Help with checkpoints DMV system
#1

Ok so I have a flying test that is set to when the test starts:
Код:
CP[playerid] = 400;
SetPlayerRaceCheckpoint(playerid,3,-1628.0454,-134.6547,15.0706,-1444.2026,53.7472,22.4049,7.0);
The problem is is that after they get to the checkpoint (the one above) it never changes and doesn't go to the next checkpoint. It dissapears for a second then reappears.

Here is the code of the test:
Код:
	}
    if(CP[playerid]==400) //Fly Test
	{
  		if(IsPlayerInAnyVehicle(playerid))
		{
	    	DisablePlayerCheckpoint(playerid);
			CP[playerid] = 401;
			SetPlayerRaceCheckpoint(playerid,3,-1444.2026,53.7472,22.4049,-1133.9303,333.3353,59.9484,7.0);
			return 1;
		}
		else
		{
		    SendClientMessage(playerid, COLOR_LIGHTBLUE,"You are not in the Plane!");
		    SendClientMessage(playerid, COLOR_LIGHTBLUE,"Visit the license center to retake the test.");
		    DisablePlayerCheckpoint(playerid);
    		RemovePlayerFromVehicle(playerid);
    		SetPlayerVirtualWorld(playerid, 0);
  			SetVehicleToRespawn(GetPlayerVehicleID(playerid));
  			FlyingInfo[playerid][FlyingTest] = 0;
		}
 	}
	else if(CP[playerid]==401)
	{
 		if(UsingBelt[playerid] == 1)
		{
			DisablePlayerCheckpoint(playerid);
			CP[playerid] = 402;
			SetPlayerRaceCheckpoint(playerid,3,-1133.9303,333.3353,61.9484,-784.5469,437.4159,70.0663,7.0);
			return 1;
		}
		else
		{
		    SendClientMessage(playerid, COLOR_LIGHTBLUE,"You haven't put on your seatbelt!");
		    SendClientMessage(playerid, COLOR_LIGHTBLUE,"Visit the license center to retake the test.");
		    DisablePlayerCheckpoint(playerid);
    		RemovePlayerFromVehicle(playerid);
    		SetPlayerVirtualWorld(playerid, 0);
  			SetVehicleToRespawn(GetPlayerVehicleID(playerid));
  			FlyingInfo[playerid][FlyingTest] = 0;
		}
 	}
	else if(CP[playerid]==402)
	{
	    DisablePlayerCheckpoint(playerid);
		CP[playerid] = 403;
		SetPlayerRaceCheckpoint(playerid,3,-784.5469,437.4159,70.0663,-441.9236,571.4546,86.6628,7.0);
		return 1;
	}
	else if(CP[playerid]==403)
	{
	    DisablePlayerCheckpoint(playerid);
		CP[playerid] = 404;
		SetPlayerRaceCheckpoint(playerid,3,-441.9236,571.4546,86.6628,-94.3545,814.2031,83.5022,7.0);
		return 1;
	}
	else if(CP[playerid]==404)
	{
	    DisablePlayerCheckpoint(playerid);
		CP[playerid] = 405;
		SetPlayerRaceCheckpoint(playerid,3,-94.3545,814.2031,83.5022,206.8825,1103.8097,79.5797,7.0);
		return 1;
	}
   	else if(CP[playerid]==405)
	{
	    DisablePlayerCheckpoint(playerid);
		CP[playerid] = 406;
		SetPlayerRaceCheckpoint(playerid,3,206.8825,1103.8097,79.5797,360.8752,1433.6638,84.1947,7.0);
		return 1;
	}
	else if(CP[playerid]==406)
	{
	    DisablePlayerCheckpoint(playerid);
		CP[playerid] = 407;
		SetPlayerRaceCheckpoint(playerid,3,237.0898,1716.8671,99.5659,-248.8507,1823.7936,109.7424,7.0);
		return 1;
	}
	else if(CP[playerid]==407)
	{
	    DisablePlayerCheckpoint(playerid);
		CP[playerid] = 408;
		SetPlayerRaceCheckpoint(playerid,3,-248.8507,1823.7936,109.7424,-575.5409,1712.1396,132.7493,7.0);
		return 1;
	}
	else if(CP[playerid]==408)
	{
	    DisablePlayerCheckpoint(playerid);
		CP[playerid] = 409;
		SetPlayerRaceCheckpoint(playerid,3,-575.5409,1712.1396,132.7493,-864.1115,1465.8033,93.3561,7.0);
		return 1;
	}
	else if(CP[playerid]==409)
	{
	    DisablePlayerCheckpoint(playerid);
		CP[playerid] = 410;
		SetPlayerRaceCheckpoint(playerid,3,-864.1115,1465.8033,93.3561,-947.1935,1092.1521,79.0029,7.0);
		return 1;
	}
	else if(CP[playerid]==410)
	{
	    DisablePlayerCheckpoint(playerid);
		CP[playerid] = 411;
		SetPlayerRaceCheckpoint(playerid,3,-947.1935,1092.1521,79.0029,-1172.3732,333.8894,47.6421,7.0);
		return 1;
	}
	else if(CP[playerid]==411)
	{
	    DisablePlayerCheckpoint(playerid);
		CP[playerid] = 412;
		SetPlayerRaceCheckpoint(playerid,4,-1172.3732,333.8894,47.6421,-1533.0518,-36.5082,15.1076,7.0);
		return 1;
	}
	else if(CP[playerid]==412)
	{
		if(IsPlayerInAnyVehicle(playerid))
		{
	 		new Float:health;
	     	new veh;
		    veh = GetPlayerVehicleID(playerid);
    		GetVehicleHealth(veh, health);
		    if (health < 380)
		    {
				format(string,sizeof(string)," You have failed the test due to reckless flying! Visit the license center to retake the test.");
				SendClientMessage(playerid,COLOR_LIGHTBLUE,string);
				DisablePlayerRaceCheckpoint(playerid);
	            RemovePlayerFromVehicle(playerid);
	            SetVehicleToRespawn(GetPlayerVehicleID(playerid));
	            SetPlayerVirtualWorld(playerid, 0);
	            FlyingInfo[playerid][FlyingTest] = 0;
				return 1;
			}
			else if(health >= 380.0)
			{
 				DisablePlayerRaceCheckpoint(playerid);
	      		GameTextForPlayer(playerid," ~w~Test Completed.",3000,3);
       			format(string,sizeof(string),"You have passed the Test. Here is your Flying license.");
	      		SendClientMessage(playerid,COLOR_LIGHTBLUE,string);
	       		PlayerInfo[playerid][pFlyLic] = 1;
	       		RemovePlayerFromVehicle(playerid);
	      		SetVehicleToRespawn(GetPlayerVehicleID(playerid));
   				SetPlayerVirtualWorld(playerid, 0);
	            FlyingInfo[playerid][FlyingTest] = 0;
	            return 1;
			}
		}
		return 1;
	}
What is wrong and what should I change?

