19.10.2012, 14:17
I added check if the player is muted but it sends the message and still shows the command action.
Код:
public OnPlayerCommandPerformed(playerid, cmdtext[], success) { if(PlayerInfo[playerid][pMuted] == 1) { SCM(playerid, COLOR_RED, "You cannot speak, you have been silenced"); return 0; } if(!success) { new string[256]; format(string, sizeof(string), "Error: {FFFFFF}The command '%s' was not recognised, please type /help.", cmdtext); SCM(playerid,COLOR_RED, string); } return 1; }