[FilterScript] j_Speedo, Attractive speedo for 0.3e!
#1

Introduction

Hello there guys,

My first speedo-meter FS!

It took me half an hour to script + test + bug fix, So it worth for me, "Do Not Remove Credits"


Information

-Textdraw position = center
-3 Info's shown: VehicleName, Speed, Vehicle health
-Speed in KM/H.
-Probably a nice textdraw. So, i hope you guys will like it


Image:




[ame]http://www.youtube.com/watch?v=NVPpHCtlAnk&feature=*******_gdata[/ame]

Credits

Jarnu - Scripting


Download

Pastebin: http://pastebin.com/v7Vyg8rb
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#2

Nice textdraw!

rep+
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#3

Thank you .. but you can't rep me ;p you have to spread some more rep
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#4

I was thinking "Oh here we go, another speedo" and was pleasantly surprised to see this is actually quite a nice looking one, well done
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#5

Seems good :P
But i already got another..:P
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#6

Thank you ViCeCity and Knight .. i am glad you both liked it O.o
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#7

Just a little suggestion for the next version if you intend on updating; change the vehicle health to be green on high health, orange med, red low. Would be awesome!
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#8

Nice script Jarnu, I liked the textdraw.
+rep.

A little suggestion,
Would be more better if it's userdefined with MP/H and KP/H.
And a userdefined Bar health or the default textdraw.
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#9

Well thank you to both and ViceCity nice suggestion next update will be done after a day or some .. and Lordz thanks for rep but i couldn't understand 'userdefined', Can you please elaborate what you said.
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#10

Quote:
Originally Posted by Jarnu
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Well thank you to both and ViceCity nice suggestion next update will be done after a day or some .. and Lordz thanks for rep but i couldn't understand 'userdefined', Can you please elaborate what you said.
I meant that whether player can switch/activate or deactivate some functions.

For example, when player uses /vehiclehpbar if it's off, it gets activated and replaces the hp text of Speedo meter and makes it to Vehicle hp bar.
And when player uses the command again, it switchs to off and regain its old mode.

I hope you understood.
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