27.09.2012, 18:53
When I compile this gamemode
I get this warnings
some codes are even unreachable
Help please
Код:
//---------------------------------------------------------- // // GRAND LARCENY 1.0 // A freeroam gamemode for SA-MP 0.3 // //---------------------------------------------------------- #include <irc> #include <a_samp> #include <core> #include <ircfs> #include <float> #include <YSI\y_ini> #include <streamer> #include <sscanf2> #include <ZCMD> //Like so! #include <DynamicRadioStations> #include "../include/gl_common.inc" #include "../include/gl_spawns.inc" #pragma tabsize 0 //---------------------------------------------------------- #define COLOR_WHITE 0xFFFFFFFF #define COLOR_NORMAL_PLAYER 0xFFBB7777 #define CITY_LOS_SANTOS 0 #define CITY_SAN_FIERRO 1 #define CITY_LAS_VENTURAS 2 #define Skinid 1 #define Money 2 #define Faction 3 #define irc #define STREAMER_TYPE_OBJECT (0) #define STREAMER_TYPE_PICKUP (1) #define STREAMER_TYPE_CP (2) #define STREAMER_TYPE_RACE_CP (3) #define STREAMER_TYPE_MAP_ICON (4) #define STREAMER_TYPE_3D_TEXT_LABEL (5) #define STREAMER_TYPE_AREA (6) #define STREAMER_AREA_TYPE_CIRCLE (0) #define STREAMER_AREA_TYPE_RECTANGLE (1) #define STREAMER_AREA_TYPE_SPHERE (2) #define STREAMER_AREA_TYPE_CUBE (3) #define STREAMER_AREA_TYPE_POLYGON (4) #define STREAMER_OBJECT_TYPE_GLOBAL (0) #define STREAMER_OBJECT_TYPE_PLAYER (1) #define STREAMER_OBJECT_TYPE_DYNAMIC (2) #define COL_WHITE "{FFFFFF}" #define COL_RED "{F81414}" #define COL_GREEN "{00FF22}" // Name that everyone will see #define BOT_1_NICKNAME "Julius95Bot" // Name that will only be visible in a whois #define BOT_1_REALNAME "Julius95Bot" // Name that will be in front of the hostname (username@hostname) #define BOT_1_USERNAME "Julius95Bot" #define BOT_2_NICKNAME "AdrenalineBot" #define BOT_2_REALNAME "AdrenalineBot" #define BOT_2_USERNAME "AdrenalineBot" #define IRC_SERVER "irc.geekshed.net" #define IRC_PORT (6667) #define IRC_CHANNEL "#Julius95" // If your bot names are registered put a password here to identify them with #define IRC_PASSWORD "password" #define IRC_PASSWORD "password" // Maximum number of bots in the filterscript #define MAX_BOTS (2) #define PLUGIN_VERSION "1.4.3" new total_vehicles_from_files=0; new botIDs[MAX_BOTS], groupID; // Class selection globals new gPlayerCitySelection[MAX_PLAYERS]; new gPlayerHasCitySelected[MAX_PLAYERS]; new gPlayerLastCitySelectionTick[MAX_PLAYERS]; new Text:txtClassSelHelper; new Text:txtLosSantos; new Text:txtSanFierro; new Text:txtLasVenturas; new thisanimid=0; new lastanimid=0; //---------------------------------------------------------- main() { print("\n---------------------------------------"); print("Running Julius95's server\n"); print("---------------------------------------\n"); } //---------------------------------------------------------- public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext, "/flip", true) == 0) { if(IsPlayerInAnyVehicle(playerid)) { new currentveh; new Float:angle; currentveh = GetPlayerVehicleID(playerid); GetVehicleZAngle(currentveh, angle); SetVehicleZAngle(currentveh, angle); SendClientMessage(playerid, 0xFFFFFFFF, "AdrenalineBot: Your vehicle has been flipped."); return 1; } else { SendClientMessage(playerid, 0xFFFFFFFF, "AdrenalineBot: You are not in any vehicle!"); return 1; } } return 0; } //---------------------------------------------------------- public OnPlayerConnect(playerid) { new joinMsg[128], name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(joinMsg, sizeof(joinMsg), "02[%d] 03*** %s has joined the server.", playerid, name); IRC_GroupSay(groupID, IRC_CHANNEL, joinMsg); return 1; GameTextForPlayer(playerid,"~w~Julius95's Free Mode",3000,4); SendClientMessage(playerid,COLOR_WHITE,"Welcome to {88AA88}J{FFFFFF}ulius's {88AA88}ser{FFFFFF}ver"); // class selection init vars gPlayerCitySelection[playerid] = -1; gPlayerHasCitySelected[playerid] = 0; gPlayerLastCitySelectionTick[playerid] = GetTickCount(); //SetPlayerColor(playerid,COLOR_NORMAL_PLAYER); /* Removes vending machines RemoveBuildingForPlayer(playerid, 1302, 0.0, 0.0, 0.0, 6000.0); RemoveBuildingForPlayer(playerid, 1209, 0.0, 0.0, 0.0, 6000.0); RemoveBuildingForPlayer(playerid, 955, 0.0, 0.0, 0.0, 6000.0); RemoveBuildingForPlayer(playerid, 1775, 0.0, 0.0, 0.0, 6000.0); RemoveBuildingForPlayer(playerid, 1776, 0.0, 0.0, 0.0, 6000.0); */ /* new ClientVersion[32]; GetPlayerVersion(playerid, ClientVersion, 32); printf("Player %d reports client version: %s", playerid, ClientVersion);*/ return 1; } //---------------------------------------------------------- public OnPlayerSpawn(playerid) { if(IsPlayerNPC(playerid)) return 1; new randSpawn = 0; SetPlayerInterior(playerid,0); TogglePlayerClock(playerid,0); ResetPlayerMoney(playerid); GivePlayerMoney(playerid, 30000); if(CITY_LOS_SANTOS == gPlayerCitySelection[playerid]) { randSpawn = random(sizeof(gRandomSpawns_LosSantos)); SetPlayerPos(playerid, gRandomSpawns_LosSantos[randSpawn][0], gRandomSpawns_LosSantos[randSpawn][1], gRandomSpawns_LosSantos[randSpawn][2]); SetPlayerFacingAngle(playerid,gRandomSpawns_LosSantos[randSpawn][3]); } else if(CITY_SAN_FIERRO == gPlayerCitySelection[playerid]) { randSpawn = random(sizeof(gRandomSpawns_SanFierro)); SetPlayerPos(playerid, gRandomSpawns_SanFierro[randSpawn][0], gRandomSpawns_SanFierro[randSpawn][1], gRandomSpawns_SanFierro[randSpawn][2]); SetPlayerFacingAngle(playerid,gRandomSpawns_SanFierro[randSpawn][3]); } else if(CITY_LAS_VENTURAS == gPlayerCitySelection[playerid]) { randSpawn = random(sizeof(gRandomSpawns_LasVenturas)); SetPlayerPos(playerid, gRandomSpawns_LasVenturas[randSpawn][0], gRandomSpawns_LasVenturas[randSpawn][1], gRandomSpawns_LasVenturas[randSpawn][2]); SetPlayerFacingAngle(playerid,gRandomSpawns_LasVenturas[randSpawn][3]); } //SetPlayerColor(playerid,COLOR_NORMAL_PLAYER); SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL,200); SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL_SILENCED,200); SetPlayerSkillLevel(playerid,WEAPONSKILL_DESERT_EAGLE,200); SetPlayerSkillLevel(playerid,WEAPONSKILL_SHOTGUN,200); SetPlayerSkillLevel(playerid,WEAPONSKILL_SAWNOFF_SHOTGUN,200); SetPlayerSkillLevel(playerid,WEAPONSKILL_SPAS12_SHOTGUN,200); SetPlayerSkillLevel(playerid,WEAPONSKILL_MICRO_UZI,200); SetPlayerSkillLevel(playerid,WEAPONSKILL_MP5,200); SetPlayerSkillLevel(playerid,WEAPONSKILL_AK47,200); SetPlayerSkillLevel(playerid,WEAPONSKILL_M4,200); SetPlayerSkillLevel(playerid,WEAPONSKILL_SNIPERRIFLE,200); GivePlayerWeapon(playerid,WEAPON_COLT45,100); //GivePlayerWeapon(playerid,WEAPON_MP5,100); TogglePlayerClock(playerid, 