[GameMode] [GM] Nazi Zombies TDM
#21

Quote:
Originally Posted by zonenorbi
Hy all
how it is necessary to put it in the zombie mode? this does not hit me
when a side is given and only Ira they are Pl
:http://pastebin.com/f3a91f58c with this micsinбljak
what?!??!
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#22

Quote:
Originally Posted by Mowgli
Quote:
Originally Posted by ♠ <FalconX^ ♠
Can you post NAZI symbols on Forums? :S Just asking...
Meh, its not racist or anything, its just a symbol to Improve the historical attributes of the script
Ok, sorry for any inconvenience caused.
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#23

I just looked at you script its not very efficient, you shouldn't do file writes with the function OnPlayerUpdate.
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#24

Quote:
Originally Posted by cyber_punk
I just looked at you script its not very efficient, you shouldn't do file writes with the function OnPlayerUpdate.
...how else u update the account stats
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#25

When they disconnect?
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#26

Quote:
Originally Posted by [XG
Lj ]
When they disconnect?
ye and thats when OnPlayerUpdate is used
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#27

Uh, no.
http://forum.sa-mp.com/index.php?topic=115828.0
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#28

Quote:
Originally Posted by [XG
if u look at my script its only using onplayerupdate when the player disconnects (and for a game timer i commented which i was going to use but im not even using that).

so its not using onplayerupdate every 20 seconds, only when the player disconnects so its exactly the same as putting it straight into the Disconnect.....so wat point are you trying to make?
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#29

The callback OnPlayerUpdate gets called about 20 to 30 times per player per second, this means about 3000 times a second for 100 players.
Some people do a lot of things in this script, such as save stats. WHICH IS BAD.
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#30

Looks meh, i dunno any one test it any good? i might in a bit but im looking at alot today so unsure.
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#31

Quote:
Originally Posted by nuriel8833
View Post
Even that im jewish
nice
kill the fucking zombis nazis!!!!!!!!!!!!!!!
XD
Hahaha, true kill the fucking nazis
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#32

I was thinking it will be good :/ but its not that much good gamemode :P
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