pawn Код:
{ new tmp2
[256];
new string2
[64];
format(string2,
sizeof(string2
),
"Players/%s.ini", PlayerName
(playerid
));
strmid(PlayerInfo
[playerid
][pKey
], dini_Get
(string2,
"Key"),
0,
strlen(dini_Get
(string2,
"Key")),
255);
new File: UserFile
= fopen(string2, io_read
);
if (UserFile
) { if(strcmp(PlayerInfo
[playerid
][pKey
],password, true
) == 0) { new key
[ 256 ] , val
[ 256 ];
new Data
[ 256 ];
while (fread(UserFile, Data,
sizeof(Data
))) { key
= ini_GetKey
( Data
);
if( strcmp( key ,
"Level" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pLevel
] = strval( val
);
} if( strcmp( key ,
"AdminLevel" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pAdmin
] = strval( val
);
} if( strcmp( key ,
"HelperLevel" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pHelper
] = strval( val
);
} if( strcmp( key ,
"DonateRank" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pVIP
] = strval( val
);
} if( strcmp( key ,
"UpgradePoints" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][gPupgrade
] = strval( val
);
} if( strcmp( key ,
"ConnectedTime" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pConnectTime
] = strval( val
);
} if( strcmp( key ,
"Registered" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pReg
] = strval( val
);
} if( strcmp( key ,
"Sex" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pSex
] = strval( val
);
} if( strcmp( key ,
"Muted" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pMuted
] = strval( val
);
} if( strcmp( key ,
"Respect" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pExp
] = strval( val
);
} if( strcmp( key ,
"Money" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pCash
] = strval( val
);
} if( strcmp( key ,
"Bank" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pConta
] = strval( val
);
} if( strcmp( key ,
"Crimes" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pCrimes
] = strval( val
);
} if( strcmp( key ,
"Kills" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pKills
] = strval( val
);
} if( strcmp( key ,
"Deaths" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pDeaths
] = strval( val
);
} if( strcmp( key ,
"Phonebook" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pPhoneBook
] = strval( val
);
} if( strcmp( key ,
"LottoNr" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pLottoNr
] = strval( val
);
} if( strcmp( key ,
"Fishes" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pFishes
] = strval( val
);
} if( strcmp( key ,
"BiggestFish" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pBiggestFish
] = strval( val
);
} if( strcmp( key ,
"Emprego" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pEmprego
] = strval( val
);
} if( strcmp( key ,
"Paycheck" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pSalario
] = strval( val
);
} if( strcmp( key ,
"HeadValue" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pHeadValue
] = strval( val
);
} if( strcmp( key ,
"Jailed" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pJailed
] = strval( val
);
} if( strcmp( key ,
"JailTime" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pJailTime
] = strval( val
);
} if( strcmp( key ,
"Materiais" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pMats
] = strval( val
);
} if( strcmp( key ,
"Maconha" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pDrogas
] = strval( val
);
} if( strcmp( key ,
"Cocaina" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pDrogas2
] = strval( val
);
} if( strcmp( key ,
"Crack" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pDrogas3
] = strval( val
);
} if( strcmp( key ,
"Lider" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pLider
] = strval( val
);
} if( strcmp( key ,
"Member" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pMembro
] = strval( val
);
} if( strcmp( key ,
"Rank" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pCargo
] = strval( val
);
} if( strcmp( key ,
"Char" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pSkin
] = strval( val
);
} if( strcmp( key ,
"ContractTime" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pContractTime
] = strval( val
);
} if( strcmp( key ,
"DetSkill" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pDetSkill
] = strval( val
);
} if( strcmp( key ,
"SexSkill" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pSexSkill
] = strval( val
);
} if( strcmp( key ,
