11.08.2012, 12:23
(
Последний раз редактировалось jeremy8810; 11.08.2012 в 13:41.
)
Hey guys,
Whats wrong with this filter-script:
First problem is fixed,
But why the gate isnt opening?
Please tell me what I did wrong...
Thanks
Whats wrong with this filter-script:
pawn Код:
#include <a_samp>
new Gate, bool:GateClosed = true;
public OnFilterScriptInit()
{
Gate = CreateObject(968, 3268.3994140625, 150.5, 9.8999996185303, 0.0, 270.74993896484, 282.7470703125, 100.0);
SetTimer("GateCheck", 3500, true);
return 1;
}
forward GateCheck();
public GateCheck()
{
if(!IsObjectMoving(Gate)){
for(new i; i<GetMaxPlayers(); i++){
if(IsPlayerConnected(i && IsPlayerInRangeOfPoint(i, 15.0, 3268.3994140625, 150.5, 9.8999996185303)){
if(GateClosed){
GateClosed = false;
MoveObject(Gate, 3268.3994140625, 150.5, 9.8999996185303, 2.0, 0.0, 359.75006103516, 282.744140625);
SendClientMessage(i, 0xFF9D00FF, "You are ready to go!");
}
else{
GateClosed = true;
MoveObject(Gate, 3268.3994140625, 150.5, 9.8999996185303, 2.0, 0.0, 270.74993896484, 282.7470703125);
SendClientMessage(i, 0xFFFFFFFF, "");
}
}
}
}
}
But why the gate isnt opening?
Please tell me what I did wrong...
Thanks