01.11.2012, 19:17
I have a Vehicle CarOwnership with the commands /v sellto & /acceptcar & /cancelcar
But /acceptcar and /cancelcar dont do anything and i dont know why...:
/acceptcar code:
/cancelcar code:
And if you need, /v sellto code:
When you type /acceptcar nothing happens
But /acceptcar and /cancelcar dont do anything and i dont know why...:
/acceptcar code:
Код:
if(strcmp(cmd,"/acceptcar",true)==0) { if(IsPlayerConnected(playerid)) { new x_job[256]; x_job = strtok(cmdtext, idx); if(!strlen(x_job)) { return 1; } if(strcmp(x_job,"ownablecar",true) == 0) { if(OwnableCarOffer[playerid] < 999) { if(OwnableCarID[playerid] == 0) { return 1; } if(OwnableCarPrice[playerid] == 0 || OwnableCarPrice[playerid] > 1500001) { return 1; } if(OwnableCarID[playerid] == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey]) { } else if(OwnableCarID[playerid] == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2]) { } else if(OwnableCarID[playerid] == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3]) { } else { SendClientMessage(playerid, COLOR_GREY, " Offer is no longer available"); return 1; } if(GetPlayerMoney(playerid) >= OwnableCarPrice[playerid]) { if(IsPlayerConnected(OwnableCarOffer[playerid])) { GetPlayerName(OwnableCarOffer[playerid], giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); if(PlayerInfo[playerid][pPcarkey] == -1) { if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey]) { PlayerInfo[playerid][pPcarkey] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey]; PlayerInfo[OwnableCarOffer[playerid]][pPcarkey] = -1; } else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2]) { PlayerInfo[playerid][pPcarkey] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2]; PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2] = -1; } else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3]) { PlayerInfo[playerid][pPcarkey] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3]; PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3] = -1; } else { SendClientMessage(playerid, COLOR_GREY, " Vehicle seller needs to be at his car !"); return 1; } format(string, sizeof(string), "* You bought a car for $%d from %s.",OwnableCarPrice[playerid],giveplayer); SendClientMessage(playerid, COLOR_WHITE, string); format(string, sizeof(string), "* %s has bought your car for $%d.",sendername,OwnableCarPrice[playerid]); SendClientMessage(OwnableCarOffer[playerid], COLOR_WHITE, string); RemovePlayerFromVehicle(OwnableCarOffer[playerid]); GivePlayerMoney(playerid, - OwnableCarPrice[playerid]); GivePlayerMoney(OwnableCarOffer[playerid], OwnableCarPrice[playerid]); strmid(CarInfo[OwnableCarID[playerid]][cOwner], sendername, 0, strlen(sendername), 999); } else if(PlayerInfo[playerid][pPcarkey2] == -1) { if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey]) { PlayerInfo[playerid][pPcarkey2] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey]; PlayerInfo[OwnableCarOffer[playerid]][pPcarkey] = -1; } else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2]) { PlayerInfo[playerid][pPcarkey2] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2]; PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2] = -1; } else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3]) { PlayerInfo[playerid][pPcarkey2] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3]; PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3] = -1; } else { SendClientMessage(playerid, COLOR_GREY, " Vehicle seller needs to be at his car !"); return 1; } format(string, sizeof(string), "* You bought a car for $%d from %s.",OwnableCarPrice[playerid],giveplayer); SendClientMessage(playerid, COLOR_WHITE, string); format(string, sizeof(string), "* %s has bought your car for $%d.",sendername,OwnableCarPrice[playerid]); SendClientMessage(OwnableCarOffer[playerid], COLOR_WHITE, string); RemovePlayerFromVehicle(OwnableCarOffer[playerid]); GivePlayerMoney(playerid, - OwnableCarPrice[playerid]); GivePlayerMoney(OwnableCarOffer[playerid], OwnableCarPrice[playerid]); strmid(CarInfo[OwnableCarID[playerid]][cOwner], sendername, 0, strlen(sendername), 999); } else if(PlayerInfo[playerid][pPcarkey3] == -1) { if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey]) { PlayerInfo[playerid][pPcarkey3] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey]; PlayerInfo[OwnableCarOffer[playerid]][pPcarkey] = -1; } else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2]) { PlayerInfo[playerid][pPcarkey3] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2]; PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2] = -1; } else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3]) { PlayerInfo[playerid][pPcarkey3] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3]; PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3] = -1; } else { SendClientMessage(playerid, COLOR_GREY, " Vehicle seller needs to be at his car !"); return 1; } format(string, sizeof(string), "* You bought a car for $%d from %s.",OwnableCarPrice[playerid],giveplayer); SendClientMessage(playerid, COLOR_WHITE, string); format(string, sizeof(string), "* %s