"BoxSkill" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pBoxSkill
] = strval( val
);
} if( strcmp( key ,
"LawSkill" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pLawSkill
] = strval( val
);
} if( strcmp( key ,
"MechSkill" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pMechSkill
] = strval( val
);
} if( strcmp( key ,
"NewsSkill" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pNewsSkill
] = strval( val
);
} if( strcmp( key ,
"DrogasSkill" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pDrogasSkill
] = strval( val
);
} if( strcmp( key ,
"CookSkill" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pCookSkill
] = strval( val
);
} if( strcmp( key ,
"FishSkill" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pFishSkill
] = strval( val
);
} if( strcmp( key ,
"pSHealth" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pSHealth
] = floatstr( val
);
} if( strcmp( key ,
"Team" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pTeam
] = strval( val
);
} if( strcmp( key ,
"PhoneNr" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pPnumber
] = strval( val
);
} if( strcmp( key ,
"House" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pPHousekey
] = strval( val
);
} if( strcmp( key ,
"Bizz" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pPbiskey
] = strval( val
);
} if( strcmp( key ,
"Pos_x" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pPos_x
] = floatstr( val
);
} if( strcmp( key ,
"Pos_y" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pPos_y
] = floatstr( val
);
} if( strcmp( key ,
"Pos_z" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pPos_z
] = floatstr( val
);
} if( strcmp( key ,
"CarLic" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pCarLic
] = strval( val
);
} if( strcmp( key ,
"FlyLic" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pFlyLic
] = strval( val
);
} if( strcmp( key ,
"BoatLic" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pBoatLic
] = strval( val
);
} if( strcmp( key ,
"FishLic" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pFishLic
] = strval( val
);
} if( strcmp( key ,
"GunLic" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pGunLic
] = strval( val
);
} if( strcmp( key ,
"PayDay" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pPayDay
] = strval( val
);
} if( strcmp( key ,
"CDPlayer" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pCDPlayer
] = strval( val
);
} if( strcmp( key ,
"Wins" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pWins
] = strval( val
);
} if( strcmp( key ,
"Loses" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pLoses
] = strval( val
);
} if( strcmp( key ,
"AlcoholPerk" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pAlcoholPerk
] = strval( val
);
} if( strcmp( key ,
"DrugPerk" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pDrugPerk
] = strval( val
);
} if( strcmp( key ,
"MiserPerk" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pMiserPerk
] = strval( val
);
} if( strcmp( key ,
"PainPerk" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pPainPerk
] = strval( val
);
} if( strcmp( key ,
"TraderPerk" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pTraderPerk
] = strval( val
);
} if( strcmp( key ,
"Tutorial" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pTut
] = strval( val
);
} if( strcmp( key ,
"Avisos" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pWarns
] = strval( val
);
} if( strcmp( key ,
"Married" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pMarried
] = strval( val
);
} if( strcmp( key ,
"MarriedTo" , true
) == 0 ) { val
= ini_GetValue
( Data
);
strmid(PlayerInfo
[playerid
][pMarriedTo
], val,
0,
strlen(val
)-1,
255);
} if( strcmp( key ,
"Spawn" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pSpawn
] = strval( val
);
} if( strcmp( key ,
"SafeMaconha" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pSafeDrogas
] = strval( val
);
} if( strcmp( key ,
"SafeCocaina" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pSafeDrogas2
] = strval( val
);
} if( strcmp( key ,
"SafeCrack" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pSafeDrogas3
] = strval( val
);
} if( strcmp( key ,
"NivelProcurado" , true
) == 0 ) { val
= ini_GetValue
( Data
); WantedPoints
[playerid
] = strval( val
);
} if( strcmp( key ,
"SafeMateriais" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][psMats
] = strval( val
);