0); return 1; } //---------------------------------------------------------- public OnPlayerDeath(playerid, killerid, reason) { new msg[128], killerName[MAX_PLAYER_NAME], reasonMsg[32], playerName[MAX_PLAYER_NAME]; GetPlayerName(killerid, killerName, sizeof(killerName)); GetPlayerName(playerid, playerName, sizeof(playerName)); if (killerid != INVALID_PLAYER_ID) { switch (reason) { case 0: reasonMsg = "Unarmed"; case 1: reasonMsg = "Brass Knuckles"; case 2: reasonMsg = "Golf Club"; case 3: reasonMsg = "Night Stick"; case 4: reasonMsg = "Knife"; case 5: reasonMsg = "Baseball Bat"; case 6: reasonMsg = "Shovel"; case 7: reasonMsg = "Pool Cue"; case 8: reasonMsg = "Katana"; case 9: reasonMsg = "Chainsaw"; case 10: reasonMsg = "Dildo"; case 11: reasonMsg = "Dildo"; case 12: reasonMsg = "Vibrator"; case 13: reasonMsg = "Vibrator"; case 14: reasonMsg = "Flowers"; case 15: reasonMsg = "Cane"; case 22: reasonMsg = "Pistol"; case 23: reasonMsg = "Silenced Pistol"; case 24: reasonMsg = "Desert Eagle"; case 25: reasonMsg = "Shotgun"; case 26: reasonMsg = "Sawn-off Shotgun"; case 27: reasonMsg = "Combat Shotgun"; case 28: reasonMsg = "MAC-10"; case 29: reasonMsg = "MP5"; case 30: reasonMsg = "AK-47"; case 31: reasonMsg = "M4"; case 32: reasonMsg = "TEC-9"; case 33: reasonMsg = "Country Rifle"; case 34: reasonMsg = "Sniper Rifle"; case 37: reasonMsg = "Fire"; case 38: reasonMsg = "Minigun"; case 41: reasonMsg = "Spray Can"; case 42: reasonMsg = "Fire Extinguisher"; case 49: reasonMsg = "Vehicle Collision"; case 50: reasonMsg = "Vehicle Collision"; case 51: reasonMsg = "Explosion"; default: reasonMsg = "Unknown"; } format(msg, sizeof(msg), "04*** %s killed %s. (%s)", killerName, playerName, reasonMsg); } else { switch (reason) { case 53: format(msg, sizeof(msg), "04*** %s died. (Drowned)", playerName); case 54: format(msg, sizeof(msg), "04*** %s died. (Collision)", playerName); default: format(msg, sizeof(msg), "04*** %s died.", playerName); } } IRC_GroupSay(groupID, IRC_CHANNEL, msg); return 1; new playercash; // if they ever return to class selection make them city // select again first gPlayerHasCitySelected[playerid] = 0; if(killerid == INVALID_PLAYER_ID) { ResetPlayerMoney(playerid); } else { playercash = GetPlayerMoney(playerid); if(playercash > 0) { GivePlayerMoney(killerid, playercash); ResetPlayerMoney(playerid); } } return 1; } //---------------------------------------------------------- ClassSel_SetupCharSelection(playerid) { if(gPlayerCitySelection[playerid] == CITY_LOS_SANTOS) { SetPlayerInterior(playerid,11); SetPlayerPos(playerid,508.7362,-87.4335,998.9609); SetPlayerFacingAngle(playerid,0.0); SetPlayerCameraPos(playerid,508.7362,-83.4335,998.9609); SetPlayerCameraLookAt(playerid,508.7362,-87.4335,998.9609); } else if(gPlayerCitySelection[playerid] == CITY_SAN_FIERRO) { SetPlayerInterior(playerid,3); SetPlayerPos(playerid,-2673.8381,1399.7424,918.3516); SetPlayerFacingAngle(playerid,181.0); SetPlayerCameraPos(playerid,-2673.2776,1394.3859,918.3516); SetPlayerCameraLookAt(playerid,-2673.8381,1399.7424,918.3516); } else if(gPlayerCitySelection[playerid] == CITY_LAS_VENTURAS) { SetPlayerInterior(playerid,3); SetPlayerPos(playerid,349.0453,193.2271,1014.1797); SetPlayerFacingAngle(playerid,286.25); SetPlayerCameraPos(playerid,352.9164,194.5702,1014.1875); SetPlayerCameraLookAt(playerid,349.0453,193.2271,1014.1797); } } //---------------------------------------------------------- // Used to init textdraws of city names ClassSel_InitCityNameText(Text:txtInit) { TextDrawUseBox(txtInit, 0); TextDrawLetterSize(txtInit,1.25,3.0); TextDrawFont(txtInit, 0); TextDrawSetShadow(txtInit,0); TextDrawSetOutline(txtInit,1); TextDrawColor(txtInit,0xEEEEEEFF); TextDrawBackgroundColor(txtClassSelHelper,0x000000FF); } //---------------------------------------------------------- ClassSel_InitTextDraws() { // Init our observer helper text display txtLosSantos = TextDrawCreate(10.0, 380.0, "Los Santos"); ClassSel_InitCityNameText(txtLosSantos); txtSanFierro = TextDrawCreate(10.0, 380.0, "San Fierro"); ClassSel_InitCityNameText(txtSanFierro); txtLasVenturas = TextDrawCreate(10.0, 380.0, "Las Venturas"); ClassSel_InitCityNameText(txtLasVenturas); // Init our observer helper text display txtClassSelHelper = TextDrawCreate(10.0, 415.0, " Press ~b~~k~~GO_LEFT~ ~w~or ~b~~k~~GO_RIGHT~ ~w~to switch cities.~n~ Press ~r~~k~~PED_FIREWEAPON~ ~w~to select."); TextDrawUseBox(txtClassSelHelper, 1); TextDrawBoxColor(txtClassSelHelper,0x222222BB); TextDrawLetterSize(txtClassSelHelper,0.3,1.0); TextDrawTextSize(txtClassSelHelper,400.0,40.0); TextDrawFont(txtClassSelHelper, 2); TextDrawSetShadow(txtClassSelHelper,0); TextDrawSetOutline(txtClassSelHelper,1); TextDrawBackgroundColor(txtClassSelHelper,0x000000FF); TextDrawColor(txtClassSelHelper,0xFFFFFFFF); } //---------------------------------------------------------- ClassSel_SetupSelectedCity(playerid) { if(gPlayerCitySelection[playerid] == -1) { gPlayerCitySelection[playerid] = CITY_LOS_SANTOS; } if(gPlayerCitySelection[playerid] == CITY_LOS_SANTOS) { SetPlayerInterior(playerid,0); SetPlayerCameraPos(playerid,1630.6136,-2286.0298,110.0); SetPlayerCameraLookAt(playerid,1887.6034,-1682.1442,47.6167); TextDrawShowForPlayer(playerid,txtLosSantos); TextDrawHideForPlayer(playerid,txtSanFierro); TextDrawHideForPlayer(playerid,txtLasVenturas); } else if(gPlayerCitySelection[playerid] == CITY_SAN_FIERRO) { SetPlayerInterior(playerid,0); SetPlayerCameraPos(playerid,-1300.8754,68.0546,129.4823); SetPlayerCameraLookAt(playerid,-1817.9412,769.3878,132.6589); TextDrawHideForPlayer(playerid,txtLosSantos); TextDrawShowForPlayer(playerid,txtSanFierro); TextDrawHideForPlayer(playerid,txtLasVenturas); } else if(gPlayerCitySelection[playerid] == CITY_LAS_VENTURAS) { SetPlayerInterior(playerid,0); SetPlayerCameraPos(playerid,1310.6155,1675.9182,110.7390); SetPlayerCameraLookAt(playerid,2285.2944,1919.3756,68.2275); TextDrawHideForPlayer(playerid,txtLosSantos); TextDrawHideForPlayer(playerid,txtSanFierro); TextDrawShowForPlayer(playerid,txtLasVenturas); } } //---------------------------------------------------------- ClassSel_SwitchToNextCity(playerid) { gPlayerCitySelection[playerid]++; if(gPlayerCitySelection[playerid] > CITY_LAS_VENTURAS) { gPlayerCitySelection[playerid] = CITY_LOS_SANTOS; } PlayerPlaySound(playerid,1052,0.0,0.0,0.0); gPlayerLastCitySelectionTick[playerid] = GetTickCount(); ClassSel_SetupSelectedCity(playerid); } //---------------------------------------------------------- ClassSel_SwitchToPreviousCity(playerid) { gPlayerCitySelection[playerid]--; if(gPlayerCitySelection[playerid] < CITY_LOS_SANTOS) { gPlayerCitySelection[playerid] = CITY_LAS_VENTURAS; } PlayerPlaySound(playerid,1053,0.0,0.0,0.0); gPlayerLastCitySelectionTick[playerid] = GetTickCount(); ClassSel_SetupSelectedCity(playerid); } //---------------------------------------------------------- ClassSel_HandleCitySelection(playerid) { new