HELP: Camera position, vehicle system
#1

in this vehicle system, ( /v namecar) how to make this respawn and delete last vehicle spawned, with a timer for camera pos.. and respawn ? example please...

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#2

?
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#3

Код:
CMD:avehicle(playerid, params[])
{
    if(PlayerData[playerid][AdminLevel] < 3) return SendClientMessage(playerid, COLOR_RED, "ERROR: You are not authorized to use this command!");
	new vehicle[128], color1, color2, Float:PosX, Float:PosY, Float:PosZ, Float:Angle, model, string[128];
	if(sscanf(params, "s[128]ii", vehicle, color1, color2)) return SendClientMessage(playerid, COLOR_GREY, "USAGE: /vehicle [Vehicle Name] [Color 1] [Color 2]");
	GetPlayerPos(playerid, PosX, PosY, PosZ);
	GetPlayerFacingAngle(playerid, Angle);
	DestroyVehicle(AdminVehicle[playerid]);
	if(IsNumeric(vehicle))
	{
	    model = strval(vehicle);
	    if(model > MAX_VEHICLE_ID || model < MIN_VEHICLE_ID) return SendClientMessage(playerid, COLOR_RED, "ERROR: The vehicle ID can't be higher than 611 or lower than 400!");
	    AdminVehicle[playerid] = CreateVehicle(model, PosX, PosY, PosZ, Angle, color1, color2, 120);
	    format(string, sizeof(string), "INFO: Vehicle %s successfully spawned!", VehicleNames[model - MIN_VEHICLE_ID]);
	    SendClientMessage(playerid, COLOR_GREEN, string);
	}
	else
	{
	    model = GetVehicleModelIDFromName(vehicle);
	    if(model == -1) return SendClientMessage(playerid, COLOR_RED, "ERROR: There was no vehicle found with this name!");
	    AdminVehicle[playerid] = CreateVehicle(model, PosX, PosY, PosZ, Angle, color1, color2, 120);
	    format(string, sizeof(string), "INFO: Vehicle %s successfully spawned!", VehicleNames[model - MIN_VEHICLE_ID]);
	    SendClientMessage(playerid, COLOR_GREEN, string);
	}
	new vid = AdminVehicle[playerid];
	GetVehicleParamsEx(vid, VehicleData[vid][Engine], VehicleData[vid][Lights], VehicleData[vid][Alarm], VehicleData[vid][Doors], VehicleData[vid][Bonnet], VehicleData[vid][Boot], VehicleData[vid][Objective]);
	return 1;
}
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#4

Quote:
Originally Posted by Shetch
Посмотреть сообщение
Код:
CMD:avehicle(playerid, params[])
{
    if(PlayerData[playerid][AdminLevel] < 3) return SendClientMessage(playerid, COLOR_RED, "ERROR: You are not authorized to use this command!");
	new vehicle[128], color1, color2, Float:PosX, Float:PosY, Float:PosZ, Float:Angle, model, string[128];
	if(sscanf(params, "s[128]ii", vehicle, color1, color2)) return SendClientMessage(playerid, COLOR_GREY, "USAGE: /vehicle [Vehicle Name] [Color 1] [Color 2]");
	GetPlayerPos(playerid, PosX, PosY, PosZ);
	GetPlayerFacingAngle(playerid, Angle);
	DestroyVehicle(AdminVehicle[playerid]);
	if(IsNumeric(vehicle))
	{
	    model = strval(vehicle);
	    if(model > MAX_VEHICLE_ID || model < MIN_VEHICLE_ID) return SendClientMessage(playerid, COLOR_RED, "ERROR: The vehicle ID can't be higher than 611 or lower than 400!");
	    AdminVehicle[playerid] = CreateVehicle(model, PosX, PosY, PosZ, Angle, color1, color2, 120);
	    format(string, sizeof(string), "INFO: Vehicle %s successfully spawned!", VehicleNames[model - MIN_VEHICLE_ID]);
	    SendClientMessage(playerid, COLOR_GREEN, string);
	}
	else
	{
	    model = GetVehicleModelIDFromName(vehicle);
	    if(model == -1) return SendClientMessage(playerid, COLOR_RED, "ERROR: There was no vehicle found with this name!");
	    AdminVehicle[playerid] = CreateVehicle(model, PosX, PosY, PosZ, Angle, color1, color2, 120);
	    format(string, sizeof(string), "INFO: Vehicle %s successfully spawned!", VehicleNames[model - MIN_VEHICLE_ID]);
	    SendClientMessage(playerid, COLOR_GREEN, string);
	}
	new vid = AdminVehicle[playerid];
	GetVehicleParamsEx(vid, VehicleData[vid][Engine], VehicleData[vid][Lights], VehicleData[vid][Alarm], VehicleData[vid][Doors], VehicleData[vid][Bonnet], VehicleData[vid][Boot], VehicleData[vid][Objective]);
	return 1;
}
this is not respawn the vehicle, in the method, in the image... camera above the and vehicle re-spawning.. ecc ecc
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#5

Код:
new Float:x, Float:y, Float:z;
TogglePlayerControllable(playerid, false);
GetVehiclePos(GetPlayerVehicleID(playerid), x, y, z);
	
SetPlayerCameraPos(playerid, x, y, z+10);
SetPlayerCameraLookAt(playerid, x, y, z);

GameTextForPlayer(playerid, "Respawning...", 2000, 1);
SetTimerEx("ResetCamera", 2000, false, "i", playerid);

forward ResetCamera(playerid);
public ResetCamera(playerid)
{
	TogglePlayerControllable(playerid, true);
	SetCameraBehindPlayer(playerid);
}
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#6

how to add this in command ? please thanks..
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#7

Код:
CMD:avehicle(playerid, params[])
{
	new vehicle, color1, color2, Float:PosX, Float:PosY, Float:PosZ, Float:Angle, model, string[128];
	if(sscanf(params, "iii", vehicle, color1, color2)) return SendClientMessage(playerid, COLOR_GREY, "USAGE: /vehicle [Vehicle Model] [Color 1] [Color 2]");
	if(model > 611 || model < 400) return SendClientMessage(playerid, COLOR_RED, "ERROR: The vehicle ID can't be higher than 611 or lower than 400!");
	GetPlayerPos(playerid, PosX, PosY, PosZ);
	GetPlayerFacingAngle(playerid, Angle);
	DestroyVehicle(Vehicle[playerid]);
   	Vehicle[playerid] = CreateVehicle(vehicle, PosX, PosY, PosZ, Angle, color1, color2, 120);
   	PutPlayerInVehicle(playerid, Vehicle[playerid]);

	TogglePlayerControllable(playerid, false);
	GetVehiclePos(GetPlayerVehicleID(playerid), PosX, PosY, PosZ);

	SetPlayerCameraPos(playerid, PosX, PosY, PosZ+10);
	SetPlayerCameraLookAt(playerid, PosX, PosY, PosZ);

	GameTextForPlayer(playerid, "Respawning...", 2000, 1);
	SetTimerEx("ResetCamera", 2000, false, "i", playerid);
	return 1;
}

forward ResetCamera(playerid);
public ResetCamera(playerid)
{
	TogglePlayerControllable(playerid, true);
	SetCameraBehindPlayer(playerid);
}
This uses ZCMD and sscanf.
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#8

Quote:
Originally Posted by Shetch
Посмотреть сообщение
Код:
CMD:avehicle(playerid, params[])
{
	new vehicle, color1, color2, Float:PosX, Float:PosY, Float:PosZ, Float:Angle, model, string[128];
	if(sscanf(params, "iii", vehicle, color1, color2)) return SendClientMessage(playerid, COLOR_GREY, "USAGE: /vehicle [Vehicle Model] [Color 1] [Color 2]");
	if(model > 611 || model < 400) return SendClientMessage(playerid, COLOR_RED, "ERROR: The vehicle ID can't be higher than 611 or lower than 400!");
	GetPlayerPos(playerid, PosX, PosY, PosZ);
	GetPlayerFacingAngle(playerid, Angle);
	DestroyVehicle(Vehicle[playerid]);
   	Vehicle[playerid] = CreateVehicle(vehicle, PosX, PosY, PosZ, Angle, color1, color2, 120);
   	PutPlayerInVehicle(playerid, Vehicle[playerid]);

	TogglePlayerControllable(playerid, false);
	GetVehiclePos(GetPlayerVehicleID(playerid), PosX, PosY, PosZ);

	SetPlayerCameraPos(playerid, PosX, PosY, PosZ+10);
	SetPlayerCameraLookAt(playerid, PosX, PosY, PosZ);

	GameTextForPlayer(playerid, "Respawning...", 2000, 1);
	SetTimerEx("ResetCamera", 2000, false, "i", playerid);
	return 1;
}

forward ResetCamera(playerid);
public ResetCamera(playerid)
{
	TogglePlayerControllable(playerid, true);
	SetCameraBehindPlayer(playerid);
}
This uses ZCMD and sscanf.
thanks but

i tested and don't work... in the first time when i spawn the vehicle appears respawning
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