06.11.2012, 19:30
How to detect is point left or right from player?
left point < Player Point > right point
(x,y,z) (x,y,z) (x,y,z)
left point < Player Point > right point
(x,y,z) (x,y,z) (x,y,z)
Quote:
IsLForRG(playerid,Float,Float:y,Float:z) { new Float:X,Float:Y,Float:Z,Float:Ang; GetPlayerPos(playerid, X, Y, Z); GetPlayerFacingAngle(playerid, Ang); //And now what?? } |