Keys,ud,lr; GetPlayerKeys(playerid,Keys,ud,lr); if(gPlayerCitySelection[playerid] == -1) { ClassSel_SwitchToNextCity(playerid); return; } // only allow new selection every ~500 ms if( (GetTickCount() - gPlayerLastCitySelectionTick[playerid]) < 500 ) return; if(Keys & KEY_FIRE) { gPlayerHasCitySelected[playerid] = 1; TextDrawHideForPlayer(playerid,txtClassSelHelper); TextDrawHideForPlayer(playerid,txtLosSantos); TextDrawHideForPlayer(playerid,txtSanFierro); TextDrawHideForPlayer(playerid,txtLasVenturas); TogglePlayerSpectating(playerid,0); return; } if(lr > 0) { ClassSel_SwitchToNextCity(playerid); } else if(lr < 0) { ClassSel_SwitchToPreviousCity(playerid); } } //---------------------------------------------------------- public OnPlayerRequestClass(playerid, classid) { if(IsPlayerNPC(playerid)) return 1; if(gPlayerHasCitySelected[playerid]) { ClassSel_SetupCharSelection(playerid); return 1; } else { if(GetPlayerState(playerid) != PLAYER_STATE_SPECTATING) { TogglePlayerSpectating(playerid,1); TextDrawShowForPlayer(playerid, txtClassSelHelper); gPlayerCitySelection[playerid] = -1; } } return 0; } //---------------------------------------------------------- public OnGameModeInit() { // Connect the first bot botIDs[0] = IRC_Connect(IRC_SERVER, IRC_PORT, BOT_1_NICKNAME, BOT_1_REALNAME, BOT_1_USERNAME); // Set the connect delay for the first bot to 20 seconds IRC_SetIntData(botIDs[0], E_IRC_CONNECT_DELAY, 20); // Connect the second bot botIDs[1] = IRC_Connect(IRC_SERVER, IRC_PORT, BOT_2_NICKNAME, BOT_2_REALNAME, BOT_2_USERNAME); // Set the connect delay for the second bot to 30 seconds IRC_SetIntData(botIDs[1], E_IRC_CONNECT_DELAY, 30); // Create a group (the bots will be added to it upon connect) groupID = IRC_CreateGroup(); #define USE_TEXTDRAW_SET 1 AddRadioStation("Radio Julius", "http://78.72.181.195:8000/listen.pls", 1); AddRadioStation("Vinylgodis", "http://93.182.176.123/listen.pls", 1); AddRadioStation("Radio Seven", "http://www.radioseven.se/128.pls", 1); AddRadioStation("Dansbandskanalen", "http://www.guldkanalen.se/static/streamDBK/128MP3.pls", 1); AddRadioStation("Din Gata", "http://sverigesradio.se/topsy/direkt/2576-hi-mp3.pls", 1); AddRadioStation("Big R Radio", "http://yp.shoutcast.com/sbin/tunein-station.pls?id=73131", 1); AddRadioStation("Radio AF", "http://webradio.af.lu.se:8000/listen.pls", 1); AddRadioStation("Reggae141.com", "http://yp.shoutcast.com/sbin/tunein-station.pls?id=85742", 1); AddRadioStation("Hit Radio N1", "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1277314", 1); AddRadioStation("The 1920s Radio Network", "http://64.5.130.43/listen.pls", 1); AddRadioStation("LAs HOT Country", "http://46.21.151.98:8000/listen.pls", 1); AddRadioStation("Fade FM", "http://37.59.61.51/listen.pls", 1); AddRadioStation("Grand Theft Auto San Andreas", "http://listen.radionomy.com/grand-theft-auto-san-andreas.m3u", 1); AddRadioStation("Radio Off", "", 1); SetGameModeText("Free Mode, stunts, races etc."); ShowPlayerMarkers(PLAYER_MARKERS_MODE_GLOBAL); ShowNameTags(1); SetNameTagDrawDistance(40.0); EnableStuntBonusForAll(0); DisableInteriorEnterExits(); SetWeather(2); SetWorldTime(11); //UsePlayerPedAnims(); //ManualVehicleEngineAndLights(); //LimitGlobalChatRadius(300.0); ClassSel_InitTextDraws(); // Player Class AddPlayerClass(281,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(282,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(283,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(284,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(285,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(286,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(287,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(288,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(289,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(265,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(266,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(267,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(268,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(269,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(270,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(1,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(2,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(3,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(4,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(5,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(6,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(8,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(42,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(65,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(74,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(86,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(119,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(149,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(208,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(273,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(289,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(47,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(48,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(49,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(50,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(51,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(52,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(53,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(54,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(55,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(56,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(57,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(58,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(68,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(69,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(70,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(71,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(72,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(73,