16.08.2012, 00:09
(
Последний раз редактировалось Melon; 16.08.2012 в 00:52.
)
Hi, I have been trying to implement a /siren command into my script. I was given this by someone previously helping but it's still not working.
Please help, I need this.
Errors:
36340 -
Will be awarding Rep+ to the solution finder.
Thanks.
Edit: Fixed some.
Please help, I need this.
pawn Код:
if(strcmp("/siren", cmdtext, true, 10) == 0)
{
if(IsACop(playerid))
{
new string[256], type,idx;
new VID = GetPlayerVehicleID(playerid);
new x_siren[256];
new Siren[MAX_VEHICLES];
new SirenObject[MAX_VEHICLES];
x_siren = strtok(cmdtext, idx);
type = strval(x_siren);
if(!strlen(x_siren))
{
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /siren [type]");
SendClientMessage(playerid, COLOR_GRAD2, "Type: 1 = Inside, 2 = Roof, 3 = Off.");
return 1;
}
if(type < 1 || type > 3)
{
SendClientMessage(playerid, COLOR_WHITE, "Invalid license type! /siren [type]");
SendClientMessage(playerid, COLOR_GRAD2, "Type: 1 = Roof, 2 = Inside, 3 = Off.");
return 1;
}
if(type == 1)
{
if(Siren[VID] == 1)
{
SendClientMessage(playerid, COLOR_GRAD2, "This vehicle already has a siren!");
return 1;
}
Siren[VID] = 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
SirenObject[VID] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
AttachObjectToVehicle(SirenObject[VID], VID, 0.0, 0.75, 0.275, 0.0, 0.1, 0.0);
format(string, sizeof(string), "* %s puts the siren on the dashboard.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
return 1;
}
if(type == 2)
{
if(Siren[VID] == 1)
{
SendClientMessage(playerid, COLOR_GRAD2, "This vehicle already has a siren!");
return 1;
}
Siren[VID] = 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
SirenObject[VID] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
AttachObjectToVehicle(SirenObject[VID], VID, -0.43, 0.0, 0.785, 0.0, 0.1, 0.0);
format(string, sizeof(string), "* %s puts the siren on the roof.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
return 1;
}
if(type == 3)
{
if(Siren[VID] == 0)
{
SendClientMessage(playerid, COLOR_GRAD2, "This vehicle doesn't have a siren on it!");
return 1;
}
Siren[VID] = 0;
GetPlayerName(playerid, sendername, sizeof(sendername));
DestroyObject(SirenObject[VID]);
format(string, sizeof(string), "* %s takes down the siren.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
return 1;
}
}
else return 0;
}
Код:
C:\Users\DAN\Desktop\CSRP\gamemodes\csrp.pwn(36340) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\DAN\Desktop\CSRP\gamemodes\csrp.pwn(36340) : warning 219: local variable "idx" shadows a variable at a preceding level Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Warnings.
Код:
new string[128], type,idx;
Thanks.
Edit: Fixed some.