13.11.2012, 00:32
(
Последний раз редактировалось Uberanwar; 13.11.2012 в 00:34.
Причина: Typo
)
Can someone help me convert this long, strcmp commands to ZCMD?
P/S: I'm new in zcmd
And this /tk (/ticket) command
P/S: I'm new in zcmd
Quote:
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Код:
if(strcmp(cmd, "/arrest", true) == 0 || strcmp(cmd, "/ar", true) == 0)
{
new string[250];
if(IsSpawned[playerid] == 0)
{
SendClientMessage(playerid, COLOR_ERROR, "You are dead. You cannot use this command");
return 1;
}
if(gTeam[playerid] != COP && gTeam[playerid] != SWAT && gTeam[playerid] != ARMY && gTeam[playerid] != FBI)
{
SendClientMessage(playerid,COLOR_ERROR,"You are not a Law Enforcement officer ");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_ERROR, "USAGE: /ar (id)");
return 1;
}
giveplayerid = strval(tmp);
if(!IsNumeric(tmp))
{
SendClientMessage(playerid, COLOR_ERROR, "USAGE: /ar (id)");
return 1;
}
if(!IsPlayerConnected(giveplayerid))
{
format(string, sizeof(string), "ID (%d) is not an active player", giveplayerid);
SendClientMessage(playerid, COLOR_ERROR, string);
return 1;
}
new oname[24];
new pname[24];
GetPlayerName(playerid,oname, 24);
GetPlayerName(giveplayerid, pname, 24);
if(GetPlayerWantedLevel(giveplayerid) <= 3)
{
format(string, sizeof(string), "%s(%d) Does not have a warrant. You cannot arrest a player without a warrant",pname,giveplayerid);
SendClientMessage(playerid,COLOR_ERROR,string);
return 1;
}
if(IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid,COLOR_ERROR,"You cannot arrest a suspect if you are in a car");
return 1;
}
if(GetDistanceBetweenPlayers(playerid,giveplayerid) > 10)
{
format(string, sizeof(string), "%s(%d) Is too far away. You cannot arrest that player",pname,giveplayerid);
SendClientMessage(playerid,COLOR_ERROR,string);
return 1;
}
if(IsSpawned[giveplayerid] == 0)
{
format(string, sizeof(string), "%s(%d) Is dead. You cannot arrest a dead body",pname,giveplayerid);
SendClientMessage(playerid,COLOR_ERROR,string);
return 1;
}
SetPlayerVirtualWorld(giveplayerid,0);
if(GetPlayerWantedLevel(playerid) >=1)
{
SendClientMessage(playerid,COLOR_ERROR,"You cannot use this command if you are wanted by the police");
return 1;
}
if(giveplayerid == playerid)
{
SendClientMessage(playerid,COLOR_ERROR,"You cannot arrest yourself");
return 1;
}
new spawn = random(sizeof(PrisonSpawn)), string2[250], Float:health, copname[MAX_PLAYER_NAME], arrested[MAX_PLAYER_NAME];
GetPlayerName(playerid, copname, sizeof(copname));
GetPlayerName(strval(tmp), arrested, sizeof(arrested));
GetPlayerHealth(strval(tmp), health);
SendClientMessage(strval(tmp), GREY, "|_| San Andreas Police Dept. |_|");
format(string, sizeof(string), "Officer %s has arrested you.", copname);
SendClientMessage(strval(tmp), WHITE, string);
ResetPlayerWeapons(strval(tmp));
SetPlayerPos(strval(tmp), PrisonSpawn[spawn][0], PrisonSpawn[spawn][1], PrisonSpawn[spawn][2]);
SetPlayerFacingAngle(strval(tmp), PrisonSpawn[spawn][3]);
SetCameraBehindPlayer(strval(tmp));
if(GetPlayerWantedLevel(strval(tmp)) >= 4 && GetPlayerWantedLevel(strval(tmp)) <= 5)
{
PrisonTime[strval(tmp)] = 60;
GivePlayerMoney(playerid,25000);
GivePlayerScore(playerid,1);
}
else if(GetPlayerWantedLevel(strval(tmp)) >= 6 && GetPlayerWantedLevel(strval(tmp)) <= 8)
{
PrisonTime[strval(tmp)] = 120;
GivePlayerMoney(playerid,35000);
GivePlayerScore(playerid,1);
}
else if(GetPlayerWantedLevel(strval(tmp)) >= 9 && GetPlayerWantedLevel(playerid) <= 11)
{
PrisonTime[strval(tmp)] = 180;
GivePlayerMoney(playerid,45000);
GivePlayerScore(playerid,2);
}
else if(GetPlayerWantedLevel(strval(tmp)) >= 12 && GetPlayerWantedLevel(strval(tmp)) <= 14)
{
PrisonTime[strval(tmp)] = 240;
GivePlayerMoney(playerid,55000);
GivePlayerScore(playerid,2);
}
else if(GetPlayerWantedLevel(strval(tmp)) >= 15)
{
PrisonTime[strval(tmp)] = 300;
GivePlayerMoney(playerid,65000);
GivePlayerScore(playerid,3);
}
SetPlayerWantedLevel(strval(tmp), 0);
