Chainsaw Animation
#1

How do i check if a player is using a chainsaw?
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#2

Sorry for my bad English
So, you must put into OnPlayerUpdate this code:

pawn Код:
new test[30];
format(test, sizeof test,"Animid: %d",GetPlayerAnimationIndex(playerid));
SendClientMessage(playerid,-1,test);
Then do some action with a chainsaw in the game and remember the IDs of animations from the chat.
Remove code from OnPlayerUpdate & use this to check chainsaw animation:

pawn Код:
switch(GetPlayerAnimationIndex(playerid))
{
    case (here ids): SendClientMessage(playerid,-1,"Chainsaw Animation");
}
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#3

Or you can detect if a player is using a chainsaw.
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#4

Quote:
Originally Posted by stabker
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Sorry for my bad English
So, you must put into OnPlayerUpdate this code:

pawn Код:
new test[30];
format(test, sizeof test,"Animid: %d",GetPlayerAnimationIndex(playerid));
SendClientMessage(playerid,-1,test);
Then do some action with a chainsaw in the game and remember the IDs of animations from the chat.
Remove code from OnPlayerUpdate & use this to check chainsaw animation:

pawn Код:
switch(GetPlayerAnimationIndex(playerid))
{
    case (here ids): SendClientMessage(playerid,-1,"Chainsaw Animation");
}
Ok thanks alot for this. I checked something in wiki but my internet crashed.
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