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(75,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(76,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(78,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(79,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(80,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(81,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(82,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(83,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(84,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(85,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(87,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(88,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(89,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(91,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(92,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(93,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(95,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(96,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(97,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(98,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(99,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(281,2385.7600,-1281.1403,24.4851,115.8818,0,0,0,0,0,0); // //AddVehicles AddStaticVehicle(600,2461.7532,-1656.6047,13.0208,90.0551,43,8); // car0 AddStaticVehicle(439,-1766.9050,613.7802,28.0963,90.1726,79,78); // car1 AddStaticVehicle(549,-1997.1497,701.7988,45.0459,0.2772,14,14); // car2 AddStaticVehicle(480,-1997.1570,696.1385,45.1418,0.9108,127,8); // car3 AddStaticVehicle(555,-1997.1226,690.4085,45.0497,0.4574,58,1); // car4 AddStaticVehicle(533,-1997.1150,684.5101,45.0449,0.7273,7,1); // car5 AddStaticVehicle(518,-1997.1124,678.0267,44.9521,1.0255,8,0); // car6 AddStaticVehicle(542,-1997.1284,671.6221,44.1768,0.8896,45,92); // car7 AddStaticVehicle(419,-1997.0178,664.9196,42.9615,0.3890,1,76); // car8 AddStaticVehicle(502,-1944.3131,585.5934,35.0131,0.5602,36,88); // car9 AddStaticVehicle(451,-1947.4026,585.6334,34.7825,0.5844,1,36); // car10 AddStaticVehicle(506,-1950.4606,585.7036,34.8199,1.4687,126,52); // car 11 AddStaticVehicle(477,-1938.2062,585.5255,34.8710,359.9006,65,1); // car12 AddStaticVehicle(602,-1953.4102,585.8502,34.8846,359.4462,94,1); // car 13 AddStaticVehicle(496,-1956.5023,585.9746,34.7861,0.1029,2,6); // car14 AddStaticVehicle(402,-1959.3685,585.6564,34.9014,359.6677,86,110); // car15 AddStaticVehicle(541,-1935.3408,585.7760,34.7403,0.0132,126,6); // car16 AddStaticVehicle(415,-1932.3533,585.5296,34.8907,0.0465,119,1); // car17 AddStaticVehicle(587,-1929.2599,586.0511,34.8377,359.7012,0,1); // car18 AddStaticVehicle(504,-1926.2498,585.7791,34.9114,359.2645,45,29); // car19 AddStaticVehicle(598,-1616.6740,651.2231,6.9347,0.8125,0,1); // car20 AddStaticVehicle(601,-1628.8429,651.0104,6.9463,359.6806,1,1); // car21 AddStaticVehicle(427,-1605.2008,651.7350,7.3193,359.6695,0,1); // car22 AddStaticVehicle(596,-1599.6945,651.1352,6.9087,359.4665,0,1); // car23 AddStaticVehicle(514,-1658.1969,449.0964,7.7671,213.6456,25,1); // car24 AddStaticVehicle(432,-1450.3162,458.0264,7.1965,358.0674,43,0); // car25 AddStaticVehicle(596,-1587.6300,651.6120,6.9087,358.3333,0,1); // car26 AddStaticVehicle(596,-1581.8977,651.7803,6.9078,359.2933,0,1); // car27 AddStaticVehicle(598,-1594.4235,673.0942,6.9332,179.1243,0,1); // car28 AddStaticVehicle(598,-1600.0331,673.0317,6.9328,179.5085,0,1); // car29 AddStaticVehicle(490,-1574.2876,714.2642,-5.1145,89.0129,0,0); // car30 AddStaticVehicle(490,-1574.2661,710.3427,-5.1147,89.1375,0,0); // car31 AddStaticVehicle(490,-1574.1755,706.1642,-5.1146,90.7530,0,0); // car32 AddStaticVehicle(596,-1573.6791,722.1187,-5.5211,90.6117,0,1); // car33 AddStaticVehicle(596,-1573.8575,730.6639,-5.5217,89.7573,0,1); // car34 AddStaticVehicle(596,-1573.5385,734.4633,-5.5220,88.8792,0,1); // car35 AddStaticVehicle(596,-1573.4248,739.0908,-5.5221,90.4690,0,1); // car36 AddStaticVehicle(596,-1573.2230,742.5228,-5.5208,89.2028,0,1); // car37 AddStaticVehicle(598,-1600.3463,749.7092,-5.4954,180.3100,0,1); // car38 AddStaticVehicle(598,-1604.2474,749.6938,-5.4956,179.8932,0,1); // car39 AddStaticVehicle(598,-1608.4534,749.6821,-5.4960,180.4397,0,1); // car40 AddStaticVehicle(598,-1612.7340,749.6252,-5.4962,181.2642,0,1); // car41 AddStaticVehicle(598,-1616.6920,749.7081,-5.4970,179.9954,0,1); // car41 AddStaticVehicle(598,-1592.1154,749.6444,-5.4973,179.6934,0,1); // car43 AddStaticVehicle(598,-1587.9971,749.8513,-5.4958,178.9971,0,1); // car44 AddStaticVehicle(598,-1583.9622,749.8259,-5.4954,179.3184,0,1); // car45 AddStaticVehicle(598,-1579.9960,749.7203,-5.4958,179.3284,0,1); // car46 AddStaticVehicle(597,-1622.7053,649.7056,-5.4738,88.5598,0,1); // car47 AddStaticVehicle(596,-1639.5427,674.1429,-5.5225,269.2240,0,1); // car48 AddStaticVehicle(596,-1639.6805,682.0773,-5.5206,270.4482,0,1); // car49 AddStaticVehicle(597,-1639.7576,686.4487,-5.4733,271.0222,0,1); // car50 AddStaticVehicle(597,-1639.8285,669.9292,-5.4740,269.2921,0,1); // car51 AddStaticVehicle(596,-1639.7863,666.1780,-5.5219,269.8799,0,1); // car52 AddStaticVehicle(597,-1639.9882,661.8076,-5.4729,269.4359,0,1); // car53 AddStaticVehicle(596,-1639.7858,657.7263,-5.5219,270.1051,0,1); // car54 AddStaticVehicle(597,-1639.8157,653.7025,-5.4737,268.7205,0,1); // car55 AddStaticVehicle(596,-1639.5710,649.8344,-5.5219,269.4172,0,1); // car56 AddStaticVehicle(598,-1595.6241,694.0532,-5.4961,180.6208,0,1); // car57 AddStaticVehicle(598,-1600.1334,693.9891,-5.4959,179.8698,0,1); // car58 AddStaticVehicle(598,-1604.2416,693.9874,-5.4968,179.3441,0,1); // car59 AddStaticVehicle(598,-1608.5326,694.0151,-5.4969,179.8332,0,1); // car60 AddStaticVehicle(598,-1612.3291,694.0125,-5.4954,180.4067,0,1); // car61 AddStaticVehicle(598,-1616.5938,694.0545,-5.4963,180.0018,0,1); // car62 AddStaticVehicle(598,-1620.7970,694.0438,-5.4966,179.2025,0,1); // car63 AddStaticVehicle(598,-1624.8109,693.9700,-5.4957,177.9268,0,1); // car64 AddStaticVehicle(598,-1628.9708,693.9097,-5.4965,179.0654,0,1); // car65 AddStaticVehicle(598,-1632.7097,693.9340,-5.4964,178.4928,0,1); // car66 AddStaticVehicle(427,-1596.4033,678.2721,-5.1103,1.2281,0,1); // car67 AddStaticVehicle(427,-1611.6322,733.2242,-5.1102,358.4313,0,1); // car68 AddStaticVehicle(601,-1603.5253,733.0418,-5.4757,0.2952,1,1); // car69 AddStaticVehicle(601,-1607.4572,732.7892,-5.4819,359.0168,1,1); // car70 AddStaticVehicle(601,-1590.8903,718.8868,-5.4834,271.2448,1,1); // car71 