[HLF]Southclaw
Unregistered
I definitely support denial of streaming. I like K-Dst!
Posts: 216
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Joined: Jul 2012
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How bout to be able to script in game?
Save trouble for owners to worry for leakers
Posts: 591
Threads: 70
Joined: Jun 2009
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It would be nice if there was option to view the photos made with the camera(weapon) ingame like a dialog and with the buttons used to choose between classes before spawn, it's nice for rp servers with journalist job!
Posts: 854
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Joined: Jun 2012
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NPC's like in single player, smart and not controlled necessarily by recorded path's.
I know it's possible as an excellent scripter was working on it for a bit and was able to do it sort of (in FR-MP), but later the project was cancelled due to his busy life.
Posts: 1
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Joined: Oct 2012
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make better the attached objects... and moving objects.
for now, if i place hydra on a moving object, so the hydra go away.
or
any car, if the player in or not - if the moving object fast, so thay gone.
so this my suggestion:
| attachcartoobject(objectid, carid,X,Y,Z)
| attachplayertoobject(objectid, playerid, X,Y,Z)
and a nother nice suggestion: attachobjecttoobject(objectid,attachedobjectid, X,Y,Z)
Posts: 867
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Joined: Aug 2012
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TextDrawMoveForPlayer(playerid, textdrawid, X , Y, Z);
Posts: 1,196
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Joined: Jan 2012
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GetPlayerOxygen(playerid, oxygen, sizeof(oxygen));
SetPlayerOxygen(playerid, oxygen, sizeof(oxygen));