22.10.2012, 16:55
I would like to know how do i set the player skin at player spawn, i tryed with:
but nothing, here is the code:
Quote:
SetPlayerSkin(playerid, 277); |
Quote:
public OnPlayerSpawn(playerid) { // Anti F4 Bug - Logging/Registering if(!PlayerInfo[playerid][pLoggedIn] && !IsPlayerNPC(playerid)) { if(IsPlayerNPC(playerid)) return 1; SetPlayerPos(playerid, 1975.203002, 3779.311523, -50.243506); SetPlayerCameraPos(playerid, 1975.203002, 3779.311523, 100.243506); SetPlayerCameraLookAt(playerid, 1975.203002, 3779.311523, -0.243506); SetSpawnInfo(playerid, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); SetPlayerSkin(playerid, 29); new file[64]; format(file, sizeof(file), "users/%s.ini", RPNU(playerid)); // Player isn't banned if(dini_Int(file, "AdminAccount") == 1) { format(file, sizeof(file), "users/%s.ini",RPNU(playerid)); SetPlayerName(playerid, dini_Get(file, "OldName")); format(file, sizeof(file), "users/%s.ini", RPNU(playerid)); ShowDialog(playerid, 2); } if(!dini_Exists(file)) { ShowDialog(playerid, 1); return 1; } else { ShowDialog(playerid, 2); } return 1; } // Actual Spawning ResetPlayerWeapons(playerid); if(IsPlayerNPC(playerid)) //Checks if the player that just spawned is an NPC. { new npcname[MAX_PLAYER_NAME]; GetPlayerName(playerid, npcname, sizeof(npcname)); //Getting the NPC's name. if(!strcmp(npcname, "BusDriver", true)) //Checking if the NPC's name is BusDriver { PutPlayerInVehicle(playerid, NPCBus, 0); //Putting the NPC into the vehicle we created for it. return 1; } return 1; } if(PlayerInfo[playerid][pLoggedIn] && PlayerInfo[playerid][pSpawn]) { FalseBan[playerid] = 0; SetTimerEx("FalseBanFix", 6000, false, "i", playerid); SpawnChar(playerid); } return 1; } |