[Map] Gymn Place (Can be used as Gang Hideout too)
#1

Screenshots








PAWN CODE
pawn Код:
CreateObject(8613,2281.69995117,-1691.60009766,13.15999985,0.00000000,359.00000000,182.00000000); //object(vgssstairs03_lvs) (1)
CreateObject(14791,2233.60009766,-1718.59997559,24.00000000,0.00000000,0.00000000,0.00000000); //object(a_vgsgymboxa) (1)
CreateObject(14791,2240.00000000,-1718.59997559,24.00000000,0.00000000,0.00000000,0.00000000); //object(a_vgsgymboxa) (2)
CreateObject(2627,2246.50000000,-1702.90002441,22.00000000,0.00000000,0.00000000,0.00000000); //object(gym_treadmill) (1)
CreateObject(2628,2240.10009766,-1703.09997559,22.00000000,0.00000000,0.00000000,0.00000000); //object(gym_bench2) (1)
CreateObject(2629,2237.00000000,-1703.00000000,22.00000000,0.00000000,0.00000000,0.00000000); //object(gym_bench1) (1)
CreateObject(2630,2229.89990234,-1706.30004883,22.00000000,0.00000000,0.00000000,88.00000000); //object(gym_bike) (1)
CreateObject(2630,2229.69995117,-1702.69995117,22.00000000,0.00000000,0.00000000,0.00000000); //object(gym_bike) (2)
CreateObject(2629,2233.80004883,-1702.90002441,22.00000000,0.00000000,0.00000000,0.00000000); //object(gym_bench1) (2)
CreateObject(2628,2241.30004883,-1703.00000000,22.00000000,0.00000000,0.00000000,0.00000000); //object(gym_bench2) (2)
CreateObject(2628,2238.60009766,-1703.00000000,22.00000000,0.00000000,0.00000000,0.00000000); //object(gym_bench2) (3)
CreateObject(2629,2235.39990234,-1702.90002441,22.00000000,0.00000000,0.00000000,0.00000000); //object(gym_bench1) (3)
CreateObject(2627,2245.10009766,-1702.90002441,22.00000000,0.00000000,0.00000000,0.00000000); //object(gym_treadmill) (2)
CreateObject(2627,2243.60009766,-1702.90002441,22.00000000,0.00000000,0.00000000,0.00000000); //object(gym_treadmill) (3)
CreateObject(2631,2230.80004883,-1713.90002441,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (1)
CreateObject(2631,2230.80004883,-1710.09997559,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (2)
CreateObject(2631,2230.79980469,-1712.00000000,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (3)
CreateObject(2631,2230.80004883,-1708.19995117,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (4)
CreateObject(2631,2230.80004883,-1706.30004883,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (5)
CreateObject(2632,2234.80004883,-1715.59997559,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat02) (1)
CreateObject(2632,2234.80004883,-1713.69995117,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat02) (2)
CreateObject(2632,2234.80004883,-1711.80004883,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat02) (3)
CreateObject(2632,2234.80004883,-1709.90002441,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat02) (4)
CreateObject(2632,2234.80004883,-1708.00000000,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat02) (5)
CreateObject(2631,2230.80004883,-1715.80004883,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (6)
CreateObject(2631,2230.80004883,-1717.69995117,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (7)
CreateObject(2631,2230.80004883,-1719.59997559,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (8)
CreateObject(2632,2234.80004883,-1721.30004883,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat02) (6)
CreateObject(2632,2234.80004883,-1719.40002441,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat02) (7)
CreateObject(2632,2234.80004883,-1717.50000000,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat02) (8)
CreateObject(2631,2230.80004883,-1704.40002441,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (9)
CreateObject(2631,2230.80004883,-1702.50000000,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (10)
CreateObject(2632,2234.80004883,-1706.09997559,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat02) (9)
CreateObject(2632,2234.80004883,-1704.30004883,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat02) (10)
CreateObject(2632,2234.80004883,-1702.40002441,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat02) (11)
CreateObject(2631,2238.69995117,-1702.50000000,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (11)
CreateObject(2631,2238.69995117,-1704.19995117,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (12)
CreateObject(2631,2238.69995117,-1706.09997559,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (13)
CreateObject(2631,2238.69995117,-1708.00000000,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (14)