AddStaticVehicle(601,-1590.8268,714.7463,-5.4834,268.9313,1,1); // car72 AddStaticVehicle(601,-1604.3324,676.1072,-5.4834,1.0470,1,1); // car73 AddStaticVehicle(601,-1608.3807,675.8729,-5.4834,0.8872,1,1); // car74 AddStaticVehicle(601,-1640.4934,690.0363,-5.4834,267.7431,1,1); // car75 AddStaticVehicle(601,-1636.2931,694.5077,-5.4834,186.3782,1,1); // car76 AddStaticVehicle(601,-1622.6899,657.6486,-5.4834,89.5577,1,1); // car77 AddStaticVehicle(601,-1622.5437,661.3481,-5.4834,88.2688,1,1); // car78 AddStaticVehicle(601,-1571.8530,745.8903,-5.4834,89.7020,1,1); // car79 AddStaticVehicle(601,-1576.2029,749.3005,-5.4835,173.8618,1,1); // car80 AddStaticVehicle(497,-1632.6996,671.5107,7.3643,268.2399,0,1); // car81 AddStaticVehicle(449,-1857.2998,603.2500,35.4973,270.0000,1,74); // tram82 //Objects CreateObject(13592, 1966.19921875, -2460.3994140625, 21.60000038147, 0, 0, 0); CreateObject(13592, 1965.4000244141, -2466.6000976563, 21.200000762939, 0, 0, 0); CreateObject(634, 1892.5, -2414.1999511719, 12.5, 0, 0, 0); CreateObject(655, 1902.4000244141, -2409, 12.5, 0, 0, 0); CreateObject(671, 1914.5999755859, -2414.6999511719, 12.5, 0, 0, 0); CreateObject(680, 1910.6999511719, -2414.1000976563, 12.5, 0, 0, 0); CreateObject(687, 1911.5, -2414.6000976563, 12.5, 0, 0, 0); CreateObject(710, 1916.9000244141, -2417.3000488281, 28.10000038147, 0, 0, 0); CreateObject(777, 1876.0999755859, -2415, 12.60000038147, 0, 0, 0); CreateObject(18270, 1836.0999755859, -2403.3999023438, 19.39999961853, 0, 0, 0); CreateObject(1634, 1986.5999755859, -2344.1000976563, 17.60000038147, 0, 0, 300); CreateObject(1634, 1979.8000488281, -2348.1000976563, 13.800000190735, 0, 0, 300); CreateObject(1634, 2025.3000488281, -2332.6000976563, 24.5, 0, 0, 180); CreateObject(18478, 1856.0999755859, -2516, 40.299999237061, 0, 30, 0); CreateObject(18478, 1725.0999755859, -2515.8000488281, 75.400001525879, 0, 0, 0); CreateObject(13592, 1982.0999755859, -2528.3000488281, 22.60000038147, 0, 0, 0); CreateObject(13590, 2034.1999511719, -2526.1999511719, 13.5, 0, 0, 270); CreateObject(5754, 1586.0999755859, -2515.5, 82.800003051758, 0, 0, 90); CreateObject(6449, 1458.0999755859, -2499.8000488281, 96.199996948242, 0, 0, 90); CreateObject(13592, 1966.1999511719, -2460.3999023438, 21.60000038147, 0, 0, 0); CreateObject(13592, 1965.4000244141, -2466.6000976563, 21.200000762939, 0, 0, 0); CreateObject(634, 1892.5, -2414.1999511719, 12.5, 0, 0, 0); CreateObject(655, 1902.4000244141, -2409, 12.5, 0, 0, 0); CreateObject(671, 1914.5999755859, -2414.6999511719, 12.5, 0, 0, 0); CreateObject(680, 1910.6999511719, -2414.1000976563, 12.5, 0, 0, 0); CreateObject(687, 1911.5, -2414.6000976563, 12.5, 0, 0, 0); CreateObject(710, 1916.9000244141, -2417.3000488281, 28.10000038147, 0, 0, 0); CreateObject(777, 1876.0999755859, -2415, 12.60000038147, 0, 0, 0); CreateObject(18270, 1836.0999755859, -2403.3999023438, 19.39999961853, 0, 0, 0); CreateObject(1634, 1986.5999755859, -2344.1000976563, 17.60000038147, 0, 0, 300); CreateObject(1634, 1979.8000488281, -2348.1000976563, 13.800000190735, 0, 0, 300); CreateObject(1634, 2025.3000488281, -2332.6000976563, 24.5, 0, 0, 180); CreateObject(18478, 1856.0999755859, -2516, 40.299999237061, 0, 30, 0); CreateObject(18478, 1725.099609375, -2515.7998046875, 75.400001525879, 0, 0, 0); CreateObject(13592, 1982.0999755859, -2528.3000488281, 22.60000038147, 0, 0, 0); CreateObject(13590, 2034.1999511719, -2526.1999511719, 13.5, 0, 0, 270); CreateObject(5754, 1586.0999755859, -2515.5, 82.800003051758, 0, 0, 90); CreateObject(6449, 1458.0999755859, -2499.8000488281, 96.199996948242, 0, 0, 90); CreateObject(5314, 1597, -1196, 343.10000610352, 0, 0, 90); CreateObject(615, 1566.5999755859, -1305.5999755859, 343.20001220703, 0, 0, 0); CreateObject(615, 1582.4000244141, -1304.6999511719, 343.20001220703, 0, 0, 0); CreateObject(615, 1566.1999511719, -1286.6999511719, 343.20001220703, 0, 0, 0); CreateObject(615, 1582.1999511719, -1283.9000244141, 343.20001220703, 0, 0, 0); CreateObject(615, 1566.3000488281, -1273.6999511719, 343.20001220703, 0, 0, 0); CreateObject(615, 1566.1999511719, -1244, 343.20001220703, 0, 0, 0); CreateObject(615, 1566, -1262.4000244141, 343.20001220703, 0, 0, 0); CreateObject(615, 1582, -1274.5, 343.20001220703, 0, 0, 0); CreateObject(615, 1565.6999511719, -1259.3000488281, 343.20001220703, 0, 0, 0); CreateObject(615, 1582.6999511719, -1244.4000244141, 343.20001220703, 0, 0, 0); CreateObject(615, 1567.5999755859, -1224.8000488281, 343.20001220703, 0, 0, 0); CreateObject(615, 1583.0999755859, -1224.9000244141, 343.20001220703, 0, 0, 0); CreateObject(615, 1568.5999755859, -1211.0999755859, 343.20001220703, 0, 0, 0); CreateObject(615, 1583, -1210.5999755859, 343.20001220703, 0, 0, 0); CreateObject(615, 1567.3000488281, -1195.9000244141, 343.20001220703, 0, 0, 0); CreateObject(615, 1581.8000488281, -1194.9000244141, 343.20001220703, 0, 0, 0); CreateObject(615, 1565.6999511719, -1182.8000488281, 343.20001220703, 0, 0, 0); CreateObject(615, 1582.8000488281, -1182.4000244141, 343.20001220703, 0, 0, 0); CreateObject(615, 1568.4000244141, -1168.4000244141, 343.20001220703, 0, 0, 0); CreateObject(615, 1582.9000244141, -1168.1999511719, 343.20001220703, 0, 0, 0); CreateObject(615, 1569.1999511719, -1153.4000244141, 343.20001220703, 0, 0, 0); CreateObject(615, 1584.5, -1158.4000244141, 343.20001220703, 0, 0, 0); CreateObject(615, 1573.9000244141, -1143.5999755859, 343.20001220703, 0, 0, 0); CreateObject(615, 1588.3000488281, -1149.9000244141, 343.20001220703, 0, 0, 0); CreateObject(615, 1577.4000244141, -1133.0999755859, 343.20001220703, 0, 0, 0); CreateObject(615, 1591, -1139.3000488281, 343.20001220703, 0, 0, 0); CreateObject(615, 1582.9000244141, -1123.5, 343.20001220703, 0, 0, 0); CreateObject(615, 1597, -1131.4000244141, 343.20001220703, 0, 0, 0); CreateObject(615, 1590.4000244141, -1115.0999755859, 343.20001220703, 0, 0, 0); CreateObject(615, 1602.6999511719, -1122.3000488281, 343.20001220703, 0, 0, 0); CreateObject(615, 1597.1999511719, -1105, 343.20001220703, 0, 0, 0); CreateObject(615, 1609, -1115.4000244141, 343.20001220703, 0, 0, 0); CreateObject(615, 1606.5999755859, -1095.6999511719, 343.20001220703, 0, 0, 0); CreateObject(615, 1615.9000244141, -1106.5999755859, 343.20001220703, 0, 0, 0); CreateObject(13592, 1966.1999511719, -2460.3999023438, 21.60000038147, 0, 0, 0); CreateObject(13592, 1965.4000244141, -2466.6000976563, 21.200000762939, 0, 0, 0); CreateObject(634, 1892.5, -2414.1999511719, 12.5, 0, 0, 0); CreateObject(655, 1902.4000244141, -2409, 