I think the FS I have is already premade, all i need is for it to save the car you bought into player's stats so he could have a full control of it. Oh, and there's another problem whener I press "cancel" or "back" buttons on GUI windows I get DC'ed from the server.
Код:
#define FILTERSCRIPT
#include <a_samp>
#include <streamer>
//Prices////////////////////////////////////////////////////////////////////////
#define comet_price 30000
#define feltzer_price 20000
#define stallion_price 20000
#define windsor_price 20000
////////////////////////////////////////////////////////////////////////////////
#define bobcat_price 15000
#define picador_price 10000
#define sadler_price 8000
#define walton_price 5000
#define yosemite_price 20000
#define utilityvan_price 15000
////////////////////////////////////////////////////////////////////////////////
#define burrito_price 15000
#define pony_price 10000
#define rumpo_price 10000
#define camper_price 8000
////////////////////////////////////////////////////////////////////////////////
#define blade_price 15000
#define broadway_price 20000
#define remington_price 25000
#define savanna_price 21000
#define slamvan_price 25000
#define tahoma_price 15000
#define tornado_price 30000
#define voodoo_price 20000
////////////////////////////////////////////////////////////////////////////////
#define bfinjection_price 30000
#define huntley_price 25000
#define landstalker_price 20000
#define mesa_price 20000
#define patriot_price 30000
#define rancher_price 25000
#define sandking_price 30000
#define tractor_price 10000
////////////////////////////////////////////////////////////////////////////////
#define admiral_price 12000
#define bloodringbanger_price 15000
#define bravura_price 13000
#define buccaneer_price 10000
#define cadrona_price 13000
#define clover_price 9000
#define elegant_price 15000
#define elegy_price 20000
#define emperor_price 14000
#define esperanto_price 12000
#define fortune_price 15000
#define glendale_price 20000
#define greenwood_price 11000
#define hermes_price 15000
#define hustler_price 15000
#define intruder_price 12000
#define majestic_price 15000
#define manana_price 11000
#define merit_price 16000
#define nebula_price 15000
#define oceanic_price 20000
#define premier_price 15000
#define previon_price 13000
#define primo_price 12000
#define sentinel_price 18000
#define stafford_price 17000
#define sultan_price 20000
#define sunrise_price 18000
#define tampa_price 9000
#define vincent_price 13000
#define virgo_price 14000
#define willard_price 14000
#define washington_price 14000
////////////////////////////////////////////////////////////////////////////////
#define alpha_price 30000
#define banshee_price 50000
#define blistacompact_price 30000
#define buffalo_price 40000
#define bullet_price 50000
#define cheetah_price 50000
#define club_price 25000
#define euros_price 40000
#define flash_price 25000
#define hotknife_price 40000
#define hotringracer_price 40000
#define infernus_price 60000
#define jester_price 30000
#define phoenix_price 30000
#define sabre_price 30000
#define supergt_price 50000
#define turismo_price 60000
#define uranus_price 30000
#define zr350_price 40000
////////////////////////////////////////////////////////////////////////////////
#define moonbeam_price 15000
#define perenniel_price 13000
#define regina_price 14000
#define solair_price 15000
#define stratum_price 15500
////////////////////////////////////////////////////////////////////////////////
#define bike_price2 500
#define bmx_price 500
#define mtb_price 500
////////////////////////////////////////////////////////////////////////////////
#define faggio_price 1000
#define pizzaboy_price 1000
////////////////////////////////////////////////////////////////////////////////
#define bf400_price 20000
#define nrg500_price 30000
#define pcj600_price 22500
#define fcr900_price 25000
////////////////////////////////////////////////////////////////////////////////
#define freeway_price 15000
#define wayfarer_price 20000
////////////////////////////////////////////////////////////////////////////////
#define sanchez_price 10000
#define quad_price 15000
//Colours///////////////////////////////////////////////////////////////////////
#define blue 0x375FFFFF
#define red 0xFF0000AA
#define green 0x33FF33AA
#define yellow 0xFFFF00AA
#define grey 0xC0C0C0AA
#define blue1 0x2641FEAA
#define lightblue 0x33CCFFAA
#define orange 0xFF9900AA
#define black 0x2C2727AA
//Vehicle Position//////////////////////////////////////////////////////////////
#define VehicleX 2204.80004883
#define VehicleY 1408.59997559
#define VehicleZ 0.500
#define VehicleAngle 90
//Menu//////////////////////////////////////////////////////////////////////////
#define vehicleshop 79
#define carshop 80
#define bikeshop 81
////////////////////////////////////////////////////////////////////////////////
#define convertiblesshop 82
#define pickupsshop 83
#define minivansshop 84
#define lowridersshop 85
#define offroadcarsshop 86
#define saloonsshop 87
#define sportcarsshop 88
#define stationwagonsshop 89
////////////////////////////////////////////////////////////////////////////////
#define bicyclesshop 90
#define mopedsshop 91
#define sportbikesshop 92
#define heavybikesshop 93
#define offroadbikesshop 94
////////////////////////////////////////////////////////////////////////////////
#define cometshop 95
#define feltzershop 96
#define stallionshop 97
#define windsorshop 98
////////////////////////////////////////////////////////////////////////////////
#define bobcatshop 99
#define picadorshop 100
#define sadlershop 101
#define waltonshop 102
#define yosemiteshop 103
#define utilityvanshop 104
////////////////////////////////////////////////////////////////////////////////
#define burritoshop 105
#define ponyshop 106
#define rumposhop 107
#define campershop 108
////////////////////////////////////////////////////////////////////////////////
#define bladeshop 109
#define broadwayshop 110
#define remingtonshop 111
#define savannashop 112
#define slamvanshop 113
#define tahomashop 114
#define tornadoshop 115
#define voodooshop 116
////////////////////////////////////////////////////////////////////////////////
#define bfinjectionshop 117
#define huntleyshop 118
#define landstalkershop 119
#define mesashop 120
#define patriotshop 121
#define ranchershop 122
#define sandkingshop 123
#define tractorshop 124
////////////////////////////////////////////////////////////////////////////////
#define admiralshop 125
#define bloodringbangershop 126
#define bravurashop 127
#define buccaneershop 128
#define cadronashop 129
#define clovershop 130
#define elegantshop 131
#define elegyshop 132
#define emperorshop 133
#define esperantoshop 134
#define fortuneshop 135
#define glendaleshop 136
#define greenwoodshop 137
#define hermesshop 138
#define hustlershop 139
#define intrudershop 140
#define majesticshop 141
#define mananashop 142
#define meritshop 143
#define nebulashop 144
#define oceanicshop 145
#define premiershop 146
#define previonshop 147
#define primoshop 148
#define sentinelshop 149
#define staffordshop 150
#define sultanshop 151
#define sunriseshop 152
#define tampashop 153
#define vincentshop 154
#define virgoshop 155
#define willardshop 156
#define washingtonshop 157
////////////////////////////////////////////////////////////////////////////////
#define alphashop 158
#define bansheeshop 159
#define blistacompactshop 160
#define buffaloshop 161
#define bulletshop 162
#define cheetahshop 163
#define clubshop 164
#define eurosshop 165
#define flashshop 166
#define hotknifeshop 167
#define hotringracershop 168
#define infernusshop 169
#define jestershop 170
#define phoenixshop 171
#define sabreshop 172
#define supergtshop 173
#define turismoshop 174
#define uranusshop 175
#define zr350shop 176
////////////////////////////////////////////////////////////////////////////////
#define moonbeamshop 177
#define perennielshop 178
#define reginashop 179
#define solairshop 180
#define stratumshop 181
////////////////////////////////////////////////////////////////////////////////
#define bikeshop2 182
#define bmxshop 183
#define mtbshop 184
////////////////////////////////////////////////////////////////////////////////
#define faggioshop 185
#define pizzaboyshop 186
////////////////////////////////////////////////////////////////////////////////
#define bf400shop 187
#define nrg500shop 188
#define pcj600shop 189
#define fcr900shop 190
////////////////////////////////////////////////////////////////////////////////
#define freewayshop 191
#define wayfarershop 192
////////////////////////////////////////////////////////////////////////////////
#define sanchezshop 193
#define quadshop 194
//Objects///////////////////////////////////////////////////////////////////////
new ob[50];
//Personal Vehicle//////////////////////////////////////////////////////////////
new PVeh[ MAX_PLAYERS ];
//Pickups///////////////////////////////////////////////////////////////////////
new shop, outcarshop, incarshop, garage;
//Price/////////////////////////////////////////////////////////////////////////
new vehicleprice[60];
//Elevator//////////////////////////////////////////////////////////////////////
new elevatorarea;
new nDoor, sDoor;
enum elevatorinfo
{
DOORS_OPEN
};
//new textobject;
new areaINFO[elevatorinfo];
//Pickups///////////////////////////////////////////////////////////////////////
public OnFilterScriptInit()
{
shop = CreatePickup(1274,1,2194.8417,1396.2892,0.2797,-1);
outcarshop = CreatePickup(1318,1,2200.7546,1394.1450,11.0625,-1);
incarshop = CreatePickup(1318,1,2212.6245,1392.4032,00.2578,-1);
GarageSpawner();
//Elevator//////////////////////////////////////////////////////////////////////
areaINFO[DOORS_OPEN] = 0;
elevatorarea =
CreateDynamicSphere(2209.5505, 1392.5336, -0.5699,2);
//Objects///////////////////////////////////////////////////////////////////////
ob[0] = CreateDynamicObject(14444, 2183.80, 1399.30, -0.90, 0.00, 0.00, 0.00);
ob[1] = CreateDynamicObject(11313, 2187.10, 1408.50, 1.20, 0.00, 0.00, 180.25);
ob[2] = CreateDynamicObject(6400, 2209.30, 1408.60, 7.30, 89.49, 0.00, 0.00);
ob[3] = CreateDynamicObject(7191, 2187.00, 1406.40, 1.10, 0.00, 0.00, 0.00);
ob[4] = CreateDynamicObject(7191, 2187.00, 1406.40, 5.00, 0.00, 0.00, 0.00);
ob[5] = CreateDynamicObject(7191, 2189.70, 1404.50, 5.89, 0.00, 270.00, 89.75);
ob[6] = CreateDynamicObject(7191, 2209.22, 1399.90, 5.00, 0.00, 0.00, 180.00);
