[Map] My very small casino
#1

My small casino

Screenshots:











Code:

PHP код:
CreateDynamicObject(19447,1018.39257812,-1347.14160156,13.90299988,0.00000000,0.00000000,0.00000000); //object(wall087) (1)
CreateDynamicObject(19447,1018.39300537,-1356.49694824,13.90299988,0.00000000,0.00000000,0.00000000); //object(wall087) (2)
CreateDynamicObject(19447,1018.39300537,-1365.78503418,13.90299988,0.00000000,0.00000000,0.00000000); //object(wall087) (3)
CreateDynamicObject(19447,1013.74200439,-1370.61096191,13.90299988,0.00000000,0.00000000,90.00000000); //object(wall087) (4)
CreateDynamicObject(19447,1004.36102295,-1370.61096191,13.90299988,0.00000000,0.00000000,90.00000000); //object(wall087) (5)
CreateDynamicObject(19447,994.73901367,-1370.61096191,13.90299988,0.00000000,0.00000000,90.00000000); //object(wall087) (6)
CreateDynamicObject(19447,1013.52099609,-1342.47497559,13.90299988,0.00000000,0.00000000,90.00000000); //object(wall087) (11)
CreateDynamicObject(19447,994.85253906,-1356.36816406,13.90299988,0.00000000,0.00000000,90.00000000); //object(wall087) (13)
CreateDynamicObject(19452,1013.52099609,-1344.23498535,12.36299992,0.00000000,90.00000000,89.99987793); //object(wall092) (1)
CreateDynamicObject(19452,1013.51202393,-1347.74304199,12.36299992,0.00000000,90.00000000,89.99987793); //object(wall092) (2)
CreateDynamicObject(19452,1013.51202393,-1351.23693848,12.36299992,0.00000000,90.00000000,89.99987793); //object(wall092) (3)
CreateDynamicObject(19452,1013.51202393,-1354.71997070,12.36299992,0.00000000,90.00000000,89.99987793); //object(wall092) (4)
CreateDynamicObject(19452,1013.51202393,-1358.22192383,12.36299992,0.00000000,90.00000000,89.99987793); //object(wall092) (5)
CreateDynamicObject(19452,1013.51202393,-1361.71704102,12.36299992,0.00000000,90.00000000,89.99987793); //object(wall092) (6)
CreateDynamicObject(19452,1013.51202393,-1365.22302246,12.36299992,0.00000000,90.00000000,89.99981689); //object(wall092) (7)
CreateDynamicObject(19452,1013.51202393,-1368.73193359,12.36299992,0.00000000,90.00000000,90.00000000); //object(wall092) (8)
CreateDynamicObject(19447,1008.76300049,-1347.21899414,13.90299988,0.00000000,0.00000000,0.00000000); //object(wall087) (14)
CreateDynamicObject(19452,1003.91198730,-1368.73498535,12.36299992,0.00000000,90.00000000,89.99981689); //object(wall092) (9)
CreateDynamicObject(19452,1003.91198730,-1365.29101562,12.36299992,0.00000000,90.00000000,89.99987793); //object(wall092) (10)
CreateDynamicObject(19452,1003.91198730,-1361.84191895,12.36299992,0.00000000,90.00000000,89.99987793); //object(wall092) (11)
CreateDynamicObject(19452,1003.91198730,-1358.34204102,12.36299992,0.00000000,90.00000000,90.00000000); //object(wall092) (12)
CreateDynamicObject(19452,994.27197266,-1368.73498535,12.36299992,0.00000000,90.00000000,89.99987793); //object(wall092) (13)
CreateDynamicObject(19452,994.27197266,-1365.27893066,12.36299992,0.00000000,90.00000000,90.00000000); //object(wall092) (14)
CreateDynamicObject(19452,994.27197266,-1361.76599121,12.36299992,0.00000000,90.00000000,89.99987793); //object(wall092) (15)
CreateDynamicObject(19452,994.27148438,-1358.26269531,12.36299992,0.00000000,90.00000000,90.00000000); //object(wall092) (16)
CreateDynamicObject(19428,990.25701904,-1370.61096191,13.90299988,0.00000000,0.00000000,90.00000000); //object(wall068) (1)