12.5, 0, 0, 0); CreateObject(671, 1914.5999755859, -2414.6999511719, 12.5, 0, 0, 0); CreateObject(680, 1910.6999511719, -2414.1000976563, 12.5, 0, 0, 0); CreateObject(687, 1911.5, -2414.6000976563, 12.5, 0, 0, 0); CreateObject(710, 1916.9000244141, -2417.3000488281, 28.10000038147, 0, 0, 0); CreateObject(777, 1876.0999755859, -2415, 12.60000038147, 0, 0, 0); CreateObject(18270, 1836.0999755859, -2403.3999023438, 19.39999961853, 0, 0, 0); CreateObject(1634, 1986.5999755859, -2344.1000976563, 17.60000038147, 0, 0, 300); CreateObject(1634, 1979.8000488281, -2348.1000976563, 13.800000190735, 0, 0, 300); CreateObject(1634, 2025.3000488281, -2332.6000976563, 24.5, 0, 0, 180); CreateObject(18478, 1856.099609375, -2516, 40.299999237061, 0, 29.998168945313, 0); CreateObject(18478, 1725.0999755859, -2515.8000488281, 75.400001525879, 0, 0, 0); CreateObject(13592, 1982.0999755859, -2528.3000488281, 22.60000038147, 0, 0, 0); CreateObject(13590, 2034.1999511719, -2526.1999511719, 13.5, 0, 0, 270); CreateObject(5754, 1586.0999755859, -2515.5, 82.800003051758, 0, 0, 90); CreateObject(6449, 1458.0999755859, -2499.8000488281, 96.199996948242, 0, 0, 90); CreateObject(17300, -1387.5999755859, -276.79998779297, 46.200000762939, 351.98559570313, 0, 315); CreateObject(17300, -1548, -463.29998779297, 83.800003051758, 1, 0, 315); CreateObject(17300, -1699.8000488281, -639.90002441406, 113, 355, 0, 315); CreateObject(18483, -1803.5999755859, -760, 130.89999389648, 0, 0, 48); CreateObject(1634, -1297.5, -176, 14.39999961853, 0, 0, 315); CreateObject(1634, -1300.5, -173.10000610352, 14.39999961853, 0, 0, 315); CreateObject(5112, -970.40002441406, 514.90002441406, 9.6999998092651, 0, 0, 40); CreateObject(5112, -858.5, 617.29998779297, 10, 0, 0, 45); CreateObject(1632, -786.79998779297, 695.20001220703, 17.39999961853, 0, 0, 135); CreateObject(4710, -1178, 424.5, 13.39999961853, 0, 0, 160); CreateObject(4148, -1283.3000488281, 470.70001220703, 6.3000001907349, 353, 0, 70); CreateObject(8040, 1648.1999511719, -1064.6999511719, 343.89999389648, 0, 0, 225); CreateObject(4150, 1576.6999511719, -1368.4000244141, 343.10000610352, 0, 0, 0); CreateObject(4150, 1576.6999511719, -1484.4000244141, 322.60000610352, 20, 0, 0); CreateObject(4150, 1576.9000244141, -1572.8000488281, 290.5, 20, 0, 0); CreateObject(4150, 1577.0999755859, -1681.5999755859, 245.39999389648, 25, 0, 0); CreateObject(4150, 1577.0999755859, -1787.8000488281, 194.73950195313, 26, 0, 0); CreateObject(13641, 1578.5, -1845.8000488281, 169.80000305176, 0, 0, 270); CreateObject(13641, 1572.0999755859, -1845.9000244141, 169.80000305176, 0, 0, 270); CreateObject(13641, 1478.5999755859, -2567.3999023438, 14.5, 0, 0, 0); CreateObject(13641, 1477.5999755859, -2552.5, 12.5, 0, 0, 0); CreateObject(13640, 1511.3000488281, -2533.6999511719, 13.60000038147, 0, 0, 0); CreateObject(13592, 1543.9000244141, -2529.5, 22.700000762939, 0, 0, 5); CreateObject(1634, 1775.5999755859, -2569.6000976563, 13.800000190735, 0, 0, 0); CreateObject(1634, 1774.5, -2518.8999023438, 13.800000190735, 0, 0, 180); CreateObject(3567, 1777, -2455.8000488281, 13.39999961853, 0, 0, 0); CreateObject(12932, 1802.5999755859, -2436.6999511719, 15.89999961853, 0, 0, 0); CreateObject(7515, 1727.8000488281, -2459.1999511719, 18.5, 0, 0, 0); CreateObject(3625, 1557.9000244141, -2460.8000488281, 15.39999961853, 0, 0, 0); CreateObject(8302, 1593.5, -2445.3000488281, 14.60000038147, 0, 0, 0); CreateObject(8040, 1893.0999755859, -2283.8999023438, 13.5, 0, 0, 0); CreateObject(13666, 1929.6999511719, -2343.6999511719, 18.299999237061, 0, 0, 0); CreateObject(9076, 1889.4000244141, -2675, 43.400001525879, 0, 0, 270); CreateObject(16778, 1896.9000244141, -2449.3999023438, 12.5, 0, 0, 0); CreateObject(16776, 1936.5, -2428.8000488281, 12.5, 0, 0, 0); CreateObject(13562, 1810.8000488281, -2646.3999023438, 24.10000038147, 0, 0, 0); CreateObject(13667, 1841.5, -2641.6999511719, 38.599998474121, 0, 0, 95); CreateObject(14608, 1823.5, -2641.3000488281, 27.60000038147, 0, 0, 325); CreateObject(16776, 1754.3000488281, -2647.3999023438, 25.39999961853, 0, 0, 180); CreateObject(1634, 1970.5999755859, -2428.3999023438, 13.800000190735, 0, 0, 90); CreateObject(18483, 2476.5, -1659.0999755859, 12, 0, 329.13635253906, 0); CreateObject(18483, 2541.6999511719, -1659, 31, 0, 358.17993164063, 0); CreateObject(18483, 2575.1999511719, -1659, 32.099998474121, 0, 330, 0); CreateObject(18483, 2605.3999023438, -1659, 49.5, 0, 330, 0); CreateObject(18483, 2624.8000488281, -1659.0999755859, 60.700000762939, 0, 330, 0); CreateObject(18483, 2655.1000976563, -1659.4000244141, 78.099998474121, 0, 330, 0); CreateObject(17300, 2809.8994140625, -1658.69921875, 102.80000305176, 3.8397216796875, 0, 85.995483398438); CreateObject(13139, 172.80000305176, 109.5, 492.70001220703, 0, 0, 0); CreateObject(17062, 3026.1000976563, -1656.5999755859, 163.5, 331.5, 0, 87); CreateObject(8420, 3161.1999511719, -1644.5999755859, 217.69999694824, 346, 0, 19); CreateObject(13641, 2369.3999023438, -1658.8000488281, 12.39999961853, 0, 0, 178); // SPECIAL total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/trains.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/pilots.txt"); // LAS VENTURAS total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_law.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_airport.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_gen.txt"); // SAN FIERRO total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_law.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_airport.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_gen.txt"); // LOS SANTOS total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_law.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_airport.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_inner.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_outer.txt"); // OTHER AREAS total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/whetstone.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/bone.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/flint.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/tierra.