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The normal size of amx is 1.1mb at my friends PC after he compiled,when I do it,it gets up to 3mb and server misses textdraws,none of the cmds work. It has 0 errors while compiling. A problem with pawno? Could settings.ini make the difference? The .pwn size is 750kb.
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You mean the .amx is 1.1mb or .pwn file?
Now, just because there are no errors in compiling, it doesn't mean it should work. For example: if you place some stuff before sending the death message on OnPlayerDeath, that death message won't be shown. Now, I have no idea why that happens, but that's how it is. See the code again and again, make everything seem nicer and neater so you can see what the problem might be. And I don't think it is pawno..
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Quote:
Originally Posted by return0
You mean the .amx is 1.1mb or .pwn file?
Now, just because there are no errors in compiling, it doesn't mean it should work. For example: if you place some stuff before sending the death message on OnPlayerDeath, that death message won't be shown. Now, I have no idea why that happens, but that's how it is. See the code again and again, make everything seem nicer and neater so you can see what the problem might be. And I don't think it is pawno..
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1.1mb amx. Anyway,as I said,it works fine on his PC and hasnt any bugs.
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Only the compiling parameters can make the difference