} if( strcmp( key ,
"Luta" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pLuta
] = strval( val
);
} if( strcmp( key ,
"Dorgado" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pDorgado
] = strval( val
);
} if( strcmp( key ,
"Dorgado2" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pDorgado2
] = strval( val
);
} if( strcmp( key ,
"Doenca" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pDoenca
] = strval( val
);
} if( strcmp( key ,
"Creditos" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pCreditos
] = strval( val
);
} if( strcmp( key ,
"LU" , true
) == 0 ) { val
= ini_GetValue
( Data
);
strmid(PlayerInfo
[playerid
][pLastLogin
], val,
0,
strlen(val
)-1,
255);
} if( strcmp( key ,
"Gun1" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pGun1
] = strval( val
);
} if( strcmp( key ,
"Gun2" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pGun2
] = strval( val
);
} if( strcmp( key ,
"Gun3" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pGun3
] = strval( val
);
} if( strcmp( key ,
"Gun4" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pGun4
] = strval( val
);
} if( strcmp( key ,
"Gun5" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pGun5
] = strval( val
);
} if( strcmp( key ,
"Gun6" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pGun6
] = strval( val
);
} if( strcmp( key ,
"Gun7" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pGun7
] = strval( val
);
} if( strcmp( key ,
"Gun8" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pGun8
] = strval( val
);
} if( strcmp( key ,
"Gun9" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pGun9
] = strval( val
);
} if( strcmp( key ,
"Gun10" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pGun10
] = strval( val
);
} if( strcmp( key ,
"Gun11" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pGun11
] = strval( val
);
} if( strcmp( key ,
"Gun12" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pGun12
] = strval( val
);
} if( strcmp( key ,
"Ammo1" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pAmmo1
] = strval( val
);
} if( strcmp( key ,
"Ammo2" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pAmmo2
] = strval( val
);
} if( strcmp( key ,
"Ammo3" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pAmmo3
] = strval( val
);
} if( strcmp( key ,
"Ammo4" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pAmmo4
] = strval( val
);
} if( strcmp( key ,
"Ammo5" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pAmmo5
] = strval( val
);
} if( strcmp( key ,
"Ammo6" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pAmmo6
] = strval( val
);
} if( strcmp( key ,
"Ammo7" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pAmmo7
] = strval( val
);
} if( strcmp( key ,
"Ammo8" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pAmmo8
] = strval( val
);
} if( strcmp( key ,
"Ammo9" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pAmmo9
] = strval( val
);
} if( strcmp( key ,
"Ammo10" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pAmmo10
] = strval( val
);
} if( strcmp( key ,
"Ammo11" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pAmmo11
] = strval( val
);
} if( strcmp( key ,
"Ammo12" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pAmmo12
] = strval( val
);
} if( strcmp( key ,
"Caixinha" , true
) == 0 ) { val
= ini_GetValue
( Data
); PlayerInfo
[playerid
][pCaixinha
] = strval( val
);
} logouagora
[playerid
] = 1;
CheckOwner
(playerid
);
//CheckAdmin(playerid); CheckOwnerb
(playerid
);
CheckOwnerh
(playerid
);
//CheckVip(playerid); }//end while fclose(UserFile
);
//close the file after everything has been read in the while } else { SendClientMessage
(playerid, COLOR_YELLOW,
"[BHP]: Senha errada! - Se errar a senha 5 vezes terб o IP Banido!");
SetPlayerCameraPos
(playerid,
1483.8164,
-1727.4125,
13.3828);
SetPlayerCameraLookAt
(playerid,
1481.0267,
-1772.1371,
19.4570);
ShowPlayerDialog
(playerid,
1, DIALOG_STYLE_PASSWORD,
"{FFFFF0}Vocк estб Registrado: ",
"{CD00CD}Seja Bem Vindo(a)\n TESTE LOGIN.\n\n {FF1493} Informaзхes Basicas \n \nStatus da Conta: {CD00CD}Registrada\n\n\n http://www.criandologin.com.br \n\n\n{CD00CD}Digite Sua Senha Para{FF00FF} Logar !",
"Logar",
"Esperar");
fclose(UserFile
);
gPlayerLogTries
[playerid
] += 1;
if(gPlayerLogTries
[playerid
] == 6) { new stri
[64], tmp
[20], tmp3
[20], ip
[16];
GetPlayerIp
(playerid, ip,
sizeof ip
);
format(stri,
sizeof(stri
),