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/red_county.txt"); printf("Total vehicles from files: %d",total_vehicles_from_files); return 1; } //---------------------------------------------------------- public OnPlayerUpdate(playerid) { if(!IsPlayerConnected(playerid)) return 0; if(IsPlayerNPC(playerid)) return 1; // changing cities by inputs if( !gPlayerHasCitySelected[playerid] && GetPlayerState(playerid) == PLAYER_STATE_SPECTATING ) { ClassSel_HandleCitySelection(playerid); return 1; } // No weapons in interiors if(GetPlayerInterior(playerid) != 0 && GetPlayerWeapon(playerid) != 0) { SetPlayerArmedWeapon(playerid,0); // fists return 0; // no syncing until they change their weapon } // Don't allow minigun if(GetPlayerWeapon(playerid) == WEAPON_MINIGUN) { Kick(playerid); return 0; } /* No jetpacks allowed if(GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_USEJETPACK) { Kick(playerid); return 0; }*/ /* For testing animations new msg[128+1]; new animlib[32+1]; new animname[32+1]; thisanimid = GetPlayerAnimationIndex(playerid); if(lastanimid != thisanimid) { GetAnimationName(thisanimid,animlib,32,animname,32); format(msg, 128, "anim(%d,%d): %s %s", lastanimid, thisanimid, animlib, animname); lastanimid = thisanimid; SendClientMessage(playerid, 0xFFFFFFFF, msg); }*/ return 1; } //---------------------------------------------------------- enum { E_STREAMER_ATTACHED_OBJECT, E_STREAMER_ATTACHED_PLAYER, E_STREAMER_ATTACHED_VEHICLE, E_STREAMER_ATTACH_OFFSET_X, E_STREAMER_ATTACH_OFFSET_Y, E_STREAMER_ATTACH_OFFSET_Z, E_STREAMER_ATTACH_R_X, E_STREAMER_ATTACH_R_Y, E_STREAMER_ATTACH_R_Z, E_STREAMER_ATTACH_X, E_STREAMER_ATTACH_Y, E_STREAMER_ATTACH_Z, E_STREAMER_COLOR, E_STREAMER_DRAW_DISTANCE, E_STREAMER_EXTRA_ID, E_STREAMER_INTERIOR_ID, E_STREAMER_MAX_X, E_STREAMER_MAX_Y, E_STREAMER_MAX_Z, E_STREAMER_MIN_X, E_STREAMER_MIN_Y, E_STREAMER_MIN_Z, E_STREAMER_MODEL_ID, E_STREAMER_MOVE_R_X, E_STREAMER_MOVE_R_Y, E_STREAMER_MOVE_R_Z, E_STREAMER_MOVE_SPEED, E_STREAMER_MOVE_X, E_STREAMER_MOVE_Y, E_STREAMER_MOVE_Z, E_STREAMER_NEXT_X, E_STREAMER_NEXT_Y, E_STREAMER_NEXT_Z, E_STREAMER_PLAYER_ID, E_STREAMER_R_X, E_STREAMER_R_Y, E_STREAMER_R_Z, E_STREAMER_SIZE, E_STREAMER_STREAM_DISTANCE, E_STREAMER_STYLE, E_STREAMER_TEST_LOS, E_STREAMER_TYPE, E_STREAMER_WORLD_ID, E_STREAMER_X, E_STREAMER_Y, E_STREAMER_Z } //---------------------------------------------------------- CMD:healme(playerid, params[]) { SetPlayerHealth(playerid, 100); SendClientMessage(playerid, 0xFFFF00AA, "Julius95Bot: You have successfully healed yourself!"); SendClientMessage(playerid, 0xFFFF00AA, "Julius95Bot: Don't abuse this command for example during fights or you may get kicked and banned!"); return 1; } CMD:fix(playerid, params[]) { if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFFFFFFFF, "SpyBot: You are not in a vehicle!"); RepairVehicle(GetPlayerVehicleID(playerid)); SendClientMessage(playerid, 0xFFFFFFFF, "SpyBot: Your vehicle has been successfully repaired!"); return 1; } //---------------------------------------------------------- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if(newkeys & KEY_FIRE) { new veh = GetPlayerVehicleID(playerid); AddVehicleComponent(veh,1010); return 1; } return 1; } //---------------------------------------------------------- public OnPlayerText(playerid, text[]) { new name[MAX_PLAYER_NAME], ircMsg[256]; GetPlayerName(playerid, name, sizeof(name)); format(ircMsg, sizeof(ircMsg), "02[%d] 07%s: %s", playerid, name, text); IRC_GroupSay(groupID, IRC_CHANNEL, ircMsg); return 1; } //---------------------------------------------------------- public IRC_OnConnect(botid, ip[], port) { printf("*** IRC_OnConnect: Bot ID %d connected to %s:%d", botid, ip, port); // Join the channel IRC_JoinChannel(botid, IRC_CHANNEL); // Add the bot to the group IRC_AddToGroup(groupID, botid); new str[60]; format(str, 60, "nickserv identify %s", IRC_PASSWORD); IRC_SendRaw(botid, str); return 1; } /* This callback is executed whenever a current connection is closed. The plugin may automatically attempt to reconnect per user settings. IRC_Quit may be called at any time to stop the reconnection process. */ public IRC_OnDisconnect(botid, ip[], port, reason[]) { printf("*** IRC_OnDisconnect: Bot ID %d disconnected from %s:%d (%s)", botid, ip, port, reason); // Remove the bot from the group IRC_RemoveFromGroup(groupID, botid); return 1; } /* This callback is executed whenever a connection attempt begins. IRC_Quit may be called at any time to stop the reconnection process. */ public IRC_OnConnectAttempt(botid, ip[], port) { printf("*** IRC_OnConnectAttempt: Bot ID %d attempting to connect to %s:%d...", botid, ip, port); return 1; } /* This callback is executed whenever a connection attempt fails. IRC_Quit may be called at any time to stop the reconnection process. */ public IRC_OnConnectAttemptFail(botid, ip[], port, reason[]) { printf("*** IRC_OnConnectAttemptFail: Bot ID %d failed to connect to %s:%d (%s)", botid, ip, port, reason); return 1; } /* This callback is executed whenever a bot joins a channel. */ public IRC_OnJoinChannel(botid, channel[]) { printf("*** IRC_OnJoinChannel: Bot ID %d joined channel %s", botid, channel); return 1; } /* This callback is executed whenevever a bot leaves a channel. */ public IRC_OnLeaveChannel(botid, channel[], message[]) { printf("*** IRC_OnLeaveChannel: Bot ID %d left channel %s (%s)", botid, channel, message); return 1; } /* This callback is executed whenevever a bot is invited to a channel. */ public IRC_OnInvitedToChannel(botid, channel[], invitinguser[], invitinghost[]) { printf("*** IRC_OnInvitedToChannel: Bot ID %d invited to channel %s by %s (%s)", botid, channel, invitinguser, invitinghost); IRC_JoinChannel(botid, channel); return 1; } /* This callback is executed whenevever a bot is kicked from a channel. If the bot cannot immediately rejoin the channel (in the event, for example, that the bot is kicked and then banned), you might want to set up a timer here for rejoin attempts. */ public IRC_OnKickedFromChannel(botid, channel[], oppeduser[], oppedhost[], message[]) { printf("*** IRC_OnKickedFromChannel: Bot ID %d kicked by %s (%s) from channel %s (%s)", botid, oppeduser, oppedhost, channel, message); IRC_JoinChannel(botid, channel); return 1; } public IRC_OnUserDisconnect(botid, user[], host[], message[]) { printf("*** IRC_OnUserDisconnect (Bot ID %d): User %s (%s) disconnected (%s)", botid, user, host, message); return 1; } public IRC_OnUserJoinChannel(botid, channel[], user[], host[]) { printf("*** IRC_OnUserJoinChannel (Bot ID %d): User %s (%s) joined channel %s", botid, user, host, channel); return 1; } public IRC_OnUserLeaveChannel(botid, channel[], user[], host[], message[]) { printf("*** IRC_OnUserLeaveChannel (Bot ID %d): User %s (%s) left channel %s (%s)", botid, user, host, channel, message); return 1; } public