Posts: 854
Threads: 154
Joined: Jun 2012
Reputation:
0
On my GM the cars that are moved from their regular spawn points and then left for a few seconds re-spawn? Why does this happen? How can I fix this? It's not very RP when a Firetruck at an accident dissapears during RPing of the accident :/
Please & Thanks: jakejohnsonusa
Posts: 216
Threads: 16
Joined: Jul 2012
Reputation:
0
More Detail on what happens
Posts: 759
Threads: 80
Joined: Oct 2012
Reputation:
0
dont spam man i replied to the other one
Createvehicle(id,x,y,z,a,c1,c2,-1) change the respawn time 2 -1 so vehicle only respawn when they are destroyed
Posts: 854
Threads: 154
Joined: Jun 2012
Reputation:
0
So here is an example of one:
fdcar[3] = AddStaticVehicleEx(407,1946.2985,-1874.3608,13.7287,270.0000,-1,-1,100); // Firetruck 1
How do I fix this?
Posts: 759
Threads: 80
Joined: Oct 2012
Reputation:
0
change 100 to -1
100 = if no player is in the vehicle for 100 seconds it will respawn
Posts: 854
Threads: 154
Joined: Jun 2012
Reputation:
0
Wow thank you so much for that, that really helps. +1 Rep Given.
Thank you: jakejohnsonusa