Thanks: jakejohnsonusa
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#2

Yeah it won't work like this, i tried it too. However thats how i done it..
PHP код:
new Ccp[MAX_PLAYERS]; 
PHP код:
Ccp[playerid] = 1// This will change the variable, so we can use it later on with OnPlayerEnterCheckpoint
                
SetPlayerCheckpoint(playerid1920.0251,-1788.2981,12.954210.38393.0); // This creates a checkpoint at the coцrdinates: "-269.1287,2610.6057,63.2069" 
PHP код:
public OnPlayerEnterCheckpoint(playerid)
{
    if(
Ccp[playerid] == 1// This checks if our variable equals to 1, if so: it continues
    
{
        
DisablePlayerCheckpoint(playerid); // This makes sure that there will be a new checkpoint
        
SendClientMessage(playerid0xFFFFFFFF"You delivered the goods, go to the Courier Agency to get some more jobs.");
        
GivePlayerCash(playerid4250);
        return 
1;
    }

something like that?
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#3

I'm confused... what's wrong with what I have? It looks the same as yours...
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#4

Well, in first look code looks good, you should add some prints and track where code ends, it would be easier to find out whats wrong.
Reply
#5

Okay, try to use normal check points, disable them and set the next one.. (sorry didn't see xD) I'll check if you don't work it out i should tell u in few mins
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#6

Ok... Yea... I checked every cord... they should be working.... But they aren't.
Reply
#7

do it like this
PHP код:
public OnPlayerEnterCheckpoint(playerid)
{
    if(
Ccp[playerid] == 1// This checks if our variable equals to 1, if so: it continues
    
{
        
DisablePlayerCheckpoint(playerid); // This makes sure that there will be a new checkpoint
        
Ccp[playerid] = 2// Changes the variable, so we can use it later again with OnPlayerEnterCheckpoint
        
SetPlayerCheckpoint(playerid, -1051.4005,-655.8729,31.73613.0); // Creates a new checkpoint at a different position
        
SendClientMessage(playerid0xFFFFFFFF"You loaded your goods, go to the next checkpoint to continue.");
        return 
1;
    }
    return 
1;

@@ 100% works, sorry if i'm talking bit of nonsense lol, tired as ****
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#8

The full start test code is:
Код:
	if(strcmp(cmd, "/buyflying", true) == 0)
	{
		if(IsPlayerConnected(playerid))
       	{
       	    if(PlayerInfo[playerid][pPassport] == 0) return SendClientMessage(playerid, COLOR_GREY,"* You need a passport before having any license!!");
			if(IsPlayerInRangeOfPoint(playerid, 3,1490.3195,1305.6976,1093.2964))
          	{
            	if(PlayerInfo[playerid][pFlyLic] == 0)
				{
				    if(GetPlayerMoney(playerid) < 10500)
				    {
             		    SendClientMessage(playerid, COLOR_GREY, "You don't have enough money for a flying license");
             		    return 1;
             		}
             		else
             		{
             			SendClientMessage(playerid, COLOR_LIGHTBLUE, "You have selected to take the flying test");
             			SafeGivePlayerMoney(playerid, - 10500);
             			FlyingInfo[playerid][FlyingTest] = 1;
             			SafeSetPlayerInterior(playerid, 0);
             			SetPlayerVirtualWorld(playerid, drivingtest);
             			SafeSetPlayerPos(playerid, -1452.036010, 28.835857, 13.490882)
        				SetPlayerRaceCheckpoint(playerid,3,-1444.2026,53.7472,22.4049,-1133.9303,333.3353,59.9484,7.0);
                        CP[playerid] = 400;
             			OnPlayerUpdateEx(playerid);
						new y, m, d;
						new h,mi,s;
						getdate(y,m,d);
						gettime(h,mi,s);
						format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /buyflying",d,m,y,h,mi,s,sendername);
						CommandLog(string);
             		}
				}
				else
				{
					SendClientMessage(playerid, COLOR_LIGHTBLUE, " You already own a flying license");
					return 1;
				}
			}
		}
  		return 1;
	}
If this helps...
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#9

Do what i did ^ just edit a lil bit the code
Reply
#10

I don't see the diff between mine and that one.
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