[Map] Bay side map /bs
#1

Well this is not good but i made it in 2hours only.
If You like please dont forget to rep+ me












If You Please REP+ME
Код:
AddStaticVehicleEx(411,-2252.36279297,2285.05517578,4.62021303,268.00000000,17,1,15); //Infernus
AddStaticVehicleEx(541,-2252.79785156,2287.96728516,4.52021313,90.00000000,-1,-1,15); //Bullet
AddStaticVehicleEx(451,-2252.68408203,2291.20385742,4.58458519,270.00000000,-1,-1,15); //Turismo
AddStaticVehicleEx(560,-2252.49853516,2294.07788086,4.61747503,92.00000000,-1,-1,15); //Sultan
AddStaticVehicleEx(402,-2252.31762695,2296.93041992,4.75249958,268.00000000,-1,-1,15); //Buffalo
AddStaticVehicleEx(522,-2252.56420898,2300.30493164,4.47287750,88.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(521,-2251.81176758,2303.20068359,4.47287750,270.00000000,-1,-1,15); //FCR-900
AddStaticVehicleEx(515,-2251.63305664,2305.76831055,5.96622086,90.00000000,-1,-1,15); //Roadtrain
AddStaticVehicleEx(573,-2251.84863281,2317.50463867,5.02794838,274.00000000,1,1,15); //Duneride
AddStaticVehicleEx(411,-2250.67846680,2312.33569336,4.61249971,0.00000000,-1,-1,15); //Infernus
AddStaticVehicleEx(541,-2253.89843750,2312.46020508,4.51249981,185.00030518,-1,1,15); //Bullet
AddStaticVehicleEx(407,-2271.52099609,2287.42431641,5.19021320,0.00000000,-1,-1,15); //Firetruck
AddStaticVehicleEx(416,-2271.19604492,2297.34667969,5.11978912,0.00000000,-1,-1,15); //Ambulance
AddStaticVehicleEx(427,-2270.87646484,2306.11718750,5.06821346,0.00000000,-1,-1,15); //Enforcer
AddStaticVehicleEx(411,-2270.83813477,2313.45507812,4.62021303,0.00000000,37,1,15); //Infernus
AddStaticVehicleEx(522,-2270.53320312,2319.67114258,4.48059082,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,-2324.73901367,2363.98339844,4.66219997,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(494,-2313.70483398,2357.10327148,4.96527767,0.00000000,-1,-1,15); //Hotring
AddStaticVehicleEx(493,-2230.30761719,2391.23535156,0.00000000,48.00000000,-1,-1,15); //Jetmax
AddStaticVehicleEx(493,-2223.11328125,2398.63208008,0.00000000,42.00000000,-1,-1,15); //Jetmax
AddStaticVehicleEx(539,-2256.68676758,2431.86621094,0.00000000,222.00000000,-1,-1,15); //Vortex
AddStaticVehicleEx(539,-2250.68823242,2425.98193359,0.00000000,222.00000000,-1,-1,15); //Vortex
AddStaticVehicleEx(539,-2263.98632812,2425.42968750,0.00000000,222.00000000,-1,-1,15); //Vortex
AddStaticVehicleEx(539,-2256.69921875,2418.06347656,0.00000000,222.00000000,-1,-1,15); //Vortex
AddStaticVehicleEx(493,-2208.47045898,2409.66821289,0.00000000,42.00000000,-1,-1,15); //Jetmax
AddStaticVehicleEx(493,-2201.19580078,2417.98388672,0.00000000,42.00000000,-1,-1,15); //Jetmax
AddStaticVehicleEx(411,-2194.31103516,2407.01367188,4.76072550,136.00000000,1,1,15); //Infernus
CreateObject(997,-2272.39892578,2321.69750977,3.82021523,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (1)
CreateObject(3749,-2276.13403320,2353.97045898,9.73050880,0.00000000,0.00000000,54.00000000); //object(clubgate01_lax) (1)
CreateObject(14430,-2278.63989258,2346.34838867,4.01497269,0.00000000,0.00000000,0.00000000); //object(madddoggs19) (1)
CreateObject(14439,-2280.72265625,2350.11279297,4.22578001,0.00000000,0.00000000,0.00000000); //object(carter-light12) (1)
CreateObject(14439,-2273.52905273,2359.28735352,4.86775589,0.00000000,0.00000000,0.00000000); //object(carter-light12) (2)
CreateObject(14439,-2271.99096680,2358.16992188,4.88318872,0.00000000,0.00000000,0.00000000); //object(carter-light12) (3)
CreateObject(373,-2274.96289062,2360.74462891,4.36831713,0.00000000,0.00000000,0.00000000); //object(1)
CreateObject(14430,-2274.32250977,2360.03686523,4.34538317,0.00000000,0.00000000,0.00000000); //object(madddoggs19) (2)
CreateObject(14434,-2274.97045898,2353.00390625,3.87211871,0.00000000,0.00000000,0.00000000); //object(carter-spotlight42) (1)
CreateObject(987,-2283.53588867,2368.51831055,4.47743177,0.00000000,0.00000000,324.00000000); //object(elecfence_bar) (1)
CreateObject(984,-2280.83032227,2357.47607422,4.70294046,0.00000000,0.00000000,54.00000000); //object(fenceshit2) (1)
CreateObject(984,-2291.49218750,2365.01269531,5.01073265,0.00000000,0.00000000,54.00000000); //object(fenceshit2) (2)
CreateObject(984,-2302.15966797,2372.55200195,5.12049437,0.00000000,0.00000000,54.00000000); //object(fenceshit2) (3)
CreateObject(1634,-2361.12011719,2420.77490234,7.91846371,10.00000000,0.00000000,24.00000000); //object(landjump2) (1)
CreateObject(1634,-2363.64550781,2426.64599609,12.08327007,21.00000000,0.00000000,22.00000000); //object(landjump2) (2)
