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How to add maps
Beckett
High-roller
Posts: 1,794
Threads: 104
Joined: Feb 2012
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0
#1
02.11.2012, 13:13
(
Последний раз редактировалось DaniceMcHarley; 01.06.2017 в 02:21.
)
-----
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Clemonty
Big Clucker
Posts: 73
Threads: 11
Joined: Mar 2012
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0
#2
02.11.2012, 13:21
You should put the "CreateObject" at "OnGameModeInit"
pawn Код:
public
OnGameModeInit
(
)
{
// CreateObject file
return
1
;
}
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Beckett
High-roller
Posts: 1,794
Threads: 104
Joined: Feb 2012
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#3
02.11.2012, 13:21
I'll try
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Beckett
High-roller
Posts: 1,794
Threads: 104
Joined: Feb 2012
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0
#4
02.11.2012, 13:29
Quote:
Originally Posted by
Clemonty
You should put the "CreateObject" at "OnGameModeInit"
pawn Код:
public
OnGameModeInit
(
)
{
// CreateObject file
return
1
;
}
Still not working lol.
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Clemonty
Big Clucker
Posts: 73
Threads: 11
Joined: Mar 2012
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0
#5
02.11.2012, 13:40
Can you PM me the object file ? Ill make it for you if you willing
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Beckett
High-roller
Posts: 1,794
Threads: 104
Joined: Feb 2012
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#6
02.11.2012, 13:42
(
Последний раз редактировалось DaniceMcHarley; 01.06.2017 в 02:22.
)
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Alcatraz Gaming
Huge Clucker
Posts: 336
Threads: 16
Joined: Jul 2012
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0
#7
02.11.2012, 14:06
Is it CreateDymanicObject or CreateObject?
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VIP475
Banned
Posts: 204
Threads: 31
Joined: Jun 2012
#8
03.11.2012, 06:18
If it has removebuilding for player, add it on OnPlayerConnect.
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