[Map] Admin Island With Gates
#1

HI guyz this is my first work in sa-mp forum but i hope you love it

photos








commands of the gates /ADMINGATEOPEN /ADMINGATECLOSE

That`s all photo guyz
here you can download it
mediafire Link

http://www.mediafire.com/?8iegqbbwxnh48u6

add me in ******** search for kemo7072001@yahoo.com or addme in skype karim16474 sorry guyz for bad english

mine samp server
>>>199.180.117.42:7791<<<

IRC channels www.Efnet.ORG channel name #itserver i am there 24/7 just pm me
codes here for map
Quote:

CreateObject(4233,1702.50000000,-2804.30004883,6.50000000,0.00000000,0.00000000,86. 00000000); //object(roads05_lan) (1)
CreateObject(8171,1638.00000000,-2883.19995117,6.30000019,0.00000000,0.00000000,266 .00000000); //object(vgssairportland06) (1)
CreateObject(3749,1707.19995117,-2743.80004883,12.19999981,0.00000000,0.00000000,0. 00000000); //object(clubgate01_lax) (1)
CreateObject(8355,1634.90002441,-2922.00000000,6.30000019,0.00000000,0.00000000,266 .00000000); //object(vgssairportland1 (1)
CreateObject(10815,1683.80004883,-3060.50000000,6.30000019,0.00000000,0.00000000,132 .00000000); //object(airprtgnd_02_sfse) (1)
CreateObject(8394,1641.30004883,-2882.60009766,42.50000000,0.00000000,2.00000000,17 8.00000000); //object(vgsbox10sgn_lvs) (1)
CreateObject(8357,1580.90002441,-3174.80004883,8.00000000,0.00000000,0.00000000,82. 00000000); //object(vgssairportland14) (1)
CreateObject(8357,1575.59997559,-3214.00000000,8.00000000,0.00000000,0.00000000,262 .00000000); //object(vgssairportland14) (2)
CreateObject(10828,1713.59997559,-2762.50000000,18.89999962,0.00000000,0.00000000,86 .00000000); //object(drydock1_sfse) (1)
CreateObject(10828,1698.09997559,-2762.50000000,18.70000076,0.00000000,0.00000000,26 8.00000000); //object(drydock1_sfse) (2)
CreateObject(10828,1696.19995117,-2797.30004883,18.79999924,0.00000000,0.00000000,86 .00000000); //object(drydock1_sfse) (3)
CreateObject(10828,1710.90002441,-2795.30004883,18.79999924,0.00000000,0.00000000,26 6.00000000); //object(drydock1_sfse) (4)
CreateObject(10828,1693.19995117,-2830.39990234,18.60000038,0.00000000,0.00000000,84 .00000000); //object(drydock1_sfse) (5)
CreateObject(10828,1708.80004883,-2829.30004883,18.60000038,0.00000000,0.00000000,86 .00000000); //object(drydock1_sfse) (6)
CreateObject(10828,1691.30004883,-2851.60009766,18.60000038,0.00000000,0.00000000,86 .00000000); //object(drydock1_sfse) (7)
CreateObject(10828,1707.30004883,-2854.89990234,18.60000038,0.00000000,0.00000000,86 .00000000); //object(drydock1_sfse) (
CreateObject(10828,1705.09997559,-2890.89990234,18.60000038,0.00000000,0.00000000,88 .00000000); //object(drydock1_sfse) (9)
CreateObject(10828,1703.30004883,-2925.19995117,18.60000038,0.00000000,0.00000000,86 .00000000); //object(drydock1_sfse) (10)
CreateObject(10828,1671.40002441,-2867.10009766,18.60000038,0.00000000,0.00000000,35 4.00000000); //object(drydock1_sfse) (11)
CreateObject(10828,1637.30004883,-2865.19995117,18.60000038,0.00000000,0.00000000,0. 00000000); //object(drydock1_sfse) (12)
CreateObject(10828,1603.00000000,-2865.00000000,18.60000038,0.00000000,0.00000000,0. 00000000); //object(drydock1_sfse) (13)