CreateObject(2631,2238.69995117,-1709.90002441,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (15)
CreateObject(2631,2238.69995117,-1711.80004883,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (16)
CreateObject(2631,2238.69995117,-1713.69995117,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (17)
CreateObject(2631,2238.69995117,-1715.59997559,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (18)
CreateObject(2631,2238.69995117,-1717.50000000,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (19)
CreateObject(2631,2238.69995117,-1719.40002441,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (20)
CreateObject(2631,2238.69995117,-1721.30004883,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (21)
CreateObject(2632,2242.60009766,-1702.50000000,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat02) (12)
CreateObject(2632,2242.60009766,-1704.30004883,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat02) (13)
CreateObject(2632,2242.60009766,-1706.19995117,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat02) (14)
CreateObject(2632,2242.60009766,-1708.09997559,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat02) (15)
CreateObject(2632,2242.60009766,-1710.00000000,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat02) (16)
CreateObject(2632,2242.60009766,-1711.90002441,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat02) (17)
CreateObject(2632,2242.60009766,-1713.80004883,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat02) (18)
CreateObject(2632,2242.60009766,-1715.69995117,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat02) (19)
CreateObject(2632,2242.60009766,-1717.59997559,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat02) (20)
CreateObject(2632,2242.60009766,-1719.50000000,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat02) (21)
CreateObject(2632,2242.60009766,-1721.30004883,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat02) (22)
CreateObject(2631,2246.50000000,-1702.50000000,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (22)
CreateObject(2631,2249.19995117,-1702.50000000,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (23)
CreateObject(2631,2249.19995117,-1704.40002441,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (24)
CreateObject(2631,2246.50000000,-1704.40002441,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (25)
CreateObject(2631,2246.50000000,-1706.30004883,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (26)
CreateObject(2631,2249.19995117,-1706.30004883,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (27)
CreateObject(2631,2246.50000000,-1708.19995117,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (28)
CreateObject(2631,2246.50000000,-1710.09997559,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (29)
CreateObject(2631,2246.50000000,-1712.00000000,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (30)
CreateObject(2631,2249.19995117,-1708.19995117,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (31)
CreateObject(2631,2249.19995117,-1710.09997559,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (32)
CreateObject(2631,2249.19995117,-1712.00000000,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (33)
CreateObject(2631,2246.50000000,-1713.90002441,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (34)
CreateObject(2631,2249.19995117,-1713.90002441,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (35)
CreateObject(2631,2246.50000000,-1715.80004883,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (36)
CreateObject(2631,2246.50000000,-1717.59997559,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (37)
CreateObject(2631,2246.50000000,-1719.40002441,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (38)
CreateObject(2631,2246.50000000,-1721.30004883,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (39)
CreateObject(2631,2249.19995117,-1715.90002441,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (40)
CreateObject(2631,2249.19995117,-1717.80004883,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (41)
CreateObject(2631,2249.19995117,-1719.69995117,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (42)
CreateObject(2631,2249.19995117,-1721.30004883,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (43)
CreateObject(2627,2247.89990234,-1702.90002441,22.00000000,0.00000000,0.00000000,0.00000000); //object(gym_treadmill) (4)