CreateObject(994,-2274.44677734,2352.61669922,3.81250000,0.00000000,0.00000000,60.00000000); //object(lhouse_barrier2) (1)
CreateObject(1225,-2276.68090820,2360.03002930,4.40815639,0.00000000,0.00000000,0.00000000); //object(barrel4) (1)
CreateObject(1225,-2277.35058594,2359.15991211,4.40973616,0.00000000,0.00000000,0.00000000); //object(barrel4) (2)
CreateObject(1225,-2278.08666992,2358.20361328,4.41147423,0.00000000,0.00000000,0.00000000); //object(barrel4) (3)
CreateObject(1225,-2278.76708984,2357.10083008,4.40891123,0.00000000,0.00000000,0.00000000); //object(barrel4) (4)
CreateObject(1225,-2307.63549805,2375.78759766,4.95224524,0.00000000,0.00000000,0.00000000); //object(barrel4) (5)
CreateObject(1225,-2309.86914062,2372.16235352,4.95418835,0.00000000,0.00000000,0.00000000); //object(barrel4) (6)
CreateObject(1225,-2305.71093750,2374.44824219,4.93048048,0.00000000,0.00000000,0.00000000); //object(barrel4) (7)
CreateObject(1225,-2308.11450195,2370.81591797,4.92581272,0.00000000,0.00000000,0.00000000); //object(barrel4) (8)
CreateObject(1225,-2303.58764648,2372.98242188,4.90143585,0.00000000,0.00000000,0.00000000); //object(barrel4) (9)
CreateObject(1225,-2306.16772461,2369.72192383,4.90315342,0.00000000,0.00000000,0.00000000); //object(barrel4) (10)
CreateObject(1225,-2302.36035156,2368.92382812,4.87322187,0.00000000,0.00000000,0.00000000); //object(barrel4) (11)
CreateObject(1225,-2300.05346680,2367.31103516,4.84957170,0.00000000,0.00000000,0.00000000); //object(barrel4) (12)
CreateObject(1225,-2294.26489258,2366.43872070,4.80573130,0.00000000,0.00000000,0.00000000); //object(barrel4) (14)
CreateObject(1225,-2294.16333008,2365.20263672,4.79899979,0.00000000,0.00000000,0.00000000); //object(barrel4) (15)
CreateObject(1225,-2293.71289062,2363.91503906,4.78963137,0.00000000,0.00000000,0.00000000); //object(barrel4) (16)
CreateObject(1225,-2291.73583984,2359.68872070,4.75547171,0.00000000,0.00000000,0.00000000); //object(barrel4) (17)
CreateObject(1225,-2289.53857422,2359.33789062,4.73873425,0.00000000,0.00000000,0.00000000); //object(barrel4) (18)
CreateObject(1225,-2287.87084961,2359.13037109,4.69447708,0.00000000,0.00000000,0.00000000); //object(barrel4) (19)
CreateObject(1225,-2288.59179688,2358.22753906,4.69682360,0.00000000,0.00000000,0.00000000); //object(barrel4) (20)
CreateObject(1225,-2301.27221680,2367.96704102,4.86110878,0.00000000,0.00000000,0.00000000); //object(barrel4) (21)
CreateObject(1225,-2274.80468750,2353.60009766,4.23473978,0.00000000,0.00000000,0.00000000); //object(barrel4) (22)
CreateObject(991,-2293.59448242,2269.97045898,5.19961548,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (1)
CreateObject(991,-2293.57202148,2269.97827148,6.03166389,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (2)
CreateObject(1225,-2289.78637695,2269.50097656,4.38794613,0.00000000,0.00000000,0.00000000); //object(barrel4) (23)
CreateObject(1225,-2297.43920898,2270.00195312,4.53856754,0.00000000,0.00000000,0.00000000); //object(barrel4) (24)

/*
Objects converted: 41
Vehicles converted: 27
Vehicle models found: 15
----------------------
convertFFS converted your input in 0.03 seconds - Chuck Norris could have done it in 0.0005 seconds!
*/
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#2

Nice Map Star
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#3

Quote:
Originally Posted by talkro
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Nice Map Star
Thanku,,
thanks buddy
rate my topic
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#4

Nice one for a newbie
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#5

Quote:
Originally Posted by Faisal_khan
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Nice one for a newbie
Thanks dude.
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#6

Dafuq
Quote:

convertFFS converted your input in 0.03 seconds - Chuck Norris could have done it in 0.0005 seconds!

Convertffs is trolling
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#7

Quote:
Originally Posted by Gangster-rocks
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Dafuq Convertffs is trolling
What did u mean?
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#8

dont rep this idiot..... hes on my skype & just said to me (rep me on samp forums)

people work hard to get reps..

he said i just like reps.. gtfo man

what an idiot
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#9

Remove the Ramp, Not needed because you can acces it with Car 8/10 for Now So yeah Like what im seeing
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