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Make sure you have at the top of your script #include <a_samp> .
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Yes, I do have it on my top.
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Alright where did you add "RemoveBuildingForPlayer(playerid, 4009, 1421.3750, -1477.6016, 42.2031, 0.25);" Where in the script?
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Tested it out and yea I got the same error, fixed it by adding it under Public OnPlayerSpawn.
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Yes, that will work too. I would use OnPlayerConnect if I made the class selection area in the place where the building that we want to remove will get removed.