ob[7] = CreateDynamicObject(7191, 2190.60, 1408.40, 5.90, 0.00, 270.00, 89.75);
ob[8] = CreateDynamicObject(7191, 2190.70, 1412.30, 5.90, 0.00, 270.00, 89.75);
ob[9] = CreateDynamicObject(7191, 2190.40, 1413.10, 4.30, 0.00, 180.25, 90.00);
ob[10] = CreateDynamicObject(7191, 2190.40, 1413.10, 0.40, 0.00, 180.25, 89.99);
ob[11] = CreateDynamicObject(644, 2207.90, 1387.50, -0.40, 0.00, 0.00, 319.25);
ob[12] = CreateDynamicObject(7586, 2204.80, 1408.60, -7.00, 0.00, 0.00, 0.00);
ob[13] = CreateDynamicObject(644, 2208.20, 1412.20, -0.40, 0.00, 0.00, 319.25);
ob[14] = CreateDynamicObject(644, 2188.20, 1412.30, -0.40, 0.00, 0.00, 319.25);
ob[15] = CreateDynamicObject(2773, 2207.81, 1404.06, -0.20, 0.00, 0.00, 119.18);
ob[16] = CreateDynamicObject(2773, 2206.01, 1403.58, -0.20, 0.00, 0.00, 90.25);
ob[17] = CreateDynamicObject(2773, 2204.10, 1403.70, -0.20, 0.00, 0.00, 83.50);
ob[18] = CreateDynamicObject(2773, 2202.40, 1404.40, -0.20, 0.00, 0.00, 50.75);
ob[19] = CreateDynamicObject(2773, 2201.00, 1405.70, -0.20, 0.00, 0.00, 43.50);
ob[20] = CreateDynamicObject(1514, 2193.10, 1395.40, 0.60, 0.00, 0.00, 89.00);
ob[21] = CreateDynamicObject(2478, 2190.60, 1399.60, 0.60, 0.00, 0.00, 326.00);
ob[22] = CreateDynamicObject(2479, 2192.00, 1399.50, 0.46, 0.00, 0.00, 0.00);
ob[23] = CreateDynamicObject(2567, 2188.30, 1389.20, 1.20, 0.00, 0.00, 270.25);
ob[24] = CreateDynamicObject(942, 2188.20, 1394.20, 1.70, 0.00, 0.00, 271.50);
ob[25] = CreateDynamicObject(2567, 2188.20, 1399.30, 1.20, 0.00, 0.00, 270.25);
ob[26] = CreateDynamicObject(644, 2188.60, 1403.30, -0.40, 0.00, 0.00, 235.25);
ob[27] = CreateDynamicObject(16779, 2204.80, 1408.60, 5.80, 0.00, 0.00, 0.00);
ob[28] = CreateDynamicObject(1650, 2188.70, 1394.20, 1.54, 0.00, 0.00, 0.00);
ob[29] = CreateDynamicObject(1650, 2188.50, 1393.90, 1.54, 0.00, 0.00, 313.00);
ob[30] = CreateDynamicObject(1650, 2188.90, 1393.80, 1.54, 0.00, 0.00, 144.99);
ob[31] = CreateDynamicObject(1428, 2189.90, 1387.40, 0.80, 345.00, 0.00, 90.00);
ob[32] = CreateDynamicObject(8843,2202.30004883,1421.09997559,9.82400036,0.00000000,0.00000000,90.00000000); //object(arrows01_lvs) (1)
ob[33] = CreateDynamicObject(8843,2188.80004883,1408.50000000,-0.69999999,0.00000000,0.00000000,90.00000000); //object(arrows01_lvs) (5)
ob[34] = CreateDynamicObject(18755, 2211.45, 1392.72, 1.16, 0.00, 0.00, 0.00);
nDoor = CreateObject(18756, 2211.40, 1394.56, 1.11, 0.00, 0.00, 0.00);//North door
sDoor = CreateObject(18757, 2211.40, 1390.59, 1.11, 0.00, 0.00, 0.00);//South door
ob[35] = CreateDynamicObject(18645, 2191.80, 1399.03, 0.41, -0.36, -21.60, 0.00);
ob[36] = CreateDynamicObject(19172, 2205.37, 1386.59, 1.64, 0.00, 0.00, 180.00);
ob[37] = CreateDynamicObject(19174, 2193.16, 1386.59, 1.65, 0.00, 0.00, 180.00);
ob[38] = CreateDynamicObject(19175, 2209.11, 1399.29, 1.63, 0.00, 0.00, 270.00);
ob[39] = CreateDynamicObject(19131, 2209.15, 1394.41, 0.55, -90.60, -1.20, 0.00);
ob[40] = CreateDynamicObject(18979, 2192.49, 1399.14, 0.41, -4.02, -29.88, 284.21);
ob[41] = CreateDynamicObject(18978, 2192.23, 1398.72, 0.42, -3.18, -29.46, 297.56);
ob[42] = CreateDynamicObject(19143, 2195.37, 1402.38, 5.79, 0.00, 0.00, 323.00);
ob[43] = CreateDynamicObject(19143, 2203.31, 1402.30, 5.79, 0.00, 0.00, 0.00);
ob[44] = CreateDynamicObject(19143, 2208.81, 1402.30, 5.79, 0.00, 0.00, 0.00);
ob[45] = CreateDynamicObject(19143, 2187.35, 1402.24, 5.79, 0.00, 0.00, 0.00);
ob[46] = CreateDynamicObject(19143, 2194.84, 1402.33, 5.79, 0.00, 0.00, 45.37);
ob[47] = CreateDynamicObject(19143, 2199.15, 1402.30, 5.79, 0.00, 0.00, 0.00);
ob[48] = CreateDynamicObject(19143, 2191.14, 1402.36, 5.79, 0.00, 0.00, 0.00);
ob[49] = CreateDynamicObject(19131, 2209.14, 1390.69, 0.55, -90.60, -1.20, 0.00);
//textobject = CreateObject(18660, 2187.17, 1408.56, 0.78, 0.00, 0.00, 180.00);
////////////////////////////////////////////////////////////////////////////////
ConnectNPC("Shop_Staff","shopstaff");
////////////////////////////////////////////////////////////////////////////////
return print(" Vehicleshop v1.1 by fusez");
}
public OnFilterScriptExit()
{
for(new i=0;i<38;i++)
{
DestroyDynamicObject(ob[i]);
DestroyObject(nDoor);
DestroyObject(sDoor);
}
DestroyPickup(shop);
DestroyPickup(outcarshop);
DestroyPickup(incarshop);
DestroyPickup(garage);
for(new i = 0; i < MAX_PLAYERS; i ++)
{
if(!IsPlayerNPC(i))return 1;
new npcName[MAX_PLAYER_NAME];
GetPlayerName(i, npcName, sizeof(npcName));
if(!strcmp(npcName, "Shop_Staff", false))
{
Kick(i);
return 1;
}
}
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch(dialogid) // Lookup the dialogid
{
case vehicleshop:
{
if(!response) return SetCameraBehindPlayer(playerid), PlayerPlaySound(playerid, 1084, 0, 0, 0);
switch(listitem)
{
case 0: ShowPlayerDialog(playerid,carshop,2,"Car Class","Convertibles\nPickups\nMinivans\nLowriders\nOffroad\nSaloons\nSportcars\nStation Wagons","OK","Back"), PlayerPlaySound(playerid, 1083, 0, 0, 0);
case 1: ShowPlayerDialog(playerid,bikeshop,2,"Bike Class","Bicycles\nMopeds\nSportbikes\nHeavy Bikes\nOffroad Bikes","OK","Back"), PlayerPlaySound(playerid, 1083, 0, 0, 0);
}
}
case carshop:
{
if(!response) return ShowPlayerDialog(playerid,vehicleshop,2,"Type","Car\nBike","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0);
switch(listitem)
{
case 0: ShowPlayerDialog(playerid,convertiblesshop,2,"Convertibles","Comet\nFeltzer\nStallion\nWindsor","OK","Back"), PlayerPlaySound(playerid, 1083, 0, 0, 0);
case 1: ShowPlayerDialog(playerid,pickupsshop,2,"Pickups","Bobcat\nPicador\nSadler\nWalton\nYosemite\nUtilityvan","OK","Back"), PlayerPlaySound(playerid, 1083, 0, 0, 0);
case 2: ShowPlayerDialog(playerid,minivansshop,2,"Minivans","Burrito\nPony\nRumpo\nCamper","OK","Back"), PlayerPlaySound(playerid, 1083, 0, 0, 0);
case 3: ShowPlayerDialog(playerid,lowridersshop,2,"Lowriders","Blade\nBroadway\nRemington\nSavanna\nSlamvan\nTahoma\nTornado\nVoodoo","OK","Back"), PlayerPlaySound(playerid, 1083, 0, 0, 0);
case 4: ShowPlayerDialog(playerid,offroadcarsshop,2,"Offroad","BF Injection\nHuntley\nLandstalker\nMesa\nPatriot\nRancher\nSandking\nTractor","OK","Back"), PlayerPlaySound(playerid, 1083, 0, 0, 0);
case 5: ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1083, 0, 0, 0);
case 6: ShowPlayerDialog(playerid,sportcarsshop,2,"Sportcars","Alpha\nBanshee\nBlista Compact\nBuffalo\nBullet\nCheetah\nClub\nEuros\nFlash\nHotknife\nHotring Racer\nInfernus\nJester\nPhoenix\nSabre\nSuper GT\nTurismo\nUranus\nZR-350","OK","Back"), PlayerPlaySound(playerid, 1083, 0, 0, 0);
case 7: ShowPlayerDialog(playerid,stationwagonsshop,2,"Station Wagons","Moonbeam\nPerenniel\nRegina\nSolair\nStratum","OK","Back"), PlayerPlaySound(playerid, 1083, 0, 0, 0);
}
}
case bikeshop:
{
if(!response) return ShowPlayerDialog(playerid,vehicleshop,2,"Type","Car\nBike","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0);
switch(listitem)
{
case 0: ShowPlayerDialog(playerid,bicyclesshop,2,"Bicycles","Bike\nBMX\nMountain Bike","OK","Back"), PlayerPlaySound(playerid, 1083, 0, 0, 0);
case 1: ShowPlayerDialog(playerid,mopedsshop,2,"Mopeds","Faggio\nPizzaboy","OK","Back"), PlayerPlaySound(playerid, 1083, 0, 0, 0);
case 2: ShowPlayerDialog(playerid,sportbikesshop,2,"Sportbikes","BF-400\nNRG-500\nPCJ-600\nFCR-900","OK","Back"), PlayerPlaySound(playerid, 1083, 0, 0, 0);
case 3: ShowPlayerDialog(playerid,heavybikesshop,2,"Heavy Bikes","Freeway\nWayfarer","OK","Back"), PlayerPlaySound(playerid, 1083, 0, 0, 0);
case 4: ShowPlayerDialog(playerid,offroadbikesshop,2,"Offroad Bikes","Sanchez\nQuad","OK","Back"), PlayerPlaySound(playerid, 1083, 0, 0, 0);
}
}
case convertiblesshop:
{
if(!response) return ShowPlayerDialog(playerid,carshop,2,"Car Class","Convertibles\nPickups\nMinivans\nLowriders\nOffroad\nSaloons\nSportcars\nStation Wagons","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0);
switch(listitem)
{
case 0: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",comet_price), ShowPlayerDialog(playerid,cometshop,0,"Comet",vehicleprice,"Yes","No"), CarSpawner2(playerid,480);
case 1: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",feltzer_price), ShowPlayerDialog(playerid,feltzershop,0,"Feltzer",vehicleprice,"Yes","No"), CarSpawner2(playerid,533);
case 2: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",stallion_price), ShowPlayerDialog(playerid,feltzershop,0,"Stallion",vehicleprice,"Yes","No"), CarSpawner2(playerid,439);
case 3: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",windsor_price), ShowPlayerDialog(playerid,feltzershop,0,"Windsor",vehicleprice,"Yes","No"), CarSpawner2(playerid,555);
}
}
case pickupsshop:
{
if(!response) return ShowPlayerDialog(playerid,carshop,2,"Car Class","Convertibles\nPickups\nMinivans\nLowriders\nOffroad\nSaloons\nSportcars\nStation Wagons","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0);
switch(listitem)
{
case 0: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",bobcat_price), ShowPlayerDialog(playerid,bobcatshop,0,"Bobcat",vehicleprice,"Yes","No"), CarSpawner2(playerid,422);
case 1: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",picador_price), ShowPlayerDialog(playerid,picadorshop,0,"Picador",vehicleprice,"Yes","No"), CarSpawner2(playerid,600);
case 2: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",sadler_price), ShowPlayerDialog(playerid,sadlershop,0,"Sadler",vehicleprice,"Yes","No"), CarSpawner2(playerid,543);
case 3: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",walton_price), ShowPlayerDialog(playerid,waltonshop,0,"Walton",vehicleprice,"Yes","No"), CarSpawner2(playerid,478);
case 4: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",yosemite_price), ShowPlayerDialog(playerid,yosemiteshop,0,"Yosemite",vehicleprice,"Yes","No"), CarSpawner2(playerid,554);
case 5: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",utilityvan_price), ShowPlayerDialog(playerid,utilityvanshop,0,"Utilityvan",vehicleprice,"Yes","No"), CarSpawner2(playerid,552);
}
}
case minivansshop:
{
if(!response) return ShowPlayerDialog(playerid,carshop,2,"Car Class","Convertibles\nPickups\nMinivans\nLowriders\nOffroad\nSaloons\nSportcars\nStation Wagons","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0);
switch(listitem)
{
case 0: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",burrito_price), ShowPlayerDialog(playerid,burritoshop,0,"Burrito",vehicleprice,"Yes","No"), CarSpawner2(playerid,482);