SetPlayerInterior(strval(tmp),3);
SetPlayerHealth(strval(tmp),99999);
TogglePlayerControllable(strval(tmp), true);
SetPlayerJailed(strval(tmp), true);
format(string2, sizeof(string2), "Officer %s (%d) arrested %s (%d).", copname, playerid, arrested, strval(tmp));
Announce(string2);
if(health <= 90)
{
SendClientMessage(strval(tmp), GREY, "|_| San Andreas Police Dept. |_|");
SendClientMessage(strval(tmp), WHITE, "SAPD has given you some food.");
SetPlayerHealth(strval(tmp), health+10);
ApplyAnimation(strval(tmp), "FOOD", "EAT_Burger", 4.0, 0, 0, 0, 0, 0);
}
return 1;
}
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Quote:
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Код:
if(strcmp(cmd, "/ticket", true) == 0 || strcmp(cmd, "/tk", true) == 0)
{
new string[128];
if(IsSpawned[playerid] == 0)
{
SendClientMessage(playerid, COLOR_ERROR, "You are dead. You cannot use this command");
return 1;
}
if(gTeam[playerid] != COP && gTeam[playerid] != SWAT && gTeam[playerid] != ARMY && gTeam[playerid] != FBI)
{
SendClientMessage(playerid,COLOR_ERROR,"You are not Law Enforcement");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_ERROR, "USAGE: /tk (id)");
return 1;
}
if(!IsNumeric(tmp))
{
SendClientMessage(playerid, COLOR_ERROR, "USAGE: /tk (id) ID Must be a number");
return 1;
}
giveplayerid = strval(tmp);
if(!IsPlayerConnected(giveplayerid))
{
format(string, sizeof(string), "ID (%d) is not an active player", giveplayerid);
SendClientMessage(playerid, COLOR_ERROR, string);
return 1;
}
new oname[24];
new pname[24];
GetPlayerName(playerid,oname, 24);
GetPlayerName(giveplayerid, pname, 24);
if(GetPlayerWantedLevel(giveplayerid) == 0)
{
format(string, sizeof(string), "%s(%d) is innocent. You cannot issue a ticket!",pname,giveplayerid);
SendClientMessage(playerid,COLOR_ERROR,string);
return 1;
}
if(GetDistanceBetweenPlayers(playerid,giveplayerid) > 10)
{
format(string, sizeof(string), "%s(%d) Is too far away. You cannot issue a ticket",pname,giveplayerid);
SendClientMessage(playerid,COLOR_ERROR,string);
return 1;
}
if(GetPlayerWantedLevel(giveplayerid) == 1)
{
format(string, sizeof(string), "Officer %s(%d) has give you a ticket. Type /pay for pay! ",oname,playerid);
SendClientMessage(giveplayerid,LIGHT_BLUE, string);
format(string, sizeof(string), "~b~Officer ~r~%s(%d)~n~~w~has give you a ticket.~n~~w~Type ~b~/pay ~w~for pay!",oname,playerid);
GameTextForPlayer(giveplayerid, string,10000, 5);
ticketmen[giveplayerid] = playerid;
tkat[giveplayerid] = 1;
SendClientMessage(playerid,LIGHT_BLUE,"You have give an ticket");
return 1;
}
if(GetPlayerWantedLevel(giveplayerid) == 2)
{
format(string, sizeof(string), "Officer %s(%d) has give you a ticket. Type /pay for pay! ",oname,playerid);
SendClientMessage(giveplayerid,LIGHT_BLUE, string);
format(string, sizeof(string), "~b~Officer ~r~%s(%d)~n~~w~has give you a ticket.~n~~w~Type ~b~/pay ~w~for pay!",oname,playerid);
GameTextForPlayer(giveplayerid, string,10000, 5);
ticketmen[giveplayerid] = playerid;
tkat[giveplayerid] = 2;
SendClientMessage(playerid,LIGHT_BLUE,"You have give an ticket");
return 1;
}
if(GetPlayerWantedLevel(giveplayerid) == 3)
{
format(string, sizeof(string), "Officer %s(%d) has give you a ticket. Type /pay for pay! ",oname,playerid);
SendClientMessage(giveplayerid,LIGHT_BLUE, string);
format(string, sizeof(string), "~b~Officer ~r~%s(%d)~n~~w~has give you a ticket.~n~~w~Type ~b~/pay ~w~for pay!",oname,playerid);
GameTextForPlayer(giveplayerid, string,10000, 5);
ticketmen[giveplayerid] = playerid;
tkat[giveplayerid] = 3;
SendClientMessage(playerid,LIGHT_BLUE,"You have give an ticket");
}
if(GetPlayerWantedLevel(giveplayerid) >= 4)
{
format(string, sizeof(string), "~r~%s(%d) ~w~Has a warrant. ~n~~w~You cannot issue a fine.~n~~w~Take the suspect into custody",pname,giveplayerid);
GameTextForPlayer(playerid, string,10000, 5);
}
return 1;
}
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