07.10.2012, 19:54
(
Последний раз редактировалось jakejohnsonusa; 08.10.2012 в 01:26.
)
Can someone please help me fix the major problem with this Gamemode script. The problem is that once the engine is turned off, it will not re-start. When starting it again it says it's on, but it will not let me drive (does not matter if I get back in or not)... Can someone please help me fix this.
Thanks so much: jakejohnsonusa
Thanks so much: jakejohnsonusa
Код:
if(!strcmp(cmd, "/engine", true)) { if(IsPlayerInAnyVehicle(playerid)) { if(IsPlayerConnected(playerid)) { if(!engineOn[GetPlayerVehicleID(playerid)]) { if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return 1; if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) return 1; { if(HireCar[playerid] != idcar) return 1; } if(IsAHarvest(idcar)) return 1; if(IsADrugHarvest(idcar)) return 1; if(IsASweeper(idcar)) return 1; if(IsASalesVehicle(idcar)) return 1; if(CanTurnEngine[playerid] != idcar && CanTurnEngine[playerid] == 9999) return SendClientMessage(playerid, COLOR_GREY,"* You cannot turn this car's engine!"); new plname[MAX_PLAYER_NAME]; GetPlayerName(playerid, plname, sizeof(plname)); format(string, sizeof(string), "* %s spins a key and tries to start vehicle engine.", plname); ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5); if(PlayerInfo[playerid][pAdmin] < 1337 && PlayerInfo[playerid][pAdminDuty] == 1) { SetTimerEx("StartingTheVehicle",1,0,"i",playerid); } else { SetTimerEx("StartingTheVehicle",3500,0,"i",playerid); } GameTextForPlayer(playerid, "~w~Starting vehicle engine...",3500,3); gEngine[playerid] = 1; new vid = GetPlayerVehicleID(playerid); new engine,lights,alarm,doors,bonnet,boot,objective; GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(vid,1,lights,alarm,doors,bonnet,boot,objective); // engineOn[GetPlayerVehicleID(playerid)] = true; new y, m, d; new h,mi,s; getdate(y,m,d); gettime(h,mi,s); format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /engine",d,m,y,h,mi,s,sendername); CommandLog(string); return 1; } else if(engineOn[GetPlayerVehicleID(playerid)]) { if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return 1; if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) return 1; if(IsASalesVehicle(idcar)) { if(HireCar[playerid] != idcar) return 1; } if(IsAHarvest(idcar)) return 1; if(IsADrugHarvest(idcar)) return 1; if(IsASweeper(idcar)) return 1; if(CanTurnEngine[playerid] != idcar && CanTurnEngine[playerid] == 9999) return SendClientMessage(playerid, COLOR_GREY,"* You cannot turn this car's engine!"); format(string, sizeof(string), "* %s spins a key and turns off the engine", sendername); ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5); GameTextForPlayer(playerid, "~w~Engine Turned Off.",3500,3); gEngine[playerid] = 0; new vid = GetPlayerVehicleID(playerid); new engine,lights,alarm,doors,bonnet,boot,objective; GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(vid,0,lights,alarm,doors,bonnet,boot,objective); engineOn[GetPlayerVehicleID(playerid)] = false; TogglePlayerControllable(playerid, 0);//// ath the dealship's in the game, you can go there and try to get a car, buy when you do /v it spawns you a car, but you can take it away, idk how you can buy it,can you fix it where they cant leave with the car, they have to buy it first? new y, m, d; new h,mi,s; getdate(y,m,d); gettime(h,mi,s); format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /engine",d,m,y,h,mi,s,sendername); CommandLog(string); return 1; } } } return 1; }