[Map] Kart track in Los Santos (Jefferson)
#1

Hello so i havent mapped in a long time, and i really wanted to today so here i did a map.
I failed at the end of the track beacause of the lag but i hopw you saw all of the track, heres the video and codes.

[ame]http://www.youtube.com/watch?v=o5rmts_XIOs[/ame]

PHP код:
CreateObject(9131,2482.39990234,-1514.50000000,24.10000038,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (1)
CreateObject(9131,2481.69995117,-1514.50000000,24.10000038,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (2)
CreateObject(9131,2480.89990234,-1514.50000000,24.10000038,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (3)
CreateObject(9131,2472.50000000,-1514.69995117,24.10000038,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (4)
CreateObject(9131,2473.19995117,-1514.69995117,24.10000038,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (5)
CreateObject(9131,2474.00000000,-1514.69995117,24.10000038,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (6)
CreateObject(9131,2480.19995117,-1514.50000000,24.10000038,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (8)
CreateObject(9131,2479.50000000,-1514.50000000,24.10000038,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (9)
CreateObject(9131,2474.69995117,-1514.69995117,24.10000038,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (10)
CreateObject(9131,2475.39990234,-1514.59997559,24.10000038,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (12)
CreateObject(9131,2479.10009766,-1514.50000000,25.20000076,0.00000000,90.00000000,0.00000000); //object(shbbyhswall13_lvs) (13)
CreateObject(9131,2477.19995117,-1514.59997559,25.10000038,0.00000000,90.00000000,0.00000000); //object(shbbyhswall13_lvs) (14)
CreateObject(9131,2475.19995117,-1514.59997559,25.10000038,0.00000000,90.00000000,0.00000000); //object(shbbyhswall13_lvs) (15)
CreateObject(1423,2442.50000000,-1545.19995117,23.70000076,0.00000000,0.00000000,36.00000000); //object(dyn_roadbarrier_4) (1)
CreateObject(1423,2442.30004883,-1553.40002441,23.70000076,0.00000000,0.00000000,39.99572754); //object(dyn_roadbarrier_4) (2)
CreateObject(1423,2425.00000000,-1573.80004883,23.70000076,0.00000000,0.00000000,9.99572754); //object(dyn_roadbarrier_4) (3)
CreateObject(1634,2420.69995117,-1571.30004883,24.29999924,0.00000000,0.00000000,90.00000000); //object(landjump2) (1)
CreateObject(1423,2425.00000000,-1568.40002441,23.70000076,0.00000000,0.00000000,9.99206543); //object(dyn_roadbarrier_4) (4)
CreateObject(1633,2354.89990234,-1552.40002441,24.29999924,20.00000000,0.00000000,90.00000000); //object(landjump) (1)
CreateObject(1423,2337.39990234,-1553.09997559,23.70000076,0.00000000,0.00000000,301.99206543); //object(dyn_roadbarrier_4) (5)
CreateObject(1423,2348.10009766,-1546.50000000,23.70000076,0.00000000,0.00000000,287.98669434); //object(dyn_roadbarrier_4) (6)
CreateObject(1423,2348.30004883,-1470.50000000,23.60000038,0.00000000,0.00000000,207.98669434); //object(dyn_roadbarrier_4) (7)
CreateObject(1423,2351.10009766,-1480.00000000,23.70000076,0.00000000,0.00000000,197.98217773); //object(dyn_roadbarrier_4) (8)
CreateObject(1423,2386.19995117,-1468.50000000,23.70000076,0.00000000,0.00000000,175.98217773); //object(dyn_roadbarrier_4) (9)
CreateObject(1423,2421.00000000,-1469.30004883,23.70000076,0.00000000,0.00000000,223.97900391); //object(dyn_roadbarrier_4) (10)
CreateObject(1423,2439.60009766,-1457.19995117,23.70000076,0.00000000,0.00000000,173.97827148); //object(dyn_roadbarrier_4) (12)
CreateObject(1423,2440.39990234,-1465.40002441,23.70000076,0.00000000,0.00000000,185.97802734); //object(dyn_roadbarrier_4) (13)
CreateObject(1423,2422.00000000,-1478.69995117,23.70000076,0.00000000,0.00000000,223.97827148); //object(dyn_roadbarrier_4) (14)
CreateObject(2789,2445.80004883,-1461.90002441,30.29999924,0.00000000,0.00000000,0.00000000); //object(cj_depart_board) (1)
CreateObject(2780,2456.00000000,-1464.80004883,23.00000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (1)
CreateObject(2780,2450.60009766,-1457.80004883,23.00000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (2)
CreateObject(2780,2450.19995117,-1465.00000000,23.00000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (3)
CreateObject(2780,2459.69995117,-1457.40002441,23.00000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (4)
CreateObject(2780,2462.69995117,-1465.09997559,23.00000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (5)
CreateObject(2780,2466.89990234,-1457.30004883,23.00000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (6)
CreateObject(2780,2506.39990234,-1460.90002441,21.00000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (7)
