(BNE): Vocк й um Player {FF0000}Sуcio Bronze.");
        }
        if (PlayerInfo[playerid][pSocio]  == 2)
        {
            MSGPLAYER(playerid, 0x551A8B,"{FFFF00}(BNE): Vocк й um Player {FF0000}Sуcio Prata.");
        }
        if (PlayerInfo[playerid][pSocio]  == 3)
        {
            MSGPLAYER(playerid, 0x551A8B,"{FFFF00}(BNE): Vocк й um Player {FF0000}Sуcio Ouro.");
        }
        if (PlayerInfo[playerid][pHelper]  > 0)
        {
            MSGPLAYER(playerid, 0x551A8B,"{FFFF00}(BNE): Vocк й um {FF0000}Helper");
        }
        SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam], PlayerInfo[playerid][pSkin], PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z], 1.0, -1, -1, -1, -1, -1, -1);
        if(gTeam[playerid] == 0)
        {
            gTeam[playerid] = 3;
        }
        else
        {
            gTeam[playerid] = PlayerInfo[playerid][pTeam];
        }
        MedicBill[playerid] = 0;
        gPlayerLogged[playerid] = 1;
        SpawnPlayer(playerid);
        format(tmp2, sizeof(tmp2), "~n~ ~w~Seja Bem Vindo ~n~~y~%s", PlayerName(playerid));
        GameTextForPlayer(playerid, tmp2, 5000, 1);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL_SILENCED, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_DESERT_EAGLE, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_SHOTGUN, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_SAWNOFF_SHOTGUN, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_SPAS12_SHOTGUN, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_MICRO_UZI, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_MP5, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_AK47, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_M4, 999);
        SetPlayerSkillLevel(playerid, WEAPONSKILL_SNIPERRIFLE, 999);
        ScoreLevel(playerid);
        if(PlayerInfo[playerid][pAdmin] >= 1 && PlayerInfo[playerid][pAdmin] <= 1339)
        {
            new AdminName[MAX_PLAYER_NAME];
            GetPlayerName(playerid, AdminName, sizeof(AdminName));
            format(gstring, sizeof(gstring), "~p~%s ~n~~g~On-Line", AdminName);
            for(new i=0; i<MAX_PLAYERS; i++)
            {
                if(IsPlayerConnected(i)) GameTextForPlayer(i, gstring , 5000, 4);
            }
        }
    }
    return 1;
}
Reply
#2

sugiro vocк usa MYSQL isto й mais rбpido ou Dini

PD: tenta derrubar o valores para o variбveis
Reply
#3

Me ajuda a converter emtгo pow por favor eu imploro :C
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