Checkpoint doesen't show up after i went into one.
#1

pawn Код:
if(ImportGun1[playerid] == 1 && IsPlayerInRangeOfPoint(playerid, 3, 2412.3601,-2598.6943,14.2131))
{
        DisablePlayerCheckpoint(playerid);
        SCM(playerid, COLOR_FADE2, "INFO: You have given the illegal weapon depot $1,000, you can now pick-up your gun.");
        SCM(playerid, COLOR_FADE2, "The illegal weapon depot has imported your 'deagle' into a storage in Dillimore.");
        GiveZaiatMoney(playerid, -1000);
        SetPlayerCheckpoint(playerid, 797.6407,-617.4592,16.3359, 2);
}
SetPlayerCheckpoint(playerid, 797.6407,-617.4592,16.3359, 2); Doesen't really do anything, i tried removing the DisablePlayerCheckpoint(playerid); but it didn't change a thing.
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#2

Use a streamer,best in my point of view is Incognito,the default SAMP function SetPlayerCheckPoint is made to show only 1 checkpoint.
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#3

But note, the streamer cp can only show one cp at a time. (Just reminding you so you will not tell that its a bug)
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#4

Nah, i just want it to show up after entering that checkpoint.
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