has bought your car for $%d.",sendername,OwnableCarPrice[playerid]); SendClientMessage(OwnableCarOffer[playerid], COLOR_WHITE, string); RemovePlayerFromVehicle(OwnableCarOffer[playerid]); GivePlayerMoney(playerid, - OwnableCarPrice[playerid]); GivePlayerMoney(OwnableCarOffer[playerid], OwnableCarPrice[playerid]); strmid(CarInfo[OwnableCarID[playerid]][cOwner], sendername, 0, strlen(sendername), 999); } else { SendClientMessage(playerid, COLOR_GREY, " You already have 3 cars ! "); return 1; } OnPropUpdate(); SavePlayerData(playerid); SavePlayerData(OwnableCarOffer[playerid]); OwnableCarOffer[playerid] = -1; OwnableCarID[playerid] = 0; OwnableCarPrice[playerid] = 0; GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_GRAD2, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_GRAD2, "Type /vehiclemanual to view the vehicle manual!"); return 1; } else { SendClientMessage(playerid, COLOR_GREY, " Car seller is Offline !"); return 1; } } } else { SendClientMessage(playerid, COLOR_GREY, " No-one offerd you any Ownable Car !"); return 1; } } else { return 1; } } return 1; }
Код:
if(strcmp(cmd,"/cancelcar",true)==0) { if(IsPlayerConnected(playerid)) { new x_job[256]; x_job = strtok(cmdtext, idx); if(!strlen(x_job)) { return 1; } if(strcmp(x_job,"ownablecar",true) == 0) { OwnableCarOffer[playerid] = 999; OwnableCarID[playerid] = 0; OwnableCarPrice[playerid] = 0; } else { return 1; } format(string, sizeof(string), "* You have canceled: %s.", x_job); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; }
Код:
else if(strcmp(x_nr,"sellto",true) == 0) { if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { GetPlayerName(playerid, sendername, sizeof(sendername)); new ownvehkey; if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { ownvehkey = PlayerInfo[playerid][pPcarkey]; } else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { ownvehkey = PlayerInfo[playerid][pPcarkey2]; } else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { ownvehkey = PlayerInfo[playerid][pPcarkey3]; } else { return 1; } if(strcmp(sendername, CarInfo[ownvehkey][cOwner], true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]"); return 1; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(ProxDetectorS(8.0, playerid, giveplayerid)) { if(PlayerInfo[giveplayerid][pPcarkey] == -1) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]"); return 1; } new price; price = strval(tmp); if(price < 1 || price > 1500000) { SendClientMessage(playerid, COLOR_GREY, " Price not lower then 1 and not higher then 1500000. "); return 1; } GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "* You offerd %s to buy your car for $%d .", giveplayer, price); SendClientMessage(playerid, COLOR_WHITE, string); format(string, sizeof(string), "* Car Owner %s offered you to buy his/her car for $%d (type /acceptcar) to buy.", playername, price); SendClientMessage(giveplayerid, COLOR_WHITE, string); OwnableCarOffer[giveplayerid] = playerid; OwnableCarID[giveplayerid] = ownvehkey; OwnableCarPrice[giveplayerid] = price; return 1; } else if(PlayerInfo[giveplayerid][pPcarkey2] == -1) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]"); return 1; } new price; price = strval(tmp); if(price < 1 || price > 1500000) { SendClientMessage(playerid, COLOR_GREY, " Price not lower then 1 and not higher then 1500000. "); return 1; } GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "* You offerd %s to buy your car for $%d .", giveplayer, price); SendClientMessage(playerid, COLOR_WHITE, string); format(string, sizeof(string), "* Car Owner %s offered you to buy his/her car for $%d (type /acceptcar) to buy.", playername, price); SendClientMessage(giveplayerid, COLOR_WHITE, string); OwnableCarOffer[giveplayerid] = playerid; OwnableCarID[giveplayerid] = ownvehkey; OwnableCarPrice[giveplayerid] = price; return 1; } else if(PlayerInfo[giveplayerid][pPcarkey3] == -1) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]"); return 1; } new price; price = strval(tmp); if(price < 1 || price > 1500000) { SendClientMessage(playerid, COLOR_GREY, " Price not lower then 1 and not higher then 1500000. "); return 1; } GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "* You offerd %s to buy your car for $%d .", giveplayer, price); SendClientMessage(playerid, COLOR_WHITE, string); format(string, sizeof(string), "* Car Owner %s offered you to buy his/her car for $%d (type /acceptcar) to buy.", playername, price); SendClientMessage(giveplayerid, COLOR_WHITE, string); OwnableCarOffer[giveplayerid] = playerid; OwnableCarID[giveplayerid] = ownvehkey; OwnableCarPrice[giveplayerid] = price; return 1; } else { SendClientMessage(playerid, COLOR_GREY, " Player has 3 cars already ! "); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " Player is not near you ! "); return 1; } } } } else { SendClientMessage(playerid, COLOR_GREY, " This is not your car"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " You have to sit at your own car to sell it"); return 1; } }