CreateObject(1633,2511.69995117,-1458.30004883,24.29999924,0.00000000,0.00000000,270.00000000); //object(landjump) (2)
CreateObject(1633,2511.80004883,-1462.40002441,24.29999924,0.00000000,0.00000000,270.00000000); //object(landjump) (3)
CreateObject(2780,2505.30004883,-1455.00000000,23.20000076,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (8)
CreateObject(2780,2507.89990234,-1465.80004883,23.00000000,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (9)
CreateObject(2780,2504.60009766,-1459.69995117,27.29999924,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (10)
CreateObject(1423,2541.60009766,-1472.19995117,23.70000076,0.00000000,0.00000000,205.97656250); //object(dyn_roadbarrier_4) (15)
CreateObject(1423,2541.39990234,-1459.30004883,23.70000076,0.00000000,0.00000000,205.97167969); //object(dyn_roadbarrier_4) (16)
CreateObject(1423,2560.89990234,-1433.50000000,23.70000076,0.00000000,0.00000000,223.97167969); //object(dyn_roadbarrier_4) (17)
CreateObject(1423,2563.30004883,-1451.50000000,23.70000076,0.00000000,0.00000000,205.97167969); //object(dyn_roadbarrier_4) (18)
CreateObject(1423,2582.10009766,-1415.30004883,23.70000076,0.00000000,0.00000000,223.96728516); //object(dyn_roadbarrier_4) (19)
CreateObject(1423,2580.89990234,-1410.59997559,24.50000000,0.00000000,0.00000000,205.97167969); //object(dyn_roadbarrier_4) (20)
CreateObject(14642,2613.50000000,-1393.00000000,46.29999924,0.00000000,0.00000000,0.00000000); //object(mafcas_spiral_dad) (1)
CreateObject(1423,2599.89990234,-1349.19995117,35.50000000,0.00000000,0.00000000,205.97167969); //object(dyn_roadbarrier_4) (21)
CreateObject(1423,2648.89990234,-1353.59997559,33.90000153,0.00000000,0.00000000,115.97164917); //object(dyn_roadbarrier_4) (22)
CreateObject(1423,2648.69995117,-1440.69995117,30.20000076,0.00000000,0.00000000,47.96618652); //object(dyn_roadbarrier_4) (23)
CreateObject(1423,2635.50000000,-1436.09997559,30.20000076,0.00000000,0.00000000,29.96081543); //object(dyn_roadbarrier_4) (24)
CreateObject(1423,2651.00000000,-1411.30004883,30.20000076,0.00000000,0.00000000,91.95971680); //object(dyn_roadbarrier_4) (25)
CreateObject(1423,2540.39990234,-1438.00000000,31.60000038,0.00000000,0.00000000,29.95971680); //object(dyn_roadbarrier_4) (26)
CreateObject(1423,2537.60009766,-1451.59997559,31.20000076,0.00000000,0.00000000,85.95971680); //object(dyn_roadbarrier_4) (27)
CreateObject(1698,2540.80004883,-1458.09997559,31.10000038,30.00000000,0.00000000,180.00000000); //object(esc_step8) (1)
CreateObject(1698,2540.80004883,-1461.19995117,31.89999962,0.00000000,0.00000000,179.99450684); //object(esc_step8) (2)
CreateObject(1698,2540.80004883,-1464.50000000,31.89999962,0.00000000,0.00000000,179.99450684); //object(esc_step8) (3)
CreateObject(1698,2540.80004883,-1467.69995117,31.89999962,0.00000000,0.00000000,179.99450684); //object(esc_step8) (4)
CreateObject(1698,2540.80004883,-1470.90002441,31.89999962,0.00000000,0.00000000,179.99450684); //object(esc_step8) (5)
CreateObject(1698,2540.80004883,-1474.09997559,31.89999962,0.00000000,0.00000000,179.99450684); //object(esc_step8) (6)
CreateObject(1698,2540.80004883,-1477.40002441,31.89999962,0.00000000,0.00000000,179.99450684); //object(esc_step8) (7)
CreateObject(1698,2540.80004883,-1480.30004883,31.89999962,0.00000000,0.00000000,179.99450684); //object(esc_step8) (8)
CreateObject(1698,2539.60009766,-1480.30004883,31.29999924,0.00000000,30.00000000,179.99450684); //object(esc_step8) (9)
CreateObject(1698,2538.60009766,-1480.30004883,30.70000076,0.00000000,29.99816895,179.99450684); //object(esc_step8) (10)
CreateObject(1698,2537.50000000,-1480.40002441,30.00000000,0.00000000,29.99816895,179.99450684); //object(esc_step8) (11)
CreateObject(1698,2536.39990234,-1480.50000000,29.39999962,0.00000000,29.99816895,179.99450684); //object(esc_step8) (12)
CreateObject(1698,2533.50000000,-1494.00000000,26.60000038,40.00000000,0.00000000,0.00000000); //object(esc_step8) (13)
CreateObject(1423,2532.19995117,-1491.30004883,28.70000076,0.00000000,0.00000000,91.99206543); //object(dyn_roadbarrier_4) (28)
CreateObject(1423,2475.60009766,-1512.90002441,23.70000076,0.00000000,0.00000000,91.98852539); //object(dyn_roadbarrier_4) (29)
CreateObject(1423,2484.19995117,-1497.69995117,23.70000076,0.00000000,0.00000000,27.98852539); //object(dyn_roadbarrier_4) (30) 
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#2

Nice
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#3

Seems lagged, confuse, and great for minigame servers if be coded a race.

5/10.
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#4

Pretty cool map. 8/10
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#5

Good job. 9/10
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