CreateDynamicObject(19447,989.33502197,-1365.91003418,13.90299988,0.00000000,0.00000000,0.00000000); //object(wall087) (16)
CreateDynamicObject(19428,989.33502197,-1360.27905273,13.90299988,0.00000000,0.00000000,0.00000000); //object(wall068) (2)
CreateDynamicObject(19428,989.33502197,-1358.72705078,13.90299988,0.00000000,0.00000000,0.00000000); //object(wall068) (3)
CreateDynamicObject(19428,989.33496094,-1357.12109375,13.90299988,0.00000000,0.00000000,0.00000000); //object(wall068) (4)
CreateDynamicObject(19447,1004.02343750,-1356.36816406,13.90299988,0.00000000,0.00000000,90.00000000); //object(wall087) (18)
CreateDynamicObject(19446,1008.93334961,-1347.21875000,13.90299988,0.00000000,0.00000000,0.00000000); //object(wall086) (1)
CreateDynamicObject(19446,1013.52050781,-1342.56054688,13.90299988,0.00000000,0.00000000,90.00000000); //object(wall086) (2)
CreateDynamicObject(19446,1018.30700684,-1347.14196777,13.90299988,0.00000000,0.00000000,0.00000000); //object(wall086) (3)
CreateDynamicObject(19446,1018.30700684,-1356.49694824,13.90299988,0.00000000,0.00000000,0.00000000); //object(wall086) (7)
CreateDynamicObject(19446,1018.30700684,-1365.78503418,13.90299988,0.00000000,0.00000000,0.00000000); //object(wall086) (8)
CreateDynamicObject(19446,1013.51800537,-1370.52502441,13.90299988,0.00000000,0.00000000,90.00000000); //object(wall086) (9)
CreateDynamicObject(19446,1003.87402344,-1370.52441406,13.90299988,0.00000000,0.00000000,90.00000000); //object(wall086) (10)
CreateDynamicObject(19446,994.23925781,-1370.52441406,13.90299988,0.00000000,0.00000000,90.00000000); //object(wall086) (11)
CreateDynamicObject(19446,989.55078125,-1365.64648438,13.90299988,0.00000000,0.00000000,0.00000000); //object(wall086) (12)
CreateDynamicObject(19446,1004.02398682,-1356.59497070,13.90299988,0.00000000,0.00000000,90.00000000); //object(wall086) (13)
CreateDynamicObject(19446,994.48730469,-1356.59472656,13.90299988,0.00000000,0.00000000,90.00000000); //object(wall086) (14)
CreateDynamicObject(19384,1008.93334961,-1353.56054688,13.90299988,0.00000000,0.00000000,0.00000000); //object(wall032) (1)
CreateDynamicObject(19354,989.55102539,-1359.26794434,13.90299988,0.00000000,0.00000000,0.00000000); //object(wall002) (1)
CreateDynamicObject(19427,989.55102539,-1357.32299805,13.90299988,0.00000000,0.00000000,0.00000000); //object(wall067) (1)
CreateDynamicObject(19427,1008.93334961,-1355.86914062,13.90299988,0.00000000,0.00000000,0.00000000); //object(wall067) (2)
CreateDynamicObject(19428,1008.77001953,-1355.49194336,13.90299988,0.00000000,0.00000000,0.00000000); //object(wall068) (6)
CreateDynamicObject(19385,1008.76300049,-1353.59497070,13.90299988,0.00000000,0.00000000,0.00000000); //object(wall033) (1)
CreateDynamicObject(19455,1013.52099609,-1344.23498535,15.44900036,0.00000000,90.00000000,89.99987793); //object(wall095) (1)
CreateDynamicObject(19455,1013.51202393,-1347.64306641,15.44900036,0.00000000,90.00000000,89.99987793); //object(wall095) (2)
CreateDynamicObject(19455,1013.51202393,-1351.13696289,15.44900036,0.00000000,90.00000000,89.99987793); //object(wall095) (3)
CreateDynamicObject(19455,1013.51202393,-1354.64086914,15.44900036,0.00000000,90.00000000,89.99987793); //object(wall095) (4)
CreateDynamicObject(19455,1013.51202393,-1358.14196777,15.44900036,0.00000000,90.00000000,89.99993896); //object(wall095) (5)
CreateDynamicObject(19455,1013.51202393,-1361.64697266,15.44900036,0.00000000,90.00000000,89.99993896); //object(wall095) (6)
CreateDynamicObject(19455,1013.51202393,-1365.14306641,15.44900036,0.00000000,90.00000000,89.99987793); //object(wall095) (7)
CreateDynamicObject(19455,1013.51202393,-1368.66186523,15.44900036,0.00000000,90.00000000,89.99987793); //object(wall095) (8)
CreateDynamicObject(19455,1003.91198730,-1368.63903809,15.44900036,0.00000000,90.00000000,89.99981689); //object(wall095) (9)
CreateDynamicObject(19455,1003.91198730,-1365.29101562,15.44900036,0.00000000,90.00000000,89.99987793); //object(wall095) (10)
CreateDynamicObject(19455,1003.91198730,-1361.84191895,15.44900036,0.00000000,90.00000000,89.99987793); //object(wall095) (11)
CreateDynamicObject(19455,1003.91113281,-1358.34179688,15.44900036,0.00000000,90.00000000,90.00000000); //object(wall095) (13)
CreateDynamicObject(19455,994.27197266,-1368.73498535,15.44900036,0.00000000,90.00000000,89.99987793); //object(wall095) (14)
CreateDynamicObject(19455,994.27197266,-1365.27893066,15.44900036,0.00000000,90.00000000,89.99987793); //object(wall095) (15)
CreateDynamicObject(19455,994.27197266,-1361.76599121,15.44900036,0.00000000,90.00000000,89.99987793); //object(wall095) (16)
CreateDynamicObject(19455,994.27197266,-1358.26306152,15.44900036,0.00000000,90.00000000,90.00000000); //object(wall095) (17)
CreateDynamicObject(19446,1008.98400879,-1365.66394043,13.90299988,0.00000000,0.00000000,0.00000000); //object(wall086) (15)
CreateDynamicObject(19447,1013.58001709,-1342.30895996,13.90299988,0.00000000,0.00000000,90.00000000); //object(wall087) (19)
CreateDynamicObject(1892,1009.57519531,-1354.05078125,12.44900036,0.00000000,0.00000000,90.00000000); //object(security_gatsh) (1)
CreateDynamicObject(1764,1009.60742188,-1350.86718750,12.44900036,0.00000000,0.00000000,90.00000000); //object(low_couch_2) (1)
CreateDynamicObject(1523,1008.67700195,-1352.80297852,12.34500027,0.00000000,0.00000000,270.00000000); //object(gen_doorext10) (1)
CreateDynamicObject(2004,1009.27899170,-1342.61694336,13.67400074,0.00000000,0.00000000,0.00000000); //object(cr_safe_door) (1)
CreateDynamicObject(1515,1017.84301758,-1369.98901367,12.44900036,0.00000000,0.00000000,180.00000000); //object(dyn_slot_prop) (1)
CreateDynamicObject(1515,1016.99700928,-1369.99499512,12.44900036,0.00000000,0.00000000,179.99450684); //object(dyn_slot_prop) (2)
CreateDynamicObject(1515,1016.15802002,-1369.98901367,12.44900036,0.00000000,0.00000000,179.99450684); //object(dyn_slot_prop) (3)
CreateDynamicObject(1515,1015.32702637,-1369.99804688,12.44900036,0.00000000,0.00000000,179.99450684); //object(dyn_slot_prop) (4)
CreateDynamicObject(1515,1014.48925781,-1369.98828125,12.44900036,0.00000000,0.00000000,179.99450684); //object(dyn_slot_prop) (5)
CreateDynamicObject(2188,991.44500732,-1368.89794922,13.39999962,0.00000000,0.00000000,128.00000000); //object(blck_jack) (1)
CreateDynamicObject(2681,1009.53808594,-1351.57128906,12.44900036,0.00000000,0.00000000,90.00000000); //object(cj_coin_op) (1)
CreateDynamicObject(2754,989.75292969,-1357.00390625,13.35099983,0.00000000,0.00000000,179.99450684); //object(otb_machine) (1)
CreateDynamicObject(2754,989.75372314,-1357.87097168,13.35099983,0.00000000,0.00000000,179.99450684); //object(otb_machine) (2)
CreateDynamicObject(2754,989.75372314,-1358.72399902,13.35099983,0.00000000,0.00000000,179.99450684); //object(otb_machine) (3)
CreateDynamicObject(2754,989.75372314,-1359.59497070,13.35099983,0.00000000,0.00000000,179.99450684); //object(otb_machine) (4)
CreateDynamicObject(2754,989.75372314,-1360.47802734,13.35099983,0.00000000,0.00000000,179.99450684); //object(otb_machine) (5)
CreateDynamicObject(2778,1009.53808594,-1348.18847656,12.44900036,0.00000000,0.00000000,90.00000000); //object(cj_coin_op_1) (1)
CreateDynamicObject(2714,1008.65002441,-1353.59997559,15.19999981,0.00000000,0.00000000,270.00000000); //object(cj_open_sign_2 (1)
CreateDynamicObject(1515,1014.48925781,-1369.98828125,12.44900036,0.00000000,0.00000000,179.99450684); //object(dyn_slot_prop) (5)
CreateDynamicObject(1515,1013.65197754,-1369.97998047,12.44900036,0.00000000,0.00000000,179.99450684); //object(dyn_slot_prop) (5)
CreateDynamicObject(1515,1012.80297852,-1369.94897461,12.44900036,0.00000000,0.00000000,179.99450684); //object(dyn_slot_prop) (5)
CreateDynamicObject(1515,1011.95098877,-1369.93896484,12.44900036,0.00000000,0.00000000,179.99450684); //object(dyn_slot_prop) (5)
CreateDynamicObject(1515,1011.12200928,-1369.93896484,12.44900036,0.00000000,0.00000000,179.99450684); //object(dyn_slot_prop) (5)
CreateDynamicObject(1515,1010.29467773,-1369.93896484,12.44900036,0.00000000,0.00000000,179.99450684); //object(dyn_slot_prop) (5)
CreateDynamicObject(1515,1009.45904541,-1369.93896484,12.44900036,0.00000000,0.00000000,179.99450684); //object(dyn_slot_prop) (5)
CreateDynamicObject(1731,1009.69531250,-1350.26464844,12.53499985,0.00000000,0.00000000,0.00000000); //object(cj_mlight3) (1)
CreateDynamicObject(1709,1011.70507812,-1344.11132812,12.44900036,0.00000000,0.00000000,0.00000000); //object(kb_couch08) (1)
CreateDynamicObject(1744,992.45312500,-1356.43164062,13.16899967,0.00000000,0.00000000,0.00000000); //object(med_shelf) (1)
CreateDynamicObject(1744,994.68103027,-1356.43200684,13.16899967,0.00000000,0.00000000,0.00000000); //object(med_shelf) (2)
CreateDynamicObject(1814,1009.64202881,-1343.68395996,12.44900036,0.00000000,0.00000000,0.00000000); //object(coffee_med_1) (1)
CreateDynamicObject(2235,1014.87597656,-1344.96496582,12.44900036,0.00000000,0.00000000,0.00000000); //object(coffee_med_6) (1)
CreateDynamicObject(19428,990.05798340,-1356.36816406,13.90299988,0.00000000,0.00000000,90.00000000); //object(wall068) (4)
CreateDynamicObject(2894,1010.45214844,-1343.14941406,12.95499992,0.00000000,0.00000000,27.99865723); //object(kmb_rhymesbook) (1)
CreateDynamicObject(2357,1017.40698242,-1350.86718750,12.84399986,0.00000000,0.00000000,90.00000000); //object(dunc_dinning) (1)
CreateDynamicObject(2176,1017.60498047,-1347.83105469,13.79100037,0.00000000,0.00000000,0.00000000); //object(casino_light4) (1)
CreateDynamicObject(2176,1017.60498047,-1353.83300781,13.79100037,0.00000000,0.00000000,0.00000000); //object(casino_light4) (2)
CreateDynamicObject(2108,1008.09899902,-1363.81799316,12.44900036,0.00000000,0.00000000,0.00000000); //object(cj_mlight13) (1)
CreateDynamicObject(2108,990.01202393,-1366.51696777,12.44900036,0.00000000,0.00000000,0.00000000); //object(cj_mlight13) (2)
CreateDynamicObject(2108,1009.37402344,-1345.63500977,12.44900036,0.00000000,0.00000000,0.00000000); //object(cj_mlight13) (3)
CreateDynamicObject(2108,1017.84600830,-1342.99694824,12.44900036,0.00000000,0.00000000,0.00000000); //object(cj_mlight13) (4)
CreateDynamicObject(2108,1017.74200439,-1363.44702148,12.44900036,0.00000000,0.00000000,0.00000000); //object(cj_mlight13) (5)
CreateDynamicObject(2108,1009.50701904,-1356.40197754,12.44900036,0.00000000,0.00000000,0.00000000); //object(cj_mlight13) (8)
CreateDynamicObject(2108,1017.71600342,-1361.18701172,12.44900036,0.00000000,0.00000000,0.00000000); //object(cj_mlight13) (9)
CreateDynamicObject(1786,1017.60449219,-1350.73242188,13.25399971,0.00000000,0.00000000,270.00000000); //object(swank_tv_4) (1)
CreateDynamicObject(1787,1017.29498291,-1350.76501465,14.04699993,0.00000000,0.00000000,270.00000000); //object(med_video_1) (1)
CreateDynamicObject(1971,1011.97198486,-1342.64697266,15.06499958,0.00000000,0.00000000,0.00000000); //object(kb_flykiller) (1)
CreateDynamicObject(1971,1011.97198486,-1342.64697266,15.06499958,0.00000000,0.00000000,0.00000000); //object(kb_flykiller) (2)
CreateDynamicObject(1971,1001.17901611,-1370.43896484,15.07199955,0.00000000,0.00000000,178.00000000); //object(kb_flykiller) (3)
CreateDynamicObject(2028,1017.18945312,-1351.71484375,13.33800030,0.00000000,0.00000000,270.00000000); //object(swank_console) (1)
CreateDynamicObject(2099,1018.09301758,-1362.12500000,12.44900036,0.00000000,0.00000000,270.00000000); //object(med_hi_fi_1) (1)
CreateDynamicObject(1736,1009.06896973,-1349.87402344,14.51900005,0.00000000,0.00000000,88.00000000); //object(cj_stags_head) (1)
CreateDynamicObject(1738,989.63702393,-1364.27697754,12.90400028,0.00000000,0.00000000,272.00000000); //object(cj_radiator_old) (1)
CreateDynamicObject(1738,1018.22070312,-1357.76855469,12.90400028,0.00000000,0.00000000,89.99450684); //object(cj_radiator_old) (4)
CreateDynamicObject(2964,1005.38598633,-1366.88598633,12.44900036,0.00000000,0.00000000,180.00000000); //object(k_pooltablesm) (1)
CreateDynamicObject(2964,1000.48101807,-1366.88598633,12.44900036,0.00000000,0.00000000,177.99987793); //object(k_pooltablesm) (3)
CreateDynamicObject(2965,1005.94500732,-1366.83703613,13.36299992,0.00000000,0.00000000,0.00000000); //object(k_pooltriangle01) (1)
CreateDynamicObject(1517,992.05401611,-1356.81494141,13.70899963,0.00000000,0.00000000,0.00000000); //object(dyn_wine_break) (1)
CreateDynamicObject(16151,1010.14703369,-1364.78906250,12.64900017,0.00000000,0.00000000,178.00000000); //object(ufo_bar) (1)
CreateDynamicObject(1487,1011.02301025,-1366.82604980,13.45199966,0.00000000,0.00000000,0.00000000); //object(dyn_wine_1) (1)
CreateDynamicObject(1487,1011.11700439,-1366.62805176,13.45199966,0.00000000,0.00000000,0.00000000); //object(dyn_wine_1) (2) 
Сontacts:
skype: mega_sega1
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#2

Сol, good map, rep+1
Reply
#3

Its a Good Map from a new Person so just keep Mapping, You will get the Hand of it. + Rep
Reply
#4

thanks
Reply
#5

Quote:
Originally Posted by Djean
Посмотреть сообщение
Its a Good Map from a new Person so just keep Mapping, You will get the Hand of it. + Rep
Like he said, I see you like to map interiors, and you are doing it great.
Keep it high;p

rep+
Reply
#6

Thanks all
I tried
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#7

Код HTML:
[COLOR="Red"]Good 8/10[/COLOR]
  1. Niec Cool !!!
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#8

UP UP UP
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