"IPsBanidos/%s.ini",ip
);
getdate(Ano, Mes, Dia
);
format(tmp,
20,
"%d/%d/%d", Dia, Mes, Ano
);
gettime(Hora, Minuto, Segundo
);
format(tmp3,
20,
"%d:%d:%d", Hora, Minuto, Segundo
);
format(stri,
sizeof(stri
),
"IPsBanidos/%s.ini",ip
);
dini_Create
(stri
);
dini_Set
(stri,
"Motivo",
"Errou a senha 5 vezes");
dini_Set
(stri,
"Admin",
"teQuila");
dini_Set
(stri,
"Data",tmp
);
dini_Set
(stri,
"Hora",tmp3
);
dini_Set
(stri,
"Nick",PlayerName
(playerid
));
} return 1;
}
pawn Код:
{
if(IsPlayerConnected(playerid))
{
new string3[64];
new playername3[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername3, sizeof(playername3));
format(string3, sizeof(string3), "Players/%s.ini", playername3);
new File: hFile = fopen(string3, io_write);
if (hFile)
{
strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);
new var[32];
format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
format(var, 32, "HelperLevel=%d\n",PlayerInfo[playerid][pHelper]);fwrite(hFile, var);
format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pVIP]);fwrite(hFile, var);
format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pConta]);fwrite(hFile, var);
format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
format(var, 32, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);
format(var, 32, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);
format(var, 32, "Emprego=%d\n",PlayerInfo[playerid][pEmprego]);fwrite(hFile, var);
format(var, 32, "Paycheck=%d\n",PlayerInfo[playerid][pSalario]);fwrite(hFile, var);
format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
format(var, 32, "Materiais=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
format(var, 32, "Maconha=%d\n",PlayerInfo[playerid][pDrogas]);fwrite(hFile, var);
format(var, 32, "Cocaina=%d\n",PlayerInfo[playerid][pDrogas2]);fwrite(hFile, var);
format(var, 32, "Crack=%d\n",PlayerInfo[playerid][pDrogas3]);fwrite(hFile, var);
format(var, 32, "Lider=%d\n",PlayerInfo[playerid][pLider]);fwrite(hFile, var);
format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMembro]);fwrite(hFile, var);
format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pCargo]);fwrite(hFile, var);
format(var, 32, "Char=%d\n",PlayerInfo[playerid][pSkin]);fwrite(hFile, var);
format(var, 32, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var);
format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
format(var, 32, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);
format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);
format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
format(var, 32, "DrogasSkill=%d\n",PlayerInfo[playerid][pDrogasSkill]);fwrite(hFile, var);
format(var, 32, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);
format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);
format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
format(var, 32, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var);
format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);
format(var, 32, "House=%d\n",PlayerInfo[playerid][pPHousekey]);fwrite(hFile, var);
format(var, 32, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var);
format(var, 32, "Spawn=%d\n",PlayerInfo[playerid][pSpawn]);fwrite(hFile, var);
format(var, 32, "SafeMaconha=%d\n",PlayerInfo[playerid][pSafeDrogas]);fwrite(hFile, var);
format(var, 32, "SafeCocaina=%d\n",PlayerInfo[playerid][pSafeDrogas2]);fwrite(hFile, var);
format(var, 32, "SafeCrack=%d\n",PlayerInfo[playerid][pSafeDrogas3]);fwrite(hFile, var);
format(var, 32, "NivelProcurado=%d\n",WantedPoints[playerid]);fwrite(hFile, var);
format(var, 32, "SafeMateriais=%d\n",PlayerInfo[playerid][psMats]);fwrite(hFile, var);
if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))
{
PlayerInfo[playerid][pPos_x] = 1684.9;
PlayerInfo[playerid][pPos_y] = -2244.5;
PlayerInfo[playerid][pPos_z] = 13.5;
}
if(Spectate[playerid] != 255)
{
PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx];
PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy];
PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz];
PlayerInfo[playerid][pInt] = Unspec[playerid][sPint];
PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal];
}
format(var, 32, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);
format(var, 32, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);
format(var, 32, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);
