25.08.2012, 16:03
Hello, I'm trying to make a vehicle transportation system (vehicle goes into an andromada and is then flown to another airport in San Andreas)
The thing that I am having difficulties with, is detecting if there are any Andromadas near, this my code (when the player presses the JUMP key).
The thing that I am having difficulties with, is detecting if there are any Andromadas near, this my code (when the player presses the JUMP key).
Код:
if(newkeys == KEY_JUMP) { for(new i = 0; i < MAX_VEHICLES; i++) { if(GetVehicleModel(i) == 592) { GetVehiclePos(i, Float:ax, Float:ay, Float:az); } } if(IsPlayerInAnyVehicle(playerid)) { if(!IsAPlane(newcar)) { if(GetVehicleDistanceFromPoint(newcar, Float:ax, Float:ay, Float:az) < 20) { SendClientMessage(playerid, COLOR_GREEN, "IT WORKS!!"); } SendClientMessage(playerid, COLOR_RED, "You are not near an Andromada!"); } } SendClientMessage(playerid, COLOR_RED, "You are not in any vehicle!"); }