CreateObject(2627,2249.30004883,-1702.90002441,22.00000000,0.00000000,0.00000000,0.00000000); //object(gym_treadmill) (5)
CreateObject(2630,2231.59960938,-1702.79980469,22.00000000,0.00000000,0.00000000,0.00000000); //object(gym_bike) (3)
CreateObject(2629,2229.89990234,-1708.00000000,22.00000000,0.00000000,0.00000000,90.00000000); //object(gym_bench1) (4)
CreateObject(2628,2229.89990234,-1710.00000000,22.00000000,0.00000000,0.00000000,90.00000000); //object(gym_bench2) (4)
CreateObject(1368,2244.89990234,-1721.59997559,22.60000038,0.00000000,0.00000000,180.00000000); //object(cj_blocker_bench) (1)
CreateObject(1368,2247.39990234,-1721.59997559,22.60000038,0.00000000,0.00000000,179.99450684); //object(cj_blocker_bench) (2)
CreateObject(1368,2249.89990234,-1721.59997559,22.60000038,0.00000000,0.00000000,179.99450684); //object(cj_blocker_bench) (3)
CreateObject(2395,2251.30004883,-1713.80004883,21.89999962,0.00000000,0.00000000,90.00000000); //object(cj_sports_wall) (2)
CreateObject(2395,2228.69995117,-1702.59997559,21.79999924,0.00000000,0.00000000,270.00000000); //object(cj_sports_wall) (3)
CreateObject(2395,2250.29980469,-1701.50000000,21.79999924,0.00000000,0.00000000,179.99450684); //object(cj_sports_wall) (4)
CreateObject(2395,2242.79980469,-1701.50000000,21.79999924,0.00000000,0.00000000,179.99450684); //object(cj_sports_wall) (5)
CreateObject(2395,2235.29980469,-1701.50000000,21.79999924,0.00000000,0.00000000,179.99450684); //object(cj_sports_wall) (6)
CreateObject(2395,2228.69995117,-1710.00000000,21.79999924,0.00000000,0.00000000,270.00000000); //object(cj_sports_wall) (7)
CreateObject(2395,2228.69995117,-1713.59997559,21.79999924,0.00000000,0.00000000,270.00000000); //object(cj_sports_wall) (8)
CreateObject(2395,2244.80004883,-1722.40002441,21.89999962,0.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (9)
CreateObject(2395,2232.00000000,-1722.39941406,21.89999962,0.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (10)
CreateObject(2395,2239.39941406,-1722.39941406,21.89999962,0.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (11)
CreateObject(2395,2251.39941406,-1708.00000000,21.79999924,0.00000000,0.00000000,90.00000000); //object(cj_sports_wall) (12)
CreateObject(3029,2251.19995117,-1708.90002441,21.89999962,0.00000000,0.00000000,120.00000000); //object(cr1_door) (1)
CreateObject(3029,2251.29980469,-1714.79980469,21.89999962,0.00000000,0.00000000,0.00000000); //object(cr1_door) (2)
CreateObject(2395,2251.39941406,-1721.29980469,21.89999962,0.00000000,0.00000000,90.00000000); //object(cj_sports_wall) (13)
CreateObject(2395,2251.30004883,-1713.80004883,24.69999886,0.00000000,0.00000000,90.00000000); //object(cj_sports_wall) (14)
CreateObject(2395,2251.30004883,-1714.80004883,24.69999886,0.00000000,0.00000000,90.00000000); //object(cj_sports_wall) (15)
CreateObject(2395,2251.30004883,-1710.69995117,24.70000076,0.00000000,0.00000000,90.00000000); //object(cj_sports_wall) (16)
CreateObject(2395,2251.30004883,-1713.80004883,22.39999962,0.00000000,0.00000000,90.00000000); //object(cj_sports_wall) (17)
CreateObject(1649,2244.80004883,-1717.40002441,27.10000038,90.00000000,0.00000000,0.00000000); //object(wglasssmash) (8)
CreateObject(1649,2235.30004883,-1717.40002441,27.10000038,90.00000000,0.00000000,0.00000000); //object(wglasssmash) (9)
CreateObject(1649,2235.39990234,-1706.59997559,27.10000038,90.00000000,0.00000000,0.00000000); //object(wglasssmash) (10)
CreateObject(1649,2244.89990234,-1706.50000000,27.10000038,90.00000000,0.00000000,0.00000000); //object(wglasssmash) (11)
CreateObject(2395,2229.69995117,-1722.40002441,21.89999962,0.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (18)
CreateObject(2395,2228.69995117,-1715.90002441,21.79999924,0.00000000,0.00000000,270.00000000); //object(cj_sports_wall) (19)
CreateObject(2631,2230.69995117,-1721.30004883,21.89999962,0.00000000,0.00000000,0.00000000); //object(gym_mat1) (45)
CreateObject(10009,2256.00000000,-1709.99951172,18.70000076,0.00000000,0.00000000,178.00000000); //object(fer_cars3_sfe) (1)
CreateObject(2395,2248.00000000,-1710.80004883,27.29999924,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (20)
CreateObject(2395,2244.50000000,-1710.79980469,27.29999924,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (22)
CreateObject(2395,2240.80004883,-1710.80053711,27.29999924,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (23)
CreateObject(2395,2237.10009766,-1710.80053711,27.29999924,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (24)
