30.09.2012, 07:39
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Last edited by MrPlatinum; 30/09/2012 at 10:58 AM.
)
Hey all!,
Quite urgent because I'm trying to get my server up and running in a few days.
My question is.
In PPC_GameModeInit.inc and PPC_Diologs.inc
I can edit the vehicle spawns and it displays the spawns for each class, for example trucking has 7, bus driver has 2.
They're 2 trucking depots which i do not like (El Corona,Shady Creek Depot's.) What i have tried to do is in PPC_Diologs there's a bit that shows the spawns, below.
Now case 7, and case 4, are the two depots which i don't want, and i tried to delete them form the list, but when i enter the server they're still there.
I have also tried to change the coordinates to each case 7 and case 4 to a new location, and the game still spawns me in case 7 and case 4 depots.
Now before someone gives me a random spawn tutorial i want to delete or change the current spawns which are included into the GameMode.
PROBLEM HAS BEEN FIXED :Read Below: (Thanks to Mr.Annonymous)
Just goto any location, get the cordinates and do the following:
Suppose the cordinates are 012,345,678
Then replace
with
The 270 in above code is the facing angle.
Thanks all.
Quite urgent because I'm trying to get my server up and running in a few days.
My question is.
In PPC_GameModeInit.inc and PPC_Diologs.inc
I can edit the vehicle spawns and it displays the spawns for each class, for example trucking has 7, bus driver has 2.
They're 2 trucking depots which i do not like (El Corona,Shady Creek Depot's.) What i have tried to do is in PPC_Diologs there's a bit that shows the spawns, below.
HTML Code:
case ClassTruckDriver: { // Set the spawn coordinates based on the selection in the list switch (listitem) { case 0: SetSpawnInfo(playerid, 0, GetPlayerSkin(playerid), -525.0, -502.0, 26.0, 0.0, 0, 0, 0, 0, 0, 0); case 1: SetSpawnInfo(playerid, 0, GetPlayerSkin(playerid), -74.7, -1137.5, 4.5, 0.0, 0, 0, 0, 0, 0, 0); case 2: SetSpawnInfo(playerid, 0, GetPlayerSkin(playerid), 1457.0, 975.5, 11.0, 0.0, 0, 0, 0, 0, 0, 0); case 3: SetSpawnInfo(playerid, 0, GetPlayerSkin(playerid), -2136.0, -247.5, 36.5, 270.0, 0, 0, 0, 0, 0, 0); case 4: SetSpawnInfo(playerid, 0, GetPlayerSkin(playerid), 1766.5, -2040.7, 14.0, 270.0, 0, 0, 0, 0, 0, 0); case 5: SetSpawnInfo(playerid, 0, GetPlayerSkin(playerid), -546.0, 2594.0, 54.0, 270.0, 0, 0, 0, 0, 0, 0); case 6: SetSpawnInfo(playerid, 0, GetPlayerSkin(playerid), 332.0, 900.0, 25.0, 205.0, 0, 0, 0, 0, 0, 0); case 7: SetSpawnInfo(playerid, 0, GetPlayerSkin(playerid), -1575.0, -2724.0, 49.0, 146.0, 0, 0, 0, 0, 0, 0); }
I have also tried to change the coordinates to each case 7 and case 4 to a new location, and the game still spawns me in case 7 and case 4 depots.
Now before someone gives me a random spawn tutorial i want to delete or change the current spawns which are included into the GameMode.
PROBLEM HAS BEEN FIXED :Read Below: (Thanks to Mr.Annonymous)
Just goto any location, get the cordinates and do the following:
Suppose the cordinates are 012,345,678
Then replace
Code:
case 3: SetSpawnInfo(playerid, 0, GetPlayerSkin(playerid), -2136.0, -247.5, 36.5, 270.0, 0, 0, 0, 0, 0, 0);
Code:
case 3: SetSpawnInfo(playerid, 0, GetPlayerSkin(playerid), 012, 345, 678, 270.0, 0, 0, 0, 0, 0, 0);
Thanks all.