IRC_OnUserKickedFromChannel(botid, channel[], kickeduser[], oppeduser[], oppedhost[], message[]) { printf("*** IRC_OnUserKickedFromChannel (Bot ID %d): User %s kicked by %s (%s) from channel %s (%s)", botid, kickeduser, oppeduser, oppedhost, channel, message); } public IRC_OnUserNickChange(botid, oldnick[], newnick[], host[]) { printf("*** IRC_OnUserNickChange (Bot ID %d): User %s (%s) changed his/her nick to %s", botid, oldnick, host, newnick); return 1; } public IRC_OnUserSetChannelMode(botid, channel[], user[], host[], mode[]) { printf("*** IRC_OnUserSetChannelMode (Bot ID %d): User %s (%s) on %s set mode: %s", botid, user, host, channel, mode); return 1; } public IRC_OnUserSetChannelTopic(botid, channel[], user[], host[], topic[]) { printf("*** IRC_OnUserSetChannelTopic (Bot ID %d): User %s (%s) on %s set topic: %s", botid, user, host, channel, topic); return 1; } public IRC_OnUserSay(botid, recipient[], user[], host[], message[]) { printf("*** IRC_OnUserSay (Bot ID %d): User %s (%s) sent message to %s: %s", botid, user, host, recipient, message); // Someone sent the first bot a private message if (!strcmp(recipient, BOT_1_NICKNAME)) { IRC_Say(botid, user, "You sent me a PM!"); } return 1; } public IRC_OnUserNotice(botid, recipient[], user[], host[], message[]) { printf("*** IRC_OnUserNotice (Bot ID %d): User %s (%s) sent notice to %s: %s", botid, user, host, recipient, message); // Someone sent the second bot a notice (probably a network service) if (!strcmp(recipient, BOT_2_NICKNAME)) { IRC_Notice(botid, user, "You sent me a notice!"); } return 1; } public IRC_OnUserRequestCTCP(botid, user[], host[], message[]) { printf("*** IRC_OnUserRequestCTCP (Bot ID %d): User %s (%s) sent CTCP request: %s", botid, user, host, message); // Someone sent a CTCP VERSION request if (!strcmp(message, "VERSION")) { IRC_ReplyCTCP(botid, user, "VERSION SA-MP IRC Plugin v" #PLUGIN_VERSION ""); } return 1; } public IRC_OnUserReplyCTCP(botid, user[], host[], message[]) { printf("*** IRC_OnUserReplyCTCP (Bot ID %d): User %s (%s) sent CTCP reply: %s", botid, user, host, message); return 1; } /* This callback is useful for logging, debugging, or catching error messages sent by the IRC server. */ public IRC_OnReceiveRaw(botid, message[]) { new File:file; if (!fexist("irc_log.txt")) { file = fopen("irc_log.txt", io_write); } else { file = fopen("irc_log.txt", io_append); } if (file) { fwrite(file, message); fwrite(file, "\r\n"); fclose(file); } return 1; } /* Some examples of channel commands are here. You can add more very easily; their implementation is identical to that of ZeeX's zcmd. */ IRCCMD:say(botid, channel[], user[], host[], params[]) { // Check if the user has at least voice in the channel if (IRC_IsVoice(botid, channel, user)) { // Check if the user entered any text if (!isnull(params)) { new msg[128]; // Echo the formatted message format(msg, sizeof(msg), "02*** %s on IRC: %s", user, params); IRC_GroupSay(groupID, channel, msg); format(msg, sizeof(msg), "*** %s on IRC: %s", user, params); SendClientMessageToAll(0x0000FFFF, msg); } } return 1; } IRCCMD:kick(botid, channel[], user[], host[], params[]) { // Check if the user is at least a halfop in the channel if (IRC_IsHalfop(botid, channel, user)) { new playerid, reason[64]; // Check if the user at least entered a player ID if (sscanf(params, "dS(No reason)[64]", playerid, reason)) { return 1; } // Check if the player is connected if (IsPlayerConnected(playerid)) { // Echo the formatted message new msg[128], name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(msg, sizeof(msg), "02*** %s has been kicked by %s on IRC. (%s)", name, user, reason); IRC_GroupSay(groupID, channel, msg); format(msg, sizeof(msg), "*** %s has been kicked by %s on IRC. (%s)", name, user, reason); SendClientMessageToAll(0x0000FFFF, msg); // Kick the player Kick(playerid); } } return 1; } IRCCMD:ban(botid, channel[], user[], host[], params[]) { // Check if the user is at least an op in the channel if (IRC_IsOp(botid, channel, user)) { new playerid, reason[64]; // Check if the user at least entered a player ID if (sscanf(params, "dS(No reason)[64]", playerid, reason)) { return 1; } // Check if the player is connected if (IsPlayerConnected(playerid)) { // Echo the formatted message new msg[128], name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(msg, sizeof(msg), "02*** %s has been banned by %s on IRC. (%s)", name, user, reason); IRC_GroupSay(groupID, channel, msg); format(msg, sizeof(msg), "*** %s has been banned by %s on IRC. (%s)", name, user, reason); SendClientMessageToAll(0x0000FFFF, msg); // Ban the player BanEx(playerid, reason); } } return 1; } IRCCMD:rcon(botid, channel[], user[], host[], params[]) { // Check if the user is at least an op in the channel if (IRC_IsOp(botid, channel, user)) { // Check if the user entered any text if (!isnull(params)) { // Check if the user did not enter any invalid commands if (strcmp(params, "exit", true) != 0 && strfind(params, "loadfs irc", true) == -1) { // Echo the formatted message new msg[128]; format(msg, sizeof(msg), "RCON command %s has been executed.", params); IRC_GroupSay(groupID, channel, msg); // Send the command SendRconCommand(params); } } } return 1; }
some codes are even unreachable
Код:
C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc3.pwn(69) : warning 201: redefinition of constant/macro (symbol "IRC_SERVER") C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc3.pwn(70) : warning 201: redefinition of constant/macro (symbol "IRC_PORT") C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc3.pwn(149) : warning 225: unreachable code C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc3.pwn(298) : warning 225: unreachable code C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc3.pwn(1117) : warning 235: public function lacks forward declaration (symbol "IRC_OnInvitedToChannel") C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc3.pwn(1349) : warning 203: symbol is never used: "gArmySpawns" C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc3.pwn(1349) : warning 203: symbol is never used: "gMedicalSpawns" C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc3.pwn(1349) : warning 203: symbol is never used: "gPoliceSpawns" C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc3.pwn(1349) : warning 203: symbol is never used: "lastanimid" C:\Users\Julius\Documents\Grand Theft Auto Servers\San Andreas\samp03e_svr_win32.zip\gamemodes\grandlarc3.pwn(1349) : warning 203: symbol is never used: "thisanimid" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 10 Warnings.