CreateObject(10828,1661.00000000,-2941.69995117,18.60000038,0.00000000,0.00000000,35 6.00000000); //object(drydock1_sfse) (14)
CreateObject(10828,1627.69995117,-2939.89990234,18.60000038,0.00000000,0.00000000,35 8.00000000); //object(drydock1_sfse) (15)
CreateObject(10828,1592.59997559,-2937.89990234,18.60000038,0.00000000,0.00000000,35 6.00000000); //object(drydock1_sfse) (16)
CreateObject(4048,1619.40002441,-2880.60009766,18.29999924,0.00000000,0.00000000,35 8.00000000); //object(lacityhall4_lan) (1)
CreateObject(5017,1579.80004883,-2906.50000000,9.80000019,0.00000000,0.00000000,358 .00000000); //object(lastripx1_las) (1)
CreateObject(5532,1619.30004883,-2925.10009766,14.39999962,0.00000000,0.00000000,35 8.00000000); //object(laesprayshop) (1)
CreateObject(3816,1544.59997559,-3257.00000000,16.50000000,0.00000000,0.00000000,17 2.00000000); //object(bighangar1_sfx) (2)
CreateObject(4726,1543.19995117,-3256.89990234,26.89999962,0.00000000,0.00000000,0. 00000000); //object(libtwrhelipd_lan2) (1)
CreateObject(4874,1559.50000000,-3119.00000000,11.80000019,0.00000000,0.00000000,26 2.00000000); //object(helipad1_las) (1)
CreateObject(9241,1486.09997559,-3203.80004883,10.00000000,0.00000000,0.00000000,35 2.00000000); //object(copbits_sfn) (2)
CreateObject(3607,1611.30004883,-3217.39990234,14.10000038,0.00000000,0.00000000,35 4.00000000); //object(bevman2_law2) (1)
CreateObject(9241,1606.50000000,-3225.19995117,19.29999924,0.00000000,0.00000000,35 6.00000000); //object(copbits_sfn) (3)
CreateObject(3410,1687.80004883,-3172.30004883,8.80000019,0.00000000,0.00000000,0.0 0000000); //object(cxrf_aldea) (1)
CreateObject(3521,1686.09997559,-3180.10009766,9.50000000,0.00000000,0.00000000,260 .00000000); //object(vgsn_rbstiff) (1)
CreateObject(3715,1674.30004883,-3169.69995117,17.20000076,0.00000000,0.00000000,35 2.00000000); //object(arch_sign) (1)
CreateObject(6976,1629.59997559,-3202.30004883,8.00000000,0.00000000,0.00000000,266 .00000000); //object(shamheliprt04) (1)
CreateObject(7038,1681.00000000,-3214.60009766,8.00000000,0.00000000,0.00000000,260 .00000000); //object(vegasplantwal1) (1)
CreateObject(1337,1604.80761719,-3176.04980469,8.48437500,0.00000000,0.00000000,0.0 0000000); //object(binnt07_la) (1)
return 1;
}

gates code
Quote:

#include <a_samp>
new lancer;
public OnGameModeInit()
{
lancer = CreateObject(980, 1707.19995117, -2743.19995117, 9.10000038, 0.00000000, 0.00000000, 0.00000000);
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp(cmdtext, "/adminmapopen"))
{
MoveObject(lancer, 1707.19995117, -2743.19995117, 3.40000010, 2.0);
return 1;
}
if(!strcmp(cmdtext, "/adminmapclose"))
{
MoveObject(lancer, 1707.19995117, -2743.19995117, 9.10000038, 2.0);
return 1;
}
return 0;
}

Reply
#2

nice Work
Reply
#3

You should really pay attention to what you're working at. This looks like it was done quickly. I give it a 4.
Reply
#4

Quote:

Team_PRO:nice Work

Thanks Mate


Quote:

Yamakei:You should really pay attention to what you're working at. This looks like it was done quickly. I give it a 4.

Thanks but as you know this is my first map not the 10000
Reply
#5

since is ur first map im giving u a rep+ and im waiting better ones
Reply
#6

Thank You Very Much
Reply


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