[FilterScript] Object Attacher ( or Attachment editor )
#1

First of all, TreePuncher is my new name on SA-MP servers. (Actually, who cares?)
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Straight to the point, I've been doing a FS, and I've been having headaches on finding the exact point when attaching some objects, so well, I decided to come up with this FS, since no one on samp actually cared about releasing it xD.
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What does it do:

It simply opens the Attachment editor after you use "/started [desired object]".
/started will only work if you insert the exact ID of the object you want to attach, so if you simply use /started with nothing inputted, you'll get nothing else but an error, but if you add, you will be introduced to the SA-MP Attachment Editor (Used by most here).
Why do we should think this is special?
Simple, no one ever posted a FS that would save all the Off set X to Z, the rotation X to Z and Scale X to Z after clicing the diskette, and if someone did, please alert me about it!
What does it use?
DOF2
Booleans (read the pwn)
STRCMP (Wow, how old cmd system)
If I forget anything, alert me too
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No screen shots ATM, will provide some later.
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Download!
Source(PasteBin)
AMX Download (Dropbox)
If any of the content related in this post is similar to another post, that I get alerted immediatelly, so I can take further action.

Re-cap: This FS saves the Cords u must use when attaching a object with "SetPlayerAttachedObject". Simple, isnt it?
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#2

Good work jay.
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#3

good work bro
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#4

I Can't Give rep, no SS
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#5

Yay, finally I am getting some views, I guess this tool can become handy some times, like on my other release, the Oxygen Cylinder, which had some troublesome times with object attachments

Quote:
Originally Posted by Anti-spam
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FUCK OFF!
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#6

Calm lol.


ON:TOPIC: Awesome job. ++3
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#7

Awesome FS
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#8

What's so cool on this filterscript? you can add new objects in the original attachment editor too.
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#9

Quote:
Originally Posted by Msk.
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What's so cool on this filterscript? you can add new objects in the original attachment editor too.
Ye, but it doesnt save it on a file so you can script it or something + did you read the post?
The normal one just saves the current object pos INGAME, not in a file, what if you need the cordinades for another FS? The normal one won't help you, and I ain't giving further explanation to people that aren't reading my post...

PS: If you can't read the damn post, and just read the title, mind looking at the pwn before criticizing non-sense...
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#10

Quote:
Originally Posted by Jay_McReary
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Ye, but it doesnt save it on a file so you can script it or something + did you read the post?
The normal one just saves the current object pos INGAME, not in a file, what if you need the cordinades for another FS? The normal one won't help you, and I ain't giving further explanation to people that aren't reading my post...

PS: If you can't read the damn post, and just read the title, mind looking at the pwn before criticizing non-sense...
The normal attachments editor by samp Team is printing the code in the Server log so your filterscript ist just a peace of shit.
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