case 1: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",pony_price), ShowPlayerDialog(playerid,ponyshop,0,"Pony",vehicleprice,"Yes","No"), CarSpawner2(playerid,413);
case 2: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",rumpo_price), ShowPlayerDialog(playerid,rumposhop,0,"Rumpo",vehicleprice,"Yes","No"), CarSpawner2(playerid,440);
case 3: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",camper_price), ShowPlayerDialog(playerid,campershop,0,"Camper",vehicleprice,"Yes","No"), CarSpawner2(playerid,483);
}
}
case lowridersshop:
{
if(!response) return ShowPlayerDialog(playerid,carshop,2,"Car Class","Convertibles\nPickups\nMinivans\nLowriders\nOffroad\nSaloons\nSportcars\nStation Wagons","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0);
switch(listitem)
{
case 0: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",blade_price), ShowPlayerDialog(playerid,bladeshop,0,"Blade",vehicleprice,"Yes","No"), CarSpawner2(playerid,536);
case 1: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",broadway_price), ShowPlayerDialog(playerid,broadwayshop,0,"Broadway",vehicleprice,"Yes","No"), CarSpawner2(playerid,575);
case 2: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",remington_price), ShowPlayerDialog(playerid,remingtonshop,0,"Remington",vehicleprice,"Yes","No"), CarSpawner2(playerid,534);
case 3: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",savanna_price), ShowPlayerDialog(playerid,savannashop,0,"Savanna",vehicleprice,"Yes","No"), CarSpawner2(playerid,567);
case 4: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",slamvan_price), ShowPlayerDialog(playerid,slamvanshop,0,"Slamvan",vehicleprice,"Yes","No"), CarSpawner2(playerid,535);
case 5: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",tahoma_price), ShowPlayerDialog(playerid,tahomashop,0,"Tahoma",vehicleprice,"Yes","No"), CarSpawner2(playerid,566);
case 6: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",tornado_price), ShowPlayerDialog(playerid,tornadoshop,0,"Tornado",vehicleprice,"Yes","No"), CarSpawner2(playerid,576);
case 7: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",voodoo_price), ShowPlayerDialog(playerid,voodooshop,0,"Voodoo",vehicleprice,"Yes","No"), CarSpawner2(playerid,412);
}
}
case offroadcarsshop:
{
if(!response) return ShowPlayerDialog(playerid,carshop,2,"Car Class","Convertibles\nPickups\nMinivans\nLowriders\nOffroad\nSaloons\nSportcars\nStation Wagons","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0);
switch(listitem)
{
case 0: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",bfinjection_price), ShowPlayerDialog(playerid,bfinjectionshop,0,"BF Injection",vehicleprice,"Yes","No"), CarSpawner2(playerid,424);
case 1: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",huntley_price), ShowPlayerDialog(playerid,huntleyshop,0,"Huntley",vehicleprice,"Yes","No"), CarSpawner2(playerid,579);
case 2: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",landstalker_price), ShowPlayerDialog(playerid,landstalkershop,0,"Landstalker",vehicleprice,"Yes","No"), CarSpawner2(playerid,400);
case 3: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",mesa_price), ShowPlayerDialog(playerid,mesashop,0,"Mesa",vehicleprice,"Yes","No"), CarSpawner2(playerid,500);
case 4: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",patriot_price), ShowPlayerDialog(playerid,patriotshop,0,"Patriot",vehicleprice,"Yes","No"), CarSpawner2(playerid,470);
case 5: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",rancher_price), ShowPlayerDialog(playerid,ranchershop,0,"Rancher",vehicleprice,"Yes","No"), CarSpawner2(playerid,489);
case 6: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",sandking_price), ShowPlayerDialog(playerid,sandkingshop,0,"Sandking",vehicleprice,"Yes","No"), CarSpawner2(playerid,495);
case 7: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",tractor_price), ShowPlayerDialog(playerid,tractorshop,0,"Tractor",vehicleprice,"Yes","No"), CarSpawner2(playerid,531);
}
}
case saloonsshop:
{
if(!response) return ShowPlayerDialog(playerid,carshop,2,"Car Class","Convertibles\nPickups\nMinivans\nLowriders\nOffroad\nSaloons\nSportcars\nStation Wagons","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0);
switch(listitem)
{
case 0: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",admiral_price), ShowPlayerDialog(playerid,admiralshop,0,"Admiral",vehicleprice,"Yes","No"), CarSpawner2(playerid,445);
case 1: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",bloodringbanger_price), ShowPlayerDialog(playerid,bloodringbangershop,0,"Bloodring Banger",vehicleprice,"Yes","No"), CarSpawner2(playerid,504);
case 2: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",bravura_price), ShowPlayerDialog(playerid,bravurashop,0,"Bravura",vehicleprice,"Yes","No"), CarSpawner2(playerid,401);
case 3: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",buccaneer_price), ShowPlayerDialog(playerid,buccaneershop,0,"Buccaneer",vehicleprice,"Yes","No"), CarSpawner2(playerid,518);
case 4: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",cadrona_price), ShowPlayerDialog(playerid,cadronashop,0,"Cadrona",vehicleprice,"Yes","No"), CarSpawner2(playerid,527);
case 5: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",clover_price), ShowPlayerDialog(playerid,clovershop,0,"Clover",vehicleprice,"Yes","No"), CarSpawner2(playerid,542);
case 6: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",elegant_price), ShowPlayerDialog(playerid,elegantshop,0,"Elegant",vehicleprice,"Yes","No"), CarSpawner2(playerid,507);
case 7: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",elegy_price), ShowPlayerDialog(playerid,elegyshop,0,"Elegy",vehicleprice,"Yes","No"), CarSpawner2(playerid,562);
case 8: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",emperor_price), ShowPlayerDialog(playerid,emperorshop,0,"Emperor",vehicleprice,"Yes","No"), CarSpawner2(playerid,585);
case 9: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",esperanto_price), ShowPlayerDialog(playerid,esperantoshop,0,"Esperanto",vehicleprice,"Yes","No"), CarSpawner2(playerid,419);
case 10: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",fortune_price), ShowPlayerDialog(playerid,fortuneshop,0,"Fortune",vehicleprice,"Yes","No"), CarSpawner2(playerid,526);
case 11: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",glendale_price), ShowPlayerDialog(playerid,glendaleshop,0,"Glendale",vehicleprice,"Yes","No"), CarSpawner2(playerid,466);
case 12: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",greenwood_price), ShowPlayerDialog(playerid,greenwoodshop,0,"Greenwood",vehicleprice,"Yes","No"), CarSpawner2(playerid,492);
case 13: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",hermes_price), ShowPlayerDialog(playerid,hermesshop,0,"Hermes",vehicleprice,"Yes","No"), CarSpawner2(playerid,474);
case 14: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",hustler_price), ShowPlayerDialog(playerid,hustlershop,0,"Hustler",vehicleprice,"Yes","No"), CarSpawner2(playerid,545);
case 15: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",intruder_price), ShowPlayerDialog(playerid,intrudershop,0,"Intruder",vehicleprice,"Yes","No"), CarSpawner2(playerid,546);
case 16: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",majestic_price), ShowPlayerDialog(playerid,majesticshop,0,"Majestic",vehicleprice,"Yes","No"), CarSpawner2(playerid,517);
case 17: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",manana_price), ShowPlayerDialog(playerid,mananashop,0,"Manana",vehicleprice,"Yes","No"), CarSpawner2(playerid,410);
case 18: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",merit_price), ShowPlayerDialog(playerid,meritshop,0,"Merit",vehicleprice,"Yes","No"), CarSpawner2(playerid,551);
case 19: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",nebula_price), ShowPlayerDialog(playerid,nebulashop,0,"Nebula",vehicleprice,"Yes","No"), CarSpawner2(playerid,516);
case 20: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",oceanic_price), ShowPlayerDialog(playerid,oceanicshop,0,"Oceanic",vehicleprice,"Yes","No"), CarSpawner2(playerid,467);
case 21: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",premier_price), ShowPlayerDialog(playerid,premiershop,0,"Premier",vehicleprice,"Yes","No"), CarSpawner2(playerid,426);
case 22: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",previon_price), ShowPlayerDialog(playerid,previonshop,0,"Previon",vehicleprice,"Yes","No"), CarSpawner2(playerid,436);
case 23: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",primo_price), ShowPlayerDialog(playerid,primoshop,0,"Primo",vehicleprice,"Yes","No"), CarSpawner2(playerid,547);
case 24: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",sentinel_price), ShowPlayerDialog(playerid,sentinelshop,0,"Sentinel",vehicleprice,"Yes","No"), CarSpawner2(playerid,405);
case 25: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",stafford_price), ShowPlayerDialog(playerid,staffordshop,0,"Stafford",vehicleprice,"Yes","No"), CarSpawner2(playerid,580);
case 26: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",sultan_price), ShowPlayerDialog(playerid,sultanshop,0,"Sultan",vehicleprice,"Yes","No"), CarSpawner2(playerid,560);
case 27: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",sunrise_price), ShowPlayerDialog(playerid,sunriseshop,0,"Sunrise",vehicleprice,"Yes","No"), CarSpawner2(playerid,550);
case 28: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",tampa_price), ShowPlayerDialog(playerid,tampashop,0,"Tampa",vehicleprice,"Yes","No"), CarSpawner2(playerid,549);
case 29: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",vincent_price), ShowPlayerDialog(playerid,vincentshop,0,"Vincent",vehicleprice,"Yes","No"), CarSpawner2(playerid,540);
case 30: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",virgo_price), ShowPlayerDialog(playerid,virgoshop,0,"Virgo",vehicleprice,"Yes","No"), CarSpawner2(playerid,491);
case 31: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",willard_price), ShowPlayerDialog(playerid,willardshop,0,"Willard",vehicleprice,"Yes","No"), CarSpawner2(playerid,529);
case 32: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",washington_price), ShowPlayerDialog(playerid,washingtonshop,0,"Washington",vehicleprice,"Yes","No"), CarSpawner2(playerid,421);
}
}
case sportcarsshop:
{
if(!response) return ShowPlayerDialog(playerid,carshop,2,"Car Class","Convertibles\nPickups\nMinivans\nLowriders\nOffroad\nSaloons\nSportcars\nStation Wagons","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0);
switch(listitem)
{