format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);
format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);
format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);
format(var, 32, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);
format(var, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);
format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);
format(var, 32, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, var);
format(var, 32, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var);
format(var, 32, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var);
format(var, 32, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);
format(var, 32, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);
format(var, 32, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);
format(var, 32, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var);
format(var, 32, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);
format(var, 32, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
format(var, 32, "Avisos=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);
format(var, 32, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);
format(var, 32, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);
format(var, 32, "Luta=%d\n",PlayerInfo[playerid][pLuta]);fwrite(hFile, var);
format(var, 32, "Dorgado=%d\n",PlayerInfo[playerid][pDorgado]);fwrite(hFile, var);
format(var, 32, "Dorgado2=%d\n",PlayerInfo[playerid][pDorgado2]);fwrite(hFile, var);
format(var, 32, "Doenca=%d\n",PlayerInfo[playerid][pDoenca]);fwrite(hFile, var);
format(var, 32, "Creditos=%d\n",PlayerInfo[playerid][pCreditos]);fwrite(hFile, var);
format(var, 32, "LU=%s\n",PlayerInfo[playerid][pLastLogin]);fwrite(hFile, var);
format(var, 32, "Gun1=%d\n", PlayerInfo[playerid][pGun1]);fwrite(hFile, var);
format(var, 32, "Gun2=%d\n", PlayerInfo[playerid][pGun2]);fwrite(hFile, var);
format(var, 32, "Gun3=%d\n", PlayerInfo[playerid][pGun3]);fwrite(hFile, var);
format(var, 32, "Gun4=%d\n", PlayerInfo[playerid][pGun4]);fwrite(hFile, var);
format(var, 32, "Gun5=%d\n", PlayerInfo[playerid][pGun5]);fwrite(hFile, var);
format(var, 32, "Gun6=%d\n", PlayerInfo[playerid][pGun6]);fwrite(hFile, var);
format(var, 32, "Gun7=%d\n", PlayerInfo[playerid][pGun7]);fwrite(hFile, var);
format(var, 32, "Gun8=%d\n", PlayerInfo[playerid][pGun8]);fwrite(hFile, var);
format(var, 32, "Gun9=%d\n", PlayerInfo[playerid][pGun9]);fwrite(hFile, var);
format(var, 32, "Gun10=%d\n", PlayerInfo[playerid][pGun10]);fwrite(hFile, var);
format(var, 32, "Gun11=%d\n", PlayerInfo[playerid][pGun11]);fwrite(hFile, var);
format(var, 32, "Gun12=%d\n", PlayerInfo[playerid][pGun12]);fwrite(hFile, var);
format(var, 32, "Ammo1=%d\n", PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);
format(var, 32, "Ammo2=%d\n", PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);
format(var, 32, "Ammo3=%d\n", PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);
format(var, 32, "Ammo4=%d\n", PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);
format(var, 32, "Ammo5=%d\n", PlayerInfo[playerid][pAmmo5]);fwrite(hFile, var);
format(var, 32, "Ammo6=%d\n", PlayerInfo[playerid][pAmmo6]);fwrite(hFile, var);
format(var, 32, "Ammo7=%d\n", PlayerInfo[playerid][pAmmo7]);fwrite(hFile, var);
format(var, 32, "Ammo8=%d\n", PlayerInfo[playerid][pAmmo8]);fwrite(hFile, var);
format(var, 32, "Ammo9=%d\n", PlayerInfo[playerid][pAmmo9]);fwrite(hFile, var);
format(var, 32, "Ammo10=%d\n", PlayerInfo[playerid][pAmmo10]);fwrite(hFile, var);
format(var, 32, "Ammo11=%d\n", PlayerInfo[playerid][pAmmo11]);fwrite(hFile, var);
format(var, 32, "Ammo12=%d\n", PlayerInfo[playerid][pAmmo12]);fwrite(hFile, var);
format(var, 32, "Caixinha=%d\n",PlayerInfo[playerid][pCaixinha]);fwrite(hFile, var);
fclose(hFile);
}
new lstring[256];
new lname[64];
GetPlayerName(playerid,lname,sizeof(lname));
SendClientMessage(playerid, 0x33FF00FF, "[BHP]: Vocк agora pode digitar /logar <senha>");
format(lstring,sizeof(lstring),"{F2F2F2}Bem Vindo(a): {e9f013}%s\n \n {FF1493}--== Informaзхes Basicas =-- \n \n{F2F2F2}Status da Conta: {00FF00}Registrada\n \n{F2F2F2}Digite a sua Senha para Logar !\n\n {F2F2F2}www.{FFFF00}brasilhomeplay-rpg{F2F2F2}.forumeiros.com",lname);
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_PASSWORD, " TESTE LOGIN",lstring, "Logar", "Esperar");
}
return 1;
}