Local chat for different virtual world
#1

Hi, i have some houses with the same interiors but different virtual worlds, and the players see anything you say in the local chat from another house.

I want to not see what are the players from another house saing.

It is posible?
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#2

Add it in the CMD:b and CMD and every local chats...
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#3

Код:
if(strcmp(cmd, "/local", true) == 0 || strcmp(cmd, "/l", true) == 0 || strcmp(cmd, "/say", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
	     if(PlayerInfo[playerid][pMuted] == 1)
	     {
	     SendClientMessage(playerid, TEAM_CYAN_COLOR, "{30a030}[TZ]: {ffffff}You cant speak.");
		 return 0;
	     }
	        if(gPlayerLogged[playerid] == 0)
	        {
	            SendClientMessage(playerid, COLOR_GREY, "{30a030}[TZ]: {ffffff}You need to be logged in!.");
	            return 1;
	        }
			GetPlayerName(playerid, sendername, sizeof(sendername));
			new length = strlen(cmdtext);
			while ((idx < length) && (cmdtext[idx] <= ' '))
			{
				idx++;
			}
			new offset = idx;
			new result[64];
			while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
			{
				result[idx - offset] = cmdtext[idx];
				idx++;
			}
			result[idx - offset] = EOS;
			if(!strlen(result))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "» Type (/l)ocal [local chat]");
				return 1;
			}
// --------------- Anti Advertising Open (By Blake)
                    if(FindIP((result))) /// Anti-Advertising
                    {
                        format(string, sizeof(string), "{30a030}[TZ]: {ff6347}%s has been banned. Reason: Advertising.",sendername);
                        SendClientMessageToAll(0xFF6347FF,string);
                        PlayerInfo[playerid][pBanned] = 4;
                        BanLog(string);
                        Kick(playerid);
                        return 1;
                    }
// --------------- Anti Andvertising Closed (By Blake)
			format(string, sizeof(string), "%s's %s", sendername, result);
			ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
			printf("%s", string);
		}
		return 1;
	}
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