CreateObject(2395,2233.39990234,-1710.80004883,26.79999924,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (25)
CreateObject(2395,2229.69995117,-1710.80004883,27.29999924,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (26)
CreateObject(2395,2229.19995117,-1710.80004883,26.79999924,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (27)
CreateObject(2395,2238.80004883,-1701.40002441,27.50000000,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (28)
CreateObject(2395,2238.80004883,-1704.09997559,27.50000000,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (29)
CreateObject(2395,2238.80004883,-1706.80004883,27.50000000,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (30)
CreateObject(2395,2238.80004883,-1709.50000000,27.50000000,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (31)
CreateObject(2395,2238.80004883,-1712.19995117,27.50000000,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (32)
CreateObject(2395,2238.80004883,-1714.90002441,27.50000000,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (33)
CreateObject(2395,2238.80004883,-1717.59997559,27.50000000,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (34)
CreateObject(2395,2238.80004883,-1719.30004883,27.50000000,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (35)
CreateObject(2395,2238.80004883,-1719.80004883,27.50000000,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (37)
CreateObject(1368,2250.89990234,-1719.90002441,22.60000038,0.00000000,0.00000000,269.99450684); //object(cj_blocker_bench) (4)
CreateObject(1368,2250.89990234,-1717.40002441,22.60000038,0.00000000,0.00000000,269.98901367); //object(cj_blocker_bench) (5)
CreateObject(2395,2238.80004883,-1701.40002441,27.00000000,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (38)
CreateObject(2395,2238.80004883,-1704.09997559,27.00000000,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (39)
CreateObject(2395,2238.80004883,-1706.80004883,27.00000000,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (40)
CreateObject(2395,2238.80004883,-1709.50000000,27.00000000,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (41)
CreateObject(2395,2238.80004883,-1712.19995117,27.00000000,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (42)
CreateObject(2395,2238.80004883,-1714.90002441,27.00000000,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (43)
CreateObject(2395,2238.80004883,-1717.59997559,27.00000000,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (44)
CreateObject(2395,2238.80004883,-1719.80004883,27.00000000,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (45)
CreateObject(2395,2237.10009766,-1710.80004883,26.79999924,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (46)
CreateObject(2395,2229.69995117,-1710.80004883,26.79999924,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (47)
CreateObject(2395,2233.39990234,-1710.80004883,27.29999924,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (48)
CreateObject(2395,2229.19995117,-1710.80004883,27.29999924,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (49)
CreateObject(2395,2240.80004883,-1710.80004883,26.79999924,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (50)
CreateObject(2395,2244.50000000,-1710.80004883,26.79999924,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (51)
CreateObject(2395,2248.00000000,-1710.80004883,26.79999924,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (52)
CreateObject(2395,2248.00000000,-1710.80004883,26.79999924,90.00000000,0.00000000,0.00000000); //object(cj_sports_wall) (53)
CreateObject(14527,2230.69995117,-1712.50000000,24.50000000,0.00000000,0.00000000,0.00000000); //object(fannyfan) (1)
CreateObject(14527,2245.39990234,-1712.09997559,24.50000000,0.00000000,0.00000000,0.00000000); //object(fannyfan) (2)
CreateObject(14527,2237.89990234,-1712.09997559,24.50000000,0.00000000,0.00000000,0.00000000); //object(fannyfan) (3)
CreateObject(1829,2250.69995117,-1702.30004883,22.39999962,0.00000000,0.00000000,0.00000000); //object(man_safenew) (1)
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#2

Nice Map
Reply
#3

thanks ghost..
Reply
#4

Nice map
Reply
#5

thanks Red_Boii...
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#6

Looks good.
Nice mapping.
Reply
#7

thanks lordz
Reply
#8

Cool and simple interior.
Reply
#9

thanks
Reply
#10

Good Map Bro
Reply
#11

thanks
Reply
#12

Nice map
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