case 0: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",alpha_price), ShowPlayerDialog(playerid,alphashop,0,"Alpha",vehicleprice,"Yes","No"), CarSpawner2(playerid,602);
case 1: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",banshee_price), ShowPlayerDialog(playerid,bansheeshop,0,"Banshee",vehicleprice,"Yes","No"), CarSpawner2(playerid,429);
case 2: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",blistacompact_price), ShowPlayerDialog(playerid,blistacompactshop,0,"Blista Compact",vehicleprice,"Yes","No"), CarSpawner2(playerid,496);
case 3: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",buffalo_price), ShowPlayerDialog(playerid,buffaloshop,0,"Buffalo",vehicleprice,"Yes","No"), CarSpawner2(playerid,402);
case 4: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",bullet_price), ShowPlayerDialog(playerid,bulletshop,0,"Bullet",vehicleprice,"Yes","No"), CarSpawner2(playerid,541);
case 5: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",cheetah_price), ShowPlayerDialog(playerid,cheetahshop,0,"Cheetah",vehicleprice,"Yes","No"), CarSpawner2(playerid,415);
case 6: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",club_price), ShowPlayerDialog(playerid,clubshop,0,"Club",vehicleprice,"Yes","No"), CarSpawner2(playerid,589);
case 7: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",euros_price), ShowPlayerDialog(playerid,eurosshop,0,"Euros",vehicleprice,"Yes","No"), CarSpawner2(playerid,587);
case 8: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",flash_price), ShowPlayerDialog(playerid,flashshop,0,"Flash",vehicleprice,"Yes","No"), CarSpawner2(playerid,565);
case 9: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",hotknife_price), ShowPlayerDialog(playerid,hotknifeshop,0,"Hotknife",vehicleprice,"Yes","No"), CarSpawner2(playerid,434);
case 10: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",hotringracer_price), ShowPlayerDialog(playerid,hotringracershop,0,"Hotring Racer",vehicleprice,"Yes","No"), CarSpawner2(playerid,494);
case 11: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",infernus_price), ShowPlayerDialog(playerid,infernusshop,0,"Infernus",vehicleprice,"Yes","No"), CarSpawner2(playerid,411);
case 12: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",jester_price), ShowPlayerDialog(playerid,jestershop,0,"Jester",vehicleprice,"Yes","No"), CarSpawner2(playerid,559);
case 13: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",phoenix_price), ShowPlayerDialog(playerid,phoenixshop,0,"Phoenix",vehicleprice,"Yes","No"), CarSpawner2(playerid,603);
case 14: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",sabre_price), ShowPlayerDialog(playerid,sabreshop,0,"Sabre",vehicleprice,"Yes","No"), CarSpawner2(playerid,475);
case 15: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",supergt_price), ShowPlayerDialog(playerid,supergtshop,0,"Super GT",vehicleprice,"Yes","No"), CarSpawner2(playerid,506);
case 16: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",turismo_price), ShowPlayerDialog(playerid,turismoshop,0,"Turismo",vehicleprice,"Yes","No"), CarSpawner2(playerid,451);
case 17: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",uranus_price), ShowPlayerDialog(playerid,uranusshop,0,"Uranus",vehicleprice,"Yes","No"), CarSpawner2(playerid,558);
case 18: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",zr350_price), ShowPlayerDialog(playerid,zr350shop,0,"ZR-350",vehicleprice,"Yes","No"), CarSpawner2(playerid,477);
}
}
case stationwagonsshop:
{
if(!response) return ShowPlayerDialog(playerid,carshop,2,"Car Class","Convertibles\nPickups\nMinivans\nLowriders\nOffroad\nSaloons\nSportcars\nStation Wagons","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0);
switch(listitem)
{
case 0: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",moonbeam_price), ShowPlayerDialog(playerid,moonbeamshop,0,"Moonbeam",vehicleprice,"Yes","No"), CarSpawner2(playerid,418);
case 1: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",perenniel_price), ShowPlayerDialog(playerid,perennielshop,0,"Perenniel",vehicleprice,"Yes","No"), CarSpawner2(playerid,404);
case 2: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",regina_price), ShowPlayerDialog(playerid,reginashop,0,"Regina",vehicleprice,"Yes","No"), CarSpawner2(playerid,479);
case 3: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",solair_price), ShowPlayerDialog(playerid,solairshop,0,"Solair",vehicleprice,"Yes","No"), CarSpawner2(playerid,458);
case 4: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",stratum_price), ShowPlayerDialog(playerid,stratumshop,0,"Stratum",vehicleprice,"Yes","No"), CarSpawner2(playerid,561);
}
}
case bicyclesshop:
{
if(!response) return ShowPlayerDialog(playerid,bikeshop,2,"Bike Class","Bicycles\nMopeds\nSportbikes\nHeavy Bikes\nOffroad Bikes","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0);
switch(listitem)
{
case 0: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",bike_price2), ShowPlayerDialog(playerid,bikeshop2,0,"Bike",vehicleprice,"Yes","No"), CarSpawner2(playerid,509);
case 1: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",bmx_price), ShowPlayerDialog(playerid,bmxshop,0,"BMX",vehicleprice,"Yes","No"), CarSpawner2(playerid,481);
case 2: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",mtb_price), ShowPlayerDialog(playerid,mtbshop,0,"MTB",vehicleprice,"Yes","No"), CarSpawner2(playerid,510);
}
}
case mopedsshop:
{
if(!response) return ShowPlayerDialog(playerid,bikeshop,2,"Bike Class","Bicycles\nMopeds\nSportbikes\nHeavy Bikes\nOffroad Bikes","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0);
switch(listitem)
{
case 0: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",faggio_price), ShowPlayerDialog(playerid,faggioshop,0,"Faggio",vehicleprice,"Yes","No"), CarSpawner2(playerid,462);
case 1: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",pizzaboy_price), ShowPlayerDialog(playerid,pizzaboyshop,0,"Pizzaboy",vehicleprice,"Yes","No"), CarSpawner2(playerid,448);
}
}
case sportbikesshop:
{
if(!response) return ShowPlayerDialog(playerid,bikeshop,2,"Bike Class","Bicycles\nMopeds\nSportbikes\nHeavy Bikes\nOffroad Bikes","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0);
switch(listitem)
{
case 0: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",bf400_price), ShowPlayerDialog(playerid,bf400shop,0,"BF-400",vehicleprice,"Yes","No"), CarSpawner2(playerid,581);
case 1: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",nrg500_price), ShowPlayerDialog(playerid,nrg500shop,0,"NRG-500",vehicleprice,"Yes","No"), CarSpawner2(playerid,522);
case 2: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",pcj600_price), ShowPlayerDialog(playerid,pcj600shop,0,"PCJ-600",vehicleprice,"Yes","No"), CarSpawner2(playerid,461);
case 3: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",fcr900_price), ShowPlayerDialog(playerid,fcr900shop,0,"FCR-900",vehicleprice,"Yes","No"), CarSpawner2(playerid,521);
}
}
case heavybikesshop:
{
if(!response) return ShowPlayerDialog(playerid,bikeshop,2,"Bike Class","Bicycles\nMopeds\nSportbikes\nHeavy Bikes\nOffroad Bikes","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0);
switch(listitem)
{
case 0: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",freeway_price), ShowPlayerDialog(playerid,freewayshop,0,"Freeway",vehicleprice,"Yes","No"), CarSpawner2(playerid,463);
case 1: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",wayfarer_price), ShowPlayerDialog(playerid,wayfarershop,0,"Wayfarer",vehicleprice,"Yes","No"), CarSpawner2(playerid,586);
}
}
case offroadbikesshop:
{
if(!response) return ShowPlayerDialog(playerid,bikeshop,2,"Bike Class","Bicycles\nMopeds\nSportbikes\nHeavy Bikes\nOffroad Bikes","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0);
switch(listitem)
{
case 0: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",sanchez_price), ShowPlayerDialog(playerid,sanchezshop,0,"Sanchez",vehicleprice,"Yes","No"), CarSpawner2(playerid,468);
case 1: format(vehicleprice,sizeof(vehicleprice),"Do you want to buy this vehicle for \n$%i ?",quad_price), ShowPlayerDialog(playerid,quadshop,0,"Quad",vehicleprice,"Yes","No"), CarSpawner2(playerid,471);
}
}
//convertibles
case cometshop:
{
if(!response) ShowPlayerDialog(playerid,convertiblesshop,2,"Convertibles","Comet\nFeltzer\nStallion\nWindsor","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= comet_price) GivePlayerMoney(playerid,-comet_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < comet_price) ShowPlayerDialog(playerid,cometshop,0,"Comet",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case feltzershop:
{
if(!response) ShowPlayerDialog(playerid,convertiblesshop,2,"Convertibles","Comet\nFeltzer\nStallion\nWindsor","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= feltzer_price) GivePlayerMoney(playerid,- feltzer_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < feltzer_price) ShowPlayerDialog(playerid,feltzershop,0,"Feltzer",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case stallionshop:
{
if(!response) ShowPlayerDialog(playerid,convertiblesshop,2,"Convertibles","Comet\nFeltzer\nStallion\nWindsor","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= stallion_price) GivePlayerMoney(playerid,- stallion_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < stallion_price) ShowPlayerDialog(playerid,stallionshop,0,"Stallion",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case windsorshop:
{
if(!response) ShowPlayerDialog(playerid,convertiblesshop,2,"Convertibles","Comet\nFeltzer\nStallion\nWindsor","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
if(GetPlayerMoney(playerid) >= windsor_price) GivePlayerMoney(playerid,- windsor_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < windsor_price) ShowPlayerDialog(playerid,windsorshop,0,"Windsor",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
//Pickups
case bobcatshop:
{
if(!response) ShowPlayerDialog(playerid,pickupsshop,2,"Pickups","Bobcat\nPicador\nSadler\nWalton\nYosemite\nUtilityvan","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= bobcat_price) GivePlayerMoney(playerid,-bobcat_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < bobcat_price) ShowPlayerDialog(playerid,bobcatshop,0,"Bobcat",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case picadorshop:
{
if(!response) ShowPlayerDialog(playerid,pickupsshop,2,"Pickups","Bobcat\nPicador\nSadler\nWalton\nYosemite\nUtilityvan","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= picador_price) GivePlayerMoney(playerid,- picador_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < picador_price) ShowPlayerDialog(playerid,picadorshop,0,"Picador",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case sadlershop:
{
if(!response) ShowPlayerDialog(playerid,pickupsshop,2,"Pickups","Bobcat\nPicador\nSadler\nWalton\nYosemite\nUtilityvan","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= sadler_price) GivePlayerMoney(playerid,- sadler_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < sadler_price) ShowPlayerDialog(playerid,sadlershop,0,"Sadler",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case waltonshop:
{
if(!response) ShowPlayerDialog(playerid,pickupsshop,2,"Pickups","Bobcat\nPicador\nSadler\nWalton\nYosemite\nUtilityvan","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= walton_price) GivePlayerMoney(playerid,- walton_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < walton_price) ShowPlayerDialog(playerid,waltonshop,0,"Windsor",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case yosemiteshop:
{
if(!response) ShowPlayerDialog(playerid,pickupsshop,2,"Pickups","Bobcat\nPicador\nSadler\nWalton\nYosemite\nUtilityvan","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= yosemite_price) GivePlayerMoney(playerid,- yosemite_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < yosemite_price) ShowPlayerDialog(playerid,yosemiteshop,0,"Yosemite",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case utilityvanshop:
{
if(!response) ShowPlayerDialog(playerid,pickupsshop,2,"Pickups","Bobcat\nPicador\nSadler\nWalton\nYosemite\nUtilityvan","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= utilityvan_price) GivePlayerMoney(playerid,- utilityvan_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < utilityvan_price) ShowPlayerDialog(playerid,utilityvanshop,0,"Utilityvan",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
//Minivans
case burritoshop:
{
if(!response) ShowPlayerDialog(playerid,minivansshop,2,"Minivans","Burrito\nPony\nRumpo\nCamper\n","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= burrito_price) GivePlayerMoney(playerid,-burrito_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < burrito_price) ShowPlayerDialog(playerid,burritoshop,0,"Burrito",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case ponyshop:
{
if(!response) ShowPlayerDialog(playerid,minivansshop,2,"Minivans","Burrito\nPony\nRumpo\nCamper\n","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= pony_price) GivePlayerMoney(playerid,- pony_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < pony_price) ShowPlayerDialog(playerid,ponyshop,0,"Pony",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case rumposhop:
{
if(!response) ShowPlayerDialog(playerid,minivansshop,2,"Minivans","Burrito\nPony\nRumpo\nCamper\n","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= rumpo_price) GivePlayerMoney(playerid,- rumpo_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < rumpo_price) ShowPlayerDialog(playerid,rumposhop,0,"Rumpo",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case campershop:
{
if(!response) ShowPlayerDialog(playerid,minivansshop,2,"Minivans","Burrito\nPony\nRumpo\nCamper\n","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= camper_price) GivePlayerMoney(playerid,- camper_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < camper_price) ShowPlayerDialog(playerid,campershop,0,"Camper",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
//Lowriders
case bladeshop:
{
if(!response) ShowPlayerDialog(playerid,lowridersshop,2,"Lowriders","Blade\nBroadway\nRemington\nSavanna\nSlamvan\nTahoma\nTornado\nVoodoo","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= blade_price) GivePlayerMoney(playerid,-blade_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < blade_price) ShowPlayerDialog(playerid,bladeshop,0,"Blade",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case broadwayshop:
{
if(!response) ShowPlayerDialog(playerid,lowridersshop,2,"Lowriders","Blade\nBroadway\nRemington\nSavanna\nSlamvan\nTahoma\nTornado\nVoodoo","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= broadway_price) GivePlayerMoney(playerid,- broadway_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < broadway_price) ShowPlayerDialog(playerid,broadwayshop,0,"Broadway",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case remingtonshop:
{
if(!response) ShowPlayerDialog(playerid,lowridersshop,2,"Lowriders","Blade\nBroadway\nRemington\nSavanna\nSlamvan\nTahoma\nTornado\nVoodoo","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= remington_price) GivePlayerMoney(playerid,- remington_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < remington_price) ShowPlayerDialog(playerid,remingtonshop,0,"Remington",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case savannashop:
{
if(!response) ShowPlayerDialog(playerid,lowridersshop,2,"Lowriders","Blade\nBroadway\nRemington\nSavanna\nSlamvan\nTahoma\nTornado\nVoodoo","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= savanna_price) GivePlayerMoney(playerid,- savanna_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < savanna_price) ShowPlayerDialog(playerid,savannashop,0,"Savanna",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case slamvanshop:
{
if(!response) ShowPlayerDialog(playerid,lowridersshop,2,"Lowriders","Blade\nBroadway\nRemington\nSavanna\nSlamvan\nTahoma\nTornado\nVoodoo","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= slamvan_price) GivePlayerMoney(playerid,- slamvan_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < slamvan_price) ShowPlayerDialog(playerid,slamvanshop,0,"Slamvan",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case tahomashop:
{
if(!response) ShowPlayerDialog(playerid,lowridersshop,2,"Lowriders","Blade\nBroadway\nRemington\nSavanna\nSlamvan\nTahoma\nTornado\nVoodoo","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= tahoma_price) GivePlayerMoney(playerid,- tahoma_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < tahoma_price) ShowPlayerDialog(playerid,tahomashop,0,"Tahoma",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case tornadoshop:
{
if(!response) ShowPlayerDialog(playerid,lowridersshop,2,"Lowriders","Blade\nBroadway\nRemington\nSavanna\nSlamvan\nTahoma\nTornado\nVoodoo","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= tornado_price) GivePlayerMoney(playerid,- tornado_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < tornado_price) ShowPlayerDialog(playerid,tornadoshop,0,"Tornado",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case voodooshop:
{
if(!response) ShowPlayerDialog(playerid,lowridersshop,2,"Lowriders","Blade\nBroadway\nRemington\nSavanna\nSlamvan\nTahoma\nTornado\nVoodoo","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= voodoo_price) GivePlayerMoney(playerid,- voodoo_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < voodoo_price) ShowPlayerDialog(playerid,voodooshop,0,"Voodoo",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
//Offroad cars
case bfinjectionshop:
{
if(!response) ShowPlayerDialog(playerid,offroadcarsshop,2,"Offroad","BF Injection\nHuntley\nLandstalker\nMesa\nPatriot\nRancher\nSandking\nTractor","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= bfinjection_price) GivePlayerMoney(playerid,-bfinjection_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < bfinjection_price) ShowPlayerDialog(playerid,bfinjectionshop,0,"BF Injection",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case huntleyshop:
{
if(!response) ShowPlayerDialog(playerid,offroadcarsshop,2,"Offroad","BF Injection\nHuntley\nLandstalker\nMesa\nPatriot\nRancher\nSandking\nTractor","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= huntley_price) GivePlayerMoney(playerid,- huntley_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < huntley_price) ShowPlayerDialog(playerid,huntleyshop,0,"Huntley",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case landstalkershop:
{
if(!response) ShowPlayerDialog(playerid,offroadcarsshop,2,"Offroad","BF Injection\nHuntley\nLandstalker\nMesa\nPatriot\nRancher\nSandking\nTractor","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= landstalker_price) GivePlayerMoney(playerid,- landstalker_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < landstalker_price) ShowPlayerDialog(playerid,landstalkershop,0,"Landstalker",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case mesashop:
{
if(!response) ShowPlayerDialog(playerid,offroadcarsshop,2,"Offroad","BF Injection\nHuntley\nLandstalker\nMesa\nPatriot\nRancher\nSandking\nTractor","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= mesa_price) GivePlayerMoney(playerid,- mesa_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < mesa_price) ShowPlayerDialog(playerid,mesashop,0,"Mesa",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case patriotshop:
{
if(!response) ShowPlayerDialog(playerid,offroadcarsshop,2,"Offroad","BF Injection\nHuntley\nLandstalker\nMesa\nPatriot\nRancher\nSandking\nTractor","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= patriot_price) GivePlayerMoney(playerid,- patriot_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < patriot_price) ShowPlayerDialog(playerid,patriotshop,0,"Patriot",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case ranchershop:
{
if(!response) ShowPlayerDialog(playerid,offroadcarsshop,2,"Offroad","BF Injection\nHuntley\nLandstalker\nMesa\nPatriot\nRancher\nSandking\nTractor","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= rancher_price) GivePlayerMoney(playerid,- rancher_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < rancher_price) ShowPlayerDialog(playerid,ranchershop,0,"Rancher",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case sandkingshop:
{
if(!response) ShowPlayerDialog(playerid,offroadcarsshop,2,"Offroad","BF Injection\nHuntley\nLandstalker\nMesa\nPatriot\nRancher\nSandking\nTractor","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= sandking_price) GivePlayerMoney(playerid,- sandking_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < sandking_price) ShowPlayerDialog(playerid,sandkingshop,0,"Sandking",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case tractorshop:
{
if(!response) ShowPlayerDialog(playerid,offroadcarsshop,2,"Offroad","BF Injection\nHuntley\nLandstalker\nMesa\nPatriot\nRancher\nSandking\nTractor","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= tractor_price) GivePlayerMoney(playerid,- tractor_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < tractor_price) ShowPlayerDialog(playerid,tractorshop,0,"Tractor",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
//Saloons
case admiralshop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= admiral_price) GivePlayerMoney(playerid,-admiral_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < admiral_price) ShowPlayerDialog(playerid,admiralshop,0,"Admiral",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case bloodringbangershop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= bloodringbanger_price) GivePlayerMoney(playerid,-bloodringbanger_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < bloodringbanger_price) ShowPlayerDialog(playerid,bloodringbangershop,0,"Bloodring Banger",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case bravurashop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= bravura_price) GivePlayerMoney(playerid,-bravura_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < bravura_price) ShowPlayerDialog(playerid,bravurashop,0,"Bravura",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case buccaneershop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= buccaneer_price) GivePlayerMoney(playerid,-buccaneer_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < buccaneer_price) ShowPlayerDialog(playerid,buccaneershop,0,"Buccaneer",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case cadronashop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= cadrona_price) GivePlayerMoney(playerid,-cadrona_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < cadrona_price) ShowPlayerDialog(playerid,cadronashop,0,"Cadrona",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case clovershop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= clover_price) GivePlayerMoney(playerid,-clover_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < clover_price) ShowPlayerDialog(playerid,clovershop,0,"Clover",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case elegantshop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= elegant_price) GivePlayerMoney(playerid,-elegant_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < elegant_price) ShowPlayerDialog(playerid,elegantshop,0,"Elegant",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case elegyshop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= elegy_price) GivePlayerMoney(playerid,-elegy_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < elegy_price) ShowPlayerDialog(playerid,elegyshop,0,"Elegy",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case emperorshop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= emperor_price) GivePlayerMoney(playerid,-emperor_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < emperor_price) ShowPlayerDialog(playerid,emperorshop,0,"Emperor",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case esperantoshop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= esperanto_price) GivePlayerMoney(playerid,-esperanto_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < esperanto_price) ShowPlayerDialog(playerid,esperantoshop,0,"Esperanto",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case fortuneshop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= fortune_price) GivePlayerMoney(playerid,-fortune_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < fortune_price) ShowPlayerDialog(playerid,fortuneshop,0,"Fortune",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case glendaleshop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= glendale_price) GivePlayerMoney(playerid,-glendale_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < glendale_price) ShowPlayerDialog(playerid,glendaleshop,0,"Glendale",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case greenwoodshop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= greenwood_price) GivePlayerMoney(playerid,-greenwood_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < greenwood_price) ShowPlayerDialog(playerid,greenwoodshop,0,"Greenwood",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case hermesshop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= hermes_price) GivePlayerMoney(playerid,-hermes_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < hermes_price) ShowPlayerDialog(playerid,hermesshop,0,"Hermes",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case hustlershop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= hustler_price) GivePlayerMoney(playerid,-hustler_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < hustler_price) ShowPlayerDialog(playerid,hustlershop,0,"Hustler",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case intrudershop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= intruder_price) GivePlayerMoney(playerid,-intruder_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < intruder_price) ShowPlayerDialog(playerid,intrudershop,0,"Intruder",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case majesticshop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= majestic_price) GivePlayerMoney(playerid,-majestic_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < majestic_price) ShowPlayerDialog(playerid,majesticshop,0,"Majestic",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case mananashop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= manana_price) GivePlayerMoney(playerid,-manana_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < manana_price) ShowPlayerDialog(playerid,mananashop,0,"Manana",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case meritshop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= merit_price) GivePlayerMoney(playerid,-merit_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < merit_price) ShowPlayerDialog(playerid,meritshop,0,"Merit",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case nebulashop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= nebula_price) GivePlayerMoney(playerid,-nebula_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < nebula_price) ShowPlayerDialog(playerid,nebulashop,0,"Nebula",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case oceanicshop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= oceanic_price) GivePlayerMoney(playerid,-oceanic_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < oceanic_price) ShowPlayerDialog(playerid,oceanicshop,0,"Oceanic",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case premiershop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= premier_price) GivePlayerMoney(playerid,-premier_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < premier_price) ShowPlayerDialog(playerid,premiershop,0,"Premier",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case previonshop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= previon_price) GivePlayerMoney(playerid,-previon_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < previon_price) ShowPlayerDialog(playerid,previonshop,0,"Previon",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case primoshop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= primo_price) GivePlayerMoney(playerid,-primo_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < primo_price) ShowPlayerDialog(playerid,primoshop,0,"Primo",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case sentinelshop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= sentinel_price) GivePlayerMoney(playerid,-sentinel_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < sentinel_price) ShowPlayerDialog(playerid,sentinelshop,0,"Sentinel",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case staffordshop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= stafford_price) GivePlayerMoney(playerid,-stafford_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < stafford_price) ShowPlayerDialog(playerid,staffordshop,0,"Stafford",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case sultanshop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= sultan_price) GivePlayerMoney(playerid,-sultan_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < sultan_price) ShowPlayerDialog(playerid,sultanshop,0,"Sultan",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case sunriseshop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= sunrise_price) GivePlayerMoney(playerid,-sunrise_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < sunrise_price) ShowPlayerDialog(playerid,sunriseshop,0,"Sunrise",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case tampashop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= tampa_price) GivePlayerMoney(playerid,-tampa_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < tampa_price) ShowPlayerDialog(playerid,tampashop,0,"Tampa",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case vincentshop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= vincent_price) GivePlayerMoney(playerid,-vincent_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < vincent_price) ShowPlayerDialog(playerid,vincentshop,0,"Vincent",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case virgoshop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= virgo_price) GivePlayerMoney(playerid,-virgo_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < virgo_price) ShowPlayerDialog(playerid,virgoshop,0,"Virgo",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case willardshop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= willard_price) GivePlayerMoney(playerid,-willard_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < willard_price) ShowPlayerDialog(playerid,willardshop,0,"Willard",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case washingtonshop:
{
if(!response) ShowPlayerDialog(playerid,saloonsshop,2,"Saloons","Admiral\nBloodring Banger\nBravura\nBuccaneer\nCadrona\nClover\nElegant\nElegy\nEmperor\nEsperanto\nFortune\nGlendale\nGreenwood\nHermes\nHustler\nIntruder\nMajestic\nManana\nMerit\nNebula\nOceanic\nPremier\nPrevion\nPrimo\nSentinel\nStafford\nSultan\nSunrise\nTampa\nVincent\nVirgo\nWillard\nWashington","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= washington_price) GivePlayerMoney(playerid,-washington_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < washington_price) ShowPlayerDialog(playerid,washingtonshop,0,"Washington",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
//Sportcars
case alphashop:
{
if(!response) ShowPlayerDialog(playerid,sportcarsshop,2,"Sportcars","Alpha\nBanshee\nBlista Compact\nBuffalo\nBullet\nCheetah\nClub\nEuros\nFlash\nHotknife\nHotring Racer\nInfernus\nJester\nPhoenix\nSabre\nSuper GT\nTurismo\nUranus\nZR-350","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= alpha_price) GivePlayerMoney(playerid,-alpha_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < alpha_price) ShowPlayerDialog(playerid,alphashop,0,"Alpha",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case bansheeshop:
{
if(!response) ShowPlayerDialog(playerid,sportcarsshop,2,"Sportcars","Alpha\nBanshee\nBlista Compact\nBuffalo\nBullet\nCheetah\nClub\nEuros\nFlash\nHotknife\nHotring Racer\nInfernus\nJester\nPhoenix\nSabre\nSuper GT\nTurismo\nUranus\nZR-350","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= banshee_price) GivePlayerMoney(playerid,-banshee_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < banshee_price) ShowPlayerDialog(playerid,bansheeshop,0,"Banshee",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case blistacompactshop:
{
if(!response) ShowPlayerDialog(playerid,sportcarsshop,2,"Sportcars","Alpha\nBanshee\nBlista Compact\nBuffalo\nBullet\nCheetah\nClub\nEuros\nFlash\nHotknife\nHotring Racer\nInfernus\nJester\nPhoenix\nSabre\nSuper GT\nTurismo\nUranus\nZR-350","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= blistacompact_price) GivePlayerMoney(playerid,-blistacompact_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < blistacompact_price) ShowPlayerDialog(playerid,blistacompactshop,0,"Blista Compact",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case buffaloshop:
{
if(!response) ShowPlayerDialog(playerid,sportcarsshop,2,"Sportcars","Alpha\nBanshee\nBlista Compact\nBuffalo\nBullet\nCheetah\nClub\nEuros\nFlash\nHotknife\nHotring Racer\nInfernus\nJester\nPhoenix\nSabre\nSuper GT\nTurismo\nUranus\nZR-350","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= buffalo_price) GivePlayerMoney(playerid,-buffalo_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < buffalo_price) ShowPlayerDialog(playerid,buffaloshop,0,"Buffalo",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case cheetahshop:
{
if(!response) ShowPlayerDialog(playerid,sportcarsshop,2,"Sportcars","Alpha\nBanshee\nBlista Compact\nBuffalo\nBullet\nCheetah\nClub\nEuros\nFlash\nHotknife\nHotring Racer\nInfernus\nJester\nPhoenix\nSabre\nSuper GT\nTurismo\nUranus\nZR-350","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= cheetah_price) GivePlayerMoney(playerid,-cheetah_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < cheetah_price) ShowPlayerDialog(playerid,cheetahshop,0,"Cheetah",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case clubshop:
{
if(!response) ShowPlayerDialog(playerid,sportcarsshop,2,"Sportcars","Alpha\nBanshee\nBlista Compact\nBuffalo\nBullet\nCheetah\nClub\nEuros\nFlash\nHotknife\nHotring Racer\nInfernus\nJester\nPhoenix\nSabre\nSuper GT\nTurismo\nUranus\nZR-350","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= club_price) GivePlayerMoney(playerid,-club_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < club_price) ShowPlayerDialog(playerid,clubshop,0,"Club",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case eurosshop:
{
if(!response) ShowPlayerDialog(playerid,sportcarsshop,2,"Sportcars","Alpha\nBanshee\nBlista Compact\nBuffalo\nBullet\nCheetah\nClub\nEuros\nFlash\nHotknife\nHotring Racer\nInfernus\nJester\nPhoenix\nSabre\nSuper GT\nTurismo\nUranus\nZR-350","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= euros_price) GivePlayerMoney(playerid,-euros_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < euros_price) ShowPlayerDialog(playerid,eurosshop,0,"Euros",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case flashshop:
{
if(!response) ShowPlayerDialog(playerid,sportcarsshop,2,"Sportcars","Alpha\nBanshee\nBlista Compact\nBuffalo\nBullet\nCheetah\nClub\nEuros\nFlash\nHotknife\nHotring Racer\nInfernus\nJester\nPhoenix\nSabre\nSuper GT\nTurismo\nUranus\nZR-350","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= flash_price) GivePlayerMoney(playerid,-flash_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < flash_price) ShowPlayerDialog(playerid,flashshop,0,"Flash",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case hotknifeshop:
{
if(!response) ShowPlayerDialog(playerid,sportcarsshop,2,"Sportcars","Alpha\nBanshee\nBlista Compact\nBuffalo\nBullet\nCheetah\nClub\nEuros\nFlash\nHotknife\nHotring Racer\nInfernus\nJester\nPhoenix\nSabre\nSuper GT\nTurismo\nUranus\nZR-350","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= hotknife_price) GivePlayerMoney(playerid,-hotknife_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < hotknife_price) ShowPlayerDialog(playerid,hotknifeshop,0,"Hotknife",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case hotringracershop:
{
if(!response) ShowPlayerDialog(playerid,sportcarsshop,2,"Sportcars","Alpha\nBanshee\nBlista Compact\nBuffalo\nBullet\nCheetah\nClub\nEuros\nFlash\nHotknife\nHotring Racer\nInfernus\nJester\nPhoenix\nSabre\nSuper GT\nTurismo\nUranus\nZR-350","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= hotringracer_price) GivePlayerMoney(playerid,-hotringracer_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < hotringracer_price) ShowPlayerDialog(playerid,hotringracershop,0,"Hotring Racer",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case infernusshop:
{
if(!response) ShowPlayerDialog(playerid,sportcarsshop,2,"Sportcars","Alpha\nBanshee\nBlista Compact\nBuffalo\nBullet\nCheetah\nClub\nEuros\nFlash\nHotknife\nHotring Racer\nInfernus\nJester\nPhoenix\nSabre\nSuper GT\nTurismo\nUranus\nZR-350","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= infernus_price) GivePlayerMoney(playerid,-infernus_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < infernus_price) ShowPlayerDialog(playerid,infernusshop,0,"Infernus",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case jestershop:
{
if(!response) ShowPlayerDialog(playerid,sportcarsshop,2,"Sportcars","Alpha\nBanshee\nBlista Compact\nBuffalo\nBullet\nCheetah\nClub\nEuros\nFlash\nHotknife\nHotring Racer\nInfernus\nJester\nPhoenix\nSabre\nSuper GT\nTurismo\nUranus\nZR-350","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= jester_price) GivePlayerMoney(playerid,-jester_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < jester_price) ShowPlayerDialog(playerid,jestershop,0,"Jester",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case phoenixshop:
{
if(!response) ShowPlayerDialog(playerid,sportcarsshop,2,"Sportcars","Alpha\nBanshee\nBlista Compact\nBuffalo\nBullet\nCheetah\nClub\nEuros\nFlash\nHotknife\nHotring Racer\nInfernus\nJester\nPhoenix\nSabre\nSuper GT\nTurismo\nUranus\nZR-350","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= phoenix_price) GivePlayerMoney(playerid,-phoenix_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < phoenix_price) ShowPlayerDialog(playerid,phoenixshop,0,"Phoenix",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case sabreshop:
{
if(!response) ShowPlayerDialog(playerid,sportcarsshop,2,"Sportcars","Alpha\nBanshee\nBlista Compact\nBuffalo\nBullet\nCheetah\nClub\nEuros\nFlash\nHotknife\nHotring Racer\nInfernus\nJester\nPhoenix\nSabre\nSuper GT\nTurismo\nUranus\nZR-350","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= sabre_price) GivePlayerMoney(playerid,-sabre_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < sabre_price) ShowPlayerDialog(playerid,sabreshop,0,"Sabre",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case supergtshop:
{
if(!response) ShowPlayerDialog(playerid,sportcarsshop,2,"Sportcars","Alpha\nBanshee\nBlista Compact\nBuffalo\nBullet\nCheetah\nClub\nEuros\nFlash\nHotknife\nHotring Racer\nInfernus\nJester\nPhoenix\nSabre\nSuper GT\nTurismo\nUranus\nZR-350","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= supergt_price) GivePlayerMoney(playerid,-supergt_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < supergt_price) ShowPlayerDialog(playerid,supergtshop,0,"Super GT",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case turismoshop:
{
if(!response) ShowPlayerDialog(playerid,sportcarsshop,2,"Sportcars","Alpha\nBanshee\nBlista Compact\nBuffalo\nBullet\nCheetah\nClub\nEuros\nFlash\nHotknife\nHotring Racer\nInfernus\nJester\nPhoenix\nSabre\nSuper GT\nTurismo\nUranus\nZR-350","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= turismo_price) GivePlayerMoney(playerid,-turismo_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < turismo_price) ShowPlayerDialog(playerid,turismoshop,0,"Turismo",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case uranusshop:
{
if(!response) ShowPlayerDialog(playerid,sportcarsshop,2,"Sportcars","Alpha\nBanshee\nBlista Compact\nBuffalo\nBullet\nCheetah\nClub\nEuros\nFlash\nHotknife\nHotring Racer\nInfernus\nJester\nPhoenix\nSabre\nSuper GT\nTurismo\nUranus\nZR-350","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= uranus_price) GivePlayerMoney(playerid,-uranus_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < uranus_price) ShowPlayerDialog(playerid,uranusshop,0,"Uranus",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case zr350shop:
{
if(!response) ShowPlayerDialog(playerid,sportcarsshop,2,"Sportcars","Alpha\nBanshee\nBlista Compact\nBuffalo\nBullet\nCheetah\nClub\nEuros\nFlash\nHotknife\nHotring Racer\nInfernus\nJester\nPhoenix\nSabre\nSuper GT\nTurismo\nUranus\nZR-350","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= zr350_price) GivePlayerMoney(playerid,-zr350_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < zr350_price) ShowPlayerDialog(playerid,zr350shop,0,"ZR-350",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
//station wagons
case moonbeamshop:
{
if(!response) ShowPlayerDialog(playerid,stationwagonsshop,2,"Station Wagons","Moonbeam\nPerenniel\nRegina\nSolair\nStratum","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= moonbeam_price) GivePlayerMoney(playerid,-moonbeam_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < moonbeam_price) ShowPlayerDialog(playerid,moonbeamshop,0,"Moonbeam",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case perennielshop:
{
if(!response) ShowPlayerDialog(playerid,stationwagonsshop,2,"Station Wagons","Moonbeam\nPerenniel\nRegina\nSolair\nStratum","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= perenniel_price) GivePlayerMoney(playerid,-perenniel_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < perenniel_price) ShowPlayerDialog(playerid,perennielshop,0,"Perenniel",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case reginashop:
{
if(!response) ShowPlayerDialog(playerid,stationwagonsshop,2,"Station Wagons","Moonbeam\nPerenniel\nRegina\nSolair\nStratum","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= regina_price) GivePlayerMoney(playerid,-regina_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < regina_price) ShowPlayerDialog(playerid,reginashop,0,"Regina",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case solairshop:
{
if(!response) ShowPlayerDialog(playerid,stationwagonsshop,2,"Station Wagons","Moonbeam\nPerenniel\nRegina\nSolair\nStratum","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= solair_price) GivePlayerMoney(playerid,-solair_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < solair_price) ShowPlayerDialog(playerid,solairshop,0,"Solair",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case stratumshop:
{
if(!response) ShowPlayerDialog(playerid,stationwagonsshop,2,"Station Wagons","Moonbeam\nPerenniel\nRegina\nSolair\nStratum","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= stratum_price) GivePlayerMoney(playerid,-stratum_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < stratum_price) ShowPlayerDialog(playerid,stratumshop,0,"Stratum",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
//Bikes
//Bicycles
case bikeshop2:
{
if(!response) ShowPlayerDialog(playerid,bicyclesshop,2,"Bicycles","Bike\nBMX\nMountain Bike","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= bike_price2) GivePlayerMoney(playerid,-bike_price2), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < bike_price2) ShowPlayerDialog(playerid,bikeshop,0,"Bike",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case bmxshop:
{
if(!response) ShowPlayerDialog(playerid,bicyclesshop,2,"Bicycles","Bike\nBMX\nMountain Bike","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= bmx_price) GivePlayerMoney(playerid,-bmx_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < bmx_price) ShowPlayerDialog(playerid,bmxshop,0,"BMX",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case mtbshop:
{
if(!response) ShowPlayerDialog(playerid,bicyclesshop,2,"Bicycles","Bike\nBMX\nMountain Bike","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= mtb_price) GivePlayerMoney(playerid,-mtb_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < mtb_price) ShowPlayerDialog(playerid,mtbshop,0,"MTB",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
//Mopeds
case faggioshop:
{
if(!response) ShowPlayerDialog(playerid,mopedsshop,2,"Mopeds","Faggio\nPizzaboy","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= faggio_price) GivePlayerMoney(playerid,-faggio_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < faggio_price) ShowPlayerDialog(playerid,faggioshop,0,"Faggio",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case pizzaboyshop:
{
if(!response) ShowPlayerDialog(playerid,mopedsshop,2,"Mopeds","Faggio\nPizzaboy","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= pizzaboy_price) GivePlayerMoney(playerid,-pizzaboy_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < pizzaboy_price) ShowPlayerDialog(playerid,pizzaboyshop,0,"Pizzaboy",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
//Sportbikes
case bf400shop:
{
if(!response) ShowPlayerDialog(playerid,sportbikesshop,2,"Sportbikes","BF-400\nNRG-500\nPCJ-600\nFCR-900","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= bf400_price) GivePlayerMoney(playerid,-bf400_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < bf400_price) ShowPlayerDialog(playerid,bf400shop,0,"BF-400",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case nrg500shop:
{
if(!response) ShowPlayerDialog(playerid,sportbikesshop,2,"Sportbikes","BF-400\nNRG-500\nPCJ-600\nFCR-900","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= nrg500_price) GivePlayerMoney(playerid,-nrg500_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < nrg500_price) ShowPlayerDialog(playerid,nrg500shop,0,"NRG-500",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case pcj600shop:
{
if(!response) ShowPlayerDialog(playerid,sportbikesshop,2,"Sportbikes","BF-400\nNRG-500\nPCJ-600\nFCR-900","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= pcj600_price) GivePlayerMoney(playerid,-pcj600_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < pcj600_price) ShowPlayerDialog(playerid,pcj600shop,0,"PCJ-600",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case fcr900shop:
{
if(!response) ShowPlayerDialog(playerid,sportbikesshop,2,"Sportbikes","BF-400\nNRG-500\nPCJ-600\nFCR-900","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= fcr900_price) GivePlayerMoney(playerid,-fcr900_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < fcr900_price) ShowPlayerDialog(playerid,fcr900shop,0,"FCR-900",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
//Heavy bikes
case freewayshop:
{
if(!response) ShowPlayerDialog(playerid,heavybikesshop,2,"Heavy Bikes","Freeway\nWayfarer","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= freeway_price) GivePlayerMoney(playerid,-freeway_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < freeway_price) ShowPlayerDialog(playerid,freewayshop,0,"Freeway",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case wayfarershop:
{
if(!response) ShowPlayerDialog(playerid,heavybikesshop,2,"Heavy Bikes","Freeway\nWayfarer","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= wayfarer_price) GivePlayerMoney(playerid,-wayfarer_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < wayfarer_price) ShowPlayerDialog(playerid,wayfarershop,0,"Wayfarer",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
//Offroad
case sanchezshop:
{
if(!response) ShowPlayerDialog(playerid,offroadbikesshop,2,"Offroad Bikes","Sanchez\nQuad","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= sanchez_price) GivePlayerMoney(playerid,-sanchez_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < sanchez_price) ShowPlayerDialog(playerid,sanchezshop,0,"Sanchez",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
case quadshop:
{
if(!response) ShowPlayerDialog(playerid,offroadbikesshop,2,"Offroad Bikes","Sanchez\nQuad","OK","Back"), PlayerPlaySound(playerid, 1084, 0, 0, 0), destroypveh(playerid);
else if(GetPlayerMoney(playerid) >= quad_price) GivePlayerMoney(playerid,-quad_price), PlayerPlaySound(playerid, 1054, 0 ,0, 0), SetCameraBehindPlayer(playerid);
else if(GetPlayerMoney(playerid) < quad_price) ShowPlayerDialog(playerid,quadshop,0,"Quad",vehicleprice,"Yes","No"), SendClientMessage(playerid,red,"You don't have enough money"), PlayerPlaySound(playerid, 1055, 0, 0, 0);
}
}
return 1;
}
//Private Car///////////////////////////////////////////////////////////////////
forward CarSpawner2(playerid,model);
public CarSpawner2(playerid,model)
{
PlayerPlaySound(playerid, 1083, 0, 0, 0);
destroypveh(playerid);
new colour1, colour2;
colour1 = random(126);
colour2 = random(126);
PVeh[playerid] = CreateVehicle(model, VehicleX, VehicleY, VehicleZ, VehicleAngle, colour1, colour2, -1);
new name[MAX_PLAYER_NAME+1], string[24+MAX_PLAYER_NAME+1];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "%s", name);
SetVehicleNumberPlate(PVeh[playerid], string);
SetVehicleToRespawn(PVeh[playerid]);
}
forward destroypveh(playerid);
public destroypveh(playerid) if(PVeh[playerid] != -1) DestroyVehicle(PVeh[playerid]);
public OnPlayerConnect(playerid)
{
RemoveBuildingForPlayer(playerid, 8840, 2162.7891, 1401.4141, 14.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1344, 2178.2188, 1418.8438, 10.6250, 0.25);
RemoveBuildingForPlayer(playerid, 1344, 2181.5625, 1418.8438, 10.6250, 0.25);
PVeh[playerid] = -1;
return 1;
}
public OnPlayerDisconnect(playerid, reason) return PVeh[playerid] = -1;
//Pickups///////////////////////////////////////////////////////////////////////
forward GarageSpawner();
public GarageSpawner(){ return garage = CreatePickup(1318,14,2188.1174,1409.3684,0.2797,-1); }
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == incarshop)
{
SetPlayerPos(playerid,2201.0718,1391.3253,10.8203);
SetPlayerFacingAngle(playerid,180);
SetCameraBehindPlayer(playerid);
return 1;
}
if(pickupid == outcarshop)
{
SetPlayerPos(playerid,2210.1245,1392.5115,0.2578);
SetPlayerFacingAngle(playerid,90);
SetCameraBehindPlayer(playerid);
return 1;
}
if(pickupid == shop)
{
SetPlayerPos(playerid,2194.8417,1394.2892,0.2797);
new Float:x, Float:y, Float:z;
GetPlayerCameraPos(playerid, x, y, z);
SetPlayerFacingAngle(playerid,90);
InterpolateCameraPos(playerid,x,y,z,2199.1238,1404.3313,1.0000,1000,CAMERA_MOVE);
InterpolateCameraLookAt(playerid,2194.8417,1394.2892,0.2797,VehicleX,VehicleY,VehicleZ,1000,CAMERA_MOVE);
ShowPlayerDialog(playerid,vehicleshop,2,"Type","Car\nBike","OK","Cancel");
return 1;
}
if(pickupid == garage)
{
DestroyPickup(garage);
SetTimer("GarageSpawner",500,0);
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
SetPlayerPos (playerid, 2217.69995117,1421.00000000,10.80000019);
SetVehiclePos(GetPlayerVehicleID(playerid), 2217.69995117,1421.00000000,10.80000019);
PutPlayerInVehicle(playerid,GetPlayerVehicleID(playerid), 0);
SetVehicleZAngle(GetPlayerVehicleID(playerid),90);
SetCameraBehindPlayer(playerid);
return 1;
}
}
return 0;
}
public OnPlayerSpawn(playerid)
{
if(!IsPlayerNPC(playerid)) return 1;
new playername[25];
GetPlayerName(playerid,playername,25);
SetPlayerColor(playerid,0xFFFFFF00);
if(!strcmp(playername,"Shop_Staff",true))
{
SetPlayerPos(playerid,2192.2700,1395.4012,0.2797);
SetPlayerSkin(playerid,50);
SetPlayerFacingAngle(playerid,270);
}
return 1;
}
public OnObjectMoved(objectid)
{
if(objectid == nDoor)//north door
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(GetPVarInt(i,"doorsound") == 1) PlayerPlaySound(i,1154,0,0,0), SetPVarInt(i,"doorsound",0);
}
if(areaINFO[DOORS_OPEN] == 0) return areaINFO[DOORS_OPEN] = 1;
if(areaINFO[DOORS_OPEN] == 1) return areaINFO[DOORS_OPEN] = 0;
}
return 1;
}
public OnPlayerEnterDynamicArea(playerid,areaid)
{
if(areaid == elevatorarea)
{
if(areaINFO[DOORS_OPEN] == 0)
{
MoveObject(nDoor,2211.40, 1394.56+2.0, 1.11, 1);
MoveObject(sDoor,2211.40, 1390.59-2.0, 1.11, 1);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerInRangeOfPoint(i,10,2209.5505, 1392.5336, -0.5699)) return PlayerPlaySound(i,1153,0,0,0), SetPVarInt(i,"doorsound",1);
}
return 1;
}
if(areaINFO[DOORS_OPEN] == 1)
{
MoveObject(nDoor,2211.40, 1394.56, 1.11, 1);
MoveObject(sDoor,2211.40, 1390.59, 1.11, 1);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerInRangeOfPoint(i,10,2209.5505, 1392.5336, -0.5699)) return PlayerPlaySound(i,1153,0,0,0), SetPVarInt(i,"doorsound",1);
}
return 1;
}
}
return 1;
}