13.11.2012, 20:56
(
Последний раз редактировалось Fernado Samuel; 04.10.2013 в 18:22.
)
Removed
new Float:X[MAX_PLAYERS],Float:Y[MAX_PLAYERS],Float:Z[MAX_PLAYERS];
public OnPlayerEnterCheckpoint(playerid)
{
GetPlayerPos(playerid,X[playerid],Y[playerid],Z[playerid]);
return 1;
}
//Strcmp
public OnPlayerCommandText(playerid,cmdtext[])
{
if(!strcmp(cmdtext,"/gotocp",false,11))
{
SetPlayerPos(playerid,X[playerid],Y[playerid],Z[playerid]);
SendClientMessage(playerid,-1,"Teleported.");
return 1;
}
return 0;
}
//Zcmd
CMD:gotocp(playerid,params[])
{
SetPlayerPos(playerid,X[playerid],Y[playerid],Z[playerid]);
SendClientMessage(playerid,-1,"Teleported.");
return 1;
}
CMD:gotolastcp(playerid,params[])
{
SetPlayerPos(playerid,CPCoords[CPProgess[playerid]-1][0],CPCoords[CPProgess[playerid]-1][1],CPCoords[CPProgess[playerid]-1][2]);
SendClientMessage(playerid,-